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16 hours ago, yurihime said:

Can I ask about how to compile ahdprc tool for Willplus engine?

this thread will help

17 minutes ago, DisplayName said:

but the game won't start (error - https://imgur.com/a/FheeG)

this issue has been asked many times, most of them because you accidentally change the codepage to ansi or your editing program change the codepage by it self (are you edit the script with notepad, probably?)
as for repacking the package you better use krkrextract

Edited by Huang Ling Yin

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15 minutes ago, Huang Ling Yin said:

this issue has been asked many times, most of them because you accidentally change the codepage to ansi or your editing program change the codepage by it self (are you edit the script with notepad, probably?)
as for repacking the package you better use krkrextract

I extracted it again just now, repacked without opening the extraction folder or any of the files, and I still get the error.

As for repacking with krkrextract, like I said, the whole program crashes after I click "make package". This is with default settings on the latest version (your link) https://imgur.com/a/4BRdV

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17 minutes ago, DisplayName said:

As for repacking with krkrextract, like I said, the whole program crashes after I click "make package"

oops, i didnt read carefully...
krkrextract is the most compatible and usable program i found for kirikiri, if that didnt even help, idk anymore, sorry...

Edited by Huang Ling Yin

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Well, I tried it just now on several simple nukige (which I could edit with xp3viewer+xp3tools) without success, and it seems other people have the issue too in the issues section of the repo. You mean repacking works for you just fine? I could possibly try it on another PC (but both are win7 x64). I could even do it on a virtual OS of winXP. I just would like some confirmation that this build is not broken. I spent 7 hours on this, and it's kind of frustrating without any progress whatsoever.

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15 minutes ago, DisplayName said:

repacking works for you just fine?

yes, from the old games to the new one... my os is win enterprise 10 x64
btw, how you put the directory and the original xp3 in the pack setting?
choose it by click "select" or drag and drop?

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2 minutes ago, Huang Ling Yin said:

yes, from the old games to the new one... my os is win enterprise 10 x64
btw, how you put the directory and the original xp3 in the pack setting?
choose it by click "select" or drag and drop?

Step-by-step:

I open krkrextract.exe, drag sakusaku.exe on it to open the ui, select the data.xp3 for original pack, drag the to-be-repacked folder (now called "test" to prevent any file overwrite) on the ui window, which automatically fills in directories for folder and output pack, I click make package, the thing crashes on the first file. But I also tried to select the folder and output path (even a different one) manually. It still crashes.

I have other tools which can repack it, though it leads to the text encoding issue. I just don't know when is the moment where things go wrong. Or even what exactly goes wrong. It would really help me if someone else tried to extract+repack the script and tell me whether I am completely stupid.

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1 hour ago, DisplayName said:

open krkrextract.exe, drag sakusaku.exe on it to open the ui, select the data.xp3 for original pack, drag the to-be-repacked folder (now called "test" to prevent any file overwrite) on the ui window, which automatically fills in directories for folder and output pack, I click make package

nope, you're not stupid, i did the same way you do, but its always success in my case...
it just happen once, on sanoba witch which refuse to pack, however this issue already solved
other than that, it always success, idk if your os can lead to those error, how about make an issue?

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Yes, I got krkrextract to work (though it could only repack 9 files for each archive). However, it wasn't encrypting and decrypting properly, which resulted in bugs. GARbro is working flawlessly. Thanks.

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2 hours ago, DisplayName said:

Yes, I got krkrextract to work (though it could only repack 9 files for each archive). However, it wasn't encrypting and decrypting properly, which resulted in bugs. GARbro is working flawlessly. Thanks.

Are you with problem to repack?
I have created a simple encryption bypass patch, just use extract to the game directory (english ver. unc) and translate files in the VNX+ Directory
this VNX+ Directory works as patch.xp3, you can append any file you like.
here: http://www42.zippyshare.com/v/DIn1Hv5V/file.html
 

Edited by marcus-beta

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10 hours ago, marcus-beta said:

Are you with problem to repack?
I have created a simple encryption bypass patch, just use extract to the game directory (english ver. unc) and translate files in the VNX+ Directory
this VNX+ Directory works as patch.xp3, you can append any file you like.
here: http://www42.zippyshare.com/v/DIn1Hv5V/file.html
 

I was having problems with repacking (and extraction too, for that matter - some files were corrupted), but not anymore thanks to GARbro. Everything is working fine now. Thanks for your effort though, sorry I wasted it.

Edited by DisplayName

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On 8/24/2017 at 8:06 AM, Huang Ling Yin said:

well... yea, aokana is a cursed title, many people translate it, many people drop it,
and probably there is a company that interested to translate this game as well, lets just wait...
btw, here is the non-bse encrypted aokana script in case you need it, and you can translate with the available tools/editor...

Excuse me, can you give me the permission to download the script, too?

Edit: Nevermind, I've figured out and solved the problem by myself.

Edited by helpmeyour

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