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  1. KICKSTARTER || Twitter || Demo || Discord Genre: Story/decision driven VN/RPG Overview: CHROMATOSE is a stylishly immersive Visual Novel/Role-playing Game with emphasis on meaningful decisions, character relationships, and a compelling story: You've awakened in a strange nightmare after a fall that should have ended your life. Around you are amnesiac strangers who are also trapped in this world for their own unique reasons. Escape the collective nightmare in 12 hours or never wake up! Emphasis on meaningful decisions, character relationships, and a compelling overarching story. 10 bittersweet stories about redemption and personal growth, each with their own unique, colorful world! A unique, rapid-fire card battle system that interweaves the relationships that you build with how effective you are in combat! A colorful, ultra-stylized artistic direction, drawing inspiration from Catherine (ATLUS), Persona 3 (ATLUS), and the Monogatari (Nisio Isin) anime series! Loaded with difficult choices that significantly affect gameplay and lead you to one of the many endings! Experience 16 possible game setups based on your personality quirks! Click here to see the Kickstarter!! Development progress: Currently in active development with a live Kickstarter, public demo available (2+ hours)
  2. Alice just wanted a good internship when she gets thrown in the middle of a live singing competition- can you help her rise to be the top idol? Team Violora - Character Designs, Story Concept, & Art Tutty the Fruity - Main Route/Interaction Writing Seigetsu - Opening Day & Contest Writing Kidd - Side Character Interaction Writing MikomiKisomi - GUI & Programming Timka - Side Interaction Programming Social Media Discord ♦ Twitter ♦ Steam ♦ Itchio A bit about this project... this is an older NaNo project from 2016 that was unfinished halfway through- but, now that Violora and I are both much more experienced, we're reviving it for 2019! The finished game will be free and released on Steam, Itchio, Google Play, and Kindle.
  3. Hello! I'm here again to represent the original work of my team. We called ourselves The Wrecking Crew. Previously we've created a meme card battle visual novel called Dark Lords Don't Give A . Now, our current ongoing project is called CloudNovel Breakdown. Before we start, you need to know that The Wrecking Crew is basically a gathering of CloudNovel developers who want to have fun by trolling players. Kinda like a stress-reliever break from our actual, serious project. So yeah, from times to times, we gathered together and do a small project like this. A HEAVY WARNING: Do not play our game if you're depressed, stressed or anticipating a serious game. STORY Play as the main character (customizable name), a noob developer in an engine CloudNovel. As she is about to publish her first visual novel, a bug occurred! Now, she is responsible to go on the journey, entering the visual novels' worlds one by one to find a magic button that will reset the server as well as fixing all the bugs. Story Origin Actually, the story is inspired by the actual incident that happens in CloudNovel. At that time, the users of CloudNovel was growing in numbers so we had to move to a new server to accommodate those numbers. However, after we moved, something went wrong with the server where the site would slow down abruptly and sometimes just inaccessible. Thus, while we're waiting for the server company to fix this problem, the only temporary solution to solve this was by asking the site owner, Sonya to press the reset button. SO here comes the actual, real and unofficial description of the game. You create a game, you publish it, a bug happens. Called site owner, wait for the bugs to be fixed, but oh shoot! Your bugs are contagious! You are forced to enter the visual novel world to find that magic button in the hope it will fix the engine. NOTE: Due to your contagious bug, the visual novel worlds you entered would have bugs too. Anyway, we hope you a safe journey. FEATURES: We worked with several artists/developers/writers to do this. Each of them will make their own visual novel inside the game. So we will have different styles of art and for non-artist developers cum writers, they will be using a free art material. So in other words, features we'll be having are: FREE! Different art style from different artists (including unfinished art) or free-to-use art Different genres of story (all-in-one VN) Bugs, many bugs Sometimes, MC would transmigrate to a different body in certain worlds, so MC can also be male sometimes. MAIN CHARACTER is a female character who is eager to try out a visual novel engine and somehow she ended up making a bug while she's trying to publish her first visual novel. Original MC Art by fluffness MC in another visual novel world Art by megumi ART AND SCREENSHOT Yup, we've made the MC cries a lot. Art by Haryu If you haven't realized yet, this is a meme game. We've made this for fun. This is our stress-reliever. If you decide to try playing this game, please do note that YOUR ENJOYMENT IS NOT GUARANTEED! We planned to release this game on the 1st April on CloudNovel site.
  4. "Between two girls hearts lies a rift. One of misunderstanding, conflicting views and deceit. Each having a dream far too different from that of the other, but somehow keeping themselves ever so similar. Struggling to keep up with your own responsibilities, you stopped being a dreamer long ago. By chance, the lives of these two girls engrosses your world as you unwittingly form new bonds with them whilst trying to mend the broken ones they once held so dear. Maybe then, their dreams can come to fruition as you learn more about them and what matters the most to you." 'Chemically Bonded' is scheduled to be a multi-ending visual novel set in modern day Japan, with mild ecchi scenes spliced into what'll hopefully turn out to be a serious and impacting story. A recurring theme throughout the story is science, although it is purely a romantic story in a realistic environment. CV: Nikki Marie Beyer As an aspiring scientist, Kiyoko prides herself on her ability to control her emotions through the use of logic. At least, that's what she believes. Despite having an overly emotive personality, she's often mistaken for the quiet type despite having a lot to say. Her inquisitive nature usually leads to chaos, as despite enjoying an experiment or two she has no concern for health and safety procedures. Kiyoko is the founder and currently sole member of the "science club" and tends to keep to herself, being known around the school for her outstanding intellect. CV: Amber Barile Naomi is a girl with plenty of passion, most of which she puts into her attitude. She isn't afraid of conversation, however despite her forwardness in one on one situations her social circle is quite limited. She is the captain of the athletics team when she isn't having her say over every sporting club in the school. She'd be considered a tomboy by most outsiders, but those who know her well are privy to her innermost girlish quirks. The following are responsible for what is currently shown in this thread: Jun Project (pixiv.me/jun_project) - Character artwork mB0sco (artstation.com/artist/mb0sco) - Background art Amber Barile (https://twitter.com/Hikari_VA) - Naomi Sato VA. Nikki Marie (https://twitter.com/Nikiki_Chi) - Kiyoko Ishikawa VA. I hope to be able to expand the staff on the project, as it develops after the Kickstarter is launched. The VN will be released commercially with an aspect ratio of 1920 x 1080 for Windows, MacOS and Linux. Planned features include an interactive phone mechanic and encyclopedia for useful bits of information. I plan on launching a Kickstarter around throughout September to help fund the project. Since I have previously developed two VNs prior to this, I hope to be able to improve with the benefit of crowdfunding. Our campaign was successful! Progress: Character Artwork - 50% Background Artwork - 90% Writing & Programming - 35% User Interface - 100% The figures above are rough estimates. I'll also be releasing information about the project via Twitter @dssansVN. I'd love to hear peoples thoughts on the project.
