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  1. Hey! This is CapnPosey of Aquasoft Games, the head programmer, writer, artist, designer...basically a one-man team. Just showing off my latest project, Dreamsect // Rebel Saga // Episode 1: Days of Innocence, which you can check out on itch.io here! I've also got a vndb page that somebody else made (and that I should probably update), as well as a neocities page. Dreamsect is about, as taken from the itch.io page: Good morning! I can see it in your eyes that you are eagerly awaiting to begin this game. But before we begin, are you familiar with how this game will proceed? If not, allow me to enlighten you: this is a kinetic visual novel, and contains no traditional gameplay. These characters are bound by their own actions and circumstances, and as such, all you can do is simply watch as their story unfolds. I do not recommend on lamenting over their decisions, but please, feel free to have sympathy for these peculiar thespians. This is a world inhabited those called "Paranormals" and "Casuals," who have endured a millennia-long hostility. After the Vampire Kingdom of Oltvenia - an ally to the Holy Casual Empire - is invaded, the threat of war hangs heavy in the air, and the future of the world falls to the hands of those who seek the "truth" and "justice." Dreamsect follows two stories: one side being about Quartera Delux, a history major from the Holy Casual Empire who is determined to find the truth behind the invasion, and the other being Alexandrina Vasil, heiress to the Oltvenian throne who is unaware of the chaos that's bound to befall her and her kingdom. Currently only the demo is out, which includes chapters 1-4 and their respective retrospectives, that follow Quartera's side of the story. The full game will have chapters 5-8 and their respective retrospectives, which follow Alexandrina's story. I'm aiming on getting the full game out by the end of the year. Also, if using auto-forward, the demo is around 9 hours, so uh, sit back and have fun! Also, I should mention that there are scenes depicting heavy violence, strong language, and mature themes. I personally don't think it's enough to call it +18, but it is definitely for the mature crowd. Anyway, I think that's it! Thanks for reading, thanks for checking it out, and I hope you enjoy! here's some screenshots + a dumbass meme of my bastards.
  2. I decided to remake a scene in my hololive fangame Remnancy, so after some grammar fixes and removing placeholder dialogues, here's the final result. https://youtu.be/4MVuOR8UNIM
  3. Play the game on steam In this aimless darkness of space, this world that we’ve been placed on continues to turn. This world was fated to end since its inception. And on it, we mortals wait for its inevitable end. To travel through time, one must be willing to leave everything behind and be self-centered enough to change one's own fate. And changing one's fate means going against the very same God who placed us here. Genre: Time Travel, Sci-Fi, Adventure, Mystery Retrocausality is a kinetic visual novel where you encounter paradoxes, causal loops and inversions as you strive to make your dream come true. Set in Akihabara between the years 2000-2069, the story follows a group of college students who survive an anomaly only to find themselves in the midst of a temporal war. Game Info: Hello guys! I'm Thanatos and this is going to be my debut visual novel! This is a short game that was inspired by Steins;Gate. The game is now up on steam with Neoclassic Games publishing it. Here's the VNDB link and also my twitter. Let me know what you think about it! Features: Kinetic Visual Novel - In this predetermined world that we live in, there is no free will. We don't afford such a luxury. Cyberpunk setting - Dive into a futuristic cyberpunk dystopian world where everyone resides inside a structure ruled by a strict regime. Temporal War - Fights take place in ways you have never seen before, with characters inverting, completing paradoxes, and sometimes even causing causal loops. "The grandfather paradox is impossible. In fact, all paradoxes are impossible. The Everett-Wheeler-Graham or multiple world theory is correct. All possible quantum states, events, possibilities and outcomes are real, eventual and occurring." - John Titor Now if the grandfather paradox isn't a thing, does that mean that we can we kick grandpa down the stairs? Timeline: circa 2000 - Root timeline is newly constructed with the appearance of its creator circa 2020 - Time travel is proved to be possible circa 2039 - Temporal wars conclude circa 2064 - Temporal wars begin circa 2069 - The world's first time machine is built Did reading that hurt your one-dimensional time brain? In that case, try thinking backwards instead.
