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The so call VN engine [the truth behind them all] [10/28/2015]


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So for what purpose would any small studio use anything other than Ren'py, with the exception of those who build their own engines?

Honestly this thread is full of opinions more than facts though... ._.

many small studios use engines as their first game, by hiring someone to build an engine it could take over 2 years and $9,000 to get that code. thats also not the worst part, since its a new engine, the one who build it might never explain how it works to other developers. this kind of stuff happens even to AAA games, examples include mabinogi, onverse, blender game engine, Quake engine, and so on.

nope its real facts, i tested many of them (not kirikiri since its unreadable and its exactly the same like Novelty). so here how its done to prove that i have tested them:

renpy: i made my games on it and tested on android, http://firecat.itch.io/serious-to-the-end

tyranobuilder: it had a trial test (the removed it when it launched on steam) and the games can be tested here: https://itch.io/jam/tyranojam15

Novelty: tested and played this game, it wasnt defferent from renpy its just that it has yet to build other OS: http://visual-novelty.deviantart.com/art/Secret-Journal-Guardian-538656289

Belle: i'm still working on my game for it, in the meantime compare the two engines (Tyranobuilder http://baka-kun.itch.io/butterfly-effect-vn vs Belle http://fr33mind.github.io/Belle/demo.html )

Unity plugin: Fungus - i really did try to follow this official video guide and yes i try to find a game but couldent find any, https://youtu.be/u5fhU7xAz2o?list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk

Cloudnovel: tested and played this game - http://cloudnovel.net/play?n=bc5599a0c9b

as you can see, i did everything that should be done to make the facts as simple as possible.

I didn't mean to imply that your information was just opinions. Pretty much the rest of the comments in the thread other than yours was though, as far as I could tell.

My question was more wondering why wouldn't a small VN developer wouldn't just stick with Ren'py because of all the facts you presented made the rest look pretty bad honestly. I don't see any real drawbacks to it unless you're fluent in one of the other languages already.

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My question was more wondering why wouldn't a small VN developer wouldn't just stick with Ren'py because of all the facts you presented made the rest look pretty bad honestly. I don't see any real drawbacks to it unless you're fluent in one of the other languages already.

its mostly an experience thing, one developer likes to build it for the C# and is able to fully custom the game (like you saw in the Novelty game) and another could do it due to the lack of knowledge of other engines. VN engines are not popular in the west so people are starting to see them, however the most profit (tyranobuilder, Game Maker, Construct, and more ) will always try to get those users with lies then non-profit engine (renpy, novelty, belle, and more). now why do profit companies do this is really simple, the money. all non-profit engines will always be willing to make it better for you the developer and gamers who want to read a VN.

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