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  1. WELCOME TO CAFE MYSTERIA!!! Immerse yourself in the festive season by visiting a mysterious café that only opens for 12 days each year. The handsome well-dressed butlers will stop at nothing to ensure that you have a good time. Pick one and stick with them throughout the twelve days or mess around and see who you like best - the choice is yours! In this café, the 4th wall has been broken down completely - the protagonist is you. Flirt, tease, joke, or cry your way through the murky waters of friendship and love. THE CHARACTERS: SCREENSHOTS: TRAILER: DOWNLOADS: Google Drive - Mac Google Drive - Win / Linux Itch.io Download Links FAQ 1. Why should I play Cafe Mysteria? Cafe Mysteria is a unique one-of-a-kind experience, designed such that the butlers are speaking to you, not just a pre-designed protagonist on the screen. There are not currently many visual novels of this style, so even if just for curiosity's sake, you should check it out! 2. How did Cafe Mysteria come about? It is heavily inspired by the visual novel 'Aloners' by sonnet009 and their style of breaking the 4th wall. It started off as a simple Christmas visual novel to enjoy the festive mood and has gone through multiple revisions since 2015 to what it is today. 3. Do I have to understand Chinese to get the full experience? No!! Knowing Chinese will change your experience in some ways, but ultimately in the final version it will not matter. 4. Are there minigames in Cafe Mysteria? Yes. In the demo there will be four completed minigames. None of these will be mandatory in the final version though! 5. Are there any incentives for me to review Cafe Mysteria? The first three people to comment on Cafe Mysteria on Fuwanovel will be given a free copy of the visual novel upon release. Everyone else will get a free code for the bonus pack when available. Additionally, I may at my own discretion choose randomly from the reviewers to provide a little surprise in the future releases of Cafe Mysteria. (This will be awarded to past winners in the upcoming 2023 demo). 6. What will be part of the bonus pack? It is still awhile from the final release date, but I expect to release additional side stories that flesh out the individual character backgrounds after the final version of Cafe Mysteria is released. Everyone who reviewed prior to the final release date with obtain a free code for the bonus pack. 7. What questions do you want me to answer? I've listed some questions below. Feel free to address any (or none) of them in your review! What are/were your expectations from Cafe Mysteria? What is your experience with this type of visual novel? Who is your favorite character? Why? Would you play this on full release? Did you find any glaring errors in the visual novel? What did you think Cafe Mysteria did well? Why? What did you think Cafe Mysteria did poorly? Why? What do you think Cafe Mysteria can improve on? 8. Does Cafe Mysteria have a plot? Definitely! You play as a female who has stumbled upon a mysterious Christmas cafe that is only open for 12 days a year. During these 12 days, you'll get to know the butlers, who each have their individual stories to tell and decide whether or not to pursue them. The demo itself is fairly light-hearted, while the final version will go into much more depth and include a story of how Cafe Mysteria came to be. 9. I find certain events to be triggering. Is Cafe Mysteria right for me? Cafe Mysteria may not be suitable for very young children or people who are easily disturbed. However, there is an option to turn on content warning, where the visual novel warns you every time a potentially triggering scene appears. The demo itself is fairly light and shouldn't pose too much of an issue to most people. 10. How long is Cafe Mysteria? This is the most up-to-date Lint report. Please note that the word count also includes scenes that are currently inaccessible and will only be accessible in the final version. Statistics: The game contains 6,287 dialogue blocks, containing 53,215 words and 293,052 characters, for an average of 8.5 words and 47 characters per block. The game contains 359 menus, 48 images, and 46 screens. I would estimate that the 2023 demo has approximately 1 hour worth of content, although this may be significantly more or less depending on how many of the menu choices you wish to explore. 11. When will the latest demo release? The latest demo has been released on 24th December 2023. Please see above for download links. MEET THE TEAM: - AsHLeX (Writer, Basic Programming, Dev) - mudora23 (Programmer) - kathaeris (UI) - vellaude (sprites) - Tsukkiusa (CG) - Hunyo (chibi) - Foxeleos (BG cafe) - Mila (BG street) - Bakjwi Namja (logo) PROGRESS: - The visual novel spans across 12 days of content. Currently 2 out of the 12 days are completed and will be showcased in the demo.
