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9 minutes ago, Seraphim88 said:
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This is honestly one of the biggest issues of the game if you ask me.
Later on in the story, the player is held accountable for forcing Shinichi's hand, but in reality, he's the one who forgave Aoi, not me. The only thing I got to choose was between throwing her out of the house right away or letting her explain her actions, and doing the latter should have no bearing on the matter of forgiving or not forgiving her. Miyuki says that she thought her dream of being together with Shinichi would come true, until he walked into the room to join Haru and Aoi, meaning she was ready to forgive him up to that point.
I never chose to forgive Aoi or agreed to any of the things that took place in that room, but the game moved on as if I did and based the entire escalation of the story and the fourth wall interaction on a couple of
vague choices that I couldn't possibly imagine the consequences of. It would have been another matter entirely if you actively had to choose between either forgiving or not forgiving Aoi, but there's just no way to know what's going to happen based on the choices you're actually presented with.

 

This illustrates the situation for myself:
o97iiG.png

They also pretty much completely dismissed the notion that girls might want to read this VN.

Sometimes I wonder about how the writers felt when writing that. I never understood that to be honest with you.

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1 hour ago, Seraphim88 said:

They also pretty much completely dismissed the notion that girls might want to read this VN.

Or guys who just don't care about sexual content. Which kind of makes sense, since it's an eroge and is aimed at the male audience, but it's also one of the main reasons why it'll never become as popular in the West as a certain other VN everyone compares it to.

1 hour ago, Seraphim88 said:
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This is honestly one of the biggest issues of the game if you ask me.
Later on in the story, the player is held accountable for forcing Shinichi's hand, but in reality, he's the one who forgave Aoi, not me. The only thing I got to choose was between throwing her out of the house right away or letting her explain her actions, and doing the latter should have no bearing on the matter of forgiving or not forgiving her. Miyuki says that she thought her dream of being together with Shinichi would come true, until he walked into the room to join Haru and Aoi, meaning she was ready to forgive him up to that point.
I never chose to forgive Aoi or agreed to any of the things that took place in that room, but the game moved on as if I did and based the entire escalation of the story and the fourth wall interaction on a couple of
vague choices that I couldn't possibly imagine the consequences of. It would have been another matter entirely if you actively had to choose between either forgiving or not forgiving Aoi, but there's just no way to know what's going to happen based on the choices you're actually presented with.

 

Spoiler

I don't really remember the moment where Miyuki blamed the player (and not Shinichi, since they are different in her eyes) for forgiving Aoi for ntr. I personally thought that she was blaming the player for trying to get into Aoi's route to begin with. Which kind of makes sense, since there are quite a lot of very specific choices that are required for entering her route, and the meaning of some of these choices, like choosing to stay with Aoi instead of returning to the meeting with Miyuki, are pretty clear. And choosing incorrectly in all of these choices leads to a slightly different version of Miyuki's route, I tried most of them to see if anything interesting would happen. But if, like you said, there was a scene where Miyuki was blaming the player and not Shinichi for forgiving Aoi, then this doesn't really make any sense.

Though, after I thought about it, I also don't really like that they basically turned the player into a character inside the story at the very end of the game. Some of the things they put into these single-option choices were pretty far from what I thought during that exact moment. I'd say, that hurts the immersion quite a bit. I think, it would be a lot better if they at least gave the player the way to choose between different choices, which would eventually lead to the same result.

 

Edited by Dreamysyu

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22 minutes ago, Jardic47 said:

Personally, I thought limiting the story to that angle was kind of bad in this case. Sure, it's an eroge, but it could have been better.

I mean, it would definitely be cool if they actually addressed the possibility. But I kind of understand why they didn't.

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31 minutes ago, Dreamysyu said:
Spoiler

But if, like you said, there was a scene where Miyuki was blaming the player and not Shinichi for forgiving Aoi, then this doesn't really make any sense.

 

Spoiler

She doesn't specifically mention anything about the player forgiving Aoi (as far as I can remember), but she's holding the player accountable for forcing Shinichi's hand in that situation and thus ruining Shinichi's and Miyuki's "eternal love". The problem is that the thing that became the last straw for Miyuki was when Shinichi slept with Aoi despite her unfaithfulness (Miyuki explains this outright during the baseball bat scene), and that isn't something the player actually had any say in. Well, technically, it was the player who made the choice to have Aoi explain her actions, eventually leading to her being forgiven by Shinichi and them having a threesome with Haru, but it's kinda ridiculous that you should be held responsible to such an extent for a couple of choices that don't by any means reflect the consequences that come of them.

 

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3 minutes ago, Seraphim88 said:
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She doesn't specifically mention anything about the player forgiving Aoi (as far as I can remember), but she's holding the player accountable for forcing Shinichi's hand in that situation and thus ruining Shinichi's and Miyuki's "eternal love". The problem is that the thing that became the last straw for Miyuki was when Shinichi slept with Aoi despite her unfaithfulness (Miyuki explains this outright during the baseball bat scene), and that isn't something the player actually had any say in. Well, technically, it was the player who made the choice to have Aoi explain her actions, eventually leading to her being forgiven by Shinichi and them having a threesome with Haru, but it's kinda ridiculous that you should be held responsible to such an extent for a couple of choices that don't by any means reflect the consequences that come of them.

 

Hmmm. Maybe I should just reread that part.

Spoiler

Maybe I just assumed that they was talking about the previous h-scene and misunderstood this part, and that's why I don't remember this.

Actually, I wonder, does not choosing to allow Aoi to explain her actions lead to different result? Because I don't think I actually tried the different option. I assumed that they would just make things somehow work out with her, thus leading to the same result, but maybe I should've tried it while I had a chance.