  5. -- MISADVENTURES OF LAURA SILVER: CHAPTER I -- STEAM COMING SOON PAGE DEMO AVAILABLE Cheb, Czechoslovakia, 1935. During the interwar period, detective and gun enthusiast extraordinaire Laura Silver and her companion, former police officer Orewell Cooper, are sent to Czechoslovakia to a rather peculiar investigation. Their target? A mysterious creature lurking in the murky waters of Cheb. After their arrival, they are ready to investigate, disguised as two journalists. However, following a suspicious death in the hotel, their plans are interrupted. Also, who is this lost child sitting out in the cold? Features >6-7 hours of gameplay. >70.000+ words. >Eight hours of total gameplay. >Over 100 decisions. >Multiple endings. >Available for Windows, Mac & Linux. We are happy to inform that the development of Laura Silver is mostly complete, and you can play a closed beta copy by requesting a key from HERE! Please let us know what you think about our game, we appreciate every comment! Thank you! LINKS INSTAGRAM / TUMBLR / TWITTER / FACEBOOK / ITCH.IO / WEBSITE / VNDB / PATREON / DISCORD
  6. Do you have what it takes to be an Idol? Take the role of a fledgling Idol student in a story filled to the brim with ear-grabbing melodies, soul-binding friendships and eye-catching boys that will set your heart on full-time "doki-doki" mode! Official Website: https://www.i-duelproject.com/ The game will be made using RPG Maker MV. A hybrid Yaoi Visual Novel and Role Playing Game, players control the protagonist (default name: Yuuki Nekota) as he attends the prestigious Andromeda Academy, a school for male Idols. Upon arriving, he realizes that the Academy uses virtual simulation technology known as the I-DUEL System to manage and evaluate their students. The I-DUEL Battle is a core aspect in this System, where two or more Idols duke it out on a simulated stage with the intent of "knocking out" the competition. To climb the ladder to stardom, the protagonist must use his time wisely to attend classes, train each of the eight unique Idol Stats and win as many I-DUEL Battles as possible, using clothing and accessories known as I-Décors to get ahead! The end goal is to emerge victorious in the Academy's year-end musical festival of stars, the Dream Idol Coronation (DIC)! However, there's more to school than studying to be the very best! The main character can form friendships, rivalries and even romances with their schoolmates! There are twelve major characters that can be dated, each with their own unique personalities, principles and plot progression to follow! These same people can also be partnered up on I-DUEL Battles, forming parties known as Idol Units! One such Idol Unit is MYTH4, with their current titles as Crown Princes, having won the previous year's DIC. A member of this Unit even has a connection to our protagonist - the Unit leader Sora Torao, who once helped him out from a bind and inspired him to take the arduous path of an Idol! Even with his days busy with classes, clubs and cultivating closeness with his companions, the protagonist also struggles with a unique power only bestowed to him - the Copycat. Though an Idol possesses an I-Bility - a special yet exclusive skill that can trigger in I-DUEL Battles - the main character has the rare and mysterious gift of learning and using more than one. Why did the I-DUEL System grant this peculiar but incredible power to him? What kind of legacy will you lead him to? His fate splits into many roads, which one is the right path to take? Claim the title of best Idol in the school! Attend lessons, take auditions and aim for the gigs that will propel you to stardom! Every moment counts, so manage your time to hone each of the eight Idol Stats that measure your true star potential~ Compete in hot-blooded I-DUEL battles! Idols just don’t sing and dance, they duel to the last man standing~ Fight in turn-based battles with the intent of depleting your opponents’ Live Points, unleashing charming Appeals, explosive Specials, shocking Counters and more! Who knew Idol shows could be this entertaining?! Challenge your rivals and team up with friends! The road need not be taken alone~ Find people to form Idol Units with or compete against in the search for the event with the best rewards! Whichever path you take, you’re sure to get closer and closer! Cultivate friendships, romance and more?! Twelve unique boys with their own strengths, shortcomings and stories await you! With their fates so closely intertwined with yours, to whom will you selflessly share your spotlight with? Collect outfits, gossip, pictures and musical pieces and experience unique endings! Explore the campus and the town, experiment with I-Décors and examine every little thing that catches your attention! Every choice you make leads you to a different path, so be brave and grasp the ever-changing future with your own two hands… The main character who can be named differently by the player. After being encouraged by Sora Torao two years prior and given a special I-Décor, he finally attends Andromeda Academy as a first year student. However, he knew next to nothing about the I-DUEL System and would have definitely failed his admission audition, if not for the timely awakening of his unique Copycat power. Energetic and positive to a fault, he is extremely nice and sociable to the point of being annoying, but people find his cheerful smile and earnest heart difficult to hate. Though usually good-natured and open-minded, he is also equipped with some biting sarcasm when dealing with unreasonable situations. He greatly idolizes Sora and gets easily excited when his beloved senpai gives him attention. Ranked as the number one Idol of the entire school, MYTH4's leader Sora Torao is a celebrity to most but an enigma to those closest to him. Moving to his own rhythm, he is a bit air-headed and slightly ditzy, but does a complete hundred-eighty degrees turn when performing. Unusually for a top Idol and a Crown Prince, Sora lazes around without a care in the world. Straightforward and perpetually smiling, though he seemed to no longer see the Idol industry as the shining beacon of the future he once preached to an underclassman in his times of trouble. Sora is a Cute-and-Cool-Type Idol and uses the I-Dominion "Tiger's Gaze" in I-DUEL Battles. Several more characters will be introduced soon~ Bonus White Day Illustration: Take our Pre-Game Survey to convey your expectations of the game! We want to hear from you so feel free to answer to your heart's content~ I-DUEL Pre-Game Survey: https://goo.gl/forms/8MEMBr8933pYoduI2 See what's up and follow the project in social media and more! Twitter: https://twitter.com/iduelproject Facebook: https://web.facebook.com/iduelproject Tumblr: https://iduelproject.tumblr.com/ Discord: https://discord.gg/sT54fXx Meet and greet the team! Game Director and Head Writer: mjinxlei Art Director and Character Designer: Kiri (Toxicmilkk) Music Director, Composer and Songwriter: Lydia Primate Game Programmer: AstralWire Logo Designer: Joy Pham Background and CG Designer: Simon Adventure Social Media Manager and Writer: Crystal Editor and Proofreader: Silver Want to join our team? We are currently recruiting Composers and Vocalists for the game! E-mail us at http://[email protected] for more details! Do you have a working demo of the game? Not yet! But we plan to release one as soon as possible. Will the game go through Kickstarter? That's the plan once a demo had been sorted out. Will there be explicit sex scenes? How about rape, sex toys and bondage? Yes, there will probably be 18+ scenes, but they can be skipped. It would always be with consent and sex toys and bondage will not be included in the "base" game, to make sure we don't alienate anyone. Still, it's up for debate. Is the main character an exclusive top or exclusive bottom? Neither. Even though his last name might give you ideas (*winks*), our MC's position depends on his partner. So yes, there will be times where he is the top and a few more where he bottoms. Will there be more BL-related puns? Yes, there will be more and there's nothing you can do about it. ~ o 0 o ~ Thanks for reading the entire post~ We sincerely hope that the game piqued your interest! Lastly, any feedback would be very much appreciated!
