UtkarshAgni Posted September 3, 2017 Share Posted September 3, 2017 Guys, I decided to try and translate Ao no Kanata visual novel. But I have no idea how to extract the script and then repack it from my pc. I tried various arc unpacking tools, but nothing worked. Can someone give me 'very detailed' tutorial on how to extract the script and repack it? I'll really appreciate it Link to comment Share on other sites More sharing options...
KainLegacy535 Posted September 3, 2017 Share Posted September 3, 2017 Dude, give up. That VN is cursed. Link to comment Share on other sites More sharing options...
Benji Price Posted September 3, 2017 Share Posted September 3, 2017 You can ask for advice to the people that tried translating that VN. Maybe they can forward you the extracted text. May the force be with you if your taking that project Link to comment Share on other sites More sharing options...
UtkarshAgni Posted September 3, 2017 Author Share Posted September 3, 2017 1 hour ago, Benji Price said: You can ask for advice to the people that tried translating that VN. Maybe they can forward you the extracted text. May the force be with you if your taking that project Thanks man Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted September 4, 2017 Share Posted September 4, 2017 aokana script and tools already here, next time search for it first... Link to comment Share on other sites More sharing options...
UtkarshAgni Posted September 5, 2017 Author Share Posted September 5, 2017 (edited) Guys, I've actually managed to extract the files I wanted (names like ep01, ep02...) and they have no extension. I first tried BGI ScriptEncoder.exe to decode ep01 file but it only converted it to a blank .txt file. So then, I used BGI python program (bgi_dump.py) in the cmd but it is giving me the following error: [ C:\Users\Name\Downloads\data01100>bgi_dump.py ep01Dumping ep01...Traceback (most recent call last): File "C:\Users\Name\Downloads\data01100\bgi_dump.py", line 60, in <module> dump_script(script) File "C:\Users\Name\Downloads\data01100\bgi_dump.py", line 40, in dump_script text_section = bgi_common.get_text_section(text_bytes) File "C:\Users\Name\Downloads\data01100\bgi_common.py", line 63, in get_text_section texts = [x.decode(bgi_setup.senc) for x in strings] File "C:\Users\Name\Downloads\data01100\bgi_common.py", line 63, in <listcomp> texts = [x.decode(bgi_setup.senc) for x in strings]UnicodeDecodeError: 'cp932' codec can't decode byte 0xf7 in position 0: incomplete multibyte sequence ] Sometimes the decode error is 0x9a, 0x8a. If there is anything that I'm doing wrong, please let me know. Edited September 5, 2017 by UtkarshAgni Link to comment Share on other sites More sharing options...
MerzZly Posted October 19, 2017 Share Posted October 19, 2017 (edited) You should try to use arc-reader to extract files from .arc archive and decrypt them. To edit script-files use EthornellEditor. Thereafter pack them with AE VN tools with parameter [ARC] Ethornell Buriko General Interpreter v1 and replace .arc file in the game folder. P.s. if you have problem with compiling tools, you may use these files: http://rgho.st/666TYxVp2 Edited October 19, 2017 by MerzZly Link to comment Share on other sites More sharing options...
EvheMary Posted January 3, 2018 Share Posted January 3, 2018 You still doing this? Fateism 1 Link to comment Share on other sites More sharing options...
Veshurik Posted December 24, 2018 Share Posted December 24, 2018 I think not Link to comment Share on other sites More sharing options...
nazim10 Posted December 25, 2018 Share Posted December 25, 2018 I guess, since the VN was picked up, this topic should be closed Link to comment Share on other sites More sharing options...
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