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Episicava [BxG][Kickstarter and demo out!]


One day, the face of the Earth was changed permanently when it came into contact with a mysterious force known as the “Alpha Nebula”. With it, humans developed various unexplainable abilities, and divided themselves based on those traits.

The main factions include: The Tonitrui, the Excedente, the Praecantator, the Permuto, and the Northmanni. All have their own set of unique abilities that came with infamous Alpha Nebula collision, with the exception of the Northmanni who remain largely unchanged.

Among these races however, existed a special group of people who managed to retain all the other race’s abilities. They were a very powerful, but small isolated group of people, called “emulators”.

Arin Arlento was one of these people, living in a remote village with his grandfather and other emulators. All was going peacefully, until it was attacked by the Northmanni empire, who slaughtered his entire race and kidnapped his childhood friend, Aria.

Being the only other survivor, Arin escaped into the Northmanni empire, hiding and plotting his revenge. That is until finding out that Aria is still alive, and is being experimented on by the Northmanni.

Resentful of the world that took everything away from him, Arin begins his quest to retrieve his friend, and exact retribution on those who destroyed all that he held dear.

It’s one misguided man against the world.

Genres:[action, adventure, superpower, psychological, romance, war.]

We are now up on Kickstarter! Support us here!


The GUI, done by Trey Fletcher;


A preview trailer done by Amy for our Kimochi launch!


Our new trailer for Kickstarter!
















And many more to come!

Structure: the story would be mostly linear as the choices mostly appear during battle and have their instant bad ends attached to it.
The common route before each branching point is not very long as it serves to introduce the heroine who you would be branching into.
It has an enforced playing order of Alacria->Aniam->Luxia->Salia->Aria.
Once the reader branches into the four other heroines the main story ends there and it focuses on the specific problems of the heroine.
Aria’s route is the one true route and continues the main story to the epilogue.

Setting: one of the main features of this story is that it is adventure styled. The protagonist and his posse of troubled combat capable girls move about on the various continents to seek new shelter. Each continent represents an ethnicity or fault of human nature.

Northmanni- Mordern day society. Styled after Japan and America.

Fulgur- represents humanity’s scientific progression and the harm it causes.

Tribus- represents African tribalism and the cultural implications it puts on its people.

Militum- represents medieval society and the militant nature of humanity. It shows the unnecessary need of humanity to go to war for power or greed.

Salutem-represents humanity in it’s unevolved stage. Survival of the fittest.

         1) prologue- 100% (will be used for demo)
         2)part 1- { common route 100%, Alacria's route 10%}
         3)part 2- {common route 100%, Aniam's route 10%}
         4)part 3 - {common route 100%,Luxia's route 10%}
         5)part 4- {common route 95%,Salia's route 0%}
         6)part 5- {Aria 0%}
         1) sprites - 25%( 100% of demo)
         2) bgs - 60%(25% of demo)
         3) cgs - 7.5%
         4) GUI- 100%
         5) Character designs- 30% (100% of demo)

music- 95%( 100% of demo)

programming - 25% (100% of demo)


Kotario (me) - Lead dev and main writer

Snailmusk - Assistant dev and secondary writer

Tristan Hallihan (Cipher) - Secondary writer

Rudy Katten - Secondary writer

Tim Reichert - Composer

Nathan Cleary - Composer/Sound designer

Leo Flores - Concept artist and character design

Zhao - Main Character Artist and character design

Hanh Chu - Secondary Character Artist

Kertasu - Secondary Character artist

Alais Legrand - Backgrounds Artist

Joe "Bonesy" - Programmer/Marketer/PR

Valhalla - Graphic Designer

miscellaneous - we're planning on going commercial with the project but will be crowdfunded with kick starter. 

Please show your support for the Episicava visual novel by becoming a patron! thank you!


check out our website at : http://epicworksnovels.com

Some of our recently done CGS:






Some previews of the backgrounds by Sergey Savvin.




Some of the backgrounds done by Alais Legrand;





Edited by dfbreezy

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To be completely fair, when I first heard of your project, I thought it's gonna die soon and/or suck majorly

After reading this post and looking at the single character art, I'm positively surprised

Seems good, hoping for the best for you

Edited by Arcadeotic
dfbreezy and Rose like this

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I pretty much second what Arcade said here, seems pretty neat! Keep it up and best of luck.

Regarding this post, perhaps rework the format of the presentation.


dfbreezy likes this

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Man I can't believe I didn't see this earlier, I find it quite interesting and the art and sprites look pretty damn amazing as well.

Keep up the great work, I'll definitely keep an eye on this one. 

dfbreezy likes this

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Posted (edited)

Good News! 

Epic works has partnered with Nutaku to develop and publish Episicava! As such, our date for our crowdfunding and game release has been set!

The link to it would be posted here when we start. Thank you all for your patience!

Edited by dfbreezy

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The art is quite nice and the plot doesn't sound bad, but honestly, both the crowdfunding writeup and the screenshots make it clear you need someone who knows what they're doing to line edit it (no, that's not me volunteering, just me offering some constructive criticism).

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Oh ok, so apparently "Kimochi" is Nutaku's newly launched crowdfunding website, no wonder I never heard of it. This might actually be a more suited crowdunding platform for adult visual novels than IndieGogo is as it is is specialized toward that category and that consumer base, unlike IndieGogo.

Edited by Nier

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Hey Guys, 

I just want to thank all those who took the time to back us on Kimochi and to announce hat we'd be live on Kickstarter next month with a short demo of Episicava's game play and a spiffier trailer as well! Look forward to it, my friends!

Here's a gift for you all, Episicava's first CG;




Nier likes this

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Hello Everyone, 

We are terribly sorry to bring you this bad news, but unfortunately we'll have to shut down Episicava's campaign due to internal issues with our art team that we feel would prevent us from completing the game by our original planned deadline. We feel that delivering to our backers is our most important obligation, and as to not end up with a disappointing release, we feel this is for the best. 

Nevertheless, we refuse to give up on the project and have decided we will continue to work on a release, but instead as a trilogy, which will allow us to better balance out our timeline for development and budget. Each volume will be 1/3rd of the full game and will be sold on the same planned outlets.

We are very sorry for causing this inconvenience, especially to those who backed at the higher tiers. If you still want to support us for the game, you can opt to support us through our patreon: link 

Feel free to ask us any questions you might have either through direct message or on our twitter, Facebook and discord channels; 


Thank you for supporting us, we hope you will continue to do so in the future.

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