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Got my first ending in KnS,

 

First thing's first, I got the BGM "Reasoning" playing as I type this 'cos it's the best BGM in the game

 

~~~

Overall the second half of KnS was pretty lacking compared to the first half. I think it's due to the more SoL idle time feel of late March/early April which I guess was to serve as a breather period after that scary/horrifying Kazuna kidnapping/murder.

 

But it broke the pacing for me, especially since the flesh-in-eggshells is introduced early on, but you have to burn through several days of idle SoL and this very obvious setting up of Tojiko being the next victim with how much increased screentime she was getting so we can get the added "tragic oomph" when she goes missing on the day of her novel publication party.

 

Mizuhara Touko was even worse, there is all this set up with her wanting to be w/ Touko and the love triangle conflict and so she hilariously screws Touko over w/ the medicine stealing sabotage, causing Touko to get run over by a truck due to her anemia (how the FK did she survive that), and so when M. Touko realizes this she just runs away, coincidentally right into the killers hands, and gets killed? Her character was such a waste >.> 

 

Meanwhile Reiji is one step behind the narrative for some reason, and you actually have to go through scenes and detective sessions of stuff you as the reader know already (ie. narration pans to the killer killing Tojiko, and you have to spend the entire next day as Reiji looking for clues to her whereabouts before the bomb's finally dropped to him that she's dead, same thing with Touko, narration pans to her stealing Touko's medicine along with her running away right into the killer's hands, but Reiji has to go find that out himself). Really weakens the detective aspect and I think they could've written those scenes to have better flow with you making these connections rather than having Reiji play catch up with the narrative.

 

 

~~~

Recap of how my ending played out:

 

Will admit, I bombed the detective segment on April 12th and so I got a game over. Mr. Attractive Distracter Shinji from the previous case not surprisingly turned out to be this case's big baddy, but I chose "Work of multiple killers -> Disposal methods are different" and so Nene shows up the next day, makes me question life cuz there's no way she can be the killer(?), maybe the accomplice, and she so obviously takes Reiji to an isolated location, drugs him, but mysteriously is dead herself when he awakens forever trapped to eventually die alongside her decomposing corpse and so I questioned life even more.

 

With the false implication that Nene was involved in the murders I reloaded a save and chose her as the perp this time, with Reiji commenting "this person's definitely suspicious, but I have no evidence" right into the same game over as above, so I reloaded and chose Dr. Murase, that shady ass evil looking guy that Nene is apparently involved with, same thing

 

So I folded and looked up a walkthrough. Oh, it is Shinji as I suspected, just have to choose "It's the work of a single killer -> Because only the four limbs were disposed of" ._. I was confused for a while because it made it seem Nene x Dr. Murase x Shinji were in on it together so I was kind of like whaaa? when Reiji was flabbergasted at why Shinji would be the one to kill Nene, but obviously Nene x Murase had their own unrelated agenda with the kidnapping Touko for ransom vs. Shinji's killing Nene and rekidnapping Touko for Kara no Shoujo.

 