  2. WELCOME TO MY NEW REALITY! In the story we will follow a group of young people who are trying to solve the murder of one of their friends, and the disappearance of a most people in the town. I'm Yume! and I'm a developer that likes to create and play a lot of different games, but mostly the ones that are more focused on the story. Right now I'm working on a visual novel that I've been wanting to create since a long time ago. This game is a nonlinear visual novel that combines horror and romance, with also some meta elements added to the mix. The game also has multiple endings and different branches that explore different aspects of the town's lore and mysteries. (The game is still in early development and I'll be giving updates here and on social media and on my discord server) Twitter | Instagram | Tumblr | Discord
  3. Hello everyone! I'm DinoMan21779, creator and lead developer of Team CBLT. Team CBLT is an entirely free to play visual novel and fan-game based on the anime-esque web series RWBY, created by the Austin-based company Rooster Teeth Productions. CBLT is a game that follows the adventures of an original character team. This is the titular Team CBLT, comprised of Cobalt Blue, Blaze Achen, Lilac Silver, and Teal Brimstone. You start their adventures as they first arrive at Beacon Academy, a school where they'll spend the next four years learning how to become Huntsmen and Huntresses, the protectors of their world responsible for defending the people against soulless monsters known as the creatures of Grimm. As you go through the game, you'll be able to make friendships, bonds and even romances with other characters, both original to the game and from the show RWBY. Some of these bonds will influence your storyline ending, and possibly even have an effect on canon events from the show. Other members of the team include: Arc Alpha 12, Lead Story Writer RainshadowArtist, Concept Artist Bunnyvoid, Background Artist Amaco, Sprite Artist, CG Artist and Concept Artist PlotTwistStudios, Main Composer As well as a much larger writing team comprised of creators of various OCs in the game, which we collaborate or consult with regularly: Arc Alpha 12 RainShadowArtist Keoki Kaderot Dman (No relation to DinoMan.) GeneralMadness Submergedsiren @Meinos Kaen (Nominally. He has no involvement, but he gets credit anyway.) VNDB Link: https://vndb.org/v26863 Game Download Link: This is not endorsed by Rooster Teeth in any way. Views, opinions, thoughts are all my own. Rooster Teeth and RWBY are trade names or registered trademarks of Rooster Teeth Productions, LLC. © Rooster Teeth Productions, LLC. Team CBLT should be played by people aged at least 15+ and up, due to very suggestive themes, crude humour, RWBY-typical violence, bad puns, and strong language. https://dinoman21779.itch.io/team-cblt Progress: We released Versions 0.7 and 0.71 on the 20th of November, 2023, which added in Week 6 of the main storyline, a first route event for canon character Nora Valkyrie, as well as introducing two canon characters from Volume 2 of RWBY, and two original characters. A week after this, on the 28th of November, we released Version 0.72, to fix up some bugs in the combat system and fix some spelling errors. Work will be starting soon on Version 0.8, and some of our commissioned artists have already completed work for this update. Full patch notes for the latest updates can be found on Itch.io: https://dinoman21779.itch.io/team-cblt/devlog/637612/cblt-07-patch-notes https://dinoman21779.itch.io/team-cblt/devlog/638068/cblt-071-patch-notes https://dinoman21779.itch.io/team-cblt/devlog/641941/cblt-072-patch-notes
  4. WIN, MAC, ANDROID, LINUX Hello guys, I am thrilled to have the opportunity to introduce our latest project to you – Echoes Of Home! Echoes Of Home is a captivating visual novel that seamlessly blends elements of an NSFW adventure, a click adventure, and a dating simulator. Immerse yourself in the vibrant setting of a Japanese school and metropolis as you embark on a journey filled with communication, relationship-building, and decisions that intricately shape the narrative. Beyond that, revel in the ability to customise characters clothes and explore diverse locations. Echoes of Home promises a rich experience, complete with the enchanting allure of a dating simulator. At its current juncture, Echoes of Home is actively evolving, with the development phase only just commencing. Anticipate at least 2-3 more years of development before we unveil the final masterpiece. Our unwavering commitment is to deliver an exceptional gaming experience, and to that end, we will continuously enhance the game. If you're keen on staying abreast of our progress, consider joining our vibrant community on Discord. The present version of the game is available for download on our Patreon platform, with older versions accessible on itch.io. Be aware that the current iteration is merely a prototype, with a more comprehensive package slated for release in the coming month, featuring a brand-new engine. Let me take a moment to delve into the narrative that Echoes of Home weaves. The story orbits around Asahi, a young student whose life takes a tragic turn as he loses his parents in a car accident. Forced to abandon the bustling life of Tokyo, he returns to his hometown where Kanae, the cherished friend of his late mother, takes him under her wing. However, Kanae's warm embrace isn't the sole surprise awaiting him... enter Kotone, her spirited daughter, showcasing a strong tsundere disposition. This dynamic sets the stage for an array of fascinating characters – from the fervent gamer Fuka to Hiroshi, a childhood friend providing steadfast support. Not to mention, the presence of Satori, the school council president, and Sonata, a dominant classmate, Kanon classmate and a renting girlfriend and among others. First you will select school club and job, you'll uncover fantastical elements within the story. Asahi possesses the unique ability to delve into the dreams of others, fostering captivating interactions with those who share a slumbering proximity. Dreams unveil desires, fears, and memories, enriching the storytelling experience. Your objective is to seamlessly integrate into the new school, establish meaningful relationships, and acquaint yourself