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  1. BLIND MEN'S ITCH.IO PAGE Follow us on twitter The game A parody of spy fiction, Blind Men is a boys' love visual novel that follows a young supervillain as he carries out his first big heist. Play the game as a more or less serious spy story, or fully embrace it as a parody. As the nephew of a retired supervillain, there's nothing Keegan wants more than become one himself. Unfortunately for him, with no experience and with very little time to get everything done, something is bound to go wrong - and it does, when he gets interrupted by two secret agents with their own agendas. You can get the demo for free, and get the complete version for only 3.99usd. Characters Keegan. Our protagonist, he's trying to be taken seriously as a supervillain. Hunter. An American spy, he's casanova that loves thrills and has little concern for the personal space of others. Sergei. A Soviet spy, serious and efficient, he gets the job done through intimidation and brute force. The Henchman. A henchman in charge of helping Keegan with his plan. Sphinx. Keegan's uncle and a retired supervillain. Features Story that changes depending on player's choices. 11 unique CGs 50,000+ words 2 love interests available for PC, Mac & Linux Screenshots Click for full size. Credits KillerQueen - Scenerio & Coding Adryn - Art Alex Rill - Backgrounds Potouto - GUI & Additional coding We'd love to hear what you thought about the game! Either leave a comment here or post your feedback at the game's page. If you've got a youtube channel/blog/etc. you can also message us to apply for a review copy.
  2. We are Seventh Heart Studios and we want to announce our first game to you! Demo on our Greenlight page: https://steamcommunity.com/sharedfiles/ ... =922681685 Kickstarter link: https://www.kickstarter.com/projects/73 ... nal-hour-0 What would you do if you gained the power to manipulate time? Eternal Hour is a Visual Novel set in present day, in a remote Japanese town named Tokya. Desperate to give his life more meaning and in hopes of adding to his list of achievements, Yasu Fujimoto is ready to take on any challenge from his friends. Yasu's trustworthy friend Katashi comes up with a great opportunity: To climb Epoch Tower, a mysterious stone monolith near Tokya. Things turn sour when Yasu meets an unexpected but disturbing thing at the top of The Tower: His own ghost. In a struggle to get down faster, Yasu slips and falls from the Epoch Tower but is saved by his best friend Daisuke. Soon after, Yasu will discover that he has the power to manipulate time. You're invited to guide Yasu as he changes the lives of his family and friends, finds love and unveils the mysteries of Tokya and Epoch Tower. Will Yasu be heroic and altruistic, risk his life for others, or will he become selfish and corrupted, turning is hometown into a modern dystopia? Eternal Hour is made for Windows, Linux and Android. Eternal Hour will run at Full HD (1920x1080) native resolution, will feature both animation and English Voice Acting! We have prepared more than 20 hours of adventure and fun for you, many routes and an intimate ending to each route! Characters: Features: - Over 24 different endings - Native English voice acting - Live2d animated CG scenes - Live2d animated HCG scenes - Windows / Linux / Android / Mac availability - FULL HD resolution - Time manipulation - R-18 Content Screenshots: You're invited to experience the rush and adventure of Eternal Hour! The demo is available on Steam through the download button on our Greenlight campaign and is hosted by our publishers: https://steamcommunity.com/sharedfiles/filedetails/?id=922681685 We invite you to support us in our Kickstarter as well! https://www.kickstarter.com/projects/737960919/eternal-hour-0 We're here to ask for your help! If you like Eternal Hour and if you'd like to help us bring it to life, please support us on Kickstarter and Greenlight! We have a few questions for you: - Do you like Eternal Hour?^^ - Who is your favorite character so far? - How do you feel about our demo? - Do you have any questions or advice for us? Thank you very much for reading! Be safe and happy! Best regards,
  3. The industrial country Citelle has been locked in a fierce battle with the military country Martasco for centuries. In order to combat the fighting advantage that Martasco had, Citelle invented the HASBER project, an experiment that genetically alters physical abilities. Follow the story of individuals who struggle to get back on their feet after being hurt by society, in a world where prejudice reigns strong, failure is unacceptable, and the HASBER project governs all. There will be a Kickstarter going live on 5/4/2017 at 12PM EST. Follow us on twitter or tumblr! FEATURES - Free to play - Customizable name - 5 visual novel routes, each with a corresponding kinetic novel route - Estimate word count: 200,000 - 300,000 - 10+ endings - 30+ CGs - Original soundtrack - Opening video CHARACTERS