 

~~~

Seems working with Yaginuma leads to an unofficial ending (unofficial in that you don't get a credits scene and the gallery remains locked), with Touko surviving limbless (jeebus christ) and a hopeful(?) tone for the future as Chizuko finally considers about talking out her troubles with Fumiya & Touko.

 

Not working with him leads to Reiji either making the final confrontation with Shinzo/Shinji without Yaginuma with Touko dying this time around, or Reiji opting to leave the case to Yaginuma to instead find out about Touko's background

 

Speaking of Touko's background, man that was.... extensive huh >.> the legendary Rokushiki Makoto, killer of pregnant women 6 years ago including Reiji's engaged Yukiko, is the older brother of Misa who was Touko's mom who was Mamiya Shinzo's assistant/model for Kara no Shoujo, btw, Shinzo had a wife Miyuki who was infertile and so they had (Mamiya) Mizuhara Mio, his niece, impregnated with Shinzo sperm + Miyuki egg giving birth to Shinji, our famous KaranoShoujo killer who would eventually grow up to kill Mizuhara Touko despite both sharing the same birth mother, yada yada yada 

 

And all this is found out if and only if you happened to visit Stella early on so she could drop her pendant to give you the Celest - Rokushiki connection.

 

Which was another thing I dislike about KnS: the free time you have to explore the country. No way you can play blind, you literally have to save each time and mix n' match the locations you visit until you get your satisfied character banters and key evidence, otherwise things like failing to visit Natsume to get her input regarding eggshell-disposed limbs will rekt you, and even if you argue "well, Reiji mentions he should go visit Natsume for advice" that doesn't explain that totally random Stella pendant Celest Rokushiki connection, I just concluded at the time that the pendant would obviously be important for the future and so I went with that combination of visits.

 

Unless of course, the Stella pendant event is scripted to occur regardless of your visits, or isn't actually necessary for Reiji to find out about Rokushiki, then nvm, but still, as a completionist it sucks that you have to sacrifice some scenes in favor of others. But that's life I guess, you can't do everything :P

 

 

~~

 

Anyways, I chose to not shoot Rokushiki (lmao, it's so obvious Dr. Saito was him all along, though for some reason I forgot that his identity was a secret / no one ever saw his face so I was a bit confused as to why nobody recognized him just because he had an alias change, but yeah, nobody ever saw his face 'cept Stella's fam fam so yeah ._. ) 

 

Because as poetic as carrying out revenge would be, I think Reiji will disappoint alot of people if he did so (Yukari trying to stop him from taking the Revolver, Stella thanking him for not killing her dead sister's lover, etc....) not to mention Touko's whereabouts were still unknown at the time.

 

Very impressive that Yaginuma of all people couldn't crack Rokushiki in his 'interrogation' though, wish we could've seen how that went.

 

Touko's still missing, gg ez, credits roll.

 

I'm gonna go for the shooting end next, then go for individual character H-scenes/ends and then True End

 

Edit: Shooting end: are you fking kidding me reverse situs whatta heart lung?!@# ._.

 

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I agree with a lot of your complaints about KnS1. Thankfully, KnS2 resolves most of them. For example, your ending is based on the choices you make and not who you visit in the location selections. As far as I can tell, those are just for flavor in KnS2. It makes the branching system easier to understand and work with. 

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^Okay good ^_^ 

KnS 2 hype!@#

 

~~

My gawd, getting all CGs + endings was a fking pain, 

some small KnS True End comments:

FUHHHHHHHHHHHHHHHHHHHHH so canonically Touko ended up never found?! That's actually worse than that work-with-Yaginuma ending where Touko is at least found and the fam fam's gonna talk out their problems!@#

 

But I guess that's what KnS 2 is for right...? That is her on on the cover art right..?! Wait, there's even a KnS 3 coming out? What??

 

Idk anymore, RIP Touko ;-;  at least Reiji can hook up with Ryoko or Hatsune now, if Touko really is gone. Preferably Hatsune, so Uozomi x Ryoko can happen for maximum overall couplings. 

 

Also 'cuz Hatsune is just too cute :kosame:

 

NOSHeGq.png

lel.

 

 

NeSeQDi.png

 

Hatsune special v7 anybody?

 

 

 

small comments pt.2

Looks like Shugo & Kazuna's story ends here; gotta say, it felt pretty damn wonderful to see their new baby. It's that one small consolation prize for all the shit that's happened. Also liked the Hatsune recommending Sakura name reference.

 

Toji's showing up in KnS 2 huh.. Good. I miss her badassery.

 

Overall, regarding Cartagra vs. Kara no Shoujo because I like doing comparisons,

  • Kara no Shoujo has the better murder mystery, but Cartagra has the better romance & characters
  • #bias

 

That is all.

 

 

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playing euphoria and I already don't like it...not even a bit, is like SAW but add porn and fetishes to it. Needless to say that I hate that movie too xD
I'm not saying is bad just not my type of game.

Playing Ever17 and still waiting to be mind blown. 

you will have to reach the ending for that to happen and that takes a pretty long time :P so be patient, some endings are really good and the characters are good but again what really makes this vn "mind blowing" is the true ending.