with all the diverse characters. The path you choose is entirely yours to navigate, allowing for the formation of romantic connections or even the creation of a harem. The story refrains from steering you in a singular direction, and in the future, you'll have the agency to play as either a benevolent angel or one who introduces a touch of mischief to the lives of those around. At present, our prototype features 20 characters (both primary and supporting), with plans to incrementally expand this roster in future releases. In upcoming iterations, it will be perfectly acceptable not to encounter specific locations or characters based on your chosen decisions. Delving into the gameplay mechanics, Echoes of Home presents a myriad of engaging features: The option to select a school club and job (currently 1x job and 1x school club, with plans for 5 each) A dating simulator experience An interactive world map A day and night cycle A store for customizable character skins and items A gift/dating system A school system A task tracking system Point-and-click adventure elements The ability to alter character appearances The option to rename main characters NSFW scenes For further insights and updates, feel free to peruse our Patreon. It's essential to touch upon two pertinent matters. Firstly, the current prototype affords approximately 20 minutes of playtime, providing a glimpse into the trajectory we're pursuing. However, the story version is yet to reach completion. Originally developed using the Ren'Py engine, we are transitioning to the GODOT engine in the next version, ensuring a more expansive narrative. Secondly, during the course of development, we encountered a regrettable misstep in the creation of CGs and BGs, as we inadvertently drew inspiration from another visual novel. Despite two months spent in complete redraws, this situation proved challenging. Nevertheless, it imparted valuable lessons about the significance of originality. Over the past two months, we've been meticulous in our approach to references, prioritizing absolute originality and creativity. Our team is committed to the continuous development and refinement of the game, emphasizing quality over quantity. While these are our ambitious plans, we acknowledge that they may evolve as we navigate the realities of the development process. Our envisioned goals include: Including up to 25 main characters in the game Creating up to 50 supporting characters Preparing over 50 distinct locations to explore Expanding the main storyline with new elements and possibilities Introducing new variations of character skins The evolution of Echoes of Home is intricately woven with the fabric of community support. As we navigate the exciting journey of development, we recognize that we cannot do it alone. Your regular support not only fuels the creative engine but also becomes the catalyst for introducing fresh ideas and content. Embarking on such an ambitious work necessitates more than individual efforts.. it requires a collaborative effort that draws inspiration from the diverse minds within our community. We welcome and value the input of our community, embracing the openness to new ideas that can elevate the gaming experience. Realistically speaking, financing an entire game independently is a challenging feat. To bring Echoes of Home to life, we need financial resources to collaborate with talented artists and programmers, ensuring the game reaches its full potential. In light of this, we've established support milestones that reflect our commitment to transparency and appreciation for your support: 250 Patreons: Regular monthly updates will become a staple, supplemented by occasional major updates every three months. Your consistent support paves the way for the continuous refinement and expansion of the game. 500 Patreons: Experience the visual feast with new illustrations (CGs) seamlessly integrated into the game every month. Your contribution allows us to enhance the visual narrative and bring the characters to life in vibrant detail. 750 Patreons: Unlock the potential for creating additional content, delivered to you every month. Your support enables us to explore new storylines, characters, and features, keeping the game dynamic and ever-evolving. 1000 Patreons: Reach the pinnacle of monthly content with the introduction of at least new animations/cgs every month. Your backing propels us into the realm of animated storytelling, adding an extra layer of immersion to the Echoes of Home experience. 1500+ Patreons: We can work on it full time We genuinely appreciate each and every form of support, and as a token of our gratitude, we commit to providing monthly updates exclusively on Patreon. These updates will offer a behind-the-scenes look at our progress, insights into the development process, and a sneak peek at what's on the horizon. DEMO AND SUPPORT PAGE HERE Thank you for being an integral part of the Echoes of Home community. Together, we're not just crafting a game; we're creating an immersive and captivating experience that resonates with each of you. Thank you for your time! Yumeiro Studio
  5. https://store.steampowered.com/agecheck/2097960/ Main Premise Welcome to a brand new adventure. Our main hero, Seo, finds himself in a whole new world. Luckily for him, he landed just in the perfect spot to start his new adventure. Seo wakes up in the lap of our main heroine, Kawai. Seo has an immediate problem, though. He can't remember anything other than his name. How did Seo get into this world? Why did he lose his memories? Kawai's Route Seo finds himself in a very remote corner of the world, with just one house surrounded by a large forest for miles on end. Of course, there's a beautiful girl here too... But, why is she here exactly? Stay with Kawai and discover her secret. Nagamatsu's Route We come across Nagamatsu while walking through the forest. Nagamatsu is here hunting a large monster. She doesn't really care about you or your problems. It's better to stay out of her business. The Final Verdict This game is a visual novel. It has beautifully drawn artwork. It takes place in a world filled with magic and mystery. It has an intriguing story with both major and minor choices. It has a gallery where you can view all the backgrounds, CGS, and music tracks.