  4. WISHLIST + DEMO ON STEAM Detective Butler and the King of Hearts is a linear murder mystery visual novel, with emphasis on a fast-paced, character-driven narrative. The story is divided into 15+ chapters, each with its own mystery, while at the same time asking you to piece together a deeper mystery spanning across all chapters. No prior knowledge of the Detective Butler storyline is required to play. Key Features Estimated 20-30 hours of content across 15+ chapters A unique hand-drawn art-style with animated sprites and backgrounds Fully voiced dialogue and narration (both optional, English language only) One big murder mystery, plus at least one small mystery per chapter Case Notes and Lecture Notes to help solve each mystery A large cast of characters with secrets to uncover Thought-provoking themes on truth, happiness, life, and death Original soundtrack A Story of Mystery, Romance, and Adventure Three years after the events of Detective Butler: Maiden Voyage Murder, Gilligan Golder is now CEO of his late father's life insurance company, where Butler also now works as a fraud investigator. At the same time, Gilligan has been attending classes at the prestigious Diamond University. The company's investors have great expectations for Gilligan upon his graduation. One day, Gilligan and Butler learn about a Detection Club at the university. At the same time, a serial killer has been targeting the female students, each victim's heart ripped out from a gaping wound. As none of the hearts have been found -- apparently stolen -- the killer has been nicknamed "The King of Hearts." Tensions have grown on campus as the female students fear becoming the next victim, and the male students fear being falsely accused as the killer. In the midst of all this, Gilligan falls in love with one of the girls, but lacks the confidence to pursue her. Eventually, a new victim is discovered: one of the members of the Detection Club. And the prime suspect? Detective Butler. Gilligan refuses to believe it. With Butler as the brains and Gilligan doing the legwork, they work together to pursue the truth and catch the true killer. The other members of the Detection Club all have secrets they want to remain hidden. Will Gilligan come to regret the truth he ends up discovering? What are the consequences of telling comforting lies over the harsh truth? And what are the consequences of believing them? Think Like A Detective The primary gameplay is within your own mind as you try and solve the mysteries yourself. The game will provide you with Case Notes and Lecture Notes to help you keep track of the characters, clues, and other important information. You will encounter choices to personalize your experience and test your skills of deduction, but they won't influence the outcome of the story. Instead, you'll be taken on an emotional rollercoaster, with many exciting twists and turns as the mysteries slowly unravel themselves. In addition to the overarching mystery of the King of Hearts Serial Murders, each chapter has at least one dedicated mystery for you to solve. Please enjoy solving all of them! More details can be found below: WISHLIST + DEMO ON STEAM JOIN THE NEWSLETTER FOR EXCLUSIVE UPDATES
  5. Hey everyone! This is my most recent game, My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!? https://store.steampowered.com/app/2121260/My_Mad_Scientist_Roommate_Turned_Me_Into_Her_Personal_Robotic_Battle_Maiden/ This is another RPG/VN hybrid similar to my previous game Alluna and Brie, but it is much more polished and plays WAY better. It's currently in Early Access and the first two chapters are released, and I am aiming to release chapter 3 later this month. If you've played the games let me know what you think! Cheers : ) Lach
  6. Hey everyone! This is the second game I released on Steam under Lached Up Games, called Alluna and Brie! https://store.steampowered.com/app/1003020/Alluna_and_Brie/ It's an RPG mixed with VN elements, similar to the Persona franchise. I was mostly happy with how this game wound up, but I had some development issues and it wasn't as polished as I would like. I've since released a more polished RPG, and I plan to release a free definitive edition update to this game at a later date to fix some of the issues. Cheers Lach
  7. Welcome! I'm Lynn, and I'm developing Empyreal Dawn. It's a visual novel/role-playing game set in the gothic fantasy world of Edyssa. If you love anime visuals and medieval adventures, you've come to the right place. We have magisterial kingdoms, insidious plots, fabled dragons, and more! 日本語の案内をご希望の方はこちら:blissfulberyl.com/introductionjp Synopsis In the war-torn land of Edyssa, two opposing kingdoms—Bastion and Crescent—devastate the continent with their conflict. With the kingdoms' armies diverted toward the war, a new class of heroes, Adventurers, arise to protect the populace from monsters and crime. You are Albert Cross, Bladeseer of the neutral party Caeruleum. Accompanying you is Alice Starwell, a prodigious Swordsmaiden. As Caeruleum's leader, raise your party to dizzying heights and etch your name into the annals of Edyssian history! Features a grand adventure where you take a fledgling party to soaring heights beautiful, hand-drawn character sprites and event illustrations professional Japanese voice acting classic, turn-based combat focusing on unique encounters multiple routes, each featuring unique heroines, antagonists, and endings original soundtrack by Japanese composer ruha localization in English and Japanese Visit empyrealdawn.com for more information, including character bios! Release Information Empyreal Dawn will be releasing on Steam with an estimated date of 2024. Staff Please click on the "Staff" tab here: blissfulberyl.com/empyrealdawn Links Official site: blissfulberyl.com Patreon: patreon.com/blissfulberyl Twitter: twitter.com/blissfulberyl If you like our project, please consider supporting us on Patreon! It would help us immensely during development. You'll receive a discounted price along with limited edition goodies! Recruitment We are looking for: Programmer (JavaScript preferred) UI Designer Social Media Manager Background Artist Monster Sprite/General Purpose Artist Final Words Thank you very much for reading this far! If you have any questions or comments, please let me know. I'll put my best toward making Empyreal Dawn the best it can be! Sincerely yours, Lynn
  8. https://chemsem.itch.io/huehuecoyotl-can-we-see-each-other-again-after-i-die hello everyone. I’m currently developing an oelvn (also as a light novel on tapas) and I would like to ask the community for their input. I’m thick skinned and need honest feedback. Game is free. I hope you can take a look. Thanks -Chemsem
