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Playing I/O, it's quite interesting so far.

 

I solved the anagram for the crossword puzzle in Route A with about five letters to go, was pretty fun (for those who forgot:

it's "HANGING GARDENS"

 

Edit:

 

Cleared route A 0.1 ending, kind of inconclusive, but still heartwarming.

 

Edit II- a question:

 

Is it possible to go back to any and all endings using the Defrag system? It's stated in the walkthrough that Route E has a bad ending only reachable before you do any 1.0 endings, but it also says something about the Defrag system. I only cleared one ending (Route A 0.1 good ending) so if the answer's a spoiler please say so



And no I do not think this question was worth a new thread

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Playing I/O, it's quite interesting so far.

 

I solved the anagram for the crossword puzzle in Route A with about five letters to go, was pretty fun (for those who forgot:

it's "HANGING GARDENS"

 

Edit:

 

Cleared route A 0.1 ending, kind of inconclusive, but still heartwarming.

 

Edit II- a question:

 

Is it possible to go back to any and all endings using the Defrag system? It's stated in the walkthrough that Route E has a bad ending only reachable before you do any 1.0 endings, but it also says something about the Defrag system. I only cleared one ending (Route A 0.1 good ending) so if the answer's a spoiler please say so

And no I do not think this question was worth a new thread

Okay, so basically you can go and get a bad end in a route to reset its defrag value to 0, and this should allow you to see the Solitude ending even after completing the rest of the game. It shouldn't permanently lock you out. This is also why the guide says to not do the bad endings after the good endings, otherwise you'll have to reach the good ends again before being able to finish E. I do not believe anything is truly permanent, it's a pain to reset but it's possible to go back and retrieve "lost" endings while keeping your overall save data. Actually, I find the guide included by Lemnisca in the game's install directory to be better than the Fuwanovel one, as it explains things a little better and gives you an easy guide on how to access the bad ends as painlessly as possible after seeing the final true end.

 

And yeah, like I said in that other thread, I would not recommend starting route E before getting the 1.0 ends like the guide does. I suppose you'll have to go through some extra hassle by not getting the Solitude ending first, but the story is best experienced by reading the 1.0 endings first.

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Okay, so basically you can go and get a bad end in a route to reset its defrag value to 0, and this should allow you to see the Solitude ending even after completing the rest of the game. It shouldn't permanently lock you out. This is also why the guide says to not do the bad endings after the good endings, otherwise you'll have to reach the good ends again before being able to finish E. I do not believe anything is truly permanent, it's a pain to reset but it's possible to go back and retrieve "lost" endings while keeping your overall save data. Actually, I find the guide included by Lemnisca in the game's install directory to be better than the Fuwanovel one, as it explains things a little better and gives you an easy guide on how to access the bad ends as painlessly as possible after seeing the final true end.

 

And yeah, like I said in that other thread, I would not recommend starting route E before getting the 1.0 ends like the guide does. I suppose you'll have to go through some extra hassle by not getting the Solitude ending first, but the story is best experienced by reading the 1.0 endings first.

 

I'd definitely rather enjoy the story properly and THEN return to the bad endings. Thanks!

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Started where I left off on Steins;Gate and completed Luka's route. That was a really good ending to a route i thought was going to be my least favorite.

 

It was interesting to see what happens when other people time leap from Okabe's perspective. The VN gives a lot of important information that the anime just leaves out.

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Da Capo 2 has two sisters and I read them both. Verdict: I (unsurprisingly) dislike both routes. Atleast more than the others, save Koko.  

 

I never liked how the two of them interact with Yoshiyuki throughout the novel. They're both doing their thing over his head and mr.protagonist is just like "well, that's how it is". What am I reading, Ikikoi?

 

Yume got some points after shifting to dere (and because she's super hot) and Otome is fine, but she didn't hook me.

 

I'm also bothered by the inconsistent cherry tree.

It should either never "kill" the protagonist or it should always do it. Doing whatever is weird and silly.

 

The last route is postponed to monday, because I'm getting a little busy over the weekend. 

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Started Route B in I/O.

 

(Early Route B, big Route A spoilers)

Ishtar is likable, and Yumi's so cute <3



I'm actually listening to her lines and that's saying something.

That Leader = Ishtar twist was pretty nice.

So Ishtar looks into the crystal ball, sees a VISION, with HERSELF in it, and she doesn't even mention it ever again? What the heck. It kind of feels like the parts in Route A where an eye just appears and some "insightful" text appears to which Hinata does not respond to AT ALL. Also, the place in Ishtar's vision is the car park Yayoi-sensei gives an interview defending Hinata near the end of Route A, but it's heavily shrouded in purple mist now.

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It isn't Dark Souls. It's Aliens: Colonial Marines. (We're talking about Muv Luv Extra, right?)

 

It's brain-annhilatingly boring and stupid, almost impressively so. You need the luck to get through the two required routes (Sumika and Meiya's) without boring yourself to death. To think some people have played all routes... *shudder*

Muv-Luv Extra wasn't THAT bad, and if you re-read it AFTER finishing Alternative you can clearly see all the foreshadowing that is thrown throughout the story and I am one of those who did read all routes.

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Started Route B in I/O.

 

(Early Route B, big Route A spoilers)

Ishtar is likable, and Yumi's so cute <3

I'm actually listening to her lines and that's saying something.