  6. So, we are the creative studio "Ray Out"! In short, we are a bunch of enthusiasts who have united in a team for creativity. Thanks to our rich YouTube history, as well as translations, voice acting and songs, we finally have enough connections to dev Visual Novel! Of course, we will tell you about this in this post, but at the very beginning it is worth noting only one thing. We know our business, we know many talented people, and we just have to collect the necessary funds to implement our ambitious idea. We hope for your support! Once a young man who lost his parents a few years ago receives an unexpected call. He is called by a certain Collins Brooks, who reports on a large inheritance awaiting the protagonist in a distant town. Mark Tino, whose role you take on, will certainly go for untold wealth. After all, he just finished his studies as a psychotherapist, and now his future is in question. Life was not easy for him, because he lived in a rented apartment and always worked part-time to feed himself. Study and work absorbed him so much that he did not even have time to rest. But having arrived in the distant town of Akunagi, Mark learns that his deceased grandparents lived in this wonderful place for a reason. Тhe town itself is surrounded by a forest and located behind high walls, far from civilization… Immerse yourself in a world where money does not matter, you do not know who you are, and you are surrounded by persons with mental disorders. Or is it not so? Why did you come? Who are you? Perhaps you will find here the love of your life, or perhaps … your death. Only by knowing the whole truth behind the walls of Akunagi City you can find your true self. "Town" is not the most standard visual novel. Have you ever asked yourself what is missing for you in this amazing Japanese genre? We asked ourselves this question and … Here's what we decided: - Collecting items in different routes (to reveal the truth) - Collection of folklore in different routes (to reveal the truth) - Over a hundred choices and decisions for the player (to make your own story) - Easy puzzles (this is not a game for children) - Romantic scenes (18+) - More than 5 romantic routes (different options and girls) - Two personal routes with an emphasis on yourself (where there is no romance, but crumbs of truth are sown) - Additional root after passing the main (for those who are looking for real freedom) - Displacement map (so the replay value is high) - Different times of the day: Morning, Lunch, Evening (after all, this is how life is … and events can be different) - Choosing where to go (to reveal the truth) - The consequences of your decisions (to make your own story) - Colorful characters (we devote the most time to the player, but the rest of the characters have their own lives) - Thoughtful story where you can be a scientist and rely on facts, or accept the true mystical nature of the city (to make your own story) - Personal scale of character development (and no, these are not levels, it's just your mental state) - You can live in Akunagi without thinking at all, but this will lead to very different consequences (to make your own story) - Each character has from two to seven endings (yes … because your role in their life can be completely different) And most likely we have not even listed everything here (because we are waiting for you …) What have we already done? The novel has been in development for about 2 months, and now we are finally ready to show you what we have already done in hope that the "Town" will be released and will delight many players. So what do we already have? - 40% finished script - 10 prescribed routes - Five+ original sound compositions - Sketches of the main characters (1 ready to go ) - Interface layouts and some menus - More than 30 different endings - City map For more info please visit our wesite! Its here! You can also fallow us on Twitter Or on Itch.io Or on VnDb Or on Indigogo Or just buy me some coffy! Or find us on Tumblr Before you make up your mind, let's just say that we are big fans of the Kara No Shojo and would really appreciate you spreading this news among fans of similar topics! Thank you and have a nice day!
  7. Trailer: [youtube]vzdGpkhYkzg[/youtube] - In a world of demanding women, you need to be at the top of your game. - After you apparently disobeyed your Mistress by saving a young-woman, she's so badly injured that she requires a few days of rest and a potion that leaves her in debt. You'll have to find a way to recover her investment while hiding from the "justice". -It´s an Interactive Visual Novel that offers a large number of decisions that will allow you to reach satisfactory endings unless you have chosen wrongly.- Click Here to see Next Changelogs, Next Updates and Walkthrought. WARNINGS: - ADULT CONTENT. - WORK IN PROGRESS. GENRE: - Date-Sim - Interactive Visual Novel - made by Ren´py - TAGS: #Date-Sim, #Interactive, #Male Protagonist, #Sexy Girls, #Small Tits, #Big Boobs, #Genderbender, #Blowjob, #Hardcore Sex, #Mystery, #Romance, #Big Dick, #Public Sex, #Seduction, #Brunette, #Blonde, #Ginger, #Cumshot, #Facial, #Deepthroat, #Doggystyle, #Wet Pussy, #Anal, #NTR, #Femdom, #Inverse-NTR. GAME FEATURES: -"Namable protagonist". -A lot of CGs with expressions and opend/closed mouths. -Resolution: 1920x1080 - Sounds and Music MUSIC in the game by: - Alcaknight - Kevin Macleod - Alexander Nakarada QUESTIONS (I would appreciate if you could answer them after playing the game): - Wich is the most boring part of the game in your opinion? - Wich is the most interesting part of the game in your opinion? - Is there any song annoying for the game situation? - Is there any sound you feel it´s wrong or bad recorded? - What do you think about the english grammer/text? - Even if the main scenes didn´t started yet... Is there an interest for ending the story? - Do you have any other kind of opinion about the game?