  9. Check out our socials for more content Steam: Soon! Patreon | Boosty | Subscribestar | Itch | Discord | YouTube | X (Twitter) | Instagram | VK | Telegram Greetings! And welcome to our Fluffy Fuwanovel! We’re Fluffy Tail Studio, an indie game developers team that LOVES Furries, Visual Novels, and RPGs. We’re currently working on our newest FREE game - Project Genome. Have a look! Project Genome is a non-linear Adult Furry Visual Novel with an Open-world Map, Turn-based Combat, and Roguelite mode. Help the main character May Rotokowski write the greatest article about her discoveries on an ancient island full of furry creatures and sci-fi human-created machines. The plot unveils the story of a journalist May Rotokowski, a girl who‘s dreaming about writing the best article. As a determined person herself, she decides to take matters into her own hands and purposely searches through her colleagues PC and finds an opportunity of her life - a secret ship with a mysterious place as its destination. She decides to take the chance, sail on the ship, find out where it’s going, and tell the world about that in her next article. May begins her journey, while keeping the journalists’ credo in mind - «The more info I dig up, the better». The ship arrives at an island where she meets its keeper who forcefully enters her body and demands to find all the shards of the island's heart crystal and in return promises to make one of May’s wishes come true. She’s also lucky to find a cute little robot, created by humans, that will be of help, as it takes May for its Mistress. During her adventure she’ll have to experience futuristic and ancient «worlds» as both human and furry, interact with friendly and hostile island inhabitants, team up with them to go through fights, mysteries, quests, and even comic events, as well as do some naughty and perverted things for the sake of her dream. Will the heroine be able to discover the truth about the island and write the greatest article of all time? We invite you all to our ever-changing world of Project Genome to find out! Features of Project Genome: Story World full of futuristic and ancient stuff Different Furry characters to have love with Animated Interactive H-scenes with various Fetishes Animated Interactions between characters in dialogues Lots of Costumes and Accessories for every character Turning the Main Heroine from Human into different Furries Interactive H-Scenes: Interact with characters and make choices to see how the scene evolves. Think wisely what to answer to proceed further. Watch several poses and fetishes inside one scene. Replay to see new endings, interactions, and animations. Look through all the animations after completing it. Gameplay Turn-based Combat and Roguelite mode Forming a team of newly met characters and caught monsters Items that completely Mutate characters’ fighting capabilities Upgrading characters, Crafting, and Buying items in shops Open World Map with Quests and Mini Games Combat and Roguelite: Walk around the map to complete quests, meet new characters, fight enemies, and catch monsters. Choose characters from the ones you’ve met or caught to assemble a team. Battle using 3 unique skills of 4 characters in the team. Get new gear to strengthen your characters and to change their abilities. Choose permanent bonus effects via altars. Achieve higher scores by using strategies and combining right characters together. ——RUS—— Подпишитесь на наши соцсети, чтобы узнать больше: Steam: Скоро! Patreon | Boosty | Subscribestar | Itch | Discord | YouTube | X (Twitter) | Instagram | VK | Telegram Приветствуем и Добро пожаловать на наш Пушистый Fuwanovel! Мы - Fluffy Tail Studio, команда разработчиков инди-игр, просто обожаем Фурри и Визуальные Новеллы. В настоящее время мы работаем над нашей новейшей БЕСПЛАТНОЙ игрой - Project Genome. Взгляните! Project Genome - это нелинейная Фурри Визуальная Новелла для Взрослых с Открытым Миром, Пошаговой Боевой Системой и Режимом Roguelite. Помогите главной героине Мей Ротоковски написать величайшую статью о ее открытиях на древнем острове, полном фурри существ и научно-фантастических машин, созданных человеком. Сюжет раскрывает историю журналистки Мей Ротоковски, девушки, мечтающей написать лучшую статью. Будучи целеустремленным человеком, она решает взять дело в свои руки и намеренно просматривает компьютер своего коллеги и находит возможность всей своей жизни - секретный корабль с таинственным местом назначения. Она решает рискнуть, сесть на корабль и узнать, куда он направляется, чтобы рассказать миру об этом в своей следующей статье. Мей начинает свое путешествие, помня о кредо журналистов - «Чем больше информации я накопаю, тем лучше». Корабль прибывает на остров, где она встречает его хранителя, который насильно проникает в ее тело и требует найти все осколки кристалла сердца острова, а взамен обещает исполнить одно из желаний Мей. Ей также повезло найти милого маленького робота, созданного людьми, который будет полезен, поскольку он принимает Мей за свою Госпожу. Во время своего приключения ей придется познать футуристический и древний «миры» как в человеческом, так и в фурри обличье, взаимодействовать с дружественными и враждебными обитателями острова, объединяться с ними, чтобы пройти через бои, тайны, квесты и даже забавные события, а также делать грязные и извращенные вещи ради своей мечты. Сможет ли героиня узнать правду об острове и написать величайшую статью всех времен? Мы приглашаем всех вас в наш постоянно меняющийся мир Project Genome узнать это! Особенности Project Genome: Сюжет Мир, полный футуристических и древних вещей Разные фурри персонажи, с которыми можно завести отношения Анимированные Интерактивные H-сцены с различными Фетишами Анимированные Взаимодействия между персонажами в диалогах Множество костюмов и аксессуаров для каждого персонажа Превращение главной героин из Человека в разных Фурри Интерактивные H-сцены: Взаимодействуйте с персонажами и делайте выборы, чтобы увидеть, как развивается сцена. Подумайте, что ответить, чтобы двигаться дальше. Посмотрите несколько поз и фетишей в одной сцене. Переиграйте, чтобы увидеть новые концовки, взаимодействия и анимации. Просмотрите все анимации после завершения сцены. Геймплей Пошаговая Боевая Система и режим Roguelite Создание команды из новых персонажей и пойманных монстров Предметы, которые полностью Изменяют боевые возможности персонажей Улучшение персонажей, Крафтинг и Покупка предметов в магазинах Открытая Карта Мира с Квестами и Мини-играми Сражения и Roguelite: Гуляйте по карте, выполняйте задания, знакомьтесь с новыми персонажами, сражайтесь с врагами и ловите монстров. Выбирайте персонажей из тех, кого вы встретили или поймали, чтобы собрать команду. Сражайтесь, используя 3 уникальных навыка у 4 персонажей в команде. Приобретайте новое снаряжение, чтобы усилить своих персонажей и изменить их способности. Выбирайте постоянные бонусные эффекты с помощью алтарей. Добивайтесь более высоких результатов, используя стратегию и комбинируя правильных персонажей.