  7. KICKSTARTER || TWITTER Welcome to Love Shore, a city that transforms at night. The futuristic metropolis also just happens to also be populated with cyborgs, old gods hidden in the depths of a criminal underground, and humans eager to crawl their way to the top, no matter what the cost. After a fertility crisis changed the landscape of the city for good, a single company stepped in to help the residents: Life S. Incorporated, a biotech firm that claimed to be able to build life out of raw DNA, creating a fully formed human with thoughts, feelings, and morality of their own. Their minds, physical appearance, and personality would be drawn from their parents’ DNA, but the children would be ‘born’ using artificial bodies. This new generation would be called the S.Humans: a non-aging, tough form of new life. Love Shore is a visual novel game that takes concepts we've always loved in sci-fi, action, and horror and blends them together to create something wild. It features a queer, diverse cast, a seemingly endless city, and a story of coming into yourself and doing what you think is right…with a heavy dose of drama and violence mixed in for good measure. Love Shore features two playable protagonists with four romanceable options, each with their own storylines. The cast is entirely LGBT+. The game’s projected features will include 12 chapters, 24 possible endings, 60 CGs, 25 unique locations, and an original soundtrack. Follow one of two protagonists, Farah or Sam, as you investigate the city's criminal underbelly, and help your companions on their quests for redemption, love, and power. Love Shore has a cast of vastly different individuals, from S.Humans to Gods. Each person is unique in their motivations and in the way they interact with the world, and with you. Be careful to choose your friends and lovers wisely. Protagonists Love Shore is a vast and intricate city, and you’re going to need some local help to find out what’s going on. Each of your companions have different strengths, weaknesses, and connections that can either help or hinder you. Your companions can be your love interests, or you can just pursue true bromance: the choice is yours. All companions in Love Shore have an approval rating for Sam or Farah, based on their interactions with them, and these ratings can unlock new dialogue and different paths! If you want to check out all the companions, check out our Kickstarter! THE TEAM The beautiful sprites featured in Love Shore (as well as all the CGs) are done by Kabo. They are the lead character designer with a deep love for fashion and neon. (Hence, perfect for Love Shore). Zi is the amazing individual behind all the environments you see in game! She is an illustrator and concept artist who loves doing promotional work inspired by film. And that beautiful menu you see above? That’s by our UI Designer Sonja, who contributes a retro-sleek and professional look to the game. Besides being a huge memer, they have worked on a variety of design projects and games, both personal and professional. Son M. and Emmett are the co-writers of Love Shore, who additionally moonlight as producers for the game. Jason is a freelance programmer, and founder of indie gamedev studio Stray Basilisk. He's a dedicated sci-fi nerd, and card-carrying Philip K Dick and Stanislaw Lem fanboy. Jason joined the team to help bring Perfect Garbage's creative vision for Love Shore into reality. Jayson is the musical brains behind our soundtrack. He is an independent artist, musician who makes his own music and has worked on sound design for a handful of projects. Our theme song (the one that plays during the credits/menu) was composed and produced by 1X4X44R exclusively for Love Shore. If you like the sound, check out their other music! We are trying to reach $50,000 on Kickstarter! It's a steep goal, I know, but to pay for the art fairly, the music and programming, it's the smallest amount we could ask! The majority of the funding goes straight into the art (53%). Art - 53% UI Design - 4% Game Development / Programming - 22% Sound - 2% Writing - 19% [DEMO FOR MAC OR PC] Features the “First Chapter” of Love Shore and acts as a World/Character introduction to showcase the art, music and storytelling that will be present in the completed game. Two main characters with completely unique, yet intertwining stories to choose from Each character has four romanceable options Rated 17+ for mature language, sexual themes, and violence. THE DEMO DOES NOT INCLUDE MATURE CONTENT. The demo of Love Shore is a work in progress, showcasing our team’s abilities to produce a story of this caliber. There are no save/load options but should take only 30 minutes to play both character introductions. There are an estimated 12 chapters per route included in the final game. Thanks for taking the time to look over this! It's a project I'm very passionate about and I'm still learning my way, even during this kickstarter! Please Enjoy! KICKSTARTER
  8. DEMO https://basileusgames.itch.io/romance-of-raskya PREMISE The city of Dagara is burning. For years the rapacious legions of Raskya killed and looted their way across the land, seeking glory and the addition of new territory to their empire in the south. At last the war seemed to be over, with Dagara conquered and made into a Raskyan province. In truth, it was only the setup for the second and final climax of bloodshed. A traitorous Raskyan general has seized the city and plans to use it and its population as his shield to draw his rival into a final battle against him. That rival and his thousands of bloodthirsty legionaries wait outside the city walls, hammering them with siege engines and delightfully counting the days until they can kill and enslave everyone inside, citizen and soldier alike. Amidst all this, two lovers seek to reunite. A soldier outside the walls knows his beloved is held hostage within, and that if his side wins she will die horribly in the massacre that will surely follow. He seeks to save her above all else, even working to undermine his own side to increase her chances of survival. Within the city, she receives coded messages from him, as they coordinate a plan to reunite and escape from the bloodshed together. Viewing the siege from the changing perspective of both lovers, make decisions that will affect the outcome of the war, and whether or not you will have a future together. Or whether you can even survive. CHARACTERS SCREENSHOTS FEATURES A dark and erotic story in a war-torn world where you must fight for your happiness Set in a fictional history based on the ancient Mediterranean world Switching viewpoints between two protagonists Multiple branching paths and endings CGs highlighting the most dramatic moments of cruel violence and sensual romance (Note: The final game contains nudity, but the demo does not) PROGRESS Script - 100% Sprites - 100% BGs- 100% CGs - 70% Music - 55% GUI - 55% Coding - 70% Updated: 09/19/2019 ABOUT US We are Basileus, and we want to inspire you the way we've been inspired over the years by our favorite stories. Essentially, we're a group of history, anime and video game nerds with a desire to create stories with a historical flavor and an erotic edge. We've got big plans for future games set in the universe of Romance of Raskya and beyond, but it all starts here with the Raskya team: Basileus Jay- Writer, director, coder Email Basileus Doug- Producer, web design Email | Twitter Zachary Pontzer- Music and sound Twitter Morinoir- Character art Email | DeviantArt Stephanie Hess- CG Art Henry Ou- Background art DeviantArt LINKS Website: https://www.basileusgames.com/ Patreon: https://www.patreon.com/basileusgames Twitter: https://twitter.com/BasileusGames Facebook: https://www.facebook.com/romanceofraskya/