  4. Hi everyone! We're a u7committee — a small team of people from different parts of the world with backgrounds in gaming and video industry. We'd like to announce our Kickstarter project on Fuwanovel. It's called Minotaur, and it's a crossover between visual novel and point and click adventure/puzzle game. Zero escape and Danganronpa series are, of course, a big inspiration (the other side being LucasArts classics... And The Neverhood. Did anyone play The Neverhood?) Please take a look at our Kickstarter trailer. It's pretty short, but it tells a lot about the game: If you like the trailer, you can actually give the game a try. We have a one hour playable demo (which has a complete voice over from some great actors, by the way) for Windows PC and Mac available. You can download it from: Game Jolt | itch.io | IndieDB | Our website Remember: that's VN/adventure game — you'll need to solve puzzles, use inventory etc. But if you don't like that part (or get stuck doing it), jsut use this spoiler-free walkthrough that we wrote. We'd be happy to hear your feedback about the game. And if you liked it, you can check out our Kickstarter page and consider supporting Minotaur (at the moment of writing this, we're nearing €20K of our €30K goal): Our Kickstarter page A couple of words about the game... Minotaur is a sci-fi murder mystery set in the world we've spent two years creating. The game is now 50% done, and we expect to release at the end of this year. (If you're interested, you can read more about it here.) The game is split into five routes and features nine characters. The cast is pretty diverse... there's even a penguin (no EVA reference, I swear): These poor creatures wake up to find themselves trapped in their own apartment building, and (naturally) try to get out, struggling to understand what had happened in the process. More often than not, they die. Graphics are a mix of hand-drawn artwork and 3D modelling. Here are some screenshots from the game: (Did I already tell you there are no EVA references?) And that's that... I hope that you give Minotaur a try. If you happen to have any questions or feedback, let me know and I'll be there. Cheers and thanks for your time! Nick PS: I just can't not say it... Fuwanovel UI is really sexy. And the editor is one of the best I've seen. Writing this post was a pleasure!
  5. Trailer: https://www.youtube.com/watch?v=BUlDO2Y4A8Y&feature=youtu.be A gruesome murder interrupts an evening party at a secluded mansion and you are the prime suspect! Explore the mansion, search for clues, and interrogate the other guests as you strive to unmask the killer in this open-ended mystery. MMM is a visual novel adventure with an open-ended mystery that puts your deductive skills to the test. A murder occurs in a secluded manor, and if you can't find the killer in time, you just might take the blame for the crime yourself! Gather information and search the house for clues as you form your own conclusions about the evening's mysterious events. FEATURES Multiple Endings: Finding the true killer is ideal, of course, but maybe building a plausible case against one of the other characters is good enough to get you off the hook! Unique and Compelling Characters: Play as Miss Fortune, a delightfully caustic anti-heroine who has already been widowed nine times. But this time, she didn't do it (really!), and she'll have to solve the mystery herself to prove it! Immersive Story: Sharply written dialog full of choices ensures a thoroughly immersive narrative. Voice-acting: Each character is fully voiced, with over 1700 voiced lines throughout the game! Beautiful Visuals: Detailed, searchable backgrounds and slick visual effects like rain, fog and variable lighting enhance the aesthetic experience. Time runs Short: The incompetent police are on their way. Better solve the mystery before they arrive, lest they come to their own (wrong) conclusions. --- MMM is available for Windows, Mac & Linux in English, Spanish and Italian. Check it out on Steam | Itch.io We have a demo! Demo on Steam | Demo on Itch.io | Demo on IndieDB The game features full voice-acting throughout, and has some exploration elements as you gather evidence. At the end of the game, everyone gathers in the parlour, and you can accuse anyone of the crime. The tough part is making that accusation stick. It's taken almost 2 years to develop this game, and I think it's turned out pretty well. The script was written by my brother, and the art was done by a friend. The game was made in Unity, as we wanted to include some extra gameplay that wasn't possible in other visual novel engines. I actually wrote my own framework for it.