  10. Story Toshio Nagao is an average, 26 year-old man—but he's stuck in a rut. Working as a part-time convenience store clerk is easy and provides good money, but the routines are becoming predictable. The days are getting longer, and nothing ever seems to change. The fact that Tokyo always seems to be moving only highlights that, making it worse… One night, on a whim, Toshio goes drinking with a friend. When he returns home, a girl in a high school uniform is lingering in the street—so he offers her a place to stay and passes out. The next morning, the girl introduces herself as Miyoko. She explains that she traveled from Okinawa to Tokyo, hoping to escape an abusive family situation. Ultimately, Toshio decides to let her stay, despite the potential ramifications for both of them, in exchange for housekeeping. They might just be exactly what the other needs to make changes in their lives—but only time, their interactions with others, and your choices will tell if those changes are positive… Ultimately, the game will focus on more than just these two! Tokyo is a big place, with a diverse array of people in unique (sometimes positive, sometimes negative) situations! Our goals: more then 100 erotics scenes and 20 interactive sexual scene more then 20 side characters, plus individual stories for each (incl. erotic scenes and different endings). Extension of interactions with Miyoko more then 60 locations RPG system - apartment customization, needs system, shops, quests and more... Mini-games Main quest multiple paths Animated NSFW scenes If you like our idea, please support us! We currently have two working prototypes and we are currently developing a third -> the last one, then we start working on production version => every month new character, quests, nsfw scenes If you like our idea / our vision, please support us on our Patreon. Purchasing a tier ($5,$10,$15,$25) will help us with development. As a reward you will get the latest prototype B (includes e.g. blowjob scene, 2 jobs system, shopping, cooking etc..) If you are interested in our project and want to support us (also read post about our vision / what are we doing) here: https://www.patreon.com/posts/development-5-73609747 Thanks!!! Shifi
  11. Greetings, Fuwanovel! Welcome to The Tales of Bayun thread! Summary It's a visual novel / narrative adventure game with RPG elements set in a grim fantasy world based on eastern european and slavic myths and legends. Still in development by me and Flyin Dogs indie team, aiming for the release till the end of 2022 for Windows and MacOS. Gameplay The core gameplay is like the most of VNs: choosing different actions and dialogue options. But we also have stats and inventory management, world exploration through Point and Click elements, additional features like bestiary. World All the action takes place in the original fantasy world called The Side. Even though we drew inspiration from different folklore pieces, The Side has it's own rules and stories, there is place for all kind of things: love and hatred, joy and sadness, poverty and wealth, life and... death. It is the place where you will meet many different characters, including some supernatural creatures and our beloved Bayun the Cat. None of them are good or evil, they simply have their own feelings, ideas, fears and ways of living. Happiness of one character can easily become a death sentence for another. Choose wisely, but don't forget that the main character has his own goals! Visuals Characters, backgrounds and all other items have been created from the scratch. The main idea was to create authentic and dark art that will catch the spirit of the original fairytales and legends. Sound There will be more than 20 ambient tracks created specially for The Tales of Bayun, sound effects for different actions (like footsteps, bells ringing, birds singing and etc.). We also plan to record the voice acting for the characters, but still have some doubts about this. Trailer: Gameplay: Some screenshots and arts: Hope, you got interested in The Tales of Bayun! As it is stated in the title of the thread, we have released a demo version on Steam a couple of days ago. Anyone can take a look and form their own opinion. Keep in mind that the work is still going, demo may have some bugs and lack some features (e.g. voice acting). But we will very grateful for any kind of feedback: bug reports, suggestions, ideas and all the thoughts you wish to share. You can share them via our small Google Forms survey, Discord or here in comments. Look forward to hearing from you and don't forget to Wishlist us if you like the game! P.S. If anything is wrong with the post, don't hesitate to tell me - I will do my best to fix it.
  12. In a different world over a lifetime ago, some young and geeky friends made a rough VN about mermaids and magic. The pandemic kicked up my love of storytelling again, and since I was already doing it for fun, I figured I would see if this particular flavor of story was still appealing to folks round here~ Welcome to the proper thread for Aquae ~Crystal Clear Waters~ a fantasy/adventure visual novel. Completely free to play as was the original though now with a much more vivid and expanded world to explore. Still mostly kinetic though now with the ability to change certain course of events through the player's actions and choices. While romance isn't a main focus, it is now an option. The original story was broken up into three separate arcs. Presently, Arc 1 is approximately 18.5k words and average 1.5-2hrs read time. Download for Windows, Linux and Android here! Presently, Arc 2 is just starting! The entire script itself is clocking in at 56,761 words and counting. The winds of fate rush in with the summer breeze. Travelers the land over come to take part in the annual festival and celebrate the lasting time of peace after previous years of war and strife. As paper lanterns begin decorating the coastlines above, there surges a troubling shift of tides through the underwater haven of the nerida below. Join Kaizarel - the wayward prince of the isles - as he embarks on an exciting night at the summer festival. Where he meets friends both new and old, including a mysterious stranger with rare purple eyes just like his own. In his attempts to discover the connection he and this strange visitor have in common, Kaizarel instead finds himself embroiled in both the politics of land and sea, as well as unearthing family secrets long buried beneath the sands. Will history be re-written, as waves upon the sand? Or will bloodshed remain? Early Character Concepts Questions for Lurkers: 1) The original story was released in arcs. After the release of ARC I, would you rather have the story continue to be released in chapters or would you rather wait for a complete game? 2) Does interactivity affect your level of enjoyment/engagement in the story? Does romance? UPDATE 7/3/22 - ARC 1 RELEASED!
