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Character sprite render problem (PS Vita)


HeathRane

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Hey guys & gals, I'm having trouble converting some character sprites from the visual novel Yahari Game demo Ore no Seishun Love Come wa Machigatteiru. When I convert the sprites from GXT to PNG, they end up being 'tiled' so it looks like it needs to be rearranged. I'm no pro at image editing, but when I did it myself there seems to be a lot of tearing. Does anyone have any suggestion on how to properly rearrange the sprites, programs or any other methods? Any tips or tricks will do!

Additionally, when I extracted the whole archive for the sprites, it included a small-sized file which may be the data needed to rearrange the layout of the image since it's only a few kilobytes.

Here's an example of the sprite. Here is the corresponding layout file (I think).

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