  9. Hello, KONEKO our upcoming Comedy-romance ANIME visual novel: Tokyo Re:Connect, this is a Commercial game. [Status Update (2/25/2019): DEMO Coming Soon] Support us on Patreon for more contents and rewards (。・ω・。)ノ♡ Game Information: ■ Game: Tokyo Re:Connect ■ Languages: English Subtitles / Voice Acting ■ Interface (GUI): English/Japanese ■ Genre: ADV, Anime, Cute, Comedy, Drama, Slice of life, High School Student, Romance [Boy x Girl] ■ CG: 40-45 CG (plans) ■ SD: 6 (plans) ■ Background: 15-20 BG (plans) ■ BGM: 15-20 tracks (plans) ■ 3 Heroine Girls > 3 Endings ■ Resolution: 1920 x 1080p (Full HD) / 16:9 - Up to 4K ■ Control: Keyboard, Mouse, Touch Screen, Xbox/PS4 Controller support. ■ Release date: Q1 2019 ■ Platform: Steam (PC/MAC)/IOS/Android - All-Age/18+ Patch Later (Fan Service) - Commercial Spring is the season of first meetings. On the advice of his older sister, Touki transfers into Ainoshima Gakuen in the middle of the spring term. His heart is full of expectation of a new life in the city of Tokyo – a vast contrast to the countryside that he grew up in. As he begins to settle into his new life, he encounters fresh faces in the student council president, Ayumi, and an underclassman who admires her, Kuon. What Touki was not expecting was to converge paths with Saya, his childhood friend from a few years ago, who he hadn’t talked to since a certain incident. To make matters more complicated, a mysterious transfer student arrives shortly after. She seems to loathe him immediately and Touki feels that he has met her somewhere before. Within the chaos of the present and the mystery of the past that is chasing him, there is uncertainty in the air as he forges a path towards his future and his desire to connect with others. ■ SCREENSHOT: ■ FEATURE: ■ Total Play Time: 10-15 hours ■ Branching story arcs and multiple endings depending on your choices. ■ Unexpected and surprising plot points that will keep you reading until the very end. ■ Unique characters. ■ High-quality artwork. ■ CG Gallery | Music Gallery Progress: ■ Outlines: Rough Draft ~40% ■ Script: 25% ■ Character Designs : 100% DONE ■ CG Artwork: ~20% ■ Backgrounds: 70% ■ GUI Coding: 40% ■ Script Coding: 15% ■ GUI: 100% DONE ■ Music BGM: 55% ■ Voice Acting : 0% ■ Risks and challenges: Although there’s always a chance that the game’s release might be delayed, the completion of Tokyo Re:Connect is extremely likely at this point. Even if you can't support us, you could contribute by helping us spread the word! It's very important for more people to know about our game. You could make Fanarts or do let's plays, or tell your favorite Youtuber/Twitch Streamer/Press/Media about us! While we cannot promise a smooth sailing development period moving forward, what we can promise is that we’ll be as transparent as possible regarding the setbacks that we’re facing, and what our plans of actions are towards resolving them. We’re not new to game development, so we’re more than ready and equipped to overcome the various challenges we’ve yet to face. We hope we’ve garnered enough credibility, trust, and goodwill in the past to prove to everyone that we always keep our promises to the best of our abilities. Thank you so much for considering to support KONEKO. Have a good day! KONEKO Patreon | Twitter | Facebook
  10. Break! The Rematch Part 1 Playing as the main character, you will be conquering each of these beautiful girls from their respective clubs. Get to indulge yourself with the girls on dark theme play from Blackmail to sex slave. Your ultimate Highschool Sex Fantasy! Kickstarter Link: https://www.kickstarter.com/projects/pushpublication/break-the-rematch-part-1 Official Trailer: https://www.youtube.com/watch?v=IpHQEBDhJgE Demo Link: https://pushpublication.itch.io/break-the-rematch-demo-v2 Young College student Shinn Akatsuki returns to his high school as a tutor for the under-performing students who are bad at mathematics, at the apparent request from the principal. Although an impeccable and courteous man on the outside, Shinn hides a very dark side to him: as part of his unending perversion, he enjoys seeing girls getting “mind broken” by him. Never satisfied before, however, he discarded his past victims. But now, Shinn decides to create his own “Sex Slaves”, and with these dark thoughts in mind, and selects the candidates he considers “ideal” as he become acquainted with the school. On the first part of the series, it will feature the milf looking Rina Akiyama who is the school’s disciplinary teacher. Touko Takatsukasa, the cool star of the basketball team. Aina Aozaki, the star of the swimming team who is always cheerful and lastly, Ritsuko Yasuhiro. The tennis star player who is rich and spoiled. Along the way, Shinn will discover their dark secret and will use it everyway to exploit them as much as he could! Platform: PC/ MacOS 10.14 (Steam and other platform) / Android Ver 5.0 and above Price of final release: $15 CGs: Over 12 H-CGs + More. Over 4 characters! Each character has their own ending. Original Soundtrack. 6-10 hours of game play! Engaging character sprites, each with several poses and variations. Various locations around the school. If you like our game, please consider supporting us on Kickstarter!
  11. As you may have seen from the fuwa dev boards, I have announced a new visual novel. The First Position I need a background artist for a upcoming visual novel I am developing. I just need two backgrounds in particular. The Second Position A male voice actor for the role of Elder Zion. There will be singing in this role. The Final Position A female voice actress for the role of Alexis Jackson. The woman you see in my avatar photo. Click here for more information and to audition for these roles. Thank you for reading my post.
  12. http://store.steampowered.com/app/69908 ... ove_Story/ https://mikolajspy.itch.io/jakes-love-story Meet the cheerful yet clumsy Emma, cold and distant Alice, and friendly Mike! Together enjoy the school life, comedy scenes and a touch of romance in this Visual Novel! This is a story about group of friends in their high-school years. In this short interactive tale for everyone, assume role of Jake, a totally average student. Do assignments, laugh at funny situations, help Jake’s friends… or not? The decision is up to you! Your choices will shape the story from the very beginning, resulting in several different, branching endings. Will you manage to get all of them? (It is recommended to play the game at least twice, choosing totally different dialogue options) Will one of the girls agree to go with Jake to prom? Or maybe both of them? Will the group manage to stay friends? Who knows. How Jake’s story will end? Game features: Parody of anime cliches! Around 20 decision points during one game! See how they impact the story! 9 different story endings! Beautifully drawn, partially animated backgrounds! Calm and relaxing music (except for more dynamic events) Over 20 000 words through entire game with alternative scenes
  13. Our Kickstarter campaign is LIVE! Tumblr | Twitter | Itch.io Fantasy | Royal Court | Stats Raising Royal Alchemist is a stats-raising Otome | BL RPG in a high-fantasy royal court setting. Keep the main characters alive through the story while improving their skills and craft various items, fulfill quests and advance the country’s development. The King was murdered. The assassins have not been found. And the threat of rebellion hangs over the land. With the succession thrown open and none of the three Royal Princes ready to take the throne, the King’s brother has assumed the Regency. Hoping to protect the nation and its people and help the rightful heir to the throne, the Regent has sought the help from the High Council, a neutral and influential faction of powerful magicians. The delegate it has sent, however, isn’t someone the Eskian aristocracy prefers, for more reasons than it seems. You are the scion of the ancient Rosenkreuz family, the High Council’s delegate and newly appointed Tutor to the Royal Princes. Can you navigate the maze of Eskian politics and guide the princes on the path of power? Or will you succumb to the murky intrigues of the court, and the ever-present danger of assassins? ♦ Male or female protagonist ♦ 3 dateable characters ♦ 2 stats raising systems ♦ Time management & quest system ♦ 10+ Endings ♦ ...and many deaths Download the Demo on itch.io! Download the Demo on Steam! The following is the progress for the demo. Writing: 100% Quests: 100% Sprites: 100% CGs: 80% Programming: 90% Screen Editing: 80% Audio: 90% This project is highly inspired by survival stats raiser such as Long Live The Queen or Princess Maker >w< Which means you will have to raise yours and your bachelor's stats and keep them alive! (Or try to, anyhow xD) It's been lurking in the background for a while, and it's the first VN I was able to work on with other people! Every feedback / suggestion will be really appreciated! >w< Otherwise here are a few questions for the demo! 1. How did you feel about the characters? Interesting? Likeable? Annoying? xD 2. Which character did you like the most? 3. Was the difficulty alright? Did you die at the end of the demo? 4. Anything you expect, plot-wise and gameplay-wise? 5. Any other comments / questions? Let me know >w<b