  8. WISHLIST + DEMO ON STEAM Detective Butler and the King of Hearts is a linear murder mystery visual novel, with emphasis on a fast-paced, character-driven narrative. The story is divided into 15+ chapters, each with its own mystery, while at the same time asking you to piece together a deeper mystery spanning across all chapters. No prior knowledge of the Detective Butler storyline is required to play. Key Features Estimated 20-30 hours of content across 15+ chapters A unique hand-drawn art-style with animated sprites and backgrounds Fully voiced dialogue and narration (both optional, English language only) One big murder mystery, plus at least one small mystery per chapter Case Notes and Lecture Notes to help solve each mystery A large cast of characters with secrets to uncover Thought-provoking themes on truth, happiness, life, and death Original soundtrack A Story of Mystery, Romance, and Adventure Three years after the events of Detective Butler: Maiden Voyage Murder, Gilligan Golder is now CEO of his late father's life insurance company, where Butler also now works as a fraud investigator. At the same time, Gilligan has been attending classes at the prestigious Diamond University. The company's investors have great expectations for Gilligan upon his graduation. One day, Gilligan and Butler learn about a Detection Club at the university. At the same time, a serial killer has been targeting the female students, each victim's heart ripped out from a gaping wound. As none of the hearts have been found -- apparently stolen -- the killer has been nicknamed "The King of Hearts." Tensions have grown on campus as the female students fear becoming the next victim, and the male students fear being falsely accused as the killer. In the midst of all this, Gilligan falls in love with one of the girls, but lacks the confidence to pursue her. Eventually, a new victim is discovered: one of the members of the Detection Club. And the prime suspect? Detective Butler. Gilligan refuses to believe it. With Butler as the brains and Gilligan doing the legwork, they work together to pursue the truth and catch the true killer. The other members of the Detection Club all have secrets they want to remain hidden. Will Gilligan come to regret the truth he ends up discovering? What are the consequences of telling comforting lies over the harsh truth? And what are the consequences of believing them? Think Like A Detective The primary gameplay is within your own mind as you try and solve the mysteries yourself. The game will provide you with Case Notes and Lecture Notes to help you keep track of the characters, clues, and other important information. You will encounter choices to personalize your experience and test your skills of deduction, but they won't influence the outcome of the story. Instead, you'll be taken on an emotional rollercoaster, with many exciting twists and turns as the mysteries slowly unravel themselves. In addition to the overarching mystery of the King of Hearts Serial Murders, each chapter has at least one dedicated mystery for you to solve. Please enjoy solving all of them! More details can be found below: WISHLIST + DEMO ON STEAM JOIN THE NEWSLETTER FOR EXCLUSIVE UPDATES
  9. Introduction Hello everyone! My name is Zanthos, and I have been been solo developing my OELVN for the past 5 years now (since 2018). My project has finally reached the stage for crowdfunding and I'm excited for the what the future entails! Please check out the links below to download the game, for social media and our upcoming Kickstarter. Thanks for your interest! Any comments are appreciated. Story "Date" one of four girls on the path to enlightenment. Prom awaits. Will you be led astray by an old crush? The realistic dating-sim that "teaches" through its gameplay. Follow Rayen, a young disillusioned teen as he attempts to romance girls based on e-book tutorials. Will desperation win out in this desire for love, or will knowledge, patience, and logic pave the way to success? Features Over 50k words and 4+ hrs of gameplay Robust cast of over 15 Characters 7 CGs (with variations) Glossary, Scene Selection and CG Gallery Partial Voice Acting Links Download for free on itch.io Coming to Kickstarter 2/28/23 Follow us on Twitter Youtube
  10. Hello! With a group of friends we have been writing this psychological horror and romance novel. Basically, it is about a guy who, due to a mental disorder, perceives the world differently and can travel to other worlds and times when he sleeps. We have 2/5 routes almost finished: Route 1. A tale in the circus of phenomena. Here the heroine is a clown/harlequin named Crulleica. Here it is explored how disturbing and cruel were the circuses of freaks at that time Route 2. A story in a hospital. Here the heroine is a patient with physical and mental disabilities named Ofelia But do not worry. Romance will not be left out as it is a fundamental part of the story It has been a bit hard since to be more exact we have had to research and read about these issues (I even got to talk to a doctor for Ofelia's route) So with these references that I have given... Are you an artist or do you know an artist who knows how to draw and color models and backgrounds that fit perfectly with this type of theme? Here some of us can draw but unfortunately not digitally What are your opinions? Should we add or change something? Do you have an idea for a route? Should we add some kind of mechanics or minigames? I would like to hear your thoughts
  11. Welcome! I'm Lynn, and I'm developing Empyreal Dawn. It's a visual novel/role-playing game set in the gothic fantasy world of Edyssa. If you love anime visuals and medieval adventures, you've come to the right place. We have magisterial kingdoms, insidious plots, fabled dragons, and more! 日本語の案内をご希望の方はこちら:blissfulberyl.com/introductionjp Synopsis In the war-torn land of Edyssa, two opposing kingdoms—Bastion and Crescent—devastate the continent with their conflict. With the kingdoms' armies diverted toward the war, a new class of heroes, Adventurers, arise to protect the populace from monsters and crime. You are Albert Cross, Bladeseer of the neutral party Caeruleum. Accompanying you is Alice Starwell, a prodigious Swordsmaiden. As Caeruleum's leader, raise your party to dizzying heights and etch your name into the annals of Edyssian history! Features a grand adventure where you take a fledgling party to soaring heights beautiful, hand-drawn character sprites and event illustrations professional Japanese voice acting classic, turn-based combat focusing on unique encounters multiple routes, each featuring unique heroines, antagonists, and endings original soundtrack by Japanese composer ruha localization in English and Japanese Visit empyrealdawn.com for more information, including character bios! Release Information Empyreal Dawn will be releasing on Steam with an estimated date of 2024. Staff Please click on the "Staff" tab here: blissfulberyl.com/empyrealdawn Links Official site: blissfulberyl.com Patreon: patreon.com/blissfulberyl Twitter: twitter.com/blissfulberyl If you like our project, please consider supporting us on Patreon! It would help us immensely during development. You'll receive a discounted price along with limited edition goodies! Recruitment We are looking for: Programmer (JavaScript preferred) UI Designer Social Media Manager Background Artist Monster Sprite/General Purpose Artist Final Words Thank you very much for reading this far! If you have any questions or comments, please let me know. I'll put my best toward making Empyreal Dawn the best it can be! Sincerely yours, Lynn
  12. BUNNY BOND is an upcoming 18+ chat simulation otome game! In BUNNY BOND, you’ve been selected to participate in a study regarding human connection through online interaction. You'll get paid for it too! All you have to do is hole up in a fancy apartment for 10 days and talk with other participants through a chat system. And just by happenstance, you’re the only girl in the group, and all of the other participants just so happen to be, like, really hot. It seems you've hit the jackpot in more ways than one! Enjoy fun daily interactions with the group, send DMs to whoever catches your eye, and collect all of the pictures they send to you! You can expect some steamy talk and revealing images from the boy you decide to get serious with. I've been writing for the game since the beginning of the year, and I'm scheduled to finish the writing in February! The GUI is currently in the works, and the programmer is implementing some fun mechanics to make the play experience a memorable one. My artists are focusing on Hugo's CGs this month (he's the little pink firecracker pictured above)! If you’d like to learn more about this project and maybe support it’s creation, you can check out our Kickstarter here! You can follow updates on the project on here, Tumblr, and Twitter If you have any questions, please don't hesitate to let me know!
