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The Dark Side of Red Riding Hood


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The Dark Side of Red Riding Hood

Rpg Maker Wiki
CHARON

Summary

Little Red Riding Hood, the protagonist, is a young girl.
At her mother’s request, she goes to visit her ailing grandmother.
What sort of horrible end awaits her?

Controls

Spoiler

Arrow Keys= Move.
Z\Enter\Space= Actions. (Examine objects, open doors, etc.)
X\Esc= Inventory.

Ending Guideline / Suggested Ending Order

Little Red Riding Hood DS have a total of 6 six endings, all of which will happen depending on the path you take while walking through the forest (OR not taking any side-roads). All of the endings are pretty unique and each will provide a piece of info for fuller understanding of the story, so I recommend you play them all in-order.
Important!
:There's a white bunny on the road after Red Hood's house, SAVE before getting any endings.


Ending Guideline

 

Bad End: "Good Girl"

Spoiler

 After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue going east (right) (DON'T go into any side roads!) until you eventually arrive at a house, go across the wooden bridge and now move north (up) and enter the house.

True End 1: "Mother's Bloodlust"

Spoiler

NOTE:Load a save file if you saved at the white bunny!
  After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue to go east (right) until you find a side road, go north (up) into the side road.Continue to go up until you reach a intersection then move east (right) until you reach a clearing with some flowers and butterfly flying around, examine the yellow flower in the middle and choose "Pick them", now return to go east (right), when you reach a intersection move south (down), you'll return to the main road now continue going east (right) until you eventually arrive at a house, go across the wooden bridge and now move north (up) and enter the house.
 

True End 2: "Lost Woods"

Spoiler

NOTE:Load a save file if you saved at the white bunny!
 After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue to go east (right) ignore the first side road, and continue until you find a second side road, enter the second side road, move north (up) until you reach a intersection then move east (right), you will eventually reach a lake that you can't cross, now turn back, go west (left) then north (up), after that go east (right) again. Go down the pathway, then continue left, repeat the same process until you get a event. (you probably have to do at least 3 loops to trigger the event.)
 

True End 3: "Wolf Man"

Spoiler

NOTE:Load a save file if you saved at the white bunny!
 After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue to go east (right) ignore the first and second side roads, until you reach a third side road, follow that path, continue until you reach a intersection then move right until you reach a clearing with a NPC, talk to the NPC, after that go east (right) until you reach a intersection then go south (down) you'll return to the main road now continue going east (right) until you eventually arrive at a house, go across the wooden bridge and now move and enter the wooden door.
 

True End 4: "Cannibal"

Spoiler

NOTE:Load a save file if you saved at the white bunny! 
 After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue to go east (right) ignore the first, second and third side roads, until you reach a forth one, you know what to do. Go up until you reach a intersection, then go east (right), go south (down) on the intersection, you'll return to the main road now continue going east (right) until you eventually arrive at Granny's House, go across the wooden bridge and now move and enter the house.
 

True End 5: "Human Trafficking"

Spoiler

NOTE:Load a save file if you saved at the white bunny! 
 After the event move south (down) following the dirt path, if you want to you can examine so stuff around the girl's house to get some random descriptions but it's optional. Go east (right), you'll probably find a white bunny, that's your save point! Continue to go east (right) ignore the first, second, third and forth side roads, until you reach the final one, enter it. Go up until you reach a intersection, then go east (right), you will reach a clearing with a lake and some swans, there's no interactive object here so continue to go east (right), go south (down) on the intersection, you'll return to the main road now continue going east (right) until you eventually arrive at Grandmother's House, go across the wooden bridge and now move and enter the place.
 

 

Attribution

This walkthrough is based on info attained on Rpg Maker Wiki and the "Readme" of the game with some adjustments made by me.

 
Edited by Guest
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