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SeniorBlitz

Corpse Party: BloodDrive ~Work in progress~

Posted (edited)

20793.jpg
Corpse Party: BloodDrive (WIP)
VNDB


Summary



 Set two months after the events of Corpse Party: Book of Shadows (chapter 8 specifically), Ayumi Shinozaki had paid the price for her use of black magic and been
afflicted with a serious illness. However, she managed to somehow survive with the help of Naomi Nakashima. The grim grimoire, known as the Book of Shadows, now has
laid waste to the Shinozaki estate and both the estate and tome vanished, leaving only a plot of land where it once stood.
Before she was hospitalized, an acquaintance of Ayumi's older sister, Hinoe Shinozaki, who belongs to the W.I., the Wiccan Institute, an organization that worshiped
spirits. Telling Ayumi to get Book of Shadows back, her trail now leads into the residence once belonged to Makina Shinozaki.
 The day after being discharged from the hospital, Ayumi went to visit the estate where Makina Shinozaki resided. However, it was run-down and looked to have been
closed for a long time; "NO TRESPASSING" tape was strewn up everywhere, blocking entry. She stared intently at the estate with fierce determination. ...She couldn't
afford to let Satoshi and the others be involved this time.
 For Ayumi, it was the responsibility of Shinozaki's bloodline. The lone struggle and legacy of her lineage.

It's a completionist walkthrough, so the goal is for you to obtain and unlock everything (CG, Endings, Name Tags and other content like achieviments).

Ending Guideline / Suggested Ending Order


  • In order to move onto the next chapter, you must obtain the current chapter's True End.
  • Some Wrong Ends have more than one variation.
  • Like previous installmentes, the game works with a chapter system and it's a hybrid between an Rpg Maker Inspired Game and Visual Novels.
  • Save constantly in multiple slots.
  • Also look at the notes left inside the spoiler boxes.
  • The Game Over(s) spoilers boxes are for curiosity sake, and it's just useful for one achieviement (see achievement section).
  • The Darkening is now in effect from chapter 2 onwards on. To limit its effects, minimize your interaction with almost everything other than doors, items, and story-related interactive objects.
  •  It's your choice if you're going to get the wrong ends before or after the chapter true end.
  • The achieviments section is at the bottom of this walktrough (eventually...)

Controls


Left stick= Character movement    
Right stick= Aims flashlight if it's on    
Directional buttons= Character movement    
R= Switches active character\Skip text (Cutsenes Only)
L= Turns flashlight on/off    
X= Interact/Advance text (Cutsenes Only)
O= Run when held    
Square= Message log
Triangle= Opens menu    
Select= Switches endless battery mode on/off - Hides/unhides the dialogue box (Cutsenes Only)

Tips


  • Do not be afraid to use endless battery mode. This will not affect any trophy achievements.
  • Glass shards and wooden spikes will damage all characters in your party. Wooden cracks and tripwires will only damage the active character.
  • Avoid stepping on flesh as much as possible.
  • Some pursuers follow a rubberband effect, meaning they'll keep pace with you. If you sprint, they'll increase their pace after you, though not fast enough to thepoint where you cannot outrun them. When they catch up to you, they'll follow you until the get close enough to attack you. Their attacks can also be evaded if yousprint fast enough before their attack hits you.
  • The game mentions to fail some things about the hiding mechanics.
  • There can be more than one circle rhytmh, each one representing a phantom.
  • A blue circle means that the phantom is still within the vicinity, but it is very far from your position.
  • If you save and reload while a phantom is chasing you, it will go back to its original position.
  • Phantoms may have two positions. If you hide from a phantom successfully, it will go back into another position somewhere nearby its original position. However, if you reload OR save and reload the game, the phantom will be back on its exact original position.
  • For example, a phantom's original position is inside a classroom. It spots you, so you hide from it successfully. That phantom may not go back inside the classroom. Instead, it will start wandering outside the classroom in the hallway. If you reload OR save and reload, the phantom will be back inside the classroom instead.

Chapter Guideline


18262.jpg

 

Chapter 00: "Faint Light"


 
 Only one Ending for this chapter and no name tags to collect.

True End

Spoiler

Step 1: Kisaragi Academy - School Gates - Ayumi
1)Interact with everyone.
2)Head north (upwards) towards the school gates.

Step 2:Kisaragi Academy - Rooftop - Satoshi
1)Head towards the door.

Step 3:Shimorenjaku Apartments - A Wing - Ayumi
1)There is a SAVE POINT here.
2)Head west (left) until you transition into another area.

Step 4:Shimorenjaku Apartments - B Wing - Ayumi
1)Examine the mailboxes.
2)Go up the stairs.

Step 5:Shimorenjaku Apartments - B Wing 4B - Ayumi
1)Examine the door to the left.
2)When options are given, choose the top (X) option.
3)Examine the door again.
5)When options are given, choose the top (X) option.
6)Examine the door again.

Step 6*:Makina Shinozaki's Apt. - Entranceway - Ayumi
1)There is a SAVE POINT here.

--- Optional Event ---

Spoiler

1)Examine the door on the left.
2)When options are given, choose the top (X) option.

Step 6.5:Makina Shinozaki's Apt. - Bathroom - Ayumi

1)When options are given, choose any option. Each option gives different events.
2)You will automatically exit the room after the event.

2)Use the door on the right.

Note: There's a optional scene in step 6 which is not requeired to completion, but it's very interesting, I recommend seeing it.

Step 7:Makina Shinozaki's Apt. - Kitchen - Ayumi
1)Examine anything.
2)If you didn't examine the refrigerator first, examine it now.
3)Use the door above.

Step 8:Makina Shinozaki's Apt. - Living Room - Ayumi
1)There are BATTERIES in the table.
1.5)Examine the cabinet on the very northwest corner for a CG.*
2)Examine the other cabinet.
3)When options are given, choose the top (X) option.
4)Use the door on the left.

Note: This step is optional go for it if you want 100% of the CG collection.

Step 9:Makina Shinozaki's Apt. - Bedroom - Ayumi
1)Examine the red box on top of the bed.

TRUE END ★

 

 

latest?cb=20151107035827

 

 

Chapter 01: "Returning"

 The first real chapter of the game, have 2 main endings and some ways to lead you into a normal "Game Over". There's also one name tag to collect in this chapter.

True End

Spoiler

Step 1*:Street Near Convenience Store - Ayumi

--- Optional Event ---

Spoiler

1)Explore the area for some extra dialogue.

1)Talk to Yoshiki.
2)When options are given, choose the top (X) option.

Step 2:Street Near Convenience Store - Yoshiki
1)Head all the way east (right).

Step 3:Road - Ayumi
1)Head east (right) until you see a glinting object.
2)Take the object.

Step 4*:Main Building 2F - Classroom 1-A - Ayumi
1)Use the southern (bottom-right) door.

--- Optional Event ---

Spoiler

1)Investigate the room for some exposition.

 

Step 5:Main Building 2F - Hallway - Ayumi
1)There is a SAVE POINT here.
2)Go south (bottom) here.
3)There are BATTERIES if you examine the bucket.
4)There is a BANDAGE near the left wall.
5)On the right wall, pick up the LOOSE BOARD.
5.5)Below, examine the corpse for a NAME TAG (1).*
6)Proceed up north (upwards), then place the LOOSE BOARD in the gap to cross through it.
7)Keep going east (right).
8)Go back west (left), and proceed towards the spirit. Get ready.
9)Head towards the east (right) hallway.*
10)Hiding mechanics are explained. Exit the locker when prompted to.
11)Go all the way to the south of the east (right) hallway. Mind the spirit because it is still pursuing you.

Note 1: Skip if you're not interested in collecting name tags.
Note 2: Before proceeding, save in the west (left) hallway, so it gets easier to get this chapter wrong end.

TRUE END ★

 

Wrong End

Spoiler

Load from step 5sub-step 9) 

Step 1*:Street Near Convenience Store - Ayumi

--- Optional Event ---

Spoiler

1)Explore the area for some extra dialogue.

1)Talk to Yoshiki.
2)When options are given, choose the top (X) option.

Step 2:Street Near Convenience Store - Yoshiki
1)Head all the way east (right).

Step 3:Road - Ayumi
1)Head east (right) until you see a glinting object.
2)Take the object.

Step 4*:Main Building 2F - Classroom 1-A - Ayumi
1)Use the southern (bottom-right) door.

