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Hey there,

yukatool is a cli tool, so you'll need to call it from the command line :)

The basic syntax is

yuka <task> <args>

For example to extract one of the game archives you'd write

yuka unpack data01.ykc

Here, "unpack" is the task you want to perform and "data01.ykc" is the name of the file.
For a list of all available tasks, run "yuka help" or refer to the github page.

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@Huang Ling Yin yes, that is possible, but it requires changes to the game executable.
That is a very complex process I described in these articles:
http://raburabu.net/font-upgrade-for-lover-able/
http://raburabu.net/yuka-internals/

N9ls5Rr.png

If you need any help with that, let me know :) But be aware that I'm currently very busy, so it may be a while until I can work on something new ^^"

 

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Edited by AtomCrafty
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18 hours ago, AtomCrafty said:

Hey there,

yukatool is a cli tool, so you'll need to call it from the command line :)

The basic syntax is


yuka <task> <args>

For example to extract one of the game archives you'd write


yuka unpack data01.ykc

Here, "unpack" is the task you want to perform and "data01.ykc" is the name of the file.
For a list of all available tasks, run "yuka help" or refer to the github page.

- Atom

I called it from the command line and inputted the basic syntax. But it doesn't run so I'm probably doing something wrong. Do I have to drag the .ykc file into the command prompt or something else? Do I have to do something additional  aside from just copying what you wrote? Sorry if I'm asking too many questions, I'm clueless when it comes to things like this. :wacko:

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1 minute ago, SilverLupus said:

I wonder if it's because I don't use " " or < >?

You only need " " if the file name contains spaces, the < > are just for clarification.
 

3 minutes ago, SilverLupus said:

When I execute the command, nothing happens.

The .NET framework needs to be installed on your machine in order to run the tool, most versions of windows should have that installed by default though...
https://www.microsoft.com/net/download/thank-you/net471
 

3 minutes ago, SilverLupus said:

I'm sure that it uses the Yuka System Engine(unless there are other engines that use .ykc files)

Which game are you trying to unpack? Maybe I can take a look at it.

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