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I wholeheartedly agree with the "Aoi is terrible" camp.

Anyways I started reading Koisuru Natsu no Last Resort a few days ago. It's fairly mediocre, but the fact it's a newish VN (released 2014 in Japan) is quite rare as far as translated VNs go. As such it's prettier than most things I've read. I find Umi somewhat annoying, on the fence about even bothering with her route. She's not a bad person, but I have a hard time liking her. I disliked Yuuhi at first, but she grew on me. I loved that word game she started which drained the life out of everyone but Riho. The protagonist isn't bad, maybe a little too accommodating of Umi but above average overall. Wataru best gril.

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I've been and am still reading Koisuru Natsu no Last Resort I've completed one route thus far (Umi's) and it's an okay game so far, feel like they missed a few opportunities in Umi's route at least to expand the story but eh whatever. I've also pre-ordered Gahkthun and am contemplating on picking up the hard copy of Princess Evangile since DRM-Free means I can actually try it. I'm still waiting for Seinarukana so hopefully that releases sooner than later. Hopefully the huge delay means they are making sure it's up to quality (since it is a gameplay game as well) but recent events make me cautious regardless.

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I've finished Natsukumo Yururu a few days ago. If you are familiar with HaruKuru in any sort of way, you should know what to expect - hilarious sex-centered comedy with relatively disturbing dark themes and ridiculously creative hard sci-fi plot slowly seeping in as you get further in. I was kind of afraid that Watanabe couldn't possibly top what he did in HaruKuru, but to be quite honest I think he came up with something even crazier this time, and I loved every little bit of it. His comedy has gotten even more ridiculous and out there as well, and I wouldn't be afraid to say the same about the pacing. That said, I still feel like the HaruKuru cast was a bit more likeable than the one of Natsukumo, and for that I've enjoyed HaruKuru just a little bit more. Overall I gave Natsukumo an 8.8/10 on my nonsensical enjoyment scale, and gave up completely on trying to find any logic in the arbitrary rating system. Screw the numbers, I'll just give things whatever from now on. :pyaa:

I'm playing Chaos;Child now. First impressions are great - budget is over the top, the writing is on a completely different level than C;H (much, much better) and the murders/suicides make the prequel ones look like nothing at all. Still just in the first chapter though, so I will save more coherent observations for later.

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I've been and am still reading Koisuru Natsu no Last Resort I've completed one route thus far (Umi's) and it's an okay game so far, feel like they missed a few opportunities in Umi's route at least to expand the story but eh whatever.

Yeah, it kinda tends to miss the mark in pretty much every route (I finished all of them and am currently in the 3P bonus route).  It focuses too much on h-scenes and cute relationship moments to do anything special with the story.  It's the most underwhelming moege I've read so far, but my God, dat art  :kosame:  It has a few pretty good h-scenes, in my opinion.  I thought that most of Umi's were great, even if they were really vanilla, but then again, I don't think anyone expects "chocolate" h-scenes in a moege.

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On my top list for this month's releases, in order I'll likely play them:

1. Koisuru Kimochi no Kasanekata

I've always been a fan of ensemble's games, and for once they don't have a trap protagonist.  I played the demo for this, and it seemed enjoyable and lighthearted.  Shouldn't take me too long to play through.  It's not going to be the best game this month by any stretch, but it will be a good one to relax with first before I hit..

2. Hatsuru Koto Naki Mirai Yori

From the team behind Grisaia.  All ages game though I believe it also has an X-Rated patch option that will be released with it.  A zero fighter pilot from the war in the Pacific gets transported to and crash lands into a fantasy world, shenanigans ensue.  I'm always a fan of anything that takes you out of the school setting, the main character is a lot of fun from what I saw in the demo, and the heroines and story looks to be good as well.

3. Schwarzesmarken: Kouketsu no Monshou

A new entry into the Muvluv series based off a light novel they put out, as I recall.  Occurs in the area of East/West Germany around 1983 on the European front again the BETA.  Being a fan of Muvluv's universe in general it's hard to pass up... though I believe they are also making an anime for this as well.

There are other games that I'll probably check out, but those are the ones I'm definitely going to be working through during December.

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Playing Ever17 and still waiting to be mind blown. 

My mind was never blown sadly. Either I didn't get it, or it took too damn long to get interesting that in the end I didn't care. It was weird to me.

Same, never got into any route really to be honest :/

Almost done with Umi's route in Koisuru Natsu no Last Resort. 

I've been and am still reading Koisuru Natsu no Last Resort I've completed one route thus far (Umi's) and it's an okay game so far, feel like they missed a few opportunities in Umi's route at least to expand the story but eh whatever.