--- Optional Event ---

Spoiler

1)Investigate the room for some exposition.

 

Step 5:Main Building 2F - Hallway - Ayumi
1)There is a SAVE POINT here.
2)Go south (bottom) here.
3)There are BATTERIES if you examine the bucket.
4)There is a BANDAGE near the left wall.
5)On the right wall, pick up the LOOSE BOARD.
5.5)Below, examine the corpse for a NAME TAG (1).*
6)Proceed up north (upwards), then place the LOOSE BOARD in the gap to cross through it.
7)Keep going east (right).
8)Go back west (left), and proceed towards the spirit. Get ready.
9)Head towards the east (right) hallway.*
10)Hiding mechanics are explained. Exit the locker when prompted to.
11)Get killed by the spirit.

Note 1: Skip if you're not interested in collecting name tags.
Note 2: Before proceeding, save in the west (left) hallway, so it gets easier to get this chapter True end if you didn't get it already.

WRONG END ★

 

Game Over(s)

Spoiler

Reach Step 4 or 5 first. In this chapter the only possible way to get a normal game over is by going trough traps and hazards (like glass shards) and dying from low health.

Hazards:
Glass Shards\Splinters
Spikes
Cracked floor

Enemies:
Ghost Spirit

GAME OVER

 

 

 

26645.jpg27380.jpg

 

Chapter 02: "Respective Desires"

 The the second chapter of the game, also have 2 main endings and some more ways to lead you into a normal "Game Over". There's also twelve name tags to collect in this chapter. Be ware that darkening is also activated from chapter 2 onwards! I also won't put "Name tags are optional" notes anymore, you get the idea.

True End
 

Spoiler

Step 1*:Second Wing 1F - Hallway - Aiko, Haruyuki
1)There is a SAVE POINT here.
2)There are BATTERIES on the right side of the left cubbies.
2.5)Head west (left). You will automatically obtain a NAME TAG (1).

--- Optional Event ---

Spoiler

1)Enter the boy's lavatory again.

Step 1.5:Second Wing 1F - Boys' Lavatory - Aiko, Haruyuki
1)There is a BANDAGE on the sink.
2)Exit the room.

3)Head west (left) then north (up) to go up the stairway entrance on the left.
4)A cutscene will play that shows how a TALISMAN is used. You will also obtain CURSED FLYER and a TALISMAN.*
5)Proceed to the stairway entrance.

Note:If you banish a phantom, it will disappear permanently. Even if you save and reload, that phantom will not respawn.

Step 2:Second Wing - West Staircase - Aiko, Haruyuki
0)Go down the stairs. At the bottom, examine the corpse for a NAME TAG (2).
0.5)Go at the top of the stairs. Examine the corpse for a NAME TAG (3).
1)Go down again, then go to the entranceway to the 2nd floor.

Step 3:Second Wing - Second Wing 2F - Hallway - Aiko, Haruyuki
1)A cutscene will play, explaining you about tripwires.
1.5)Near the tripwire, examine the corpse for a NAME TAG (4).
2)Head east (right) until you hit a dead end.
3)Switch to Haruyuki, then interact with the lower end of the desks for a LOOSE BOARD.
4)Use the doors above you to enter the girls' lavatory.

Step 4:Second Wing 2F - Girls' Lavatory - Aiko, Haruyuki
0)Examine the corpse lying near the sink for a NAME TAG (5).
0.5)Examine the first stall to the right for a NAME TAG (6).
1)At the very east are some BATTERIES.
2)Head back to 1F Hallway.

Step 5:Second Wing 1F - Hallway - Aiko, Haruyuki
1)Head to the most east (right) past the entranceway, then turn south (down) at the intersection.
2)Use the LOOSE BOARD on the gap.
2.5)Up ahead near the locker is another corpse. Examine it for a NAME TAG (7).
3)Head past the gap, then go left to the entranceway to the east (right) stairs.

Step 6:Second Wing - East Stairs - Aiko, Haruyuki
0)Proceed up. Examine the corpse up ahead for a NAME TAG (8).
1)There is a BANDAGE near the corpse.
2)Go to the very top, and enter the entranceway.

Step 7*:Second Wing - Spiral Staircase - Aiko, Haruyuki
0)In the middle of the staircase, examine the corpse for a NAME TAG (9).

--- Optional Event ---

Spoiler

1)Go up the spiral staircase. Cutscenes will ensue as you climb up. You will not get very far though.

1)Exit back to the 2F east (right) staircase, then go to the entranceway at the second floor.

Step 8:Second Wing - Spiral Staircase - Aiko, Haruyuki
1)There is a SAVE POINT here.
2)Keep going east (right). A cutscene will stop you.
3)Head back to 1F hallway. Just before the gap you bridged will be the doors to the music room.
4)Use the door to enter the the music room.

Step 9:Second Wing 1F - Music Room - Aiko, Haruyuki
0)Examine the corpse for a NAME TAG (10).
1)Approach the piano. As you approach it, you will be trapped by tentacles. Break free.*
2)Approach the piano again. A cutscene should play.
3)After gaining control, approach the corpse. A cutscene should play.
4)Talk to the spirit that just appeared. He will tell you about how to heal the Darkening.*
5)Exit the music room, and go all the way back to 2F hallway.

Note:...or not, if you want a game over.

Step 10:Second Wing 2F - Hallway - Aiko, Haruyuki
0)Head north in the east hallway. Up ahead is a corpse with a NAME TAG (11).
1)Use the doors at the end to enter the permanent records room.

Step 11*:Second Wing 2F - Permanent Records - Aiko, Haruyuki
1)There is a WOODEN DOLL here.*
1.5)In between the desks, lying in a mound of flesh is a corpse with a NAME TAG (12).

--- Optional Event ---

Spoiler

1)Approach the curtains on the right. A cutscene should play.
2)Switch to Aiko, then examine the fallen bookshelf on the south (down) end to crawl below it.
3)Pick up the object lying on the floor.

2)Exit the room.

Note:A WOODEN DOLL will cleanse a character's Darkening once. They can be found in certain areas. You cannot take them with you, meaning you can only use them in the
area they're located at.


Step 12:Second Wing 2F - Hallway - Aiko, Haruyuki
1)Head west (left) at the first turn. A cutscene should ensue, resulting in a phantom that will pursue you.*
2)Keep going west (left).
3)Follow Haruyuki.*
4)Follow Haruyuki again. Be mindful of the hazards and a possible phantom.
5)When options are given, choose the top (X) option.

Note 1: You may not encounter the same phantoms as I did, and you may encounter phantoms that I did not mention in this walkthrough. Bear in mind that playing a
chapter in different steps may remove/spawn phantoms in certain areas. Also, stepping on flesh or certain sections of an area may spawn a phantom as well.
Note 2:Let the phantom kill you if you want a Game Over...
Note 3:Before following Haruyuki again, go back to the entranceway to the east (right) staircase and save so you can proceed to get the wrong ending.

TRUE END ★

 

Wrong End

Spoiler

Load from step 12sub-step 3). There two methods to get the same wrong end, both have slighty different text but are identical at the end.
Step 1*:Second Wing 1F - Hallway - Aiko, Haruyuki
1)There is a SAVE POINT here.
2)There are BATTERIES on the right side of the left cubbies.
2.5)Head west (left). You will automatically obtain a NAME TAG (1).

--- Optional Event ---

Spoiler

1)Enter the boy's lavatory again.

Step 1.5:Second Wing 1F - Boys' Lavatory - Aiko, Haruyuki
1)There is a BANDAGE on the sink.
2)Exit the room.

3)Head west (left) then north (up) to go up the stairway entrance on the left.
4)A cutscene will play that shows how a TALISMAN is used. You will also obtain CURSED FLYER and a TALISMAN.*
5)Proceed to the stairway entrance.

Note:If you banish a phantom, it will disappear permanently. Even if you save and reload, that phantom will not respawn.

Step 2:Second Wing - West Staircase - Aiko, Haruyuki
0)Go down the stairs. At the bottom, examine the corpse for a NAME TAG (2).
0.5)Go at the top of the stairs. Examine the corpse for a NAME TAG (3).
1)Go down again, then go to the entranceway to the 2nd floor.

Step 3:Second Wing - Second Wing 2F - Hallway - Aiko, Haruyuki
1)A cutscene will play, explaining you about tripwires.
1.5)Near the tripwire, examine the corpse for a NAME TAG (4).
2)Head east (right) until you hit a dead end.
3)Switch to Haruyuki, then interact with the lower end of the desks for a LOOSE BOARD.
4)Use the doors above you to enter the girls' lavatory.