  14. Hi, I'm posting on the behalf of team Amaranthine. We are a small indie team of game design students from Scandinavia and we are making a VN/game, Ever End. The game is about two sisters born with psychic powers trying to escape a militarized research organization. Our goal is to make Ever End exciting, stylish and, to some degree, thought-provoking -- exploring existential themes of meaning and purpose. Gameplay The gameplay in Ever End is separated into two types: story and battles sections. The game alternates between the two as the story progresses. Although the two are separate, they function in symbiosis and are dependent on each other. Story sections let the player enjoy the story through the “edgelord” protagonist, End’s eyes. Now and then you’ll get to affect the story by choosing End’s words or actions. Critical confrontations in the story play out as action combat encounters. Here, timing and reacting appropriately with your attacks and dodges is the key to victory. Throughout both systems, End must balance her psyche between her orderly human side and chaotic psychic side to avoid losing herself. Every battle and every choice will drift her towards one side or the other. The state of End’s psyche will then affect both her abilities in battles as well as critical moments in the story. Note: The early alpha is a bare-bones version of these systems and doesn’t include stuff related to the psyche management among other things. Progress Last summer we released our early alpha on itch.io, so you can check that out here if you are interested. The MC defeating one of the bosses with a flashy finisher move. We are currently working on the first chapter of Ever End and have all in all 8 chapters planned. They will each be around the same length as the alpha and are going to be added for free to the base game as they release. We are aiming to release the base game, including chapter 1, sometime early spring (if everything goes as planned). Support Us In order for us to make Ever End happen, we need money . So if you can and want to support us, you can find us on Patreon here, or you can donate to us on itch. If you want to engage with the community or chat with the developers, you can join our Discord server here. If you just want to stay up to date, follow us on whatever social media or PM me an email and I'll add you to our mailing list. But that's all for this post, so thanks for the read. We appreciate all the support we get and really hope that you will enjoy Ever End as much as we do! Twitter Instagram Itch Patreon
  15. Our Kickstarter Campaign is now live. Our campaign will last from today until the Friday, November 9 2018 12:00 AM EDT. Please click here to go to our Kickstarter Page ---> https://kck.st/2Ekj35M Demo is Available On Itch.io and Steam. Video Trailer Now Available! What is Caffeine: Victoria's Legacy about? Coffee. Yes, you guessed it. It's about coffee - Cappuccino, latte, flat whites and single origin pour over coffee. But it's not just about coffee...... It's about coffee in a steampunk fantasy world where caffeine is magical. The Story Taka, the protaganist, has not seen his mom since his 6th Birthday. One day he decides to embark on a journey to search for her whereabouts. He falls off a plane after drinking a bottle of cold brew coffee given to him by a mysterious barista. This leads him to arrive at a city called Victoria, a Victorian / Steampunk alternate reality where technology is at least a century behind. He soon finds himself in front of a coffee house called Taka Coffee House, the same coffee house he and his parents used to work and live together as one family. Desperate to understand the situation he is in, he vows to find out what happened to his parents. But before doing so, he needs to learn about the power of caffeine. And in order to learn about the powers of caffeine, he needs to learn how to...... brew coffee. In this journey, he's not alone, helped by 4 lead characters with amazing talents: The Main Characters Eliza - The Coffee Cupping Prodigy Favourite Coffee: Mayan Single Origin Medium Roast Quote: "Caffeine isn't just for coffee duels, it's for building a better world. Can't everyone just live in peace and harmony with each other?" Alice - Energetic Pastry Chef Favourite Coffee: Actually, she prefers tea. Quote: "I eat sweets everyday to remind myself what happiness feels like!" Mel - The Espresso Lady Favourite Coffee: Caramel Latte with cream on top Quote: "I can brew 200 espressos in a day, beat that!'" Oceane - The Pour Over Queen Favourite Coffee: Anything she brews for herself - She's just that good. Quote: "Even if you're so poor you're homeless on the streets, you still shouldn't give up on good coffee. No coffee, no life." Supporting Characters The visual novel also features a full array of supporting characters with rich background stories of their own: Victoria - The City Caffeine: Victoria's Legacy, is also a story about the city of Victoria. The world's coffee capital, and the most powerful city state in the world. Numerous background scenes have been created to portray the city and its coffee house, done to create a fully immersive environment. Become an active participant in uncovering the history and lore of the city. Around 20,000 words have already been written dedicated to world-building ONLY - History, Geography, folklore and politics. Why Follow Us Story-Rich - There will be romance elements, but story is king. 20,000 words have already been written on world-building ALONE. Choice Matters - Every choice matters. Characters will remember what you said and react accordingly in later chapters, opening up different dialogues. Non-Branching Main Plot - From beginning to end, you get to interact with every character, while still enjoying different endings and scenarios. Animated Sprites - All sprites have been animated in Live2D, giving you a lively experience. Original Music Composition - Original music have been composed, to create an atmospheric victorian / steampunk / fantasy environment We're serious about coffee - Yes, we are. Progress Demo - To Be Launched Late August For now,if you want to get weekly updates, you can follow us on this page as well as on these channels: https://www.facebook.com/caffeineVL/ http://kikaidigital.com https://instagram.com/caffeineVL The Team Story By - Peripherypro Character Artist - Nori Chia Background Artist - ExitMothership CG Artist - Tanuma-san Arisa-Chibara Music Composition - David Salazar Geoff Moore Animation & Video - WhiteCharisma Please refer to this page for Full credits - http://kikaidigital.com/the-team/ Question: Is this a visual novel which you are interested in? Would you like to have the opportunity to alpha test the demo? If both your answers are YES, then please PM or reply to this thread.
  16. What’s Grimm & Tonic This is a weekly web visual novel, that follows the residents of the fictional city of New Eden. New scenes released every Friday. Check it out here What’s “Last Call" In this VN, you wake up one evening to find Death sitting on your sofa. Broke, friendless and apparently soul-less, He offers you a temporary job at the premiere, local, shady hole-in-the-wall, DEAD-END. Maintaining a healthy Work-Life balance is pretty tricky on a good day but it’s damn near impossible when your boss threatens foreclosure on your mortal existence. As the new bartender at DEAD-END, you’ll make new friends, mix weird drinks, all while navigating Life, Death and everything in between. What are the Themes? The game will focus on the following themes: Wishing vs. Desire vs. Action Locus of Control Coping Mechanisms Personal Growth You can expect the game to touch on topics such as suicide, alcohol abuse and depression. This title is going to be focused towards an audience aged 16 and up. There will be references to alcohol and adult situations. However, there will be no explicit nudity Open to Feedback? Yep. Looking forward to any comments anyone may have: Pacing. Ideas/Suggestions. Both Positive and Negative criticisms.