  13. The Nameless Braves is a kinetic-style Visual Novel. A linear story that will be updated in "Episodes" and "Books". An "Episode" is a release, essentially. Episode 1 is approximately a 3-5 hour read depending on your speed. A "Book" is the equivalent of a show season. Episodes 1-4 can be considered Acts or Parts of a singular story chunk. Set in the fantasy continent of Ankh-Seah during a dour era referred to as "The Dark Age", one young man strives through trials and heartbreak to accomplish his dream of becoming a hero. You will follow the story of Elijah, a rookie member of a mercenary organization known as "The Braves". The lands of Ankh-Seah are wrought with dangers both human and inhuman. Elijah and his allies will be pit against the various threats that creep in the shadows of Ankh-Seah, uncovering secrets while being forced to confront harsh truths about their world and even themselves. Characters Progress Log Episode 1 of Book 1 ("Heaven") is released! It can be downloaded and played for free from my itch.io page or from patreon! As of the initial creation of this post, I am: -Currently writing Chapter 6/11(?) for Episode 2 of Book 1 -Planning out what commissioned art will be required as additions for Episode 2 -Expected release month for Episode 2: October/November Screenshots Team While written and coded by myself, I cannot claim credit for the art. I commissioned a few artists to do the character art and cgs, bgs, and the logo. Character Art and CGs - @terebozu92 on Twitter Commissioned Background Art -thinhnguyen91 on Fiverr Ankh-Seah Map - cloudcrow on Fiverr Logo - dr_design96 on Fiverr Some other bg assets, as well as my music, are all licensed and credited in-game. itch.io page: https://arssanctum.itch.io/the-nameless-braves Twitter: https://twitter.com/TNBraveOfficial
  14. The game is a parody spin-off of the original game taking place in 2284 in Nevada and California in a parallel universe. Here violence is forbidden, but booze, smoking and sex are normal things to do and to speak of and humanity tends to preserve itself from extinction! So, the whole thing reminds of the ‘normal’ world of 1980s and the main plot is about love and freedom. itch.io | discord | patreon Download WHAT’S THE GAME ABOUT? You will take the fate of a virgin 18-year-old son of the Elder of the Bruhood’o’Spill into your own hands after he escapes from his native bunker at his 18th birthday to face the challenges of the harsh world of the sex apocalypse. You will travel along with him through the dangerous Grossland, visit the glamorous neon city of Nu Vagis, fight New California Empire and the Flock of Tiberius for freedom and of course meet a bunch of cool girls and help them overcome the difficulties of living in a new world. For this you’ll have to upgrade all of your character’s six S.E.X.U.A.L. skills and gain all the perks and achievements completing numerous quests and mini-games, learning to listen to the girls, understanding their needs and acting accordingly. All of these things are truly essential for the young adventurer. But you’ll surely want to check it for yourself. WHAT’S UNDER THE HOOD? We plan an unimaginable amount of various stuff. The main features of B.O.N.V. are: Easily recognizable, good old world of Fallout post apocalypse, yet repacked and totally reshaped with fun and love to the new world of Balls Out sex apocalypse Zany and funny but at times truly dramatic storylines Branching dialogues & uneasy choices Beautiful, 100% hand-crafted art Lots of juicy animated & controlled stuff Awesome soundtrack, specially crafted for the game Highly interactable environment Multilayered maps for exploring local areas and the world both on foot and by car Hundreds of locations to visit and hundreds of persons to meet RPG elements like leveling up, upgrading skills and gaining perks Inventory and monetary systems Lots of mini-games As for now, not all of the listed features are in the game. But we know how to make this stuff and we’ll introduce it in the nearest future. WHO’S CREATING B.O.N.V.? Currently the game is in development by us – Peepboy Co – a team of professional writers, designers, film and music makers. Here we are: Peepboy – a person of many skills and experience. Team lead. Plans everything, designs the game, programs, writes all in-game texts, translates and creates sound landscapes and SFX. Kai Evlian – brilliant artist and professional film maker. Art director. Creates beautiful backgrounds and astonishing movies, animates stuff and makes everything look like a single whole. Oh, and tests like God. XXXD – a cool artist regardless of the task. Character & stuff artist, animation artist who creates all these cute face expressions, costumes, poses of the characters and the juiciest stuff as well. Willow Johnson – our Mysterious Stranger, who “appears occasionally in hostile random encounters to help us”. Makes truly random stuff like drawing maps, designing UI, researching & marketing, web-designing, testing and so on. Swiss army man in his best embodiment. RetroID – a well-known sound producer under the new alias. Makes awesome music for you like the title track or the one for the map. Antonious Dong – a great cinematic composer. It is Dong’s music that you can hear in the intro and many other scenes. Also, we are being helped by a professional web designer and tester, but as for now, this person prefers to keep a low profile. WHY BOTHER BECOMING A PATRON? Peepboy believes in B.O.N.V. so much that it has already become his full-time job with the perspective to go on for many years and to expand the company in order to develop and enhance this game and create more cool games. Other members of Peepboy Co also plan to make their creation processes their full-time jobs. And this is where you come into it. As I said, B.O.N.V. is in development, which has just started. Right now, we are making an update including several new scenes, characters and 20+ minutes of new gaming experience for you. And the game will surely be developed further as long as all of us continue giving our love to it. By us I mean you, our beloved patrons, and the BONV team. You can share your love by selecting one of the tiers above, joining our Discord server, reading patron posts, taking part in our surveys and polls, giving us your precious feedback, and of course playing the game. We, on the other side, are going to transform your love into the cutest storylines, beautiful art, lively animation, stunning mini-games and an unforgettable overall adult gaming experience.