Step 4:Second Wing 2F - Girls' Lavatory - Aiko, Haruyuki
0)Examine the corpse lying near the sink for a NAME TAG (5).
0.5)Examine the first stall to the right for a NAME TAG (6).
1)At the very east are some BATTERIES.
2)Head back to 1F Hallway.

Step 5:Second Wing 1F - Hallway - Aiko, Haruyuki
1)Head to the most east (right) past the entranceway, then turn south (down) at the intersection.
2)Use the LOOSE BOARD on the gap.
2.5)Up ahead near the locker is another corpse. Examine it for a NAME TAG (7).
3)Head past the gap, then go left to the entranceway to the east (right) stairs.

Step 6:Second Wing - East Stairs - Aiko, Haruyuki
0)Proceed up. Examine the corpse up ahead for a NAME TAG (8).
1)There is a BANDAGE near the corpse.
2)Go to the very top, and enter the entranceway.

Step 7*:Second Wing - Spiral Staircase - Aiko, Haruyuki
0)In the middle of the staircase, examine the corpse for a NAME TAG (9).

--- Optional Event ---

Spoiler

1)Go up the spiral staircase. Cutscenes will ensue as you climb up. You will not get very far though.

1)Exit back to the 2F east (right) staircase, then go to the entranceway at the second floor.


Step 8:Second Wing - Spiral Staircase - Aiko, Haruyuki
1)There is a SAVE POINT here.
2)Keep going east (right). A cutscene will stop you.
3)Head back to 1F hallway. Just before the gap you bridged will be the doors to the music room.
4)Use the door to enter the the music room.

Step 9:Second Wing 1F - Music Room - Aiko, Haruyuki
0)Examine the corpse for a NAME TAG (10).
1)Approach the piano. As you approach it, you will be trapped by tentacles. Break free.*
2)Approach the piano again. A cutscene should play.
3)After gaining control, approach the corpse. A cutscene should play.
4)Talk to the spirit that just appeared. He will tell you about how to heal the Darkening.*
5)Exit the music room, and go all the way back to 2F hallway.

Note:...or not, if you want a game over.

Step 10:Second Wing 2F - Hallway - Aiko, Haruyuki
0)Head north in the east hallway. Up ahead is a corpse with a NAME TAG (11).
1)Use the doors at the end to enter the permanent records room.

Step 11*:Second Wing 2F - Permanent Records - Aiko, Haruyuki
1)There is a WOODEN DOLL here.*
1.5)In between the desks, lying in a mound of flesh is a corpse with a NAME TAG (12).

--- Optional Event ---

Spoiler

1)Approach the curtains on the right. A cutscene should play.
2)Switch to Aiko, then examine the fallen bookshelf on the south (down) end to crawl below it.
3)Pick up the object lying on the floor.

2)Exit the room.

Note:A WOODEN DOLL will cleanse a character's Darkening once. They can be found in certain areas. You cannot take them with you, meaning you can only use them in the
area they're located at.

Step 12:Second Wing 2F - Hallway - Aiko, Haruyuki
1)Head west (left) at the first turn. A cutscene should ensue, resulting in a phantom that will pursue you.*
2)Keep going west (left).
3)Follow Haruyuki.*
4)Follow Haruyuki again. Be mindful of the hazards and a possible phantom.
5)Choose the bottom (Triangle) option OR Do not choose anything.

Note 1: You may not encounter the same phantoms as I did, and you may encounter phantoms that I did not mention in this walkthrough. Bear in mind that playing a
chapter in different steps may remove/spawn phantoms in certain areas. Also, stepping on flesh or certain sections of an area may spawn a phantom as well.
Note 2:Let the phantom kill you if you want a Game Over...
Note 3:Before following Haruyuki again, go back to the entranceway to the east (right) staircase and save so you can proceed to get the true ending if you didn't get
it already.

WRONG END 

 

Game Over(s)

Spoiler

There are many ways to die in this chapter...

Hazards:
Tripwire
Tentacle Trap
Glass Shards\Splinters
Cracked floor
Spikes

Enemies:
Phantoms

GAME OVER

 

 

latest?cb=20151107040555

 

Chapter 03: "Pain"

 Third chapter of the game, 3 main endings and some more ways to lead you into a normal "Game Over". There's also fourteen name tags to collect in this chapter. I also won't put "Die for Game Over" notes anymore, you get the idea. Ways to die will be stated at the Game Over spoiler box.

True End

Spoiler

Step 1:Main Building 2F - Infirmary - Ayumi
1)Proceed to the right.
2)A SAVE POINT will be created here.
3)Examine the heater for MATCHES.
4)There is a WOODEN DOLL in the desk.
5)There is a BANDAGE near the bed.
5.5)Examine the corpse lying on the bed for a NAME TAG (1).
6)Exit the room.

Step 2*:Main Building 2F - Hallway - Ayumi
1)You're currently in the east hallway. Head north (up) until you get to a cutscene.

--- Optional Event ---

Spoiler

1)Use the door nearest the northeast (up-right) staircase and a poster to enter classroom 3-A.

Step 2.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is nothing important of note here other than the cutscene.
2)Exit the classroom after the cutscene.

2)Head west (left) until you're in the west (left) hall.
3)There are BATTERIES on a desk up ahead.

--- Optional Event ---

Spoiler

1)Use any of the first two doors to the right of the west (left) staircase to enter classroom 2-A.

Step 2.8:Main Building 2F - Classroom 2-A - Ayumi
1)There is a TALISMAN in a desk. A phantom will appear if you get near the desk.
2)Exit the room.

4)Head south (down) the east (right) hall.
5)Enter the door north (up) of the SAVE POINT.

Step 3:Main Building 2F - Classroom 1-A - Ayumi
0)Examine the corpse near the windows to the left for a NAME TAG (2).
1)There are BATTERIES near the windows on the right.
2)There is a TALISMAN near the left of the blackboard.
3)Exit the room, then go to the northwest (up-left) end and up the staircase to reach the 3rd floor.

Step 4:Main Building 3F - Hallway - Ayumi
1)Proceed to the left, then use the first doors you see to enter the boys' lavatory.

Step 5:Main Building 3F - Boys' Lavatory - Ayumi
0)Examine the stall nearest to the west (left) for a NAME TAG (3).
1)Exit the room.

Step 6:Main Building 3F - Hallway - Ayumi
1)Examine the doors next to the Boys' Lavatory's doors.
2)Head back to the staircase.
3)A SAVE POINT will be created here.
4)Go down to 2F east (right) hallway, then take the staircase at the very end.

Step 7:Main Building - East Staircase (1F-2F) - Ayumi
1)Head down to the 1F hallway.
1.5)On the way, examine the corpse for a NAME TAG (4).

Step 8:Main Building 1F - Hallway - Ayumi
1)Proceed to the left until you hit a intersection.
2)Go south (down) the intersection to go to the entranceway.

Step 9:Main Building - Entranceway - Ayumi
0)Examine the corpse on the left of the door for a NAME TAG (5).
1)There is a BANDAGE lying on the ground below the cubbies.
2)Go back to the hallways.

Step 10*:Main Building 1F - Hallway - Ayumi
1)Head up the intersection again, then turn left.
1.5)Examine the corpse near the wall for a NAME TAG (6).
2)Head back to the intersection, and head north (up).
2.5)Examine the corpse near the cabinet for a NAME TAG (7).

--- Optional Event ---

Spoiler

1)Use the doors above the locker to enter classroom 6-A.

Step 10.5:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN on the floor near the blackboard.
2)There is a BANDAGE on the desk.
3)Exit the room.

2)Keep going north (up) the hallway.
3)Enter either the second or third door from the left to enter classrom 6-A.

Step 11*:Main Building 1F - Classroom 6-A - Ayumi

--- Optional Event ---

Spoiler

1)If you approach the desk near the blackboard, a cutscene will play.
2)When options are given...

  • Choose the top (X) option to restore some HP.
  •  Choose the middle (Triangle) option to obtain STRAWBERRY MILK BUN.
  •  Choose the bottom (Square) option to leave it alone. You can interact with this until you choose either the top or middle option.

0)At the southwest (down-left) corner, examine the corpse for a NAME TAG (8).
1)Head back to the hallway, then use the rightmost door to enter the custodian's closet.