  6. *** Available Now! *** ~ Click here to visit the game's page on itch.io! ~ A group of students, their Professor and his T.A. arrive on a secluded island for a 4 week long science program. The plan is to study the natural flora on the island while earning double the credit. This is interrupted when the Professor is killed after an impromptu beach party. When they try to call for help they find that the phones do not work. There is no boat, and no way to contact the mainland. A charter boat isn't set to arrive for them until the 4 weeks are over. You play as Delilah, who must decide where to focus her energy, and who to focus it on. Mistakes can be deadly. Some of the students start to crack under the pressure. Try to survive and solve the murder while potentially indulging in romance. ~ 55,000 words count ~ ~ 7 original music tracks ~ ~ 20 + endings ~ ~ 10 Achievements ~ ~ 10 + CGs ~ Credits: Developer/Writer/Programmer: Me - Scribbles Additional Programmer: TBA Character Art: Sexbomb - https://lemmasoft.renai.us/forums/viewtopic.php?t=35637 CG Artist: Tanya Bobrowski GUI Artist: Potouto Graphic Design - http://potouto.com/ Music: Solo Acapello - https://soundcloud.com/solo-acapello Background Art: BunnyVoid - http://bunnyvoid.deviantart.com/ Proofreader: Jackie "gamerbum" Maillet Beta testers: Teeth, Windchimes, SunsetMoon, Blackcross, Katelyn "Googaboga" Clark, Mammon Content Warning: Some Sexual Content Adult Situations Violence Potentially upsetting content and situations Writing (Completed) Sprite Art (Completed) Illustrations (Completed) Background art (Completed) Music (Completed) User Interface (Completed) Coding (Completed)
  7. Hey there! Months and months and months in the making, and now the first 2 chapters of my episodic VN "Elsewhere High" is finally on Steam. The first chapter is free if you'd like to give it a go. Let me know what you think! http://store.steampowered.com/app/587570/
  8. Hello! I’m Keliar from X3 Brothers and I’m happy to present you a demo of our current project – the suspense novel Genie. You can download the current demo (0.3c May 13) here. It’s available for Windows/Mac/*nix systems in Russian and English languages. The story revolves around a young detective is assigned to a mysterious murder case two days prior to his long-awaited promotion. Will he be able to overcome the pressure from his higher-ups and apprehend the culprit? Genie has more in common with Moacube’s novels Cinders and Solstice, rather than classic Japanese style. We took the pseudo-Victorian period as our main inspiration for the art - black and white pencil drawings base with a dash of pastel and brushwork. With this short demo, we want to test our concept with Steam Greenlight and decide our future course of action. Let us know what do you think about the art style and overall concept. Your feedback is greatly appreciated!
  9. Hi there, I'm currently free for commissions and am a keen bg artist I have a very adaptable style and a great grip on perspective, and frankly, I really enjoy it! I'm UK based so work in £s, but paypal handles this very easily so dont let that deter you!! Email me at: [email protected] with any questions you may have! Portfolio Link: chsmith11.carbonmade.com Min Cost of 1 BG: £100 (negotiable) Max Cost of 1 BG: £250 (negotiable) Cost For Variations: Day / Night / Weather £50 Max Cost of 1 CG: N/A Turnaround Time: It takes me 10-20 hours per image depending on complexity. have competed 3 backgrounds in the space of 1 week for another company. Royalties Desired: No Resume: please check out my profile for some of my recent artwork. I'm also creating my own comics tapastic.com/series/bajo-mano Please inform me how many images you need for your project! BG artwork in a comic page Lineart BG in a comic page lineart BG solo
  10. Hi, Ertal from Ertal Games here, proudly introducing her first visual novel! Released in itch.io after a modest Kickstarter campaign, the project has been already greenlit and will be posted also in Steam within a week! https://vndb.org/v20545 A Hand in the Darkness is a BL visual novel set in 1910, in an all-male British boarding school, the fictional St. Michaels. Our protagonist, Alex White, is a shy 16 year old boy who has never left his hometown before. Apart from facing the typical shenanigans of every boy in his situation (trying to keep up with a strict, elite school, making friends, malicious classmates...) he will have to face an unexpected danger. You are the one who will choose if he survives his year in St. Michaels with the help of his new friends (or not), and if he finds the love of his life or ends with a broken heart. - Around 100k words (10-15 hours of gameplay!) - 3 love interests, with 3 endings each one: good, bad and bad relationship - Detailed sex scenes with suggestive CGs (no full nudity or explicit pictures included, sorry) - Available in English and Spanish You can try the demo here (and buy it, of course)! Please rate it if you like it