  17. Hello everyone ! We're very glad to announce that our team just released a new VN: Seers Isle. We're a small French team located in Bordeaux, France (the game is available in English and in French). The work we do is quite original in the VN world, as our art is in a European comic book style rather than anime, and our stories are quite short (about 3-4h for each "route"), choice and CG-heavy, with multiple meaningful paths and ending variations. You might remember us from Along the Edge, an OELVN we published a couple of years back. Looking forward to hear your thoughts, hope some of you will enjoy our work! Best, <3 Geoffroy. The Story: Seers Isle is set in a fantasy version of medieval northern Europe, where your choices impact the fate of a group of characters. “The island… It was my prison. For ages, I roamed the land, helpless, looking for a way out. And then, they arrived.” A group of shaman apprentices set foot on the shores of a sacred island to be initiated to magic. As they progress through the wilderness, looking for the “Seers”, their spirit-guides, they realize they’re not alone. Who is this strange horned woman they are seeing in their dreams? Features: Explore the island through a diverse group of characters, depicted in a gorgeous European comic book art style. Every choice matters. Each decision you make slightly alters the mood and personality of the main character as well as her relationship with the rest of the group. A huge amount of content: with each playthrough, discover a novel-sized adventure and a slice of the hundreds of hand-drawn images created for the game. An immersive and finely crafted soundtrack: the music adapts and shifts according to your choices and the mood of each scene. Try out our dynamic dialog system: read the story like a comic book. High replayability: choose your soulmate and discover the outcome of your decisions through multiple story paths and endings. The VN is priced at the $12.99 tier. Trailer Video: CGs from the Game: Links: Official Website: seersisle.com Steam Store Page: https://store.steampowered.com/app/738650/Seers_Isle/ Itch.io Page (DRM-Free Download): https://nova-box.itch.io/seersisle Stream the Soundtrack: https://fanlink.to/SeersIsleOST VNDB Link: https://vndb.org/v24314
  18. KICKSTART A LOWLY SQUIRE'S LOVE LIFE! Love Esquire's Kickstarter is live now! The game still has a long way to go, but with your help, we can bring this game to life! Support us on Kickstarter and help us realize our dreams for the game! DOWNLOAD: WINDOWS • MAC • LINUX *Please take note that this is an alpha demo; everything is still a work-in-progress and may change in the final game. If you encounter any problems or bugs, please let us know ASAP! Don't forget to answer the survey found at the end for a special wallpaper! Love Esquire is a romantic-comedy visual novel/dating simulator, with a nostalgic touch of old-school RPG combat. In this game, you're not a famous knight, but a good-for-nothing squire who's on a quest to find man's greatest pleasure. Getting the girl won't be easy though, since most of them are waaay out of your league! To make things worse: you have a few months left before this huge war happens, and the only thing you know is how to milk cows. Good luck cramming years worth of training into four months! If it's any consolation, you get a medal if you die. ¯\_(ツ)_/¯ No one believes that a lowly squire can save the world while banging – err, bagging – the girl of his dreams... but with a shitton of dumb luck, well... you might just prove them wrong! Welcome to the world of Love Esquire, and may the fertility god have mercy on your virginity. Nameable Hero – Whose name will these girls cry out during those scenes? You decide! 5 Dateable Waifus – More than just pretty faces, the ladies of Love Esquire have their own unique personalities, story arcs, and backstories! Turn-based combat with a twist – As a squire, you have a number of “unconventional” ways to assist your needy knight. Properly time your actions to unleash the full potential of your skills which are simply... out of this world! Manage your day – Allocate what little time you have in this world by forcing yourself to socialize or doing your job as a squire barely living on minimum wage. Git gud by raising stats – Stats will have an impact on your skills during combat, and they also affect your relationship with the girls. In other words, shape up to be the ideal man for the best results! Forge Relationships – Get to know your waifu on a personal level by being around her and talking about stuff. Sure, she’ll think you’re a creep at first, but persistence is key! As she eventually warms up to you, find out how there’s more to her than meets the eye. Multiple Endings – What’s waiting for your squire at the end of the journey? Make decisions that will end up great or turn out to be otherwise. Partially Voiced – So you can hear your waifus partially express their partially undying love for you! Mature Content – This game contains subjects and themes your parents warned you about as a kid. Moddable Content – The game will support simple modding on release. To be discussed in a future update. Original Soundtrack – We want you to experience the feels while playing this game, and our soundtrack will see to that! Having lived most of his life as a farm boy, you take control of the inexperienced and carefree Squire. Watch him grow to become the ideal man and overcome the various challenges he's yet to face. His fate (and virginity) rests in your hands. Depending on how smooth the development goes, we're looking at a late-2018 to mid-2019 release for Love Esquire. It will be distributed on Steam and Itch.io (Windows/Mac/Linux), followed by a mobile release (Android/iOS) a few months after. We don't have any plans for a console release, but that's something we might possibly consider once the game is out. The Letter was a successful Kickstarter project and a highly-rated game; it is our validation to everyone that we're not only capable of completing this project, but also delivering it up to standards. With your help, we're hoping Love Esquire to become our best game yet! What do you think of the game's concept? Do you like it? Hate it? What do you think of the characters currently presented? Do you have someone you find interesting in particular? Did you enjoy the RPG elements of the game? What were your favorite parts about it? Any other suggestions, comments, critiques?
  19. Project: Mizuchi 白蛇心傳 Developer: Aikasa Collective STORY: "Is there a true path to happiness?" Abruptly finding herself at the bottom of a snake pit, an impoverished girl named Linh is bound and helpless for a crime she did not commit. Left to the mercy of the village snake god, a mysterious entity appears before her, offering to save her in exchange for her soul. Finding herself in a new reality, she is torn between staying with the beautiful temptress, Ai, who had rescued her from death, and the resourceful wanderer, Jinhai, who promises to set her free. Who is the real savior? Will Linh discover the strength to change her own fate? Journey with Linh as she is forced to question her understanding of life, happiness, and what it means to be human. Every decision matters in this tale about identity, friendship, love and loss. CHARACTERS: Linh (MC): Growing up in poverty, she does what she must to survive. She's learned to keep her emotions and opinions in check to protect herself. She is extremely loyal to those she cares about, which gets her into trouble. Will she be able to protect what's most important to her? Jinhai: A former nun, she is open and friendly to everyone. She finds the most joy in cooking and making medicine for others. What is her connection to Ai? What secret hides behind her unwavering smile? She also has a pet chicken that has yet to leave her side. Ai: A serpent who reveals itself to be a shapeshifter with magical powers. Blunt, with a hatred for humans. Is she a goddess or villain? What is her true motive behind it all? Or perhaps, she really is a danger to everyone... DEMO SCREENSHOTS: FEATURES: 2 Girl x Girl Romance routes 5 Endings (including Friendship only) Original Soundtrack CG Art, Character, and Music Galleries R15 Mature Rating Steam and Itch.io planned TEAM: Roxie - Creator, Lead Writer Moonsta - Art Director, Lead Artist NatalieAO - Artist, Colorist Amori - Writer, Editor, Tester Kidoairaku - GUI Designer GLim - Audio Vui - BG Artist DragoonHP - Programming Help Demo Progress: Writing - 100% (9.9K wordcount) Sprite / CG Art - 100% UI Art - 100% BG Art - 100% Coding - 100% Music - 90% Twitter (Most Updates) || Tumblr || Website PendingAny feedback or questions highly appreciated! The Beta Demo available on Itch.io https://aikasacolle.itch.io/mizuchi Kickstarter Campaign was a success!