Step 12:Main Building 1F - Custodian's Closet - Ayumi
1)Talk to the spirit.
2)Exit the room. Go to 2F west (left) hallway, then head up the staircase to get to 3F hallway. Use the doors to the right to enter the reference room.

Step 13:Main Building 3F - Reference Room - Ayumi
0)Examine the sitting corpse for a NAME TAG (9)
1)Talk to the spirit.
1.5)Examine the corpse up ahead to obtain LAB KEY and a NAME TAG (10).
2)Go back to 2F hallway, head to the east (right) hallway, and use it on the first door from the right to enter the science lab.

Step 14:Main Building 2F - Science Lab - Ayumi
0)Examine the corpse at the very south (down) for a NAME TAG (11).
0.5)Examine the corpse in the middle of the lab for another NAME TAG (12).
1)Examine the cabinet at the very northwest (up-left) corner to obtain ALCOHOL LAMP.
2)Exit the room, then head back to 3F hallway via the east staircase.

Step 15:Main Building 3F - Hallway - Ayumi
Note:Before proceeding, save your progress now, so you can get the first wrong end. (see wrong end(s) spoiler box)
1)Examine the sealed door, and use either the MATCHES or ALCOHOL LAMP. Get ready.
2)Go to the spirit's position.

Step 16:Main Building 3F - Room with Chair - Ayumi
1)Talk to the spirit.
2)Head south (down) to exit to the hallway.

Step 17:Main Hallway 3F - Hallway - Ayumi
1)Grab the LOOSE BOARD below, and use it on the gap to the left. A phantom may appear and start chasing you.
2)Cross the gap, then head back to the custodian's closet.

Step 18:Main Hallway 1F - Custodian's Closet - Ayumi
1)Examine the cabinet to obtain CLASSROOM KEY.
2)Exit the room to the hallway, and use the door next to it to enter classroom 5-A.

Step 20:Main Hallway 1F - Classroom 5-A - Ayumi
0)Examine the corpse near the left wall for a NAME TAG (13).
1)Examine the board in the middle.
2)There is a BANDAGE between three desks near the right wall.
3)There are BATTERIES in the cabinet on the northwest corner.
4)Go back to 2F west hallway.

Step 21:Main Hallway 2F - Hallway - Ayumi
Note: Save now before proceeding, so you can get the second wrong end. (see wrong end(s) spoiler box)
1)Use any of the first two doors from the southwest wall to enter classrom 1-C. Get ready.

Step 22:Main Hallway 2F - Classroom 1-C - Ayumi
1)Get out of the classroom.*
2)Head back inside classroom 1-C, and grab the object in the desk to obtain WALKWAY KEY.
3)Head back to 1F hallway.

Note:If you somehow screw up, a TALISMAN can protect you. This isn't one of your regular phantoms though, so a TALISMAN will only stun it for a while rather than
banish it. Remember that only black phantoms can be banished. Everything (or one?) else that pursues you will only be stunned by a TALISMAN.

Step 23:Main Building 1F - Hallway - Ayumi
1)Use to the doors near the east (right) staircase on the southeast (down-right) corner of the hallways.

Step 24:Covered Walkway - Ayumi
1)Go up the path marked by the towel.

Step 25:Courtyard - Ayumi
0)Examine the corpse nearby for a NAME TAG (14).
1)Proceed to the the northeast (up-right) corner.

TRUE END ★

 

Wrong End(s)

Spoiler

--- 1st Wrong End ---

Spoiler

Load on step 15.
Step 1:Main Building 2F - Infirmary - Ayumi
1)Proceed to the right.
2)A SAVE POINT will be created here.
3)Examine the heater for MATCHES.
4)There is a WOODEN DOLL in the desk.
5)There is a BANDAGE near the bed.
5.5)Examine the corpse lying on the bed for a NAME TAG (1).
6)Exit the room.

Step 2*:Main Building 2F - Hallway - Ayumi
1)You're currently in the east hallway. Head north (up) until you get to a cutscene.

--- Optional Event ---

Spoiler

1)Use the door nearest the northeast (up-right) staircase and a poster to enter classroom 3-A.

Step 2.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is nothing important of note here other than the cutscene.
2)Exit the classroom after the cutscene.

2)Head west (left) until you're in the west (left) hall.
3)There are BATTERIES on a desk up ahead.

--- Optional Event ---

Spoiler

1)Use any of the first two doors to the right of the west (left) staircase to enter classroom 2-A.

Step 2.8:Main Building 2F - Classroom 2-A - Ayumi
1)There is a TALISMAN in a desk. A phantom will appear if you get near the desk.
2)Exit the room\Escape the phantom.

4)Head south (down) the east (right) hall.
5)Enter the door north (up) of the SAVE POINT.

Step 3:Main Building 2F - Classroom 1-A - Ayumi
0)Examine the corpse near the windows to the left for a NAME TAG (2).
1)There are BATTERIES near the windows on the right.
2)There is a TALISMAN near the left of the blackboard.
3)Exit the room, then go to the northwest (up-left) end and up the staircase to reach the 3rd floor.

Step 4:Main Building 3F - Hallway - Ayumi
1)Proceed to the left, then use the first doors you see to enter the boys' lavatory.

Step 5:Main Building 3F - Boys' Lavatory - Ayumi
0)Examine the stall nearest to the west (left) for a NAME TAG (3).
1)Exit the room.

Step 6:Main Building 3F - Hallway - Ayumi
1)Examine the doors next to the Boys' Lavatory's doors.
2)Head back to the staircase.
3)A SAVE POINT will be created here.
4)Go down to 2F east (right) hallway, then take the staircase at the very end.

Step 7:Main Building - East Staircase (1F-2F) - Ayumi
1)Head down to the 1F hallway.
1.5)On the way, examine the corpse for a NAME TAG (4).

Step 8:Main Building 1F - Hallway - Ayumi
1)Proceed to the left until you hit a intersection.
2)Go south (down) the intersection to go to the entranceway.

Step 9:Main Building - Entranceway - Ayumi
0)Examine the corpse on the left of the door for a NAME TAG (5).
1)There is a BANDAGE lying on the ground below the cubbies.
2)Go back to the hallways.

Step 10*:Main Building 1F - Hallway - Ayumi
1)Head up the intersection again, then turn left.
1.5)Examine the corpse near the wall for a NAME TAG (6).
2)Head back to the intersection, and head north (up).
2.5)Examine the corpse near the cabinet for a NAME TAG (7).

--- Optional Event ---

Spoiler

1)Use the doors above the locker to enter classroom 6-A.

Step 10.5:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN on the floor near the blackboard.
2)There is a BANDAGE on the desk.
3)Exit the room.

2)Keep going north (up) the hallway.
3)Enter either the second or third door from the left to enter classrom 6-A.

Step 11*:Main Building 1F - Classroom 6-A - Ayumi

--- Optional Event ---

Spoiler

1)If you approach the desk near the blackboard, a cutscene will play.
2)When options are given...

  • Choose the top (X) option to restore some HP.
  • Choose the middle (Triangle) option to obtain STRAWBERRY MILK BUN.
  • Choose the bottom (Square) option to leave it alone. You can interact with this until you choose either the top or middle option.

0)At the southwest (down-left) corner, examine the corpse for a NAME TAG (8).
1)Head back to the hallway, then use the rightmost door to enter the custodian's closet.

Step 12:Main Building 1F - Custodian's Closet - Ayumi
1)Talk to the spirit.
2)Exit the room. Go to 2F west (left) hallway, then head up the staircase to get to 3F hallway. Use the doors to the right to enter the reference room.

Step 13:Main Building 3F - Reference Room - Ayumi
0)Examine the sitting corpse for a NAME TAG (9)
1)Talk to the spirit.
1.5)Examine the corpse up ahead to obtain LAB KEY and a NAME TAG (10).
2)Go back to 2F hallway, head to the east (right) hallway, and use it on the first door from the right to enter the science lab.

Step 14:Main Building 2F - Science Lab - Ayumi
0)Examine the corpse at the very south (down) for a NAME TAG (11).
0.5)Examine the corpse in the middle of the lab for another NAME TAG (12).
1)Examine the cabinet at the very northwest (up-left) corner to obtain ALCOHOL LAMP.
2)Exit the room, then head back to 3F hallway via the east staircase.

