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Sekai Project's new licenses


Arcadeotic

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7 hours ago, Funnerific said:

And that's exactly why people call Sekai the Hitler of visual novels.

Your typical internet denizen would call Sekai the 'Hitler' of VNs more out of ignorance and their desire for dramatics than anything Sekai is doing. Hitler was actually quite popular for the majority of his time in power, and many historians believe he still had the support of the public behind him in July 1944. You have to remember the crippling sanctions imposed on Germany after WW1 (by France for example) were strangling them as a nation. He stabalised the economy, unemployment sank under his rule, and he ripped up the hateful treaties enforced on Germany by the rest of the world. He was something of a hero at one point. Historians point to this situation as one of the main reasons the EU should wipe Greece’s debt away, they say we've been through this situation before.

To then say “oh, Sekai don’t care what others think. They must be Hitler” is just ignorant and dramatic:

I will trawl through history and try and compare this situation to the most evil one I can find, because I am young and emo and nothing but the most extreme example can justify my youthful angst. I don’t care if the example is relevant or not, GIVE ME AN EXAMPLE TO COMPARE THIS SITUATION TO! Oh woe, nobody understands me, if I were to kill myself now would there be a Juliet to grieve for me …" is what I envisage these people are like.

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7 hours ago, sanahtlig said:

I more or less view Sekai Project as the company trying to bring visual novels to the masses.  They do this by focusing on non-adult titles they can sell on Steam and fund on Kickstarter, sidestepping adult content as necessary to achieve this.  From a political standpoint, that puts me at ideological odds with Sekai Project, since I'm a "special interest" that wants to see eroge succeed in a hostile environment that systematically discriminates against the genre.  As a result I view SP and all their activities through a lens of suspicion, and I suspect I will continue to do so for the forseeable future.

This is a fight that SP will constantly have to wage.  It's difficult to appeal both to eroge fans and Steam users at the same time.  You get cozy with one audience at the risk of alienating the other.  Until I see SP make a commitment to championing the type of content I care about, I'll likely continue to regard them with apathy.  There really is an element of ideology to it, and MiKandi Japan and even Winged Cloud (to some extent) have leveraged that to their benefit.

I'm really perplexed about KARAKARA. It's a joint project between SP and Calme, but pricing seems to be as usual, unreasonable and completely neglects fans in exchange for increased Steam visibility. The game itself shows premise, but it's way too early to speak about quality (you have to agree the art and music seem great for a budget title, though). What triggers me though, is the fact they decided to split the game for an earlier, western Steam release. In other words, you will basically have to first pay 10$ for a Steam key and if you were interested in a full release, you will have to pay another 10$ to Denpasoft to obtain the 18+ patch. Meanwhile, japanese will get a full, 18+ physical release, all for 1800jpy which is around 15$ at the moment.

I'm not really sure about this. From one perspective, it seems reasonable to pay less for an all-ages version, but paying twice as much just to get 18+ version? I mean, what the hell, SP? That 18+ content better be damn good and make an important part of the game, if that's the case. Otherwise, I don't really know - microtransactions much? What's next? Paying to unlock routes? Unlockable true ends? Additional side stories? I don't really like the way it's going.

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27 minutes ago, Narcosis said:

I'm really perplexed about KARAKARA. It's a joint project between SP and Calme, but pricing seems to be as usual, unreasonable and completely neglects fans in exchange for increased Steam visibility. The game itself shows premise, but it's way too early to speak about quality (you have to agree the art and music seem great for a budget title, though). What triggers me though, is the fact they decided to split the game for an earlier, western Steam release. In other words, you will basically have to first pay 10$ for a Steam key and if you were interested in a full release, you will have to pay another 10$ to Denpasoft to obtain the 18+ patch. Meanwhile, japanese will get a full, 18+ physical release, all for 1800jpy which is around 15$ at the moment.

I'm not really sure about this. From one perspective, it seems reasonable to pay less for an all-ages version, but paying twice as much just to get 18+ version? I mean, what the hell, SP? That 18+ content better be damn good and make an important part of the game, if that's the case. Otherwise, I don't really know - microtransactions much? What's next? Paying to unlock routes? Unlockable true ends? Additional side stories? I don't really like the way it's going.

Other companies sell adult versions at a premium. eden* is $20 on Steam, $25 for the adult version on MG. $25 for Romanesque on Steam, or $40 for the adult version on JAST's site. KARAKARA's price difference is much closer to Romanesque's. When Nekopara first came out, it was sold by the circle for $20, then put onto Steam for $10. They're doing the same for Volume 2.

What happened with Nekopara is that people just ripped the adult content from the more expensive adult version and started posting patch links on the Steam forums. Instead of letting fans do it for free, Sekai Project wants to do it themselves, selling it for the difference in cost between versions. Well, price aside, this is still a pretty user friendly way to go about it. Price differences between the versions are only natural, and in my opinion perfectly acceptable. Allowing people to upgrade if they got it on Steam without initially knowing about the 18+ version seems like a good way to go, instead of charging them for the full price of the adult version, punishing their mistake. Or it allows them to get Steam cards and shit while still enjoying the 18+ content. 