  13. https://chemsem.itch.io/huehuecoyotl-can-we-see-each-other-again-after-i-die hello everyone. I’m currently developing an oelvn (also as a light novel on tapas) and I would like to ask the community for their input. I’m thick skinned and need honest feedback. Game is free. I hope you can take a look. Thanks -Chemsem
  14. About the game Roses of love is a visual novel by Yuri in which you will have to take the role of Yukiko, and meet the possible protagonist's love couples. Choose well and unlock alternative routes to discover the past of the protagonist's possible couples and help them to be happy. introduction "Congratulations on entering the prestigious Aoi Ladies Academy" Yukiko is a country girl who dreams of studying at the prestigious Aoi Ladies Academy; there Yukiko will meet Hoshiko a girl born into a wealthy family, Hana a young aspiring pastry chef and Chizuru, who dreams of being the best swimmer in all of Japan. Yukiko will enjoy her school life and get to know the feelings of each of them. Little by little Yukiko will begin to realize something that may change her relationship with her friends. And this is "love?" find out in this story full of Romance and Comedy. Staff Story, Code, UI : Neyunse Dialogue corrections: Only Beep, Suki Credits BG Selavi Games / Minikle sprites and cg : NoranekoGames song by Souichi Sakagami(Trial & Error) and Kevin MacLeod English translation: Suki Why early access? The reason for releasing the game in early access is that I don’t want to keep my audience waiting any longer. I thought it’s best to release a small version of the game and hear what they have to say about the game. While it is not the full game, any ideas will be well received, please don’t be too harsh with your criticisms, it is a premature game but with an interesting story behind it. Approximately how long is this game going to be in early access? I estimate 1 year or 2 years, depending on how much it would cost me to finish version 2.0. But I estimate that I will have more or less half of the game sometime next year. How different will the full version be from the early access version? It will change a lot in the aesthetics of the game, for example the interface. This interface that the game currently has is not to my liking, and it doesn’t look professional. So I decided that I will hire someone to design the new interface, of course… when I get enough money for this. I also want to include original music, BG, CG, Sprites and voice to the game, I’ve been checking prices and well… some assets are expensive… But I hope that the profits from the early access version will cover most of the expenses. On the other hand, I’m considering moving the project to another engine, but I’ll see and decide when the time is right. What is the current status of the early access version? An early version of the game, with 2 routes. Currently, the EA and the Demo does not have any CG (special scene) so it is just the sprites and backgrounds. Will the price of the game be different during and after early access? Yes, the current price of the game is 3.90 dollars. However, the final version of the game will cost about the same as other visual novels on the market (15 USD). Screenshots Itch: https://kagarisoft.itch.io/rol Discord server: https://discord.gg/eNnRgbt (after entering and accepting the server terms, you will have to react to the bot message to see the rest of the channels).