Step 15:Main Building 3F - Hallway - Ayumi
Note:Before proceeding, save your progress now, so you can get to the rest of the chapter (if you didn't already...)
1)Examine the sealed door, and use either the MATCHES or ALCOHOL LAMP. Get ready.
2)Do not get to the spirit's position on time.

WRONG END ★

 

--- 2st Wrong End ---

Spoiler

load step 21.
Step 1:Main Building 2F - Infirmary - Ayumi
1)Proceed to the right.
2)A SAVE POINT will be created here.
3)Examine the heater for MATCHES.
4)There is a WOODEN DOLL in the desk.
5)There is a BANDAGE near the bed.
5.5)Examine the corpse lying on the bed for a NAME TAG (1).
6)Exit the room.

Step 2*:Main Building 2F - Hallway - Ayumi
1)You're currently in the east hallway. Head north (up) until you get to a cutscene.

--- Optional Event ---

Spoiler

1)Use the door nearest the northeast (up-right) staircase and a poster to enter classroom 3-A.

Step 2.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is nothing important of note here other than the cutscene.
2)Exit the classroom after the cutscene.

2)Head west (left) until you're in the west (left) hall.
3)There are BATTERIES on a desk up ahead.

--- Optional Event ---

Spoiler

1)Use any of the first two doors to the right of the west (left) staircase to enter classroom 2-A.

Step 2.8:Main Building 2F - Classroom 2-A - Ayumi
1)There is a TALISMAN in a desk. A phantom will appear if you get near the desk.
2)Exit the room.


4)Head south (down) the east (right) hall.
5)Enter the door north (up) of the SAVE POINT.

Step 3:Main Building 2F - Classroom 1-A - Ayumi
0)Examine the corpse near the windows to the left for a NAME TAG (2).
1)There are BATTERIES near the windows on the right.
2)There is a TALISMAN near the left of the blackboard.
3)Exit the room, then go to the northwest (up-left) end and up the staircase to reach the 3rd floor.

Step 4:Main Building 3F - Hallway - Ayumi
1)Proceed to the left, then use the first doors you see to enter the boys' lavatory.

Step 5:Main Building 3F - Boys' Lavatory - Ayumi
0)Examine the stall nearest to the west (left) for a NAME TAG (3).
1)Exit the room.

Step 6:Main Building 3F - Hallway - Ayumi
1)Examine the doors next to the Boys' Lavatory's doors.
2)Head back to the staircase.
3)A SAVE POINT will be created here.
4)Go down to 2F east (right) hallway, then take the staircase at the very end.

Step 7:Main Building - East Staircase (1F-2F) - Ayumi
1)Head down to the 1F hallway.
1.5)On the way, examine the corpse for a NAME TAG (4).

Step 8:Main Building 1F - Hallway - Ayumi
1)Proceed to the left until you hit a intersection.
2)Go south (down) the intersection to go to the entranceway.

Step 9:Main Building - Entranceway - Ayumi
0)Examine the corpse on the left of the door for a NAME TAG (5).
1)There is a BANDAGE lying on the ground below the cubbies.
2)Go back to the hallways.

Step 10*:Main Building 1F - Hallway - Ayumi
1)Head up the intersection again, then turn left.
1.5)Examine the corpse near the wall for a NAME TAG (6).
2)Head back to the intersection, and head north (up).
2.5)Examine the corpse near the cabinet for a NAME TAG (7).

--- Optional Event ---

Spoiler

1)Use the doors above the locker to enter classroom 6-A.

Step 10.5:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN on the floor near the blackboard.
2)There is a BANDAGE on the desk.
3)Exit the room.

2)Keep going north (up) the hallway.
3)Enter either the second or third door from the left to enter classrom 6-A.

Step 11*:Main Building 1F - Classroom 6-A - Ayumi

--- Optional Event ---

Spoiler

1)If you approach the desk near the blackboard, a cutscene will play.
2)When options are given...

  • Choose the top (X) option to restore some HP.
  • Choose the middle (Triangle) option to obtain STRAWBERRY MILK BUN.
  • Choose the bottom (Square) option to leave it alone. You can interact with this until you choose either the top or middle option.

0)At the southwest (down-left) corner, examine the corpse for a NAME TAG (8).
1)Head back to the hallway, then use the rightmost door to enter the custodian's closet.

Step 12:Main Building 1F - Custodian's Closet - Ayumi
1)Talk to the spirit.
2)Exit the room. Go to 2F west (left) hallway, then head up the staircase to get to 3F hallway. Use the doors to the right to enter the reference room.

Step 13:Main Building 3F - Reference Room - Ayumi
0)Examine the sitting corpse for a NAME TAG (9)
1)Talk to the spirit.
1.5)Examine the corpse up ahead to obtain LAB KEY and a NAME TAG (10).
2)Go back to 2F hallway, head to the east (right) hallway, and use it on the first door from the right to enter the science lab.

Step 14:Main Building 2F - Science Lab - Ayumi
0)Examine the corpse at the very south (down) for a NAME TAG (11).
0.5)Examine the corpse in the middle of the lab for another NAME TAG (12).
1)Examine the cabinet at the very northwest (up-left) corner to obtain ALCOHOL LAMP.
2)Exit the room, then head back to 3F hallway via the east staircase.

Step 15:Main Building 3F - Hallway - Ayumi
Note:Before proceeding, save your progress now, so you can get the first wrong end (if you didn't get already...).
1)Examine the sealed door, and use either the MATCHES or ALCOHOL LAMP. Get ready.
2)Go to the spirit's position.

Step 16:Main Building 3F - Room with Chair - Ayumi
1)Talk to the spirit.
2)Head south (down) to exit to the hallway.

Step 17:Main Hallway 3F - Hallway - Ayumi
1)Grab the LOOSE BOARD below, and use it on the gap to the left. A phantom may appear and start chasing you.
2)Cross the gap, then head back to the custodian's closet.

Step 18:Main Hallway 1F - Custodian's Closet - Ayumi
1)Examine the cabinet to obtain CLASSROOM KEY.
2)Exit the room to the hallway, and use the door next to it to enter classroom 5-A.

Step 20:Main Hallway 1F - Classroom 5-A - Ayumi
0)Examine the corpse near the left wall for a NAME TAG (13).
1)Examine the board in the middle.
2)There is a BANDAGE between three desks near the right wall.
3)There are BATTERIES in the cabinet on the northwest corner.
4)Go back to 2F west hallway.

Step 21:Main Hallway 2F - Hallway - Ayumi
Note: Save now before proceeding, so you can get to the True End (if you haven't already...)
1)Use any of the first two doors from the southwest wall to enter classrom 1-C. Get ready.

Step 22:Main Hallway 2F - Classroom 1-C - Ayumi
1)Get killed by the Killer Spirit.

WRONG END ★

 

 

Game Over(s)

Spoiler

Many ways to die in this chapter...

Hazards:
Tripwire
Tentacle Trap
Glass Shards\Splinters
Cracked floor
Spikes

Enemies:
Phantoms
Killer Spirit

Other:
Drowned

GAME OVER

 

 

latest?cb=20160901181401

 

Chapter 04: "Pillars of the Six Demons"

 Forth chapter of the game, 7 main endings and lots of ways to get a "Game Over". There's also thirteen name tags to collect in this chapter. Save a lot.

True End

Spoiler

Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note:Save here so you can proceed to the first wrong end. (see wrong end spoiler box).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

 

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. (see
wrong end spoiler box to get wrong end 2).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the top (X) option.
3)You will obtain JUSTICE.
4)Pick up the PUMP ROOM KEY near the statue.
5)Go back to the covered walkway, then go right to enter the second wing.

Step 15:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)Go all the way west (left), then take the stairs to 2F west (left) hallway.

Step 16:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Proceed to the right, then use the door on the right.

Step 17:Second Wing 2F - Girls' Lavatory - Ayumi, Yoshiki
0)Examine the first stall to the right for a NAME TAG (7).
1)There are BATTERIES below the last stall to the right.
2)Exit the room, then use the stairs back to 1F hallway.

Step 18:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the right until you get to the east (right) hallway.
2)Head south (down), then use the doors on the southeast (down-right) corner to enter the music room.

Step 19:Second Wing 1F - Music Room - Ayumi, Yoshiki
0)Examine the corpse up ahead for a NAME TAG (8).
1)Exit the room, then go left.
2)Use the east (right) staircase to get to 2F hallway.