About the price, eh, I'm not so sure about it. I think people value the pornographic content pretty highly, and MangaGamer underprices it with eden. On one hand, charging twice as much for it is a little much, on the other hand $10 for an 18+ patch is actually probably a price a lot of people are willing to pay. I guess it depends on how much of it is there.

Incidentally, I wouldn't be surprised if JAST starts doing this with Seinarukana and Aselia. 

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I'm all for 18+ patches. I like my games on Steam, and I'm already in the Steam ecosystem with cards and whatnot. If selling patches on Denpasoft makes it easier to distribute 18+ versions because of licensing issues or whatever, then I think it's an even greater idea. It gives flexibility to the consumer and it's content I'm willing to pay extra for. I personally want to see it implemented more.

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Another thing is that if Sekai Project finds the selling of 18+ patches to be a success, maybe we'll actually see them for their other games that aren't being sold on Denpasoft? It may be easier to sell a patch to a steam user than it is to sell a full version that runs independent of steam.

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1 hour ago, Narcosis said:

I'm really perplexed about KARAKARA. It's a joint project between SP and Calme, but pricing seems to be as usual, unreasonable and completely neglects fans in exchange for increased Steam visibility. The game itself shows premise, but it's way too early to speak about quality (you have to agree the art and music seem great for a budget title, though). What triggers me though, is the fact they decided to split the game for an earlier, western Steam release. In other words, you will basically have to first pay 10$ for a Steam key and if you were interested in a full release, you will have to pay another 10$ to Denpasoft to obtain the 18+ patch. Meanwhile, japanese will get a full, 18+ physical release, all for 1800jpy which is around 15$ at the moment.

I'm not really sure about this. From one perspective, it seems reasonable to pay less for an all-ages version, but paying twice as much just to get 18+ version? I mean, what the hell, SP? That 18+ content better be damn good and make an important part of the game, if that's the case. Otherwise, I don't really know - microtransactions much? What's next? Paying to unlock routes? Unlockable true ends? Additional side stories? I don't really like the way it's going.

You have the prices mixed up. It's $5 for the digital game, and another $5 for the 18+ patch. Pretty cheap, actually, but I'm guessing this game is going to be short, like Nekopara. 

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Just now, Chuee said:

You have the prices mixed up. It's $5 for the digital game, and another $5 for the 18+ patch. Pretty cheap, actually, but I'm guessing this game is going to be short, like Nekopara. 

The final price will be $10 and $20, the $5 and $10 price points are just for the IGG backers.

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4 minutes ago, Erogamer said:

Not a fan of this if they are ONLY selling the 18+ patch on Denpsoft instead of the full game. I am not crazy about playing visual novels on Steam where all my friends can see.

I agree that having both options is the best scenario, but if the Japanese developer only agrees to a patch for whatever reason, I'd much rather prefer a patch than no 18+ content at all.

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Just now, Erogamer said:

Not a fan of this if they are ONLY selling the 18+ patch on Denpsoft instead of the full game. I am not crazy about playing visual novels on Steam where all my friends can see.

Someone living a dual life eh? I'm pretty sure you can fiddle with the privacy settings to hide your dirty little secrets.

14 minutes ago, Decay said:

Another thing is that if Sekai Project finds the selling of 18+ patches to be a success, maybe we'll actually see them for their other games that aren't being sold on Denpasoft? It may be easier to sell a patch to a steam user than it is to sell a full version that runs independent of steam.

That's two maybes and a large dash of optimism. For some reason, every time I bake that particular dish, I just end up with a huge ass bowl of disappointing reality.

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Happy to see that HoshiMemo is being retranslated. The original translation was terrible. The game deserves better.

Could really use some peace of mind from Denpasoft announcing 18+, though.

If nothing else, maybe someone will create a patch to restore H-scenes or rip the new translation for the original 18+ release. Something.

I'm 100% on board with buying a Denpasoft 18+ copy if there is one, though.

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54 minutes ago, RikiSanic said:

I'm all for 18+ patches. I like my games on Steam, and I'm already in the Steam ecosystem with cards and whatnot. If selling patches on Denpasoft makes it easier to distribute 18+ versions because of licensing issues or whatever, then I think it's an even greater idea. It gives flexibility to the consumer and it's content I'm willing to pay extra for. I personally want to see it implemented more.

As long as they won't screw their customers, it does seem like a decent idea to get past the current issues with Steam distribution.

20 minutes ago, Erogamer said:

Not a fan of this if they are ONLY selling the 18+ patch on Denpsoft instead of the full game. I am not crazy about playing visual novels on Steam where all my friends can see.

.If you're really 18+, you shouldn't give a damn about what others think of you. That said, if people still feel uncomfortable about it (because what will their CoD/BF friends think of them, huehue), it's preety much justified. Eitherway, that's least of problems one could have on Steam, regarding eroge.