  15. Check out the demo here! Check out the Kickstarter pre-launch page! Ikimashou! - Let's go on an adventure! is a visual novel set in the wonderful land of Canada! Set off on the ultimate journey across the North, and make lots of friends along the way! It'll be a blast! The story takes place in 3 different cities across Canada: Montreal, Toronto, and Vancouver. Each has its own unique setting and personality, with lots of places to explore, people to meet, and things to do! You were born and raised in a small town in Northern Ontario, until one day your family decided to move to Montreal, Quebec. You've been living in the city ever since, but you're starting to feel like something/someplace is missing from your life... maybe it's time to try something new? Longing for a happy and independent life, you head out to explore the rest of Canada and what it has to offer. Will you meet someone special on vacation? Or maybe you'll just have a fun trip across The North? Either way, who knows where your journey will take you! Combining Japanese visual novel features such as voice acting, a cute anime art style alongside beautiful backgrounds, with a familiar Canadian setting. Recommended for people unfamiliar with the visual novel medium, or those who want a lighter, feel-good story. Zinnia Jackson ジニア・ジャクソン | Protagonist | CV: 夢前 黎 Height: 160 cm Birthday: ??? Animal Type: Arctic Fox Hometown: Anywhere! "Dreams of travelling across Canada. Brimming with enormous amounts of ambition, self-esteem and confidence, she'll do everything in her power to make her dream a reality. Very opportunistic and won't hesitate to jump on the bandwagon." Claire Hashimoto 橋本 クレール | Main Character | CV: 砂糖 しお (Satou Shio) Height: 168 cm Birthday: 7/1 Animal Type: Dog Breed: Labrador Retriever Hometown: Vancouver, British Columbia, Canada "Easygoing, considerate, and eager-to-please, she puts her friends above all other things. Wants to become a singer, but for now she's stuck with a boring office job." Chiyomi Nishimura 西村 千代美 | Main Character | CV: 眠音 りま(Nemurine Rima) Height: 164 cm Birthday: 2/23 Animal Type: Cat Breed: Mixed Hometown: Kariya, Aichi, Japan "A very amiable & caring person, she's very devoted to her friends in Canada and family back in Japan. Immigrated to Canada along with her brother in search of better opportunities in life. Unfortunately, her brother seems to have gone missing on the way here..." Features Explore the cities of Montréal, Toronto, & Vancouver! Full 1920x1080 HD resolution! Mainly kinetic novel, with minor branches at times. Beautiful backgrounds made from actual, real-life photographs! Maybe you'd even be able to tell where it is? A sugar-sweet story about the power of friendship! Super-duper adorable kemomimi characters! (Currently in a draft state, I will post examples later!) Partial Japanese voice acting! Screenshots & Backgrounds Credits Writing - umineko-chan Programming - umineko-chan GUI - umineko-chan, with additional elements by OKUMONO BGM Production - solfa/luminouscore & BGM DOVA-SYNDROME SE Production - 効果音ラボ (Sound Effect Lab) & BGM DOVA-SYNDROME Movie Production: umineko-chan & OKUMONO + V Backgrounds - umineko-chan & various photographers, a full list can be found in the downloaded game's credits. Sprite & CG - 53C Please visit us at the links below! https://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=64007 https://umineko-chan.itch.io/lets-go
  16. The Scorchfarer: A Scarred Earth Record Welcome to the scarred kingdom. The story of The Scorchfarer is set on a post-apocalyptic high fantasy world. A cosmic event known as the 'fire rain' destroyed most life on the surface of the planet. It was soon discovered that the flames were so magically dense that it would take a millenia for them to die on their own. Both of the continents, Uzu and Zuhaar, joined forces to bring back balance to their world. A new breed of magus was born, the Terramagus, tasked with healing the world and to give every living creature hope for the future. Mikaela and Yukiharu, two novice Terramagi are about to set off into the heart of the continent after finishing their training. Their journey is about to become much more complicated than they could ever imagine as the secrets of their world slowly unravel. Hello, we are Michiyuki Project! We are a team from Mexico, working on our main project 'The Scorchfarer'. Please enjoy the first episode of our visual novel and leave a review! https://store.steampowered.com/app/1617580/The_Scorchfarer/ https://michiyukiproject.itch.io/the-scorchfarer https://vndb.org/v35013 Current project progress The first episode has been released on Steam and itch.io, we expect to release more episodes in the future. Current features 17 unique hand drawn characters 45 hand drawn backgrounds (+12 variations) 15 original songs 3 to 4 hours in length (first episode) A point & click system to learn more about the world by searching for clues A journal mode to learn more about the characters and places A sound test mode Screenshoots Staff Julieta Perez: Character art, backgrounds, backgrounds colouring, UI designer and elements creator, story co-author Jorge Preciado: Programming, scripting, characters animations, backgrounds, story co-author Fernando Gonzalez: Programming Martin Firbacher: Social media NPC: Editing & proofreading Omar Gerardo Arriaga: Composer Tomeo: Composer and SFX Harda Hatta: Composer Irismaria Doherty: Musician Eric Matyas: Composer and SFX Various freesound contributors (full list in-game): SFX How to support us We have a patreon which you can find here! https://www.patreon.com/thescorchfarer You can also buy the DLC that is currenctly available in Steam. An artbook and the OST are available there. https://store.steampowered.com/app/1947410/The_Scorchfarer_Soundtrack/ https://store.steampowered.com/app/1959290/The_Scorchfarer__Digital_Artbook_Episode_1/ Please enjoy!
  17. hi folks, i'm in an early stage of development, i'm working on a dating sim game with some details of life simulation and humorous adventure ... the simple plot is of a teenager in the last year of high school who moves to a small town and live adventures there, work, fall in love, moments +18 haha, among other things ... I would like to know your opinions about what things you like about these games, ideas, recommendations, etc ... I await your answers ...