Step 20:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go right to the east (right) hallway, then go up north (up). Watch out for a phantom.
2)Use the doors at the very top to enter the permanent records room.

Step 21:Second Wing 2F - Permanent Records - Ayumi, Yoshiki
1)There is a WOODEN DOLL on one of the tables.
2)There is a TALISMAN on the right bookshelf on the north (up) wall.
2.5)Examine the corpse between the desks for a NAME TAG (9).
3)Go down to the fallen bookshelf, and examine it to crawl below it.
3.5)Examine the corpse for a NAME TAG (10). Watch out for a phantom.
4)Exit out of the room.

Step 22:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go to the left towards the middle of the hallway.
2)There is a BANDAGE above a fallen desk.
3)Examine the locker.
5)When options are given, choose the top (X) option. You will get STEEL AXE, and a phantom will pursue you.
6)Go back to the tentacle-sealed door, and use the STEEL AXE to open it.

Step 23:Second Wing 2F - Art Room - Ayumi, Yoshiki
Note:Before you do anything else, go back to the hallway, and save. (see wrong end spoiler box to get wrong end 3).
1)Go past the door until a cutscene plays.
2)Examine the hole. Get ready.
3)After the cutscene, do not move for a few seconds.
4)You will receive HONOR.
5)Examine the hole again to get GYM KEY.
6)Grab the CROWBAR on the desk on the northwest (up-left) corner.
7)Head all the way back to the main building.*

Note:Before proceeding, save near the doors to the covered walkway. (see wrong end spoiler box to get the forth wrong end).

Step 24:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Go to the most northwest (up-left) section of the hallway. Beware of a phantom.
2)Use the door on the left wall to enter the gym.

Step 25:Gym - Ayumi, Yoshiki
1)Approach the structure.
2)Go all the way to the top. After the cutscene, get ready.
3)Get down the structure.*
4)You will automatically go outside the gym and obtain VICTORY.
5)Go back in the gym.
6)Go past the hole, and pick up the LOOSE BOARD above it.
7)Exit the gym.

Note:Sprint in bursts.

Step 26:Main Hallway 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the southwest (bottom-left) corner.
2)Examine the door on the left, and use the CROWBAR.

Step 27:Main Building 1F - Locker Room - Ayumi, Yoshiki
1)There is a SAVE POINT here.
1.5)Examine the corpse on the northwest (up-left) corner for a NAME TAG (11).
2)Proceed left to the door, and use it to get to the pool.

Step 28:Pool - Ayumi, Yoshiki
0)Examine the corpse below for a NAME TAG (12).
1)Go to the other side of the pool.
2)Keep going down until you come across a gap. Use the LOOSE BOARD to cross it.*
2.5)Examine the corpse up ahead for a NAME TAG (13).
3)Go to the pump room on the left.
4)Approach the pool. Get ready.
5)Go to the ladder on the northwest (up-left) corner.

Note:Before proceeding, go back to the locker room and save. (see wrong end spoiler box to get wrong end 5).

Step 29:Second Wing 1F - Hallway - Ayumi
Note:Before you do anything else, save now. (see wrong end 6 in the wrong end spoiler box).
1)Go down. Get ready.
2)Survive for 60 seconds.* (Use healing items if necessary)

Note: Just run around in the middle hallway. Sprint if it growls like it's about to attack. Do not approach any door or entranceway. Another pursuer will appear and pursue you if you do.

TRUE END ★

 

Wrong End(s)

Spoiler

--- 1st Wrong End ---

Spoiler

Load step 8, Sub-step 3)
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Get caught and killed by the anatomical model.

Note: Save here so you can proceed to the rest of the chapter. (if you haven't already).

WRONG END ★

 

--- 2st Wrong End ---

Spoiler

load step 13
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note: Save here so you can proceed to the first wrong end. (if you haven't already).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. Do
that so you can proceed trough the chapter (if you haven't already).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the bottom (X) option or Don't do anything.

WRONG END 

 

--- 3st Wrong End ---

Spoiler

load step 23
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note: Save here so you can proceed to the first wrong end. (if you haven't already).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. Do
that so you can proceed trough the chapter (if you haven't already).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the top (X) option.
3)You will obtain JUSTICE.
4)Pick up the PUMP ROOM KEY near the statue.
5)Go back to the covered walkway, then go right to enter the second wing.

Step 15:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)Go all the way west (left), then take the stairs to 2F west (left) hallway.

Step 16:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Proceed to the right, then use the door on the right.

Step 17:Second Wing 2F - Girls' Lavatory - Ayumi, Yoshiki
0)Examine the first stall to the right for a NAME TAG (7).
1)There are BATTERIES below the last stall to the right.
2)Exit the room, then use the stairs back to 1F hallway.

Step 18:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the right until you get to the east (right) hallway.
2)Head south (down), then use the doors on the southeast (down-right) corner to enter the music room.

Step 19:Second Wing 1F - Music Room - Ayumi, Yoshiki
0)Examine the corpse up ahead for a NAME TAG (8).
1)Exit the room, then go left.
2)Use the east (right) staircase to get to 2F hallway.

Step 20:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go right to the east (right) hallway, then go up north (up). Watch out for a phantom.
2)Use the doors at the very top to enter the permanent records room.

Step 21:Second Wing 2F - Permanent Records - Ayumi, Yoshiki
1)There is a WOODEN DOLL on one of the tables.
2)There is a TALISMAN on the right bookshelf on the north (up) wall.
2.5)Examine the corpse between the desks for a NAME TAG (9).
3)Go down to the fallen bookshelf, and examine it to crawl below it.
3.5)Examine the corpse for a NAME TAG (10). Watch out for a phantom.
4)Exit out of the room.

Step 22:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go to the left towards the middle of the hallway.
2)There is a BANDAGE above a fallen desk.
3)Examine the locker.
5)When options are given, choose the top (X) option. You will get STEEL AXE, and a phantom will pursue you.
6)Go back to the tentacle-sealed door, and use the STEEL AXE to open it.

Step 23:Second Wing 2F - Art Room - Ayumi, Yoshiki
Note:Before you do anything else, go back to the hallway, and save. (so you can proceed to the rest of the chapter if you haven't already).
1)Go past the door until a cutscene plays.
2)Examine the hole. Get ready.
3)Get caught by the ghosts.

WRONG END ★

 

--- 4st Wrong End ---

Spoiler

Load step 23, sub-step 7) and no more "if you haven't already" notes, you get the idea.
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note: Save here so you can proceed to the first wrong end. (if you haven't already).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. Do
that so you can proceed trough the chapter (if you haven't already).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the top (X) option.
3)You will obtain JUSTICE.
4)Pick up the PUMP ROOM KEY near the statue.
5)Go back to the covered walkway, then go right to enter the second wing.

Step 15:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)Go all the way west (left), then take the stairs to 2F west (left) hallway.

Step 16:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Proceed to the right, then use the door on the right.

Step 17:Second Wing 2F - Girls' Lavatory - Ayumi, Yoshiki
0)Examine the first stall to the right for a NAME TAG (7).
1)There are BATTERIES below the last stall to the right.
2)Exit the room, then use the stairs back to 1F hallway.

Step 18:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the right until you get to the east (right) hallway.
2)Head south (down), then use the doors on the southeast (down-right) corner to enter the music room.

Step 19:Second Wing 1F - Music Room - Ayumi, Yoshiki
0)Examine the corpse up ahead for a NAME TAG (8).
1)Exit the room, then go left.
2)Use the east (right) staircase to get to 2F hallway.

Step 20:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go right to the east (right) hallway, then go up north (up). Watch out for a phantom.
2)Use the doors at the very top to enter the permanent records room.

Step 21:Second Wing 2F - Permanent Records - Ayumi, Yoshiki
1)There is a WOODEN DOLL on one of the tables.
2)There is a TALISMAN on the right bookshelf on the north (up) wall.
2.5)Examine the corpse between the desks for a NAME TAG (9).
3)Go down to the fallen bookshelf, and examine it to crawl below it.
3.5)Examine the corpse for a NAME TAG (10). Watch out for a phantom.
4)Exit out of the room.

Step 22:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go to the left towards the middle of the hallway.
2)There is a BANDAGE above a fallen desk.
3)Examine the locker.
5)When options are given, choose the top (X) option. You will get STEEL AXE, and a phantom will pursue you.
6)Go back to the tentacle-sealed door, and use the STEEL AXE to open it.


