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Cafe Yume, Dev team LF Artists [RECRUITING][OELVN]


Jason_OCE

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Heya guys. I've been working with a team for a while now on the title, Cafe Yume.

 

We've got a demo script ready, and about a hundred or so pages of design documents, so the story is forming in a beautiful way. What we need, is creative individuals who want to bring this experience forward with suitable works of art.

 

The team is currently going through some restructuring after some members having to drop out due to real life stuff ( such as having a job or education ). 

 

We're specifically looking for Background artists, Sprite artists, CG artists, Composers, and Animators. Anyone who is skilled in these fields, or anyone just keen to hear more about the project should throw me a message.

 

The spoiler below is a copy/paste of the thread we have on Lemmasoft, which includes further details for those interested.

 

https://lemmasoft.renai.us/forums/viewtopic.php?f=59&t=34055

Spoiler

 

Who are we?

We're a new studio, looking to get some more people on board. We're going to be starting as a Free Project group, but will look towards commercial projects after producing successful products. My main goal is to create something awesome, and hopefully find a way to reward those that helped make something awesome. Can't reveal the name just yet ( not sure if we have one )

What we do

Well... there's nothing here yet.... but what we're going to do relies on the entire team, and that could include you! We'll be tackling all types of visual novels, with the goal to tell people a story. Give them an experience, one where they walk away with something to remember. We've got a lot of focus on creating an immersive universe, with characters that feel real.

Current Projects

Cafe Yume | School life, Romance, Comedy | Current project

In a small suburban town, with only two schools, the all boys school is forced to close down, and join up with the all girls school for budgetary reasons. It's the first time the two genders have had extended interactions with each other.

In your group of friends, you're given the wager that the first one to get a date wins. We're keeping actual details quiet, though there's a LOT of writing that's been done.

Cold Kingdoms | Fantasy, Drama, Action | larger project for later 

A Visual Novel with themes of coming of age, love, morality, racism, revenge, and politics. Contains h-scenes.

Power once ravaged the land of Alastrus, but from the ashes, civilization rose. After many years, peace is established, the temporary truce gave way to amazing growth, as 10 kingdoms were formed in Alastrus, and the Grand Hall is built in the centre of their great land, as a place of peace and negotiations. This marked Year 1 of the Alastrus Calendar. Alastrus and its inhabitants found ways to harness the power left in the world. Small, powerful orbs which imbue the user with a specific theme of power, all giving different benefits, and varying in nature depending on the race, and age of the individual.

In the year 221, a great war erupted over the orbs of power. Using these powers, the kingdoms waged a bloody war against each other. Allegiances were broken, leaders fell, and kingdoms were destroyed in the aggressive expansion. After 5 years of war, only 4 kingdoms remain in a siege stalemate. Finally, the four leaders send their messengers to the Grand Hall to negotiate a ceasefire, and finally Peace returns to Alastrus between the four remaining kingdoms, Emerald Plains, Elven Kingdom, Crescent Solari, and Loyal Hearts.

One thing had the potential to ruin this peace. Liam Kitzuchi, the only known survivor from the Kitzuchi kingdom and family. While under pursuit, the escape tunnel caved in, trapping himself and his fox companion Kami in an unexplored cavern. Here, they come across an Orb of Power. Overwhelmed with hatred and revenge, Liam decides he will use the power he absorbs to destroy the kingdoms that were responsible, but after the war subsided, those responsible were dead. When he turned 16, peace was declared, so instead he took to hunting criminals and bandits, continuing his training.

Liam learns about the kingdoms and the war from a different perspective questioning what he knows, and learning to trust, and maybe, love.

What will Liam seek, and will he find it?



Open Positions

Bold positions are actively being recruited, and other positions are open, but not actively open.

Art Director
70% Visual, 30% Writing
An artist, to take the lead on all artistic views, styles and themes. You'll make the choices for the art team's direction, define our style, and assist the team in achieving our design goals. You'll need experience with projects, but positions of leadership are optional.


Resident Artist(s)
85% Visual 15% Writing
We're looking specifically for an artist with skills in Backgrounds, and CG. Some light experience in animation would be beneficial to assist the animation team.

Animator
75% Visual, 25% Writing
An artist, with skills in Animation. You'll work with the team to create cinematic animations, and video trailers. A background in Art and Animation is necessary, but if you're new and can show progress, you can always apply. 

Audio Engineer
80% Sound 20% Writing
An audio engineer, to create and outsource music, sound effects, and voice acting ( at later stages ). Having a few samples would be nice.


Composers
90% Sound, 10% Writing
The composers make music. We have a few composers already, but are looking for additional people to help out, and either enhance existing styles, or bring their own.

Coder
90% Coding 10% Writing
Someone with experience in Python, and the Ren'Py engine to take the lead in basic and advanced coding for the multiple projects. Having produced a novel before would be great to showcase your skills. 


Writer
99% Writing 1% Crazy
From backstory, lore and dialogue, to narration and dialogue work. You'll be working on existing projects, and developing your own independent ideas and concepts, to possibly be adapted by the team


What we can offer

We're currently in our founding days, and have nothing but our passion and individual skills to create content. The plus side? As we're taking a focus on Quality, not Quantity, you can enjoy relaxing time constraints, to refine your craft and produce the best creations possible, as well as enjoy a nice team environment with people from all walks of life. Work on your skills, and have something amazing to show for it when it's done! But yeah, when the group starts making revenue, I will not be taking any large stakes, and will be rewarding the team in the most appropriate ways I can find.

The team

Note; After an extended break, the team's actual roster is uncertain, though I'll be getting people back into things over the course of the next week. We're still taking applications in the meantime.

==== Jason ====.
Australia
Lead Narrative Design, head of [x]

==== Gozzy ====
Australia
Writer

==== April ====
Australia
Mascot, Cosplayer

==== Ibukichan ====
Canada
Coder, Canadian

==== Bold King ====
America
Artist, Character design

==== The Vagrant ====
Australia
Editor, proofreader, VN expert

==== MightyFeast ====
America
Animator, Artist

==== Pidjun ====
Canada
Artist

==== ChillTaco ====
America
Pixel Artist

==== Megumisoft ====
America
SFX / Sound Design

==== IronShroom ====
Australia
Sound Design / Composer

==== Yvan ====
Japan
Artist

Application form!

Please message your applications privately below, using the following 

http://lemmasoft.renai.us/forums/ucp.ph ... se&u=32295

After messaging, throw a post that you've sent in an application, so I know to check. Feel free to include examples of what you're sending and where you're from. Get some discussion going.
 

Quote:
Name; your real name, or your screen name, whichever you prefer.
Applying for Position; the position you are applying for. Listing multiple is okay, probably.
Skillset; What you have to offer, native languages, and applicable skills.
Experience; What you've done, and what you've worked on.
Personal; Tell us a bit about yourself. We wanna be friends here.

 

 

 

Thanks guys, and looking forward to hearing from you all! :)

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