  11. VOTE YES ON GREENLIGHT “Simon Aubrey has brought a unique edge to New York seafood dining that hasn’t been since Eric Ripert took the helm at “Le Bernardin”. With the opening of “Simon the Fisherman” in Midtown Manhattan, New Yorkers now have access to what I personally consider the forefront in western cuisine. With stellar dishes like his “Kingfish Carpaccio” and his “Lobster Risoni” it looks like this Michelin-starred British chef is set to make a big mark in the New York dining scene. I am looking forward to seeing what he will come up with next.”Lionel Peng – Editor-in-chief of “Eat New York” magazineWith 2 Michelin stars under his wing and a restaurant that is the toast of New York high society, one could be forgiven for assuming that Simon Aubrey was on his path to becoming the next Heston Blumenthal or Gordon Ramsay. Unfortunately for him, the terrible combination of a visit by the Mayor of New York and the accidental purchase of some day-old razor clams by his sous-chef has led to his flagship restaurant, “Simon the Fisherman”, to be closed by the FDA and with that the end of his dreams of becoming America’s favourite British chef.Struggling with depression due to the closure of his restaurant and the subsequent media backlash, Ben Kekoa, Simon’s best friend and attorney, has offered Simon the use of his luxury apartment in Waikiki, Honolulu. In Hawaii Simon befriends local Hawaiians who teach him important life lessons and change his attitude about life. “The Aloha Bakery” is an inspirational romantic comedy Visual Novel featuring:* A fun and jolly burger making mini-game* A charming, uplifting and heart-warming story* Relaxing Ukulele based soundtrack* Beautifully drawn sprites and CG’s* Multiple Endings* Early branching story (lots of replay value)Writer/DirectorSilverTailComposerAntonio Lorenzo CarinoProgrammerCarlo AntonioCharacter and CG ArtistRosurrihttps://www.facebook.com/Rosuuri https://twitter.com/rosuuri Additional ArtMedina
  12. Now on Steam Greenlight! While working on Chronotopia, we’ve decided to make a brand new version of Ambre, one of our oldest visual novel. We got tremendous reviews of the original and we thought a complete overhaul would do the game justice: so, it will now include all new graphics, more languages (English, French and Japanese), as well as a more modern presentation (such as camera zooms or blinking animations). Vote for us on Greenlight so that we can publish the new version on Steam for free! That way, old readers and newcomers alike will be able to enjoy this heartbreaking story. As he is passing by a park, a depressed thirty years old named Tristan Mallory discovers a lost little girl. Touched, he decides to help by taking her in. But something is off about their relationship, very off. Will you be able to figure out their terrible secret? Ambre is a kinetic novel, thus you cannot choose the fate of the characters. However the story will take you on an emotional roller-coaster you won’t quite see coming. Even if things seem wrong, do not ever give up…or you’ll regret it.
  13. Hey, all! I finally decided to do a post on Fuwanovel about TsukiWare's latest projects! We've reached our original $3,000 goal, and there is a stretch goal or two that could be met if enough people are interested! The spoilers below contain information about both of our titles - let us know your thoughts! If you're interested in backing us, our Kimochi Red Light campaign ends on March 24, 2017, at 1:55AM EDT. I will start to post more information once the campaign has ended, including a few updates regarding our UI, Programming, and a couple other links that I need to update once I confirm a few things. We will be releasing demos of these titles, which I will also link here as well! (Images in this spoiler are NSFW)
  14. “For thousands of years we have fought bloody wars that have cost millions of lives. Do you know why we had so much conflict? Simple. Resources. We killed and maimed each other so we could have a bigger piece of the pie. So we could have more. Today we have grown more resource hungry than we have ever been and we are milking our planet dry. So what can we do to satisfy the extreme thirst we have developed? War? No, no need for such savagery. The answer does not lie here on earth but in the heavens above us. We must look to the stars for the ore we so desperately need. Yes, I am talking about asteroid mining. Now I see you all have your hands raised, no doubt you will scream at me that this is not possible and that we do not have the technology available to us. That is where you are wrong… ladies and gentlemen, I present to you the world’s first fully functioning cold fusion reactor…” Sir Alfred Richardson CBE, FRS, – Research & Development Director of the Royal Holloway Space Corporation VOTE YES ON With the perfection of the cold fusion reactor under their wing the Royal Holloway Space Corporation has it’s eyes firmly set in the stars. Well, better said, they have their eyes firmly set on nearby asteroids. Why? Asteroid mining for precious and rare metals of course! They’ve developed the ships that will conduct this mission, now all they need are the pilots… “Military Liaisons” is an arcade space-shooter/Visual Novel where you play as Flight Lieutenant Colin Michaels, an ace RAF pilot that is sent to the Royal Holloway Space Corporation’s secret test facility in Switzerland for a competition to see which country’s pilots are best qualified for this strange but marvellous mission. Featuring: * A delightful and charming story * Multiple endings * A fun and addicting space shooter minigame * Beautifully drawn sprites * Enchanting soundtrack Official Homepage