Step 23:Second Wing 2F - Art Room - Ayumi, Yoshiki
Note:Before you do anything else, go back to the hallway, and save. (see wrong end spoiler box to get wrong end 3).
1)Go past the door until a cutscene plays.
2)Examine the hole. Get ready.
3)After the cutscene, do not move for a few seconds.
4)You will receive HONOR.
5)Examine the hole again to get GYM KEY.
6)Grab the CROWBAR on the desk on the northwest (up-left) corner.
7)Head all the way back to the main building.*

Note:Before proceeding, save near the doors to the covered walkway. (so you can proceed trough the rest of the chapter).

Step 24:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Go to the most northwest (up-left) section of the hallway. Beware of a phantom.
2)Use the door on the left wall to enter the gym.

Step 25:Gym - Ayumi, Yoshiki
1)Approach the structure.
2)Go all the way to the top. After the cutscene, get ready.
3)Sink in the structure.

WRONG END 

 

 

--- 5st Wrong End ---

Spoiler

Load step 28, sub-step 2)
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note: Save here so you can proceed to the first wrong end. (if you haven't already).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. Do
that so you can proceed trough the chapter (if you haven't already).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the top (X) option.
3)You will obtain JUSTICE.
4)Pick up the PUMP ROOM KEY near the statue.
5)Go back to the covered walkway, then go right to enter the second wing.

Step 15:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)Go all the way west (left), then take the stairs to 2F west (left) hallway.

Step 16:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Proceed to the right, then use the door on the right.

Step 17:Second Wing 2F - Girls' Lavatory - Ayumi, Yoshiki
0)Examine the first stall to the right for a NAME TAG (7).
1)There are BATTERIES below the last stall to the right.
2)Exit the room, then use the stairs back to 1F hallway.

Step 18:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the right until you get to the east (right) hallway.
2)Head south (down), then use the doors on the southeast (down-right) corner to enter the music room.

Step 19:Second Wing 1F - Music Room - Ayumi, Yoshiki
0)Examine the corpse up ahead for a NAME TAG (8).
1)Exit the room, then go left.
2)Use the east (right) staircase to get to 2F hallway.

Step 20:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go right to the east (right) hallway, then go up north (up). Watch out for a phantom.
2)Use the doors at the very top to enter the permanent records room.

Step 21:Second Wing 2F - Permanent Records - Ayumi, Yoshiki
1)There is a WOODEN DOLL on one of the tables.
2)There is a TALISMAN on the right bookshelf on the north (up) wall.
2.5)Examine the corpse between the desks for a NAME TAG (9).
3)Go down to the fallen bookshelf, and examine it to crawl below it.
3.5)Examine the corpse for a NAME TAG (10). Watch out for a phantom.
4)Exit out of the room.

Step 22:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go to the left towards the middle of the hallway.
2)There is a BANDAGE above a fallen desk.
3)Examine the locker.
5)When options are given, choose the top (X) option. You will get STEEL AXE, and a phantom will pursue you.
6)Go back to the tentacle-sealed door, and use the STEEL AXE to open it.


Step 23:Second Wing 2F - Art Room - Ayumi, Yoshiki
Note:Before you do anything else, go back to the hallway, and save. (see wrong end spoiler box to get wrong end 3).
1)Go past the door until a cutscene plays.
2)Examine the hole. Get ready.
3)After the cutscene, do not move for a few seconds.
4)You will receive HONOR.
5)Examine the hole again to get GYM KEY.
6)Grab the CROWBAR on the desk on the northwest (up-left) corner.
7)Head all the way back to the main building.*

Note:Before proceeding, save near the doors to the covered walkway. (so you can proceed trough the rest of the chapter).

Step 24:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Go to the most northwest (up-left) section of the hallway. Beware of a phantom.
2)Use the door on the left wall to enter the gym.

Step 25:Gym - Ayumi, Yoshiki
1)Approach the structure.
2)Go all the way to the top. After the cutscene, get ready.
3)Get down the structure.*
4)You will automatically go outside the gym and obtain VICTORY.
5)Go back in the gym.
6)Go past the hole, and pick up the LOOSE BOARD above it.
7)Exit the gym.

Note:Sprint in bursts.

Step 26:Main Hallway 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the southwest (bottom-left) corner.
2)Examine the door on the left, and use the CROWBAR.

Step 27:Main Building 1F - Locker Room - Ayumi, Yoshiki
1)There is a SAVE POINT here.
1.5)Examine the corpse on the northwest (up-left) corner for a NAME TAG (11).
2)Proceed left to the door, and use it to get to the pool.

Step 28:Pool - Ayumi, Yoshiki
0)Examine the corpse below for a NAME TAG (12).
1)Go to the other side of the pool.
2)Keep going down until you come across a gap. Use the LOOSE BOARD to cross it.*
2.5)Examine the corpse up ahead for a NAME TAG (13).
3)Go to the pump room on the left.
4)Approach the pool. Get ready.
5)Go to the ladder on the northwest (up-left) corner.

Note:Before proceeding, go back to the locker room and save. (see wrong end spoiler box to get wrong end 5).

 

 

WRONG END 

 

 

--- 6st Wrong End ---

Spoiler

load step 29
Step 1:Main Building 1F - Custodian's Closet - Ayumi
1)Examine the heater for matches.
2)Exit the room.
3)Go to classroom 5-A using the doors next to the custodian's closet doors on the left.

Step 2:Main Building 1F - Classroom 5-A - Ayumi
0)Examine the corpse on the southwest (bottom-left) corner for a NAME TAG (1).
1)Exit the room.

Step 3*:Main Building 1F - Hallway - Ayumi

--- Optional Event ---

Spoiler

1)Use the doors to the left of the classroom 5-A doors to get to classroom 4-A.

Step 3.5:Main Building 1F - Classroom 4-A - Ayumi
1)On the southwest (bottom-left) corner are two items. On the chair is a BANDAGE, and on the floor is a TALISMAN.
2)Exit the room.

  • There is a phantom in the hallway near the west (left) door of the classroom, so use the upper door to avoid it.

--- Optional Event ---

Spoiler

1)Use the doors near the locker in the middle of the hallway to enter classroom 6-A.

Step 3.8:Main Building 1F - Classroom 6-A - Ayumi
1)There is a TALISMAN in the northwest (up-left) corner.
2)Exit the room.

1)There is a TALISMAN hidden in the poster on the wall right of the intersection going to the east (right) staircase.
2)Go to the entranceway.

Step 4:Main Building 1F - Entranceway - Ayumi
0)Examine the corpse in between the cubbies for a NAME TAG (2). Watch out for a phantom.
1)Head back to the hallway and use the west (left) stairs to get to 2F west (left) hallway.

Step 5*:Main Building 2F - Hallway - Ayumi
1)Head up north (up).

--- Optional Event ---

Spoiler

1)Enter the first doors you see on the left to get to classroom 1-C.

Step 5.5:Main Building 2F - Hallway - Ayumi
1)There are BATTERIES in the middle. Approaching it will cause a phantom to appear.
2)Exit the room.

1.5)Examine the corpse up ahead for a NAME TAG (3).
2)There is a SAVE POINT here.
3)Use the doors above the SAVE POINT to get inside classroom 1-A.

Step 6*:Main Building 2F - Classroom 1-A - Ayumi
1)Examine the cabinet in the northwest (up-left) corner.
2)Use the MATCHES or ALCOHOL LAMP. You will obtain BIRD CORPSE.
3)Exit back to the hallway. Go up, then right.

--- Optional Event ---

Spoiler

1)After the cutscene, use the doors above you to enter classroom 3-A.

Step 6.5:Main Building 2F - Classroom 3-A - Ayumi
1)There is a BANDAGE in the middle of the classroom. Careful of a phantom.
2)Exit the room.

2)Head back west (left), then use any of the first two doors right of the northwest (up-left) staircase to enter classroom 2-A.

Step 7:Main Building 2F - Classroom 2-A - Ayumi
1)There are BATTERIES near some desks.
2)Talk to the spirit, and give him the DEAD BIRD. You will receive STRAWBERRY MILK BUN.*
3)Exit the room, then take the west (left) staircase to go to 3F hallway.

Note:DON'T USE THIS ITEM, it restores some of your HP but you will be locked out of some optional events and extra tags for the rest of the chapter!

Step 8*:Main Building 3F - Hallway - Ayumi
0)Examine the corpse below the tripwire for a NAME TAG (4).