Yeah, it kinda tends to miss the mark in pretty much every route (I finished all of them and am currently in the 3P bonus route).  It focuses too much on h-scenes and cute relationship moments to do anything special with the story. 

From what I have played I couldn't really care about the story a whole lot. The fact that it focuses on the cute relationship moments is why I chose to read it :vinty: Not disappointing me so far anyways.

 

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trying to get all the endings on euphoria, I think the plot is really twisted not for the obvious reasons but because is like they try to give

little to no transcendence to rape itself is just really twisted to me, also there are some really stupid things that when you read them you think "did some child write this script or what?" 
when the girls are being raped all they can say is "oh no, i'm so pregnant right now..." "nono you cum a lot, i'm going to get pregnant" I mean if you want realism, if you want the reader to believe and immerse in the scene (I'm sure that is what the writer wants) and you write that shit it makes me think that the writer either was a child or adolescence or he didnt care at all about immersion nor realism. Yes I'm complaining about this of all the things that happen in the novel xD but is so fucking cliche in this types of scenes...

Btw there was a particular scene that almost made me vomit, the girl was burping and burping and one of those sounded very real and it was  rika, she was so sweet and suddenly she went with a "BUUUUUUUUUURP"...I was eating a flan and that didnt help much either D: 

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Finished Shiori's route in Koisuru. Probably the most solid of the 3 I've read so far (Shiori, Sango and Rito). They all played out in a broadly similar way, but I found the specifics in this one the most interesting. Decided I will give Umi's route a go. Given the context, I'm expecting it to not follow the same basic pattern as the other 3. Will be interesting to see what differences there are, if any.

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Making good progress in Clannad. Kyou, Ryou, Misae, Fuko, and Koumura routes are all done, getting through Yukine's. There's nothing like a Key VN, especially a moderately older one like Clannad (or god forbid Kanon) to make me appreciate KyoAni's work. Seriously, both Kanon and Clannad look pretty bad at times, whereas the KyoAni anime adaptations reliably look amazing. The character art, especially, really suffers. At least they are consistently getting better (LB! looks better than Clannad, and Rewrite looks much better than LB!). Still, it's one of many, many reasons that I'm glad Clannad has no H-scenes (I definitely only ever regretted seeing any of the H-scenes in Kanon...). That said, I was surprised to see that Yukine is actually kind of cute in the VN - in the anime adaptation, she's substantially less cute than the other girls, but something about her facial expressions really works in the VN. So, there's at least one point for Itaru Hinoue there.

Anyway, thankfully, for me the game is all about characters, plot, and the resulting feels, and Clannad is totally delivering on that front. In spite of Fuko herself, Fuko's route earned a lot of tears, as did Misae's. Despite Kyou being obvious best girl, surprisingly, her route didn't really do much for me - I think it was dragged out a bit too much. Kyou's route did provide one of the few opportunities for Sunohara (best sidekick ever) to shine do anything even remotely approaching good, though, so I do at least appreciate it for that.

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Making good progress in Clannad. Kyou, Ryou, Misae, Fuko, and Koumura routes are all done, getting through Yukine's. There's nothing like a Key VN, especially a moderately older one like Clannad (or god forbid Kanon) to make me appreciate KyoAni's work. Seriously, both Kanon and Clannad look pretty bad at times, whereas the KyoAni anime adaptations reliably look amazing. The character art, especially, really suffers. At least they are consistently getting better (LB! looks better than Clannad, and Rewrite looks much better than LB!). Still, it's one of many, many reasons that I'm glad Clannad has no H-scenes (I definitely only ever regretted seeing any of the H-scenes in Kanon...). That said, I was surprised to see that Yukine is actually kind of cute in the VN - in the anime adaptation, she's substantially less cute than the other girls, but something about her facial expressions really works in the VN. So, there's at least one point for Itaru Hinoue there.

Anyway, thankfully, for me the game is all about characters, plot, and the resulting feels, and Clannad is totally delivering on that front. In spite of Fuko herself, Fuko's route earned a lot of tears, as did Misae's. Despite Kyou being obvious best girl, surprisingly, her route didn't really do much for me - I think it was dragged out a bit too much. Kyou's route did provide one of the few opportunities for Sunohara (best sidekick ever) to shine do anything even remotely approaching good, though, so I do at least appreciate it for that.

Liked just for appreciating Yukine, too bad she kinda gets the shit end of the stick in terms of routes in both the VN and anime.

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Going to start reading sayonara wo oshiete :o 

about clannad, the Yukine part in the anime was hilarious, when tomoya starts punching the guy and they spent a whole day punching each other:mellow:....I don't know who wrote that shit but it was atrocious xD also nothing like that happens in the vn I don't know why they did that in the first place...

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