That Leader = Ishtar twist was pretty nice.

So Ishtar looks into the crystal ball, sees a VISION, with HERSELF in it, and she doesn't even mention it ever again? What the heck. It kind of feels like the parts in Route A where an eye just appears and some "insightful" text appears to which Hinata does not respond to AT ALL. Also, the place in Ishtar's vision is the car park Yayoi-sensei gives an interview defending Hinata near the end of Route A, but it's heavily shrouded in purple mist now.

The crystal ball thing is a little weird, but you kind of see that a lot in various anime and whatnot, where something strange and inexplicable happens and the character just shrugs it off. Maybe she thinks she is or actually is daydreaming?

 

If you pay attention, there is rhyme and reason to the purple mist.

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Mayuri's route is finished. Time to wrap up Steins;Gate so I can move on and read Hoshizora no Memoria.

 

I wasn't a huge fan of Mayuri but I kind of wish her ending had a bit more to it. It just kind of felt like a bad end or an incomplete true end. That may not be a bad thing though because of it's placement in the timeline. Now then, unto best girl!

 

EDIT:

Except for Mr.Brauns daughter becoming a psycho bitch and time leaping 15 years. I wish that was in the anime, that was freaking intense and awesome!

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EDIT:

Except for Mr.Brauns daughter becoming a psycho bitch and time leaping 15 years. I wish that was in the anime, that was freaking intense and awesome!

It was intense, but also a little over the top and ridiculous. Once I played it, I could immediately see why it was cut. It felt out of place, somehow.

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It was intense, but also a little over the top and ridiculous. Once I played it, I could immediately see why it was cut. It felt out of place, somehow.

 

I see why you would feel that it was out of place. It was just sort of dropped on you out of no where then outside of that divergence was never mentioned again.

I'm guessing she wasn't the future version of herself the entire time due to her shock when she accidentally pushed Mayuri into the train tracks

 

I think that her becoming a rounder was pretty tragic coincidence. Odds are she was probably recruited by someone who had the same job has her dad and SERN probably knew that she could be easily manipulated because of the death of her father at such a young age. I think the main problem with this plot event was that it was only there for like 15 minutes then forgotten. I sort of like that it was dropped out of no where because of my love for shocking plot devices but they failed to develop it any further then that.

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Muv-Luv Extra wasn't THAT bad, and if you re-read it AFTER finishing Alternative you can clearly see all the foreshadowing that is thrown throughout the story and I am one of those who did read all routes.

 

Subjective. I personally despised nearly every second of it (the Mayumi ending is like the only good part in Extra IMO, others are tolerable at best)

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It isn't Dark Souls. It's Aliens: Colonial Marines. (We're talking about Muv Luv Extra, right?)

 

It's brain-annhilatingly boring and stupid, almost impressively so. You need the luck to get through the two required routes (Sumika and Meiya's) without boring yourself to death. To think some people have played all routes... *shudder*

Subjective. I personally despised nearly every second of it (the Mayumi ending is like the only good part in Extra IMO, others are tolerable at best)

I thought it was better than my first impression on a lot of moege and it was pretty average in SoL. When only Muv-Luv Extra was there, people liked it for its SoL I believe. It's just that I am (and seeing your vndb I expect you are too) just not into that genre in general. And we both would never have touched it without knowing it's sequels having such interesting twists. But remember some people do like those kind stories for what they are.

I didn't enjoy the first playthrough but I definitely do agree that reading it after finishing Muv-Luv Alternative makes it actually pretty interesting to read.

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Finished Grisaia No Kajitsu

 

Final thoughts:

 

Good:

- Atypical main character

- Lengthy and emotional flashback sequences

- Great chemistry between the heroines

- The blossoming romances between Yuuji and the individual heroines as well as their good endings are quite fullfilling

- SoL comedy bits are entertaining to watch

- Michiru   :wub:

 

Bad:

- Bad H-scenes

- Yuuji's personality is all over the place, he's also often downright rude to people (especially during the first part of Michiru's route)

- Sachi's and Amane's bad endings are random (as in: not a real result of any conflict in the route) and feel forced

- Most of the VN is nothing more than SoL comedy which isn't for everyone

- Bad pacing with overly long routes as a consequence

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First half of amane's route was pretty porn heavy, but I found it absolutely hilarious, probably the funniest portion of the game. I was definitely amused. I'm a sucker for good sex humor, though, which most VNs actually shy away from in favor of typical japanese ecchi humor.

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Fair enough, I just thought the H-scenes were generally in bad taste but that's just me

 

I didn't really enjoy them

 

I guess it's something I need to get used to? A lot of VN's seem to have these porn-esque H-scenes and if I keep skipping them I seem to miss a significant part of the game...

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I also want to add that I think one of the main reasons I like the humor in Grisaia so much is that it lacks the standard cliches. It's actually very witty and has some pretty original humor. One of the very first scenes presents one of the standard ecchi scenarios (walking in on Amane changing) and immediately subverts it and goes in a totally different direction than what you expect, signalling what they're doing for the entire rest of the VN. This continued throughout the sex-heavy route and gave me a very entertaining experience. I did skip most of the h-scenes, though, so even if they were bad I guess I wouldn't know. I honestly can't wait to reread it, which i'll probably do once the official version is released. It's probably the only previously-read VN I'm really itching to read again.

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