  18. The Wishing Stone is a mystery point & click puzzle adventure. It's also a visual novel with an emphasis on storytelling. Different choices and what you do while exploring/solving puzzles both can contribute to different endings. It has 7 endings (excluding the 2 bad ends) + a special chapter. Story: Ailsa unexpectedly receives a wishing stone from a suspicious witch. According to the witch, the wishing stone could grant her 3 wishes, but she must make the first one before midnight. Unfortunately a simple wish leads to unexpected developments. Nothing is what it seems and Ailsa soon realizes there are inconsistencies in her memory and in the world around her. Is she in a bad dream? How can she get back to her normal life? Welcome to Ailsa's adventure as she goes on a journey to stay away from troubles, and to complete her wishes and get her normality back. You will guide her to explore, solve puzzles and make choices. She might find the truth or she might sink into the darkness. Her fate depends on you! Features: • Visual novel with point and click puzzle adventure gameplay. • Story related details to explore; Diaries, notes and letters to be read. • About 130k words for the whole game with twist and turns in the plot • 7 endings + a special chapter • Full HD graphics Progress: The game is about 98% done with the steam release date set next month on Dec. 9th. We are tweaking the endings and doing testing/polishing right now. Steam Page: https://store.steampowered.com/app/1330100 Characters: Screenshots: https://store.steampowered.com/app/1330100 Please Wishlist our game if you are interested. It would mean a lot for us. Thank you!
  19. I would love to know what you think about a question I have I am working on a project that mixes funny things, humor, high school, many crazy and funny people and stories with black humor like south park... I would like to know what kind of dating level would you like to have? something light with simple references or something more explicit? I wait your opinions
  20. My name is Ziczin About me: - I write in many genres, I experiment a lot. More than 4 years of experience. - I consider awareness to be an important part of the process of creating a composition. Those. the performer is obliged to fully understand all the details of the process of creating a track, since in most cases, this is exactly what is the key to high-quality sound design. Work process: - Make the most detailed TK. Be prepared to write a little more, maybe I'll ask about the project. The quality of the composition depends on the fullness of the TK. - Indicate in advance whether the track is being written for a specific scene or will be used many times, whether this track will characterize a character, root, location, or should simply accompany the mood. It is important. - As a reference (mastering | post-processing) I can request a couple of finished tracks. It is important that the tracks have the same audible volume and are not altered by the engine sequencer (or altered equally). - Edits are accepted only from one person. - Edits must be specific, i.e. phrases like "This is not the mood here" will not be quoted. - The price may depend on the complexity and duration of the composition, as well as on the number of renders sent. Examples of my tracks on SoundCloud: - Plays (Free use) - Experiments - Old tracks - Once upon a time for a short story (Free use) - About~trailer tracks - Tracks for the visual novel "Amalgamms" - Tracks for the visual novel "Golden Leaves" - Tracks for the "Splitlands" Competitive Novel (10th out of 136 by the "Audio" criterion) - Tracks for Anivisual Jam3 Novel "Singularity of Hearts" - Tracks for the modification of Katawa Shoujo: Letters to Venus You can contact me in VK - https://vk.com/ziczin Or by discord - Зишка#7806 Or by mail - [email protected] Well you get the idea/
  21. https://store.steampowered.com/app/1677590/Jakes_Paralysis/?utm_source=FUWANOVEL Hey everybody! How is it going? I'm a solo game developer from a small country called Uruguay, and for a few months I've been working on a VN. This past week I was honoured, alongside 11 other studios, to represent our country in the GDC 2021 with my project. During this week my game store page on Steam was approved and it's now online! I'm super excited because this is going to be my first commercial game!! Jake’s Paralysis is a dating sim visual novel with animated backgrounds and Live2D characters with multiple choices to determine different endings.. The theme is fantasy, of the Bishōjo genre, where the story focuses on the romance between a boy and a girl in the 90s and an unknown event that makes the main character teleport back and forth onto a universe set in the 20s. Could you please help me out and check the store page and maybe give me some feedback on how it's looking? Thank you all I really appreciate it! The demo will be out soon (it will be the first chapter), I'm still working really hard on it to finish it asap! To support me on the development here's my patreon for the game: Patreon
  22. Innocent Witches Languages: English, Russian Engine: Renpy Platforms: Windows, Android, MAC OS No Mosiac (Uncensored) Overview: This is a Harry Potter parody VN that has many old school point and click elements that a reminiscent of Monkey Island and the likes. You play as the protagonist Marcus Redblack, who is now in Azkaban for his crimes while at Hogwarts. Just what has he done and why is he there? That's what you will find out, as you dive back into the pensieve with him, to be guided by Sonya through your memories. You will meet with four lovely girls, each representing the houses at Hogwarts, where your goal should be to solve the mystery of what has happened and corrupt these girls while in the process. Download: https://my.teamsadcrab.com/0-6-5f/ Patreon: https://www.patreon.com/Sad_Crab/ Wiki: https://innocent-witches.fandom.com/wiki/Home VNDB: https://vndb.org/v20556
  23. About Kisekimura Kisekimura is a turn based RPG that features adult content and collaborations with NSFW content creators. Accompany diverse characters along their journeys in a vast fantasy world full of dangers, magic and interesting choices! Kisekimura features a rich turn-based combat system that's combined with an idle gameplay that lets you farm in the background. We strive to make a game that features diverse content as development continues. You have the option to disable specific content within the game, which will be swapped with an equivalent SFW scene. Game features Meet Rahasya and Rinka in the base game, befriend them and unlock NSFW scenes. Turn based combat with recruitable companions Upgrade & Crafting System Unlockable NSFW content when completing missions Befriend multiple characters when partnering on their adventures All NSFW content can be swapped with SFW content according to your preferences This game is for you if you like: JRPG Visual Novels Clicker/Idle Games LINKS Download Kickstarter Discord Screenshots Current Status We are currently developing the base game that includes two episodes with two different characters and making the Kickstarter campaing a reality! Thank you for all your support and see you in Kisekimura! <3