  15. Hello, everyone! I’m Tori of Matchaa Studio. We’re a four-person team (of friends who live relatively close to one another) who play otome games yes, we were willing victims of the Cybird and Cheritz games and VNs yes, we are also victims of Steam sales. After a couple of conversations about what we liked about VNs and the tropes we’d use if we made our own...we decided to work on a game! Golden Hour is our second game and first VN, and we’re planning to make it a free-to-play game for iOS and Android. Please cheer us on *u*!!! Overview A young girl transfers into a new school just as the term is nearing its close. With summer approaching, she is tasked with photographing the preparations for the school’s year-end tradition: a grand festival of lights. With her camera at the ready, she dives into a tangle of friendships, rivalries, courtships and conflicts—but the longings of troubled young hearts can’t be captured by lenses alone. Golden Hour is a mobile visual novel/otome game that thrusts players into the exhilaration of high school romance to capture the fleeting, vibrant colors of youth. Set over a period of ten days, the game follows the protagonist’s attempts to find her place in her new city, especially through her encounters with four remarkable young men. Caught up in the currents of their lives, she comes to learn their dreams, joys, fears, and obstacles. As she peers into their worlds, she finds her own horizons expanding with knowledge of the city they all call home: developed and all but controlled by a family of old wealth, the city is as full of gentle light as it is of cloying shadows. Golden Hour is a story of romance, and coming of age; of finding solace in others and certainty in oneself; of lovers, friends, rivals, and family. Characters Main Character [Player-named], Second Year Our story’s protagonist is used to switching homes, owing to her mother’s career, but she’s hoping this move is her last for a while. Thanks to her frequent relocations, she’s used to dealing with a wide variety of people--but isn’t too quick to open up, and would rather view the world through the lenses of her trusty camera. Nagi Isanagi Ayara, Second Year The Ayaras halfway own the city and everyone in it, but Nagi is determined to make his future his own and prove he’s more than just a second son. Likes: Student council. Literature. Falconry. Dislikes: His older brother. Kouya Kouya Ibara, Second Year With fiery hair, a cold glare, and countless cuts and bruises as his signature, Kouya has a reputation for delinquency. But if that was all there was to him, how would he still be around? Likes: Alone time. Milk and juice boxes. The work of his hands. Dislikes: Nagi Ayara Rui Rui Ferreira, Second Year Although he only recently moved in as well, Rui’s already everyone’s best friend. Best known as the soccer team’s star player, he tries to keep his otaku side hidden deep in the closet. Likes: Soccer. Video games. His (secret) waifu. Dislikes: The spotlight. Sol Solomon Lee, First Year Born to pious parents, Sol’s love for the arts, especially music, was nurtured throughout his childhood. Reserved, but not without a rebellious edge. Likes: Tea. Classic rock. His family. Dislikes: Hierarchies. Sensei What was his name again..? The Media and Visual Culture teacher seems a bit.. strange. But not in a bad way. The student social networking system was something he developed to ease the kids’ daily school lives. Likes: The Internet. Tabletop games. Students developing meaningful friendships. Dislikes: Bullies. Rivals/Minor Characters Coming soon! Gameplay Branching Storyline The game follows four main storylines that span a few days, each with multiple endings and unlockable CG scenes. Multiple Narrative Modes Class Schedule Gameplay happens in blocks of time: morning classes, morning break, midday classes, lunch, afternoon classes...more classes… you get the picture! Checking the calendar and attending classes diligently gives the protagonist a better chance at hitting her stride in her new school. The protagonist can also schedule hangouts with friends or go on dates during the weekends! In-Game Chat App What, high schoolers need some way to talk long into the night, right? Ayara High Student Social Network A place for Ayara High students to take note of school announcements, post about their day, and advertise their club events. Everyone has an account right from the moment of enrollment. Stretch Goals There are a few things that would be nice to have, once we finish with the main storylines! "Rival Stories” What happens to everyone else when the protagonist has chosen a character route? We’d like to take a deeper look at the friendships, rivalries, and romances that spring up among the rest of the cast. (ie, if you pick Kouya's route, Nagi will romance someone from the student council throughout the route playthrough!) That One Teacher... This is an extra storyline we’d like to develop, focusing on, well, that one teacher. You know, the one with the weird glasses (someone reeeeally should tell him that Shutter Shades went out of style years ago). Meet the Team Matchaa is a combination of the Japanese word for green tea (“matcha”) and the Filipino word for tea (“tsaa”). Balancing influences of the Southeast and the Far East was one of the design challenges we set for ourselves from the start! Check out our dev blog: Matchaa Studio Tumblr Progress WRITING - 10% CHARACTER ART - 20% BACKGROUND ART - 0% UI DESIGN - 40% PROGRAMMING - 10% BGM/MUSIC - 0% [Next Update: March 12] Your Thoughts? Thank you for taking the time to read through!!! Here are some questions from the team so we can improve as we develop the game: 1. Does the premise pique your interest? Is the setting/setup fresh and engaging as an iteration of the high school romance genre? 2. Which of the characters catch your interest? Who would you romance (or, for those uninclined, whose story premise interests you)? 3. How interested would you be in the “rival stories,” particularly the romances of the bachelors you don’t choose in any given playthrough? (ie if you choose Kouya’s route, Nagi will end up romancing someone from the student council throughout your route playthrough!) 4. Any other questions for the team?