  20. Hello! So this is my debut VN made with Ren'Py. It started development since 2015 but will only be seeing its First Chapter after a few days because of some difficulties. I also had to rewrite the entire plot. If you can tell, I'm a one-man crew. Only the writing and programming is 100% me. The rest of the assets are CC. What will be releasing in a few days is the first of ten chapters that will span until mid-2018. Call it 0.98 for now; it just needs some polishing. Release will be on itch.io. Death Roulette focuses on ten students from Maria St. Claire Institute, all of whom are graduating from high school. Everything seems normal at first... until a strange "link" is uncovered. Conspiracy theories circulate around an incident the previous academic year, when a mass murder occurs at Sacred Heart Village. One by one, a student is killed each month, and the mastermind is never unmasked. To top it off, one of MSCI's alumna is involved, but even she is proven innocent... or is she? Come one morning, and the students of MSCI find out that even they have been compromised: someone is re-enacting the Sacred Heart Murders through a long-running game of deadly roulette. This time, they have a chance of unmasking the culprit, but how many lives will the effort cost? The time has started, and the game is on. It draws a lot of inspiration from Higurashi and Corpse Party, but the plot's basis is on semi-true events. Expect to see some neat references there... or not. Parallelisms, maybe? You can follow updates through my Twitter account or Facebook Page (I post my updates and teasers there), though you'll be seeing some images from the VN at this very post (if I can figure it out, that is). I'll be updating this throughout the entirety of the development. It's gonna be a long trip ahead! UPDATE: The game is now available on itch.io! Follow this link to the VN: https://jamiedw-offc0728.itch.io/death-roulette-chap-01
  21. Available on Steam: https://store.steampowered.com/app/857470/NEKOKORO One day Mark's life is turned upside-down thanks to unexpected, cute and fluffy roommates! Not only they are catgirls, but also shapeshifting beings from space! Forced to leave their planet, three sisters find shelter on Earth. Charming, but stupid Rose, timid bookworm Lily and calm engineer Iris! Will they be able to return home? How will they change main character's daily life? Find out in this lighthearted romance Visual Novel intertwined with comedy, a bit of drama, science-fiction and fantasy! Game features: Adorable and fluffy catgirls! Three distinct character stories! Partially animated characters and backgrounds! Pleasant and energetic music! Overflowing cuteness! About 2 hours of content! Meet Lily, Rose and Iris: Estimated release date: Q4 2018. Any feedback will be appreciated! What do you think? Do you have any expectations?
  22. ❅ Update Log ❅ 6 August 2018 - PV release 14 July 2018 - New demo released 13 July 2018 - Script rechecked 29 April 2018 - Demo Release ❅ DOWNLOAD DEMO FOR WINDOWS, MAC AND LINUX FROM ITCH.IO ❅ ❅ KICKSTARTER PAGE ❅ ❅ Demo Gameplay ❅ ❅ Story ❅ The world is full of mysteries and secrets. In the shadows, beyond what the ordinary people can see, demons, witches and other supernatural beings live and fight. But on a night 20 years ago, the balance of this world was offset. Until today, no one knew what truly happened that night. The only sign, one that even normal humans could sense, was the 'Hoshi no Ame': a rain of colorful stars all around the world. Since then, there have been several mysterious occurrences that even supernatural beings could not explain. One of these occurrences is the appearance of the Shin. The Shin is a mysterious special ability granted to a few human children who were born in the past 20 years. However, this power comes at the cost of great misfortune, bringing danger to to the bearer and those around them. Because of this several tragedies happened. Now those children, who have survived such a cruel fate, are slowly gathering in one place to finally reveal the truth: Aurora Academy. Aurora Academy... ... is a famous school with outstanding results in education and sports, but only in the eyes of normal humans. In reality, it's a place designed to protect the children who own a shin. ❅ Main Characters ❅ ❅ Side Characters ❅ ❅ Features ❅ Genres: Fantasy, romance, school life, mystery, comedy, action Rate: 13+, for violence/blood and suggestive themes Screensize: 1920x1080 Commercial or free? Commercial. Platform: PC (Steam), possible iOS and Android Languages: English (French, German later) Possible Endings: 14 (2 endings/love interest, 2 for the common route) The full game will contain: - High replay value, 70+ hours of gameplay through multiple paths . - 6 characters to romance, 20+ side characters - Partly/fully original soundtrack. Opening and ending video. - Engaging character sprites with several poses and variations. - 30+ locations (with season and daytime variations) - 95+ CGs, 10+ chibi CGs ❅ Progress (Demo) ❅ Writing: 100% Sprites: 80% BG: 32% CG: 72% GUI: 100% Music: 100% Programming: 90% ❅ Project Timeline ❅ Demo Release - 2018 April (first version, Features: 2+ hours playtime, 15-18 CGs, ~14 BGs) Op video Release Kickstarter Campaign ❅ The Team ❅ Project Leader, Writer, Main Artist: Raikon Kitsune Composer, Proofreader: Solo Acapello Assistant Artists: Hana Kuro, kamuiji, Piaalit Vocalist: Lunacy Programming: Raikon Kitsune, dansylverstere, Haseo, Dovahkitteh Maya: Promotional and Reward Production Assisstant Engine: Ren'py Proofreaders: AntiquedFae, Anihime, Venom Wolf KeiiPie: Animator ❅ Socials ❅ I'm eager to hear your comments, questions, suggestions, or any feedback! So go ahead and contact me here or on any of these sites Website I Patreon I Discord I Tumblr I Lemmasoft I Twitter I DeviantArt I Instagram I Facebook I Youtube I ❅ Feedback ❅ 1. What do you think of the premise of the VN? 2. Which character(s) captured your interest the most? 3. Any rewards or stretch goals that you would like to see in the kickstarter campaign? 4. Any other comments or questions? Thank you so much for reading and looking forward to your feedback!