  15. Big milestone for us! We're hoping for a possible (possible) OmOneko: Act 1 release for the New Year. Ambitious, but we like a challenge! In anticipation, I updated all the art on our website. (wanted to add pictures but can't link .pngs?) http://omoneko.com/wp-content/uploads/2022/11/Ensemble-5-5-21.png
  16. Story Toshio Nagao is an average, 26 year-old man—but he's stuck in a rut. Working as a part-time convenience store clerk is easy and provides good money, but the routines are becoming predictable. The days are getting longer, and nothing ever seems to change. The fact that Tokyo always seems to be moving only highlights that, making it worse… One night, on a whim, Toshio goes drinking with a friend. When he returns home, a girl in a high school uniform is lingering in the street—so he offers her a place to stay and passes out. The next morning, the girl introduces herself as Miyoko. She explains that she traveled from Okinawa to Tokyo, hoping to escape an abusive family situation. Ultimately, Toshio decides to let her stay, despite the potential ramifications for both of them, in exchange for housekeeping. They might just be exactly what the other needs to make changes in their lives—but only time, their interactions with others, and your choices will tell if those changes are positive… Ultimately, the game will focus on more than just these two! Tokyo is a big place, with a diverse array of people in unique (sometimes positive, sometimes negative) situations! Our goals: more then 100 erotics scenes and 20 interactive sexual scene more then 20 side characters, plus individual stories for each (incl. erotic scenes and different endings). Extension of interactions with Miyoko more then 60 locations RPG system - apartment customization, needs system, shops, quests and more... Mini-games Main quest multiple paths Animated NSFW scenes If you like our idea, please support us! We currently have two working prototypes and we are currently developing a third -> the last one, then we start working on production version => every month new character, quests, nsfw scenes If you like our idea / our vision, please support us on our Patreon. Purchasing a tier ($5,$10,$15,$25) will help us with development. As a reward you will get the latest prototype B (includes e.g. blowjob scene, 2 jobs system, shopping, cooking etc..) If you are interested in our project and want to support us (also read post about our vision / what are we doing) here: https://www.patreon.com/posts/development-5-73609747 Thanks!!! Shifi
  17. In a different world over a lifetime ago, some young and geeky friends made a rough VN about mermaids and magic. The pandemic kicked up my love of storytelling again, and since I was already doing it for fun, I figured I would see if this particular flavor of story was still appealing to folks round here~ Welcome to the proper thread for Aquae ~Crystal Clear Waters~ a fantasy/adventure visual novel. Completely free to play as was the original though now with a much more vivid and expanded world to explore. Still mostly kinetic though now with the ability to change certain course of events through the player's actions and choices. While romance isn't a main focus, it is now an option. The original story was broken up into three separate arcs. Presently, Arc 1 is approximately 18.5k words and average 1.5-2hrs read time. Download for Windows, Linux and Android here! Presently, Arc 2 is just starting! The entire script itself is clocking in at 56,761 words and counting. The winds of fate rush in with the summer breeze. Travelers the land over come to take part in the annual festival and celebrate the lasting time of peace after previous years of war and strife. As paper lanterns begin decorating the coastlines above, there surges a troubling shift of tides through the underwater haven of the nerida below. Join Kaizarel - the wayward prince of the isles - as he embarks on an exciting night at the summer festival. Where he meets friends both new and old, including a mysterious stranger with rare purple eyes just like his own. In his attempts to discover the connection he and this strange visitor have in common, Kaizarel instead finds himself embroiled in both the politics of land and sea, as well as unearthing family secrets long buried beneath the sands. Will history be re-written, as waves upon the sand? Or will bloodshed remain? Early Character Concepts Questions for Lurkers: 1) The original story was released in arcs. After the release of ARC I, would you rather have the story continue to be released in chapters or would you rather wait for a complete game? 2) Does interactivity affect your level of enjoyment/engagement in the story? Does romance? UPDATE 7/3/22 - ARC 1 RELEASED!
  18. Teachers. With Love and Passion. Genre: Visual novel, otome, slice of life, comedy Rating: +13 Developer: HoneyBunny VNDB: https://vndb.org/v36312 ----------------------------------------------------------------------------- Story: You worked hard to get here and prove that you are worth reaching your goals. However, nothing prepared you for what you are about to see... Who would say that such a normal job would drop you in a den of hot single teachers ready to fall in love with you? This is your chance to live a sweet and lovely school romance all over again. ----------------------------------------------------------------------------- Characters: ----------------------------------------------------------------------------- Game features: Customizable Name 5 Love Interest (4 available) 5~7 hours of full gameplay 9 endings Original backgrounds, sprites and CGs CG Gallery This game also features self-voicing, ALT text for images, and audio description/subtitles ----------------------------------------------------------------------------- Screenshots: ----------------------------------------------------------------------- The game is available to download for FREE at Itchio!! Itch.Io Twitter Tumblr
  19. The Scorchfarer: A Scarred Earth Record Welcome to the scarred kingdom. The story of The Scorchfarer is set on a post-apocalyptic high fantasy world. A cosmic event known as the 'fire rain' destroyed most life on the surface of the planet. It was soon discovered that the flames were so magically dense that it would take a millenia for them to die on their own. Both of the continents, Uzu and Zuhaar, joined forces to bring back balance to their world. A new breed of magus was born, the Terramagus, tasked with healing the world and to give every living creature hope for the future. Mikaela and Yukiharu, two novice Terramagi are about to set off into the heart of the continent after finishing their training. Their journey is about to become much more complicated than they could ever imagine as the secrets of their world slowly unravel. Hello, we are Michiyuki Project! We are a team from Mexico, working on our main project 'The Scorchfarer'. Please enjoy the first episode of our visual novel and leave a review! https://store.steampowered.com/app/1617580/The_Scorchfarer/ https://michiyukiproject.itch.io/the-scorchfarer https://vndb.org/v35013 Current project progress The first episode has been released on Steam and itch.io, we expect to release more episodes in the future. Current features 17 unique hand drawn characters 45 hand drawn backgrounds (+12 variations) 15 original songs 3 to 4 hours in length (first episode) A point & click system to learn more about the world by searching for clues A journal mode to learn more about the characters and places A sound test mode Screenshoots Staff Julieta Perez: Character art, backgrounds, backgrounds colouring, UI designer and elements creator, story co-author Jorge Preciado: Programming, scripting, characters animations, backgrounds, story co-author Fernando Gonzalez: Programming Martin Firbacher: Social media NPC: Editing & proofreading Omar Gerardo Arriaga: Composer Tomeo: Composer and SFX Harda Hatta: Composer Irismaria Doherty: Musician Eric Matyas: Composer and SFX Various freesound contributors (full list in-game): SFX How to support us We have a patreon which you can find here! https://www.patreon.com/thescorchfarer You can also buy the DLC that is currenctly available in Steam. An artbook and the OST are available there. https://store.steampowered.com/app/1947410/The_Scorchfarer_Soundtrack/ https://store.steampowered.com/app/1959290/The_Scorchfarer__Digital_Artbook_Episode_1/ Please enjoy!