  16. INTRODUCTION: Hello world, we are Saturday Crush! We're proud to announce our very first project... PLOT: As the title would suggest, Our first game will be an adaptation of "The Little Red Hen". I'm certain many of you may remember this story from your childhood. It's the story of a hard-working hen who makes her own bread from scratch, and enjoys the fruits of her labor. We at Saturday Crush hope to breath new life into this timely tale. By transforming the simple archetype characters into lovable fleshed out kemonomimi cuties, we're certain this slice-of-life comedy spin will put a smile on your face. CAST: PROGRESS Story - 50% Art - 30% Music - 60% Coding - As I go Links: Dev Blog Coming Soon!!
  17. Hotelier “The Barkley Hotel & Resort” is one of the most prestigious resorts in all of Miami, Florida, and most interestingly of all… it’s for sale! You play as Greg Newport, a hospitality consultant hired by Helena Barkley (the CEO of “The Barkley Group”) to helm the hotel during its final week before it’s sold to the highest bidder. How much will the resort sell for? Will you live up to the expectations of Helena Barkley? Can you keep her employees from turning it into a madhouse? Can you even keep the hotel in one piece? There’s only one way to find out… VOTE YES ON “Hotelier” is a hotel management sim & romantic comedy visual novel featuring: A charming and often hilarious storyline Relaxing jazz and bossa nova soundtrack Beautifully drawn sprites Elegant hotel and spa setting Multiple endings
  18. Pixel Pineberry Studios Presents... Idols are the most popular thing in the media right now, and the top idol manufacturer Lyriq has a convention to run this weekend. One catch–the virtual idol, Aiko, is malfunctioning. Only one thing can fix Aiko, and that is finding the person who programmed her. But it isn’t easy for a sapient computer program to find her creator–that is, without help. That’s where superfan Hana and a ragtag team of convention attendees come in to save the day. Kickstarter Steam Greenlight Website Twitter Facebook IndieDB Format: Visual Novel Genre: Slice of Life, Friendship, Light Scifi Platforms: Windows, Linux, OSX Engine: Unity AIdol: Artificial Intelligence Idol is a visual novel that is programmed in Unity. Features include light character animations, panning backgrounds, and an interactive story involving a virtual idol, a PR team, and a pack of misfit convention attendees. Featuring relaxing, upbeat music as well as cute art, we hope this will be a visual novel to enjoy. Characters More coming soon! Demo on Itch.io! AIdol will be coming soon to Kickstarter and Steam Greenlight! Team Pixel Pineberry is the creative force behind AIdol. With the help of a few freelancers, the Pixel Pineberry team hopes to bring AIdol to you. Creator, Director, and Manager Mystery Corgi, or Morgana, is the head of Pixel Pineberry and the original creator of AIdol. She has assisted in the writing, programming, and other creative tasks of various visual novels. Some of her previous works include Afterthought Studios' A More Beautiful World, Forgotten, Not Lost, and When Our Journey Ends. Look forward to her upcoming project Connection Pending. Writer Ebi-hime is the writer who helped make the script of AIdol a reality. She has penned a good many visual novels. Some of her previous works include The Way We All Go, The Sad Story of Emmeline Burns, Asphyxia, Strawberry Vinegar, This World Unknown, and Empty Horizons. Her latest projects, Sweetest Monster and Once on a Windswept Night, are now on Steam. Sprite, CG, and GUI Artist Melow is the artist who helped bring the GUI and characters of AIdol to life. She has drawn for several visual novels, including When Our Journey Ends and Chronotopia. Look forward to her newest project Once on a Windswept Night on Steam. Background Touchup Artist JWhitney is the artist who is helping us touch up our background art for AIdol. She has worked on Caramel Mokaccino as an assistant artist. Look forward to her as the lead artist in the upcoming project Connection Pending. Musician and Composer Mock Off is the musician who composed the soundtrack for AIdol. He has lent his talent to Syrup and the Ultimate Sweet, Sickness, and Sweetest Monster. Look forward to his work in the upcoming project Connection Pending. Programming and Engine provided by Talemason
  19. THE GRAND BALL PLAY ON The year is 1882 and Queen Victoria has sat on the British throne for 45 years. The British Empire is at the height of its power and over a quarter of the world’s population lives under her reign. Sadly House Blakely, one of Britain’s oldest noble families, does not share in the Empire’s good fortunes and has seen a strong decline in its riches over the past few years. Edgar Blakely, the eldest son and heir apparent to the Viscount Blakely, has just received an invitation to one of the most lavish and opulent events in all of England; Lady Amelia Camberwell’s Grand Ball. Edgar’s father, the Viscount Blakely, has informed Edgar that their estate is nearly bankrupt and that Edgar is to see this gala as an opportunity to secure himself a wealthy bride to save House Blakely. Can Edgar restore his family’s position in Britain? Will he find true love? The only way to find out is to attend “The Grand Ball”… “The Grand Ball” is a Visual Novel like none other that will whisk you away on your most indulgent Victorian dreams. Choose your own adventure and see which of the eight endings you end up with!