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Making a new translation of HoshiMemo is all right but I'm not a fan of purchasing an all-ages version of the game even though it was originally released as an 18+ version.

I'm just going to stick to Insem's release for now. The translation is not that bad, at least it's readable.

 

I'm guessing Sekai Project doesn't have any idea that this VNs is already translated. If they did they would have notified Insem by now.

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10 minutes ago, jetpack003 said:

I'm guessing Sekai Project doesn't have any idea that this VNs is already translated. If they did they would have notified Insem by now.

Yeah, I'm pretty sure they know...

Hell, FAVORITE knew about it way back when it was still being translated, and they sent Staircase a C&D. 

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3 hours ago, Rooke said:

To then say “oh, Sekai don’t care what others think. They must be Hitler” is just ignorant and dramatic

When people say "Hitler" on the internet, I automatically assume they know nothing about the historical person and just mean it as a synonym for "the worst". That's how memes work, I guess.

Edit: I'm not saying he isn't the worst, lol. I just think you shouldn't think too deeply about memes. They are based on prejudice, not facts.

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4 minutes ago, Tyrosyn said:

When people say "Hitler" on the internet, I automatically assume they know nothing about the historical person and just mean it as a synonym for "the worst". That's how memes work, I guess.

Hitler did many terrible things including kill his own people and thousands of Jews in concentration camps. I would say that is pretty horrible. But please, let's not get off topic here.

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I would have really preferred it if they would have taken the existing translation instead of making a complete retranslation. Hoshimem is a fine title but I most likely won't read it again just because of a retranslation that might or might not be slightly better. This way they could have just picked a completely new Favorite title instead - it wouldn't have made a difference for them, the translation costs would have been the same. Just that the way it is now I get pretty much nothing out of it, where I otherwise would have gotten a shiny new Favorite title. So it's pretty much thanks for nothing.

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41 minutes ago, Chuee said:

Yeah, I'm pretty sure they know...

Hell, FAVORITE knew about it way back when it was still being translated, and they sent Staircase a C&D. 

I didn't know about that but isn't it a disadvantage for Favorite to send the C&D to Staircase. They're preventing people from purchasing their copy of HoshiMemo causing them to lose profit.

I guess it didn't work out in the end since the translation went through and was completed.

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3 hours ago, RikiSanic said:

I'm all for 18+ patches. I like my games on Steam, and I'm already in the Steam ecosystem with cards and whatnot. If selling patches on Denpasoft makes it easier to distribute 18+ versions because of licensing issues or whatever, then I think it's an even greater idea. It gives flexibility to the consumer and it's content I'm willing to pay extra for. I personally want to see it implemented more.

I'd just like to point out how this can go horribly wrong.  In fact, I have a recent example!

Quote

I'm sorry if it's very rude of me, but could you please upload [the Shiny Days bugfix and restoration patches] elsewhere (for example solidfiles.com or kumpulbagi,com or maybe another file hosting sites)? Because i personally having difficulties downloading from Mega and somehow my ISP blocking the p2p transmission. Thanks

http://sanahtlig.blogspot.com/2015/12/shiny-days-restore-patch-released-installation-guide.html#comment-2512914913

I'm stuck giving free technical support and mirroring their patches for JAST because they don't want to support the game themselves.  Not only that, but their official bugfix patch link is down, and has been for several days now.  How do I know this?  Because JAST customers come to my blog and complain about it, as my blog appears to be the only place on the Internet they can do so and get helped.  Did I mention that I had to write a guide to install these patches because the process is so complex?

How confident are you that Sekai Project will demonstrate more competence than JAST?  Oh wait.  Shiny Days was a joint project between Sekai Project and JAST!  Fantastic!

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4 minutes ago, RikiSanic said:

Nekopara Vol. 2 is coming out soon, so I think that release will be the best litmus test for how Sekai Project handles their 18+ patches.

Well, the first one actually had 18+ hard copies including a limited edition version, which I have.

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3 hours ago, jetpack003 said:

I'm just going to stick to Insem's release for now. The translation is not that bad, at least it's readable.

I'm guessing Sekai Project doesn't have any idea that this VNs is already translated. If they did they would have notified Insem by now.

Agreed. People who say the Hoshimemo fantranslate is bad havent seen shit released by Moenovel. Now that shit is fucking unreadable.

Sure theres lot of grammatical errors on the current Hoshimemo fantranslate like your and you're being interchanged everywhere but my fucking god, if you are half proficient in English you should still be able to understand what is being said. You are either a grammar nazi or a college English professor if you nitpick all these small fry errors. 

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4 hours ago, Decay said:

About the price, eh, I'm not so sure about it. I think people value the pornographic content pretty highly, and MangaGamer underprices it with eden.

I completely agree with your general point, and actually Eden* is probably not as big a counterexample as you think. From what I understand (I only played the original version), the additional content in Eden* is a pretty minimal addition to the original, and doesn't even play out as part of the scenario. More info about it on the MangaGamer page (NSFW): http://www.mangagamer.org/eden/#info

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