  23. We're now back on Kickstarter! Try our updated demo, tell us what you think, and consider giving some money to our new Kickstarter if you liked it Chronotopia: Second Skin is a dark rewriting of the fairytale Donkeyskin: princess Kionna lives a peaceful existence in her castle, enjoying her days with her best friend and confidant, Nahima. That is until her father, gone mad since the death of his beloved, decides he should wed the princess instead. Kionna has to find a way to escape from this fate, but how? She doesn’t know it yet, but it’s the beginning of a long nightmare that will take her to the edge of madness. Inspired by a wide range of influences (literature, anime, videogames), Chronotopia is a unique and more mature take on a forgotten fairytale that includes many twists and choices that affect the ending: the princess can either escape with her servant, become a fairy, or die a horrible death. Multiple times. It’s up to you to save …or doom her. A unique take on a forgotten fairytale with many twists Branching story with around 10 endings and 30 hours of playtime An optional archives system to learn more about folklore Two GxG (Nahima and the Fairy) and one GxB (the "Prince") romances possible! Beautiful artwork, with animated backgrounds and special stained-glass illustrations A full original soundtrack with celtic influences Extensive use of RenPy 3D camera for a more dynamic presentation Several segments allowing you to freely explore the castle to discover its secrets Demo available on itchio (Window, Mac, Linux) Website | Devblog | Twitter | Facebook | Tumblr | VNDB Writing / Programming / Project Leader: Helia Art: Anako, Adirosa, Mae, PyriteKite, MelowBee Music: Butterfly Tea, Roganis English Translation: MelesBadger
  24. DEMO IS OUT. GRAB IT HERE AND LEAVE SOME FEEDBACK. https://kuroi-usagi.itch.io/aul Steam and Itch.io release coming August 1st. https://store.steampowered.com/app/904050/American_University_Life_Welcome_Week/ I'd like to finally announce the first visual novel that I am producing. American University Life is an 18+, slice of life kinetic visual novel that centers around Skye and his new college friends. Set in the fictional, tropical paradise Leuther Island, a newly admitted state to the United States of America. Thanks to the efforts of the EPA and the Paris Agreement, Leuther Island has been declared an ecological haven, funded by tourism and retired billionaires. The streets are filled with eco-friendly smart cars, sprawling "green" metropolises sport the latest generation of technology, and the campus is right across the street from the beach! Premise Skye arrives to Leuther Island to attend school at the University of Leuther Island. It's like a dream. The dormitories are like villas right out of a tropical getaway magazine. The dining hall is a restaurant that serves gourmet food buffet style. There's even a golf course and five star gym? What doesn't this school have? Wait a minute, what was that? ...There are only five students at this school? Leslie Herkowitz is the first student you meet at the University of Leuther. Originally from Australia, she is 22 years old, having spent the last several years working to make enough money to study abroad in the United States. She's coming to school undeclared, unsure of what to study in college, but has a clear career goal in mind to become a wildlife activist. What could this school on a tropical paradise have in store for our foreign student? Andrea Sanchez is coming to the University on an athletic scholarship for soccer. She is all fun and games, but nothing will stand in her way of playing on the big stage. Unfortunately, being one of only five students at the school has put a damper on those plans. One can only imagine if her passion is enough to carry her forward, or will she give it all up? Belleruche Fontaine is a musical genius. She jumped on the chance to transfer schools when she learned that the University of Leuther is seeking students of exceptional artistic talents. A school with nearly no students, a haven to herself in peace? Nothing is too pristine, she didn't expect her parents to be moving with her, keeping a close eye on their daughter only a short drive away. Sara Su-Cheng, like some of us, picked a college as far away from her family as she could. Finally, she would have a room of her own. Finally, her belongings wouldn't be mishandled by her younger siblings. And finally, she could waste away the days on her computer. Too bad, some of the students here don't want to leave her be. Worse yet, she doesn't know how to hang out with people her age! *Character heights not to scale Thanks for checking out what little content I have so far! If you have stuck around this long to read this message, then that must mean you're a bit interested in it, I hope. The project itself is going at a steady pace, and I am still searching for people to complete the rest of the assets. This VN is pretty short since this only spans the length of the welcome week. It's around 35k words, and can easily be finished in one sitting. My hope is that if this takes off to some semblance of financial gain (I intend this to be commercial), then I would look in to using the profits to fund a much larger chapter of the game to span the entirety of a school year. It won't be a day by day basis, instead, the story will be scene by scene and the passage of time will be clued in through the narrative. I've debated with myself to some lengths about whether I wanted player choice in this game. Unfortunately, I am producing it alone and have come under tough financial constraints. (I missed out on a lot of steam sales this past autumn and winter in order to fund this!) I do wish, if this game is profitably successful, to incorporate player choice into the next chapter of this game! All that being said, what do you all think? Have we seen enough chitty romcom harems? Or are there not enough of it? I read/watched a lot of manga, anime, visual novels, and some light novels, all of which originated from Japan and close-knit dojin circles. I wanted to pull VERY loosely from my college experience and create a story out of it through the shoes of a westerner. I don't want this story to be a harem, though. In spite of what it may appear at first glance, I wanted to make it a wholesome and touching experience for Skye and the players to read. Stay tuned! I will update the other two characters once my character artist finishes them. Character backgrounds and additional screenshots to be updated soon! In the meantime, tell me what you think of the art? What do you think should be kept in mind as I tread the American college lifestyle? Things to touch on in the narrative or artistically to differentiate this game from other works? How should this newbie move forward in publishing and distributing his game when it is completed?
  25. TEXT-ONLY ALPHA DEMO ON ITCH.IO The Bitter Drop: 1. Sparrows is a long Fantasy/Horror/Gay Romance Visual Novel currently in development by writer Isak Grozny. Deeply inspired by Slavic and Ashkenazi Jewish folklore, Russian Imperial history, weird fiction and queer culture, it is the first of a planned trilogy of Visual Novels. In a divided capital of a crumbling decadent Empire, a bigender failed rabbi and a flamboyant, gay doctor-necromancer uncover ominous occult happenings that not only hold clues to the Febrile Rebellion's failure eight years ago, but also implicate the Czarevena-Regent and her White Guard in eldritch crimes against humanity. Impoverished and disfranchised, they must not only prevent the White Guard from unleashing a reality-shattering evil but also survive the cruel realities of life on the margins, and nurture their vulnerable found family and their blossoming love for each other. Narrative design, words and code by Isak Grozny; GUI design and assets by potouto; sprite, background and CG art by [TBA]. July 16, 2018: the artist is working on character design and the sprites necessary for the demo the artist is working on promo art, including profile portraits of the narrator and the major NPC/Love Interest the writer is working on the first two chapters, scheduled to be released as a demo in October 2018 The GUI is about 90% complete and coded in. The soundtrack remains a mere concept July 19, 2018: the artist has completed the sketch sprites of the narrator and LI, allowing the writer to start programming scenes the artist is working on further sketch sprites necessary for the demo. current progress: 2/15 sketch sprites the writer is still working on the first two chapters. scene one has been outlined by major conversation choices the GUI is about 90% complete and coded in, might require extra assets? the soundtrack has been conceptualised but we still need budget and a composer Currently, we don't have finished sprites/BGs/CGs, but the GUI's almost entirely complete! Just a few minor tweaks left, plus implementing a Gallery screen, an Endings screen and potentially a Music Box screen. We'd love to hear from you! Here's some prompts, but any kind of feedback is very much valued and appreciated. Does the story sound appealing to you? What kind of thing would you be interested in exploring in a fantasy city? Would you be interested in playing a test build, e.g. one with the final GUI, but no backgrounds or sprites, just the dialogue and narration text? Would you support a Patreon if you could play such early test builds as part of the rewards? In a story that isn't just about romance, do you prefer sex scenes to be explicit or fade-to-black or having the choice between the two? How do you find the aesthetic of the GUI? If you played the text-only proof-of-concept: what were your overall impressions? As above, what was your main impression of the narrator character? How about of Anzu? --- CHANGELOG: July 16, 2018: new thread made! July 16, 2018, sometime later: the pitch has been revised and edited. July 19, 2018: added small progress update, screenshots, a link to a text-only proof of story concept.
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