  20. DOWNLOAD FREE FROM: TRAILER Did someone ask for: * 90 unique-ish endings? * 30 profound-ish life lessons to learn? * Sock puppet humor and violence galore? The Story of Socks Serena "This isn’t even the worst place I’ve been locked in. * sigh * We don’t think about that, Serena." What would you do if you were trapped somewhere for a long time? Put A Sock In It! dares ask the question: How far would you go to entertain yourself? With all her coworkers gone for the weekend, no way of contacting the outside world, and no hint of rescue in sight, Serena will discover that maybe, just maybe, her best friend is actually herself. And these puppets she just made from her socks... You play the game by selecting each pair of characters, for a total of four combinations: Princess x Wizard, Ghost x Stable Boy, Wizard x Ghost, and Stable Boy x Princess. Each pairing gives you control of the situation and relationship from one of the characters' point of view. For example, in the Princess x Wizard pairing, the Wizard has abducted her and you play as the Princess, guiding the story with her reactions -- do you hate him, or could this be love? Princess Hobbies: Being happy, exploring, upkeep of castles, keeping tabs on neighboring princes. Dislikes: Stuffy high society, imprisonment. Wizard Hobbies: Being powerful, subjugation, kidnapping, stealing, hexing, destroying enemies, summoning magical creatures. Dislikes: Disobedience, paying for things. Ghost Hobbies: Being spooky and mysterious, haunting, revenge. Dislikes: Traitors, killers. Stable Boy Hobbies: Spending time with animals, pitchforking things, dreaming of princesses. Dislikes: Non-vegetarians, the dark past. Summary Having locked herself in a stairwell, Serena is quickly beginning to run out of distractions. Thankfully, she has two colorful socks and a penchant for amusing herself. So, to pass the time she will weave short, humorous skits based on your selections between characters of your choice, with storylines ranging from romantic melodrama between princess and stable boy to violent quarrels with an evil wizard. This game features one setting (Magic Kingdom) with four characters (Princess, Ghost, Evil Wizard, Stable Boy), altogether coming in at a little over 20, 000 words with all the variations. * The game has sock puppet violence, and some suggestively risqué dialogue on the odd occasion. Genres ♦ Comedy ♦ Slice of Weirdness ♦ Romantic Misadventure ♦ Tragic Nonsense Team ♦ Writing: Leonid Pilchin ♦ Character Art & Animation & UI: Leonid Pilchin ♦ Background Art: Alexander Kaloyan ♦ Programmer: Istvan Orosi ♦ Music: Various Wonderful Contributors Progress ♦ Writing: 100% ♦ Sprites: 100% ♦ CGs: What CGs? ♦ BGs: 100% ♦ UI: 100% ♦ Programming: 100% Questions ♦ How did you like the game (and what about it)? ♦ Who is your favorite sock character? ♦ What were some of your favorite endings/developments (use the spoiler tag please)? ♦ What did you think about the lessons (did you learn them all and finish the game)?
  21. FIX ME FIX YOU After losing his girlfriend and his job on the same day one could easily say that Austin Lewis is having a very bad day indeed, until a unique opportunity knocks on his door. “Fix Me Fix You” is a slice of life drama VN featuring: - A deep and touching storyline that touches many interesting themes and topics - Full voice over by professional actors - Multiple endings - Charming art style, backgrounds and sprites - Enchanting background music - Set in beautiful Santa Barbara, CA. PLEASE VOTE "YES" ON http://steamcommunity.com/sharedfiles/filedetails/?id=856403805
  22. Hey guys! This is a new OEVN by Neat Studios. They've already been fully funded and are reaching their stretch goals. Pitch - Cat girls have gained their independence but you alone have the power to conquer their heart. A secret only you know and a power only you possess. Is a cat girl themed visual novel with a good storyline and gameplay something you want? Well boy do we have a story for you! Summary - It's been 25 years since the nekos were freed, but things are no better now than they were years ago. Most live in slums and some resort back to selling their bodies or doing domestic work. Now with rumors of a conspiracy arising to send them back to slavery, a charismatic, charming, influential, likable, intelligent, and compassionate man is tasked and given the power to help hide the Nekos that poses as students in his school and help close the racial divide in society. Unfortunately however...you got it instead... Genre - Romantic Comedy/Mystery/Ecchi Gameplay - The players will play as Yutei Nagamichi, an angsty, stubborn, and hilarious smart-ass who has to collect clues to help him befriend and earn the trust of his peers and the Nekos in his school in order to convince them to join the Neko Club. Yutei must get them to join before they are captured by Detective