--- Optional Event ---

Spoiler

1)Enter the first doors you see to get to the reference room.

Step 8.5:Main Building 3F - Reference Room - Ayumi
1)There is a BANDAGE on one of the desks.
2)Exit the room, then use the doors on the right.

Step 8.8:Main Building 3F - Room with Chair - Ayumi
1)There are BATTERIES near the chair. Beware of a phantom.
2)Exit the room.

2)Go back to 2F hallway. Head to the east (right) hallway, then use the staircase up north (up) to get to the east (right) side of 3F hallway.
3)There is a SAVE POINT here.*
4)Go left to the lavatories. Get ready.
4)When options are give, choose any option or do not do anything. There are some extra dialogue if you choose the bottom (Triangle) option or don't do anything.
6)Go back to 2F hallway.
7)After the cutscenes, head back to the 3F hallway, and use the first doors you see on the left.

Note: Save here so you can proceed to the first wrong end. (if you haven't already).

Step 9:Main Buidling 3F - Boys' Lavatory - Ayumi, Yoshiki
1)Examine the middle stall to talk to the spirit.
2)When options are given, choose the top (X) option to receive MUSIC ROOM KEY.
3)Exit the room, then take the stairs to go back to 2F hallway.

Step 10:Main Building 2F - Hallway- Ayumi, Yoshiki
1)Head south (down), then use the first doors you see on the right wall.

Step 11*:Main Building 2F - Science Lab - Ayumi, Yoshiki

--- Optional Event ---

Spoiler

1)Use the door near the staircase to enter the infirmary.

Step 11.5:Main Building 2F - Infirmary - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)There is a TALISMAN in the cabinet nearest to the beds.
3)There is a WOODEN DOLL in the desk.
4)Examine the book in the bed for a cutscene. When options are given...

  • Choose the top (X) option to read it.
  • Choose the (Triangle) option to leave it alone.

5)If you chose to read it, interacting with the book again will do nothing more.
6)Exit the room.

2)Use the east (right) staircase to go back to 1F hallway.

Step 12:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Switch to Yoshiki, then examine the desks blocking the door up ahead.
2)Use the doors to get outside.

Step 13:Covered Walkway - Ayumi, Yoshiki
Note: Before proceeding any further, keep going ahead to the right, and enter the second wing. Save your progress in the SAVE POINT near the door. Then go back. Do
that so you can proceed trough the chapter (if you haven't already).
1)Go to the pathway marked by the towel.

Step 14:Courtyard - Ayumi, Yoshiki
0)Examine the corpse to the right for a NAME TAG (6).
1)Head to the left, then examine the statue.
2)When options are given, choose the top (X) option.
3)You will obtain JUSTICE.
4)Pick up the PUMP ROOM KEY near the statue.
5)Go back to the covered walkway, then go right to enter the second wing.

Step 15:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)There is a SAVE POINT here.
2)Go all the way west (left), then take the stairs to 2F west (left) hallway.

Step 16:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Proceed to the right, then use the door on the right.

Step 17:Second Wing 2F - Girls' Lavatory - Ayumi, Yoshiki
0)Examine the first stall to the right for a NAME TAG (7).
1)There are BATTERIES below the last stall to the right.
2)Exit the room, then use the stairs back to 1F hallway.

Step 18:Second Wing 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the right until you get to the east (right) hallway.
2)Head south (down), then use the doors on the southeast (down-right) corner to enter the music room.

Step 19:Second Wing 1F - Music Room - Ayumi, Yoshiki
0)Examine the corpse up ahead for a NAME TAG (8).
1)Exit the room, then go left.
2)Use the east (right) staircase to get to 2F hallway.

Step 20:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go right to the east (right) hallway, then go up north (up). Watch out for a phantom.
2)Use the doors at the very top to enter the permanent records room.

Step 21:Second Wing 2F - Permanent Records - Ayumi, Yoshiki
1)There is a WOODEN DOLL on one of the tables.
2)There is a TALISMAN on the right bookshelf on the north (up) wall.
2.5)Examine the corpse between the desks for a NAME TAG (9).
3)Go down to the fallen bookshelf, and examine it to crawl below it.
3.5)Examine the corpse for a NAME TAG (10). Watch out for a phantom.
4)Exit out of the room.

Step 22:Second Wing 2F - Hallway - Ayumi, Yoshiki
1)Go to the left towards the middle of the hallway.
2)There is a BANDAGE above a fallen desk.
3)Examine the locker.
5)When options are given, choose the top (X) option. You will get STEEL AXE, and a phantom will pursue you.
6)Go back to the tentacle-sealed door, and use the STEEL AXE to open it.


Step 23:Second Wing 2F - Art Room - Ayumi, Yoshiki
Note:Before you do anything else, go back to the hallway, and save. (see wrong end spoiler box to get wrong end 3).
1)Go past the door until a cutscene plays.
2)Examine the hole. Get ready.
3)After the cutscene, do not move for a few seconds.
4)You will receive HONOR.
5)Examine the hole again to get GYM KEY.
6)Grab the CROWBAR on the desk on the northwest (up-left) corner.
7)Head all the way back to the main building.*

Note:Before proceeding, save near the doors to the covered walkway. (so you can proceed trough the rest of the chapter).

Step 24:Main Building 1F - Hallway - Ayumi, Yoshiki
1)Go to the most northwest (up-left) section of the hallway. Beware of a phantom.
2)Use the door on the left wall to enter the gym.

Step 25:Gym - Ayumi, Yoshiki
1)Approach the structure.
2)Go all the way to the top. After the cutscene, get ready.
3)Get down the structure.*
4)You will automatically go outside the gym and obtain VICTORY.
5)Go back in the gym.
6)Go past the hole, and pick up the LOOSE BOARD above it.
7)Exit the gym.

Note:Sprint in bursts.

Step 26:Main Hallway 1F - Hallway - Ayumi, Yoshiki
1)Go all the way to the southwest (bottom-left) corner.
2)Examine the door on the left, and use the CROWBAR.

Step 27:Main Building 1F - Locker Room - Ayumi, Yoshiki
1)There is a SAVE POINT here.
1.5)Examine the corpse on the northwest (up-left) corner for a NAME TAG (11).
2)Proceed left to the door, and use it to get to the pool.

Step 28:Pool - Ayumi, Yoshiki
0)Examine the corpse below for a NAME TAG (12).
1)Go to the other side of the pool.
2)Keep going down until you come across a gap. Use the LOOSE BOARD to cross it.*
2.5)Examine the corpse up ahead for a NAME TAG (13).
3)Go to the pump room on the left.
4)Approach the pool. Get ready.
5)Go to the ladder on the northwest (up-left) corner.

Note:Before proceeding, go back to the locker room and save. (see wrong end spoiler box to get wrong end 5).

Step 29:Second Wing 1F - Hallway - Ayumi
Note:Before you do anything else, save now. (so you can proceed to the trough true ending).
1)Go down. Get ready.
2)Get killed by any of the Red Helm's.

WRONG END 

 

 

 

 

 

Game Over(s)

Spoiler

Many ways to die in this chapter...

Hazards:
Tripwire
Tentacle Trap
Glass Shards\Splinters
Cracked floor
Spikes

Enemies:
Phantoms
Ghosts
Pool Monster
Red Helm's
Anatomical Model

Other:
Failing any of the trials of the pillars...

GAME OVER

WIP

Edited by SeniorBlitz
Added Chapter 04
ヤミハナ likes this

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So yeah I saw  that someone made a walktrough for the other 2 corpse partys, so I decided to finish the main trilogy be making a BloodDrive walktrough, it's a WIP so any suggestions and constructive criticism are welcome.

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Posted (edited)

Update: I will finish chapters 2-5 walktrough before posting. I might also post a Saya no Uta walktrough in the meanwhile and after finishing BloodDrive I will post  a Corpse Party BloodCovered Port Exclusive content (3DS and Steam exclusive wrong ends, extra chapters and achievements) walktrough as a addition to the original corpse party bloodcovered walktrough made by @Nosebleed.

EDIT: Adding chapters 2-4 right now.

EDIT: Adding chapters 4 wrong ends is a pain in the bun.

EDIT: I will finish chapter 4 tomorrow, then im gonna do ch 5 and 6.

EDIT: Added chapter 4, it's been a pain in the ass to edit this sheet, the editor lags so much. Is there a way to fix it?

Edited by SeniorBlitz

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