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ChrisPZT

Dungeons and Dragons

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Greetings Travelers!

I'm new to DnD and have been looking to find a group to play with. That said I've been unable to find an existing group on this site so I have made one myself.

All you need to know:

1. We'll need a Dungeon Master that is familiar with the rules (because I'm not).

2. The group will run weekly on an agreed day and time.

3. A program such as roll20 will be used to play. A Discord/Skype group will also be made.

4. Anyone can join even if you're a newbie like me. I hope some familiar faces show up so it's not all strangers for me though ^^;

That's all! So grab your dice and have some fun!

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... nostalgia.  I used to play DnD (or one of its many variations such as Forgotten Realms or Dragonlance) on a monthly basis... not to mention Cyberpunk and Shadowrun.  Most of the groups dissolved after I graduated high school though.

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You can also start your own group IRL, provided you have the will. Or look around in your city. Sometimes, "specialised stores" come in handy for that. Other times it's more difficult.

Anyway, now's not a very shining time for RPGs.

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Just now, Okarin said:

You can also start your own group IRL, provided you have the will. Or look around in your city. Sometimes, "specialised stores" come in handy for that. Other times it's more difficult.

Anyway, now's not a very shining time for RPGs.

Whether the tabletop type or the video game type, this isn't a good era for rpgs.   Tabletop ones are still fun if you have enough close friends or fellow travelers to make it so, but the idea of doing them over the net doesn't really suit me... mostly because I try to keep my net persona as separate from my rl persona as possible. 

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I already considered that option, sadly there are no shops like that nearby, I'd definitely be able to find something in London but that's quite a drive.

Figures that when I actually get interested it's at the wrong time. >.>

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The idea of separating your net ID from your actual ID is interesting. Still, I feel like I have nothing to hide.

The proper way to play a pen-and-paper RPG is physically, around a table with snacks, etc. It really can connect you to people, but you shouldn't go recruiting just anyone. You'd need a bare minimum of a bond to get people into the group. That's why it's difficult to create a group from scratch. Maybe if you get into a decent-sized group (like 7 people) in university, work, etc. And still being the DM is kinda a responsibility.

Also, don't worry about it being a grand time for RPGs - they still survive and will do it, so if you really like it, there's a place for you.

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Physically just really isn't an option, my few friends live pretty far from me and everyone at work is pretty... aged. If I can't find anyone willing online then last resort would be... some relatives? Not optimistic about that option.

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8 hours ago, Okarin said:

The idea of separating your net ID from your actual ID is interesting. Still, I feel like I have nothing to hide.

The proper way to play a pen-and-paper RPG is physically, around a table with snacks, etc. It really can connect you to people, but you shouldn't go recruiting just anyone. You'd need a bare minimum of a bond to get people into the group. That's why it's difficult to create a group from scratch. Maybe if you get into a decent-sized group (like 7 people) in university, work, etc. And still being the DM is kinda a responsibility.

Also, don't worry about it being a grand time for RPGs - they still survive and will do it, so if you really like it, there's a place for you.

It's common sense... most of the problems people experience with the net come from linking their real persona too closely to their net one.  Facebook sells your information, Twitter sells your information, and even Reddit sells your information.  Breaches of confidential databases are a daily occurrence, and having your face on the net is like asking for someone to steal your identity.

DM... my friends hated it when I was DM, because I always got overenthusiastic on dungeon designs and we ended up with a bunch of dead party members.  In the end, I went the last two years or so without ever once being DM, lol.  I was even worse on Call of Cthulhu (my DM persona for that one is identical to my Clephas role-play persona).

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You could always try the play-by-post type.
Checkout Myth-weavers if you haven't already.

The thing about DM is that you're supposed to let the players win in the end (barring utter stupidity on the part of players),
And it seems to be a more difficult mindset to get into than one would guess.

Edited by Beichuuka

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