Kowayama. The players will be given uneasy choices to choose from to try and achieve this goal. The players will face several obstacles. First and foremost is that the cat girls he has to help start off as very irritating and provocative, which might make the players want to choose certain options like witty comebacks instead of more friendly and submissive choices. Second is that on occasions, Detective Kowayama will interrupt the flow of the story with plot twists in an attempt to put the main character on edge. A third obstacle in this game is the main character himself. If he suppresses his emotions too much, Yutei will begin to detonate and his rash emotions will definitely hurt his chances of befriending the Nekos. In short, it's a balancing act between making friends and being true to himself. The players should pay very special attention to what the characters in the game are saying and piece together the clues to evoke the right reactions. This takes some social skills which Yutei does not have. When provoked, Yutei will start to unravel the dialogue choices the players have made and naturally self sabotage his own goals due to anger and impulsiveness. Andrew Trinh (Writer/Director) https://www.facebook.com/neatvns https://twitter.com/neatvns haxsu (Programmer/Co-Director) https://www.facebook.com/neatvns https://twitter.com/neatvns https://osu.ppy.sh/u/1042325 Frank (Editor/Artist/Co-Director) https://www.facebook.com/neatvns https://twitter.com/neatvns RyThae (Lead Artist) https://www.facebook.com/Ryrythae https://twitter.com/Rytha_e Rosuuri (CG Artist) https://www.facebook.com/Rosuuri https://twitter.com/rosuuri Carlos Figueroa (Composer) https://www.facebook.com/phermatamon https://soundcloud.com/carlosfigueroa-3 Amber Barile (Voice Actor/Casting Director) https://twitter.com/Hikari_VA Kaila Nicole (Voice Actor) https://www.facebook.com/KainicoVA https://twitter.com/KainicoArt John Van Doren (Voice Actor) https://twitter.com/Nintendaholic Ice Queen (Voice Actor) https://twitter.com/IceQueenVA Reichuu (Voice Actor/Singer/Team Mascot) https://www.facebook.com/reichuu15 Griffin Puatu (Voice Actor) http://griffvoices.com https://www.facebook.com/griffvoices https://twitter.com/griffvoices Jaime Aguilar (Animator) Genesis (Programmer) https://vndb.org/v20586 Leave a comment of your thoughts!
  23. Osozaki 遅咲き Late Blooming - Rewrite is a romantic comedy about drama and tragedy set in Thais, a quiet little town lost in the world. But what at first seemed as an opportunity to disconnect from worries, will become an unavoidable source of misfortune, danger, commotion, mystery and romance. Currently we are in development process: 14 CGs / backgrounds / costumes, and around 50.000 words left. From the producers of: Osozaki 遅咲き Late Blooming - First (90% positive reviews) Book Series - Alice in Wonderland (100% positive reviews) Please help us on Greenlight Please help us on Indiegogo Or visiit us on: Deviantart Facebook Twitter YouTube
  24. Hello everyone! I'm BeerBrew, one of the guys from PaperWaifu! I'd like to share our first game with you guys, it's called Ramen no Oujisama, or The Ramen Prince! It's a hentai game where a compelling story is equal to the hentai parts of the game. If you're into food porn, ramen, entrepreneurship, and dating, and a good story revolving these elements, this visual novel's for you! You can find more details and free versions of our games at our Patreon page over at: https://www.patreon.com/paperwaifu GAME UPDATES ============== 01-17-2016 -Fixed up online versions. Missing images bug fixed! v0.25.1 12-08-2016 - NEW! Artwork for Sango, Mie, and Ren are now cuter, sexier! - NEW! Sango's special animated scenes have been updated! - NEW! Gallery Reset button - Press this when new updates with new gallery scenes are rolled out to reset it to its default state (where everything's locked). Sometimes this causes the game to not function properly, for now, a game restart will fix it. - BUG FIX! Mie's 2nd special animated gallery scene doesn't finish (black screen at the end) v0.25 11-06-2016 - NEW! Gallery section now open! You can now unlock scenes as you encounter them! - NEW! Special scenes can now be skipped in case player wants to focus on the story first. Said scenes will still be unlocked in the gallery section. - NEW! Another character route is now open with 3 new animated scenes! - IMPROVEMENT! Character artwork for Tomone! - IMPROVEMENT! New GUI style. - IMPROVEMENT! Character names are now colored! - Clear Save Game option at titlescreen also clears unlocked scenes in the gallery list - Due to a bug in the Android version, text log lines to have been limited to 30 when playing this version of the game. - Fixed up Sango's route in preparation for coming improvements. - BUG FIX! (ex: toggle the play button when the ingame menu is opened)
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