  24. Team Beyond has started developing its Fading Sky pilot project! Fading Sky is a visual novel storytelling game. This is a tragic and sad story set in a fantasy world after a global magical catastrophe. We were inspired by a series of games like Fate (Fate/stay night, Fate/Zero), Science Adventure (Steins;Gate, Chaos;Head), and of course Utawarerumono. GAMEPLAY The main features of the Fading Sky gameplay: - narration in the style of a visual novel with full voice acting (in English and Russian). - two main characters, the player's choice. - non-linear story with a choice. - the ability to influence the fate of two worlds at once. - Thoughtful and detailed dark fantasy setting. - study of the history of the world and characters. - torn pages of the book "The myths of Arret" describing the history of the world of Arret, which can be found in the most unexpected places in the game world. - more than 10 story endings. - eroge-element for PC versions of the game as a separate patch. GRAPHIC ARTS Fading Sky is a 2.5D RPG with fully animated scenes and characters. FullHD native resolution (1920 x 1080). A team of talented artists is working on this. PLOT AND CHARACTERS Fading Sky will tell you a tragic tale of the last moments of Arret's world. A story about those who will witness this, together with whom you will learn the history of the rise and fall of this once beautiful world. The tension of our story will strike from the very beginning of the narrative and will increase as the reason for which three of our contemporaries ended up in this dying world is clarified. In an attempt to understand what is happening, they will somehow close the last chapter of this mysterious story. LORE Inspired by various fantasy stories and a little bit of Celtic mythology, we created our own universe, which we called Fading Dimension or simply FD. This is elaborate lore, at many the era before the events of this game. We hope that Fading Sky will become just a small island in the Sea of Void of our history and a starting point for the implementation of all our ideas. We are also working on a card game in the FD universe rewound several eras before the start of the disaster. TECHNICAL PART The game is being developed on the studio's own engine FadingEngine, which is built on C++, OpenGL, and FMOD technologies, which allows the project to be ported to almost any of the well-known gaming platforms, from Windows/Linux to iOS/Android and even PS/XBOX. AS AN INTRODUCTION TO STORY History turns into legends, legends into myths, myths into fairy tales that are quickly forgotten. Perhaps once the world was different, lived according to different laws and unspoken rules, carried other creatures and other plants on its body. Served as a book for thousands of forgotten but massive stories. One of these stories has not yet received a full ending. Although its beginning has long been forgotten, the trace still stretches from the depths of eras and grows with a heavy echo with each shift of hands of the world clock. The beginning of the story has long been forgotten... but its end is near, and it will touch the three inhabitants of the city of Bristol, which is located somewhere in the British Isles. 2026, May 13th. From the very morning, it was raining, and the sky did not clear up that day again... NEAREST PLANS Soon, we plan to release a demo version of the game (Fading Sky: One dream before), which will become the zero chapter of the whole story, i.e. it will be a separate short backstory a few hours before the main plot of Fading Sky. We are also planning to release a trailer, where we are ready to show both an animated introduction to the game and some of the gameplay itself (where we will try to do without story spoilers). After that, we hope to launch the company on Kickstarter or Pathreon (we haven't decided exactly yet, but we already have interesting material rewards for our future bakers). We are glad that we have begun work on this project and sincerely hope that you will like it. Subscribe to us on social networks: www.facebook.com/groups/fadingskygame www.vk.com/fading_sky_game Follow us on Twitter: www.twitter.com/tea_beyond Leave your feedback - we welcome any opinion from our future audience, especially if it helps us expand our universe and, as a result, will interest you! See you soon in the spaces of FD! With you was a game designer and programmer, composer and screenwriter, and a little more the head and producer of the Fading Sky project German Espoir.
  25. LINK TO EARLY DEMO BELOW! In the year 20XX, space travel and exploration is a common occurrence. Astronauts venture to other planets and meet aliens for trade and treaty. Our player is one of them, he/she sets out for a mission on day but unexpectedly finds romance across galaxies.The player can choose to play as a Female or Male. The player can visit which planets he/she wants to explore. Ultimately after experiencing them all, the player can only choose one option. But that's where the early demo ends. -Early Demo includes 10K words-Different worlds/scenarios for each celestial body-Mini explorations to talk to the characters or learn about the world.-Multiple Choices-5 Route + 1 Hidden Route-3 Endings per Character Route (for finished product) Aeiki is from a natural satellite called Zirom. Shunned from society, the people all seem to despise him. 'What have I done wrong?', he would wonder with eyes filled with sadness. This led him to become a broken individual who grieves day after day. All he wishes for is to be accepted into society. Farrako is from Serheca, the land of the desert. In this barren land, he travels as a wandering nomad. He's a chivalrous man with manners. Sometimes he break away from his gentle facade to show his real emotions buried within. Behind that smile hides disgust and hatred. A persona that he tries to hide from everyone. Venalla is from the planet Yinarus, which is home to two species. Those on land, the Keses. And the sea people, the Mareas. Venalla is a proud commander of the Mareas Army. He is prideful tend to flaunt his position often. Though he can be hot-headed and arrogant at times, he care deeply for his people. Rekua is one of the two ministers that rule Lilitu. Lilitu is a dying star. No one knows how it hasn't exploded in millenniums or how it even have inhabitants. Not only does the star have a mystery but so does Rekua with his mischief. He likes a little bit of entertainment now and then to take a break from his duties. Qusaven is an innocent young man from the dwarf planet, Xenshi. He's from a small village and he treats the people like family. He loves to play around and care for the weak. On the outside, the village looks like an ordinary cheerful tribe, but something sinister is occurring on the inside. Nikolai is a comrade that you can rely on. He will accompany you on every journey. He acts like an older sibling at times, worrying and taking care of his teammates. But maybe his feelings will change to something less platonic depending on the choices. -Audio credits to Zapsplat.com and Dova Syndrome-Download on Itch! https://crownea-vn.itch.io/my-celestial ... -earlydemo -Twitter: https://twitter.com/crownea_vn
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