  20. hi folks, i'm in an early stage of development, i'm working on a dating sim game with some details of life simulation and humorous adventure ... the simple plot is of a teenager in the last year of high school who moves to a small town and live adventures there, work, fall in love, moments +18 haha, among other things ... I would like to know your opinions about what things you like about these games, ideas, recommendations, etc ... I await your answers ...
  21. I would love to know what you think about a question I have I am working on a project that mixes funny things, humor, high school, many crazy and funny people and stories with black humor like south park... I would like to know what kind of dating level would you like to have? something light with simple references or something more explicit? I wait your opinions
  22. Hey everyone! Episode 3 for Promises by Tiimx Studios is now available for free for everyone! Summary: Promises is a story-rich AVN series which revolves around the MC in the present and, as the seasons progress, a series of background characters from the past which have big influences on the present life for the MC. You play as the main story MC (Default name: Tim McSorley) A college sophomore who recently moved to the crime driven South Lexton City. Despite being an undercover agent for a secret heist organization you want nothing more then to just relax in your warm comfy bed. With a distant past you can't seem to remember much about, you make your best efforts to live a normal life in the present. But a new arise of choices and situations aren't really making that goal easy. How you choose to balance your current life is all up to the current choices you make in the present. Changing choices and promises you made in the past however aren't possible... or are they? Genre: Changelog: The studio aims to combine a great adult themed AVN with a lot of story-rich content and characters with deep backstories and true emotions. We're hard at work in producing episode 4 and can't wait to hear your feedback! Join the studio's discord server and considering supporting us if you enjoy our work! The studio's discord is a great place to give feedback, bug reports, chat, and get involved in giveaway! We hope you enjoy our work and welcome you to the studio! Game Page: Promises S1 EP3 by Tiimx (itch.io) Episode 3 Changelog: Promises S1 Ep3 v0.13b Public Release Dev Log - Promises S1 EP3 by Tiimx (itch.io) Studio's discord server: https://discord.gg/uCMFw5Gvtw
  23. My name is Ziczin About me: - I write in many genres, I experiment a lot. More than 4 years of experience. - I consider awareness to be an important part of the process of creating a composition. Those. the performer is obliged to fully understand all the details of the process of creating a track, since in most cases, this is exactly what is the key to high-quality sound design. Work process: - Make the most detailed TK. Be prepared to write a little more, maybe I'll ask about the project. The quality of the composition depends on the fullness of the TK. - Indicate in advance whether the track is being written for a specific scene or will be used many times, whether this track will characterize a character, root, location, or should simply accompany the mood. It is important. - As a reference (mastering | post-processing) I can request a couple of finished tracks. It is important that the tracks have the same audible volume and are not altered by the engine sequencer (or altered equally). - Edits are accepted only from one person. - Edits must be specific, i.e. phrases like "This is not the mood here" will not be quoted. - The price may depend on the complexity and duration of the composition, as well as on the number of renders sent. Examples of my tracks on SoundCloud: - Plays (Free use) - Experiments - Old tracks - Once upon a time for a short story (Free use) - About~trailer tracks - Tracks for the visual novel "Amalgamms" - Tracks for the visual novel "Golden Leaves" - Tracks for the "Splitlands" Competitive Novel (10th out of 136 by the "Audio" criterion) - Tracks for Anivisual Jam3 Novel "Singularity of Hearts" - Tracks for the modification of Katawa Shoujo: Letters to Venus You can contact me in VK - https://vk.com/ziczin Or by discord - Зишка#7806 Or by mail - [email protected] Well you get the idea/
  24. Play the Demo (Steam) Update: You can now play the demo version Introduction: Hi everyone. I would like to introduce myself: my name is Victor and I wanted to introduce you to the visual novel I am currently working on: Kate Don’t Wait. It is a visual novel that deals with love as a metaphor for utopia. The game is still in development and I would very much like to know your opinion on the proposal. Trailer: Features: Visual novel, set in the near future, about love as a metaphor for utopia. Learn about the history of rebooters! Two different endings: choose wisely to arrive at the truly new, that is, at the beginning of the courtship with Kate and a society of free and equal. Two different graphic styles: the realistic backgrounds style figure everyday life, while the pixelated style represents the moments when you are surfing in cyberspace. History: Year 2043. The buts spread obedience to the Accumulator infecting other people with bioinformatic viruses. You are in love with Kate: she is your friend, a hacker who does not want to obey the Accumulator that absorbs all human work in private databases. Although you do not know if you can win her heart, Kate is for you the horizon of a new morning; As you try to seduce her, she encourages you to keep fighting. But combat is dangerous and you could end up in jail. Are you going to let yourself be overcome by fear? Aren't Kate and the reboot worth any risk? Tribute: Discover The Island: A game within the game itself, proposed as a tribute to the television series Lost, in which anything is possible. Screens: Opinions and suggestions: As I mentioned, I would appreciate if you could give your opinions and suggestions about the demo, since this way I could improve the project for the final version. Greetings, Victor
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