 

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2 minutes ago, Dreamysyu said:
Spoiler

Actually, I wonder, does not choosing to allow Aoi to explain her actions lead to different result?

 

Spoiler

Haven't tried it myself, but from what I understand, rejecting Aoi by immediately throwing her out of the house without any explanation leads you back to Miyuki's route. (Which would also prove that what Miyuki says during the baseball bat scene, about Shinichi fucking Aoi despite her unfaithfulness being the trigger for Miyuki going berserk, is actually true.)

 

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I haven't played the When They Cry series yet, but I have been following what I could read and I have been trying to figure out what the problem is. Is this about the main games or is this about the side stuff that was on the consoles?

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6 minutes ago, Seraphim88 said:
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Haven't tried it myself, but from what I understand, rejecting Aoi by immediately throwing her out of the house without any explanation leads you back to Miyuki's route. (Which would also prove that what Miyuki says during the baseball bat scene, about Shinichi fucking Aoi despite her unfaithfulness being the trigger for Miyuki going berserk, is actually true.)

 

Spoiler

I see. Come to think of it, after Miyuki learned that Shinichi and Aoi had sex for the first time, she did say something that she was willing to forgive him (or the player, I'm not sure) if it was the only time, which implies that there was an option to do that. But yeah, you're right, that particular choice didn't really feel like it would lead to him forgiving her. I mean, listening to both sides is a natural thing to do in that situation. And I think I still thought that there was a possibility that it was all somehow set up by Miyuki.

 

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1 minute ago, Jardic47 said:

I haven't played the When They Cry series yet, but I have been following what I could read and I have been trying to figure out what the problem is. Is this about the main games or is this about the side stuff that was on the consoles?

I don't understand your post nor your question

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I can see why you're confused if you think we're talking about Higurashi right now! We're actually discussing Totono (aka Kimi to Kanojo to Kanojo no Koi), which Dreamysyu brought up at the end of the last page!

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7 hours ago, Seraphim88 said:

They also pretty much completely dismissed the notion that girls might want to read this VN.

as a big lesbian, I just do the old trick that almost all lesbians and girls who like to read good vns do: attach your imaginary dick and enjoy the story lol I don't mind sexual content, a lot of time I just find it ridiculous or not my thing bc I have a girl's body and don't find huge tits that hurt your back sexy, I can f e e l the pain. Sorry for the rant lol I just find that really fucking annoying haha

I am pretty hyped for totono but my old friend called "vns I haven't finished on my desktop" is still here

Edited by Leonor

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So after a good long spell of hiding under a rock I tried DDLC, which felt like a completely shallow rip off of MYTH. However, I did quite enjoy the mind f**k.

But compared to MYTH, which truly was a gem and rather different from what I normally read, I was just left wanting more as it was shorter than a prologue. I'm thinking I may finally begin Higurashi next as I've read elsewhere that its similar to both and could do with a little more mind f**k. :wahaha:

Edited by Trickay
Failure to use the English language.

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7 minutes ago, Trickay said:

So after a good long spell of hiding under a rock I tried DDLC, which felt like a completely shallow rip off of MYTH. However, I did quite enjoy the mind f**k.

Hmm, are they actually similar? I remember trying Myth some time ago, but it felt a bit too weird even for my tastes. :vanilla:

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uh, I finished MYTH, or at least I think so, because there was no walkthrough and some chapters were locked in very specific parts of the scenery, but I wouldn't ever compare it to DDLC, it would be  misleading as hell

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I thought I'd finally get around to reading Air now that my workload is much lighter, but I'm having some trouble with my saves. To be specific, they keep disappearing randomly when I start the game. It doesn't happen every time (for example, it worked fine both yesterday and the day before that), but now they're gone again and it's getting more and more annoying (and time-consuming) having to skip through the game to find the point where I left off in my previous session.
The saves are still in the SAVEDATA folder, but the load screen in the game is completely empty.
Any idea what causes this and how I can fix it? I've tried running in compatibility mode and as administrator, but it doesn't seem to make a difference.

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That's weird. At least I haven't experienced anything like that when playing AIR, even though I've done some risky things with it like switching between the two TL patches, or even mixing them.

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13 minutes ago, Seraphim88 said:

I thought I'd finally get around to reading Air now that my workload is much lighter, but I'm having some trouble with my saves. To be specific, they keep disappearing randomly when I start the game. It doesn't happen every time (for example, it worked fine both yesterday and the day before that), but now they're gone again and it's getting more and more annoying (and time-consuming) having to skip through the game to find the point where I left off in my previous session.
The saves are still in the SAVEDATA folder, but the load screen in the game is completely empty.
Any idea what causes this and how I can fix it? I've tried running in compatibility mode and as administrator, but it doesn't seem to make a difference.

I'd probably just run it in a windows XP virtual machine. Trying to run older games on newer systems is a nightmare.

I doubt that's the case if the files still appear, but maybe you should check that none of the game files are set to read-only. Also, maybe reinstalling the game and putting it on a different drive will help?

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22 minutes ago, Dreamysyu said:

I'd probably just run it in a windows XP virtual machine. Trying to run older games on newer systems is a nightmare.

I've never had any trouble like this before, though. I've been able to run Moon, One and a bunch of other supposedly problematic games just fine on Windows 10, but if nothing else works, I'll give a virtual machine a go. I don't have any experience using one, but I guess it can't be that hard to set up.
 

10 minutes ago, Jardic47 said:

have you tried deleting the folder and starting the game? I do that a lot and it fixes save issues for me.

Nope, haven't tried that, so I will do so now and keep my fingers crossed I won't run into any further issues!

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It's not a guarantee that it will work, that is just my first step if nothing works. If saves were an issue, that is my first attack of choice. Go after all the .SAV files if you think they are corrupted as well

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