Jump to content

Eclipsed

Contributor
  • Posts

    6897
  • Joined

  • Last visited

  • Days Won

    50

Reputation Activity

  1. Like
    Eclipsed got a reaction from adamstan in What are you playing?   
    Okay so, hear me out, there's been a long ass drought of Ace Attorney, and so you should totally checkout Tyrion Cuthbert: Attorney of the Arcane. It's a heavily inspired Ace Attorney indie VN that'll make you feel right at home. Kinda pricey at 20 bucks, but you get the standard 5 case Ace Attorney experience with all the fun point and click exploration/investigations and climactic cross examinations with moderatos and allegros and slightly over the top characters you could ask for. And yes Arcane is in the title because there's also magic. Like, this 'dumbass noble mage totally used the magicks to commit this crime' type of magic 💀
    ^This clown here's Nick- I mean uhh Tyrion Cuthbert (Teer-ee-on? Ty-ry-on? Cooth-bert???). Yo Idk dafuq kinda name the devs were going for, but at least he got the desk slams like Nick.
     

    ^This cutie here is Maya Fey. She's a mage named Celeste this time around, and Tyr's actually competent sidekick/bodyguard. Btw Tyr has his own built in Athena Cyke's Mood Matrix via his "Eye of Horus" where he can involuntarily pick up on people's thoughts and emotions (yellow text + purple/blue emojiis above). Kind of makes him overpowered at times with the level of omniscience he can get but it's cool. Not every day you get a protag who can Maximillion Pegasus Millenium Eye these fools
     
    ^This hottie's Aria Steelwind. The female Miles Edgeworth I guess. She's cool. Ice princess type.
     
    There's also romance, if you care for that LOL!
     

    Go play it
  2. Like
    Eclipsed got a reaction from 2218 in Kara no Shoujo: The Second Episode   
    Kara no Shoujo: The Second Episode
     
    Licensed by Mangagamer
     

    Summary
    "To become my true self... I'll become one with them."
    Prewar-era Japan. Deep in the snowy mountains of northwestern Japan there exists a settlement called Hitogata, the Village of Dolls. On the night of the festival honoring the clay idol Hinna-sama, a girl is murdered. The villagers all blame Hinna-sama's curse. One outside the faith has joined in the festival of Hinna-sama, and brought the painful death of the curse down upon themself.

    October, 1957. Two years have passed since Kuchiki Touko's abduction from her hospital room. Tokisaka Reiji's younger sister saves a man who had tried to commit suicide. He, too, is the most recent victim of "Hinna-sama's curse". Reiji begins his investigation, clinging desperately to the hope that Touko can be saved, and at the same time, a strange religious group said to have dissolved six years ago begins to move again to put a certain plan into motion...

    The curse will be carried out, whether by the gods or by human hands.
     
    Ending Guideline / Suggested Route Order
    Kara no Shoujo: The Second Episode is a linear story with eleven endings. There are no individual heroine routes.
    There are seven gameover endings, four endings, and one true end. You have access to all gameover ends, but only one ending on your first playthrough. The other three endings and true ending can only be accessed upon getting this ending and starting your second+ playthrough. You also need to get Bad End #2 "To Search for Toko" to get True and Obsession Ends.
      Route Guideline
    *Due to the mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough to avoid spoilers! You can do it!
    *Though, to avoid being locked into Bad End #3, you have to make sure you visit Yukiko at least 3 times during your Free Time before 1/9


    First Playthrough
    I have included Save Points in the walkthrough for Memories of That Day below since all Bad Endings can branch from it.
    End (Ending 08)
     

    Memories of That Day
     

    Bad Ends (Endings 01 ~ 07)
     

    1. Hinna-sama’s Curse


     

    2. To Search for Toko...
     



    3. The Holy Prophet
     



    4. Disappearance
     



    5. Yukio
     

     

    6. Karen




    7. The Two Yukaris
     

    Second Playthrough
    Must obtain Ending #08 "Memories of that Day" and start a new playthrough to get these following endings. Also must get Bad Ending #2 "To Search for Toko" to get True End and Obsession Ends There are extra dialogues and scenes scattered throughout the story this time, so pay attention if you are control skipping! There are H-scenes for Yukiko, Ayumu, Nanako, and Meguri.
    Ends (Endings 09 ~ 11)


    Normal End


     

    True End
     



    Obsession

     
    Attribution
    This Kara no Shoujo 2 (kns2) walkthrough is based on info attained from a source with some adjustments made by Eclipsed.
     
     
  3. Like
    Eclipsed got a reaction from adamstan in What are you playing?   
    Frontwing is totally doubling down on the whole cute young poster heroine in an oceanic setting lol. Finished Ginka and currently reading ATRI


    "I'm something of a Ginka-lover myself"
  4. Yes
    Eclipsed got a reaction from Silvz in What are you playing?   
    Frontwing is totally doubling down on the whole cute young poster heroine in an oceanic setting lol. Finished Ginka and currently reading ATRI


    "I'm something of a Ginka-lover myself"
  5. Yes
    Eclipsed got a reaction from fujoneko in What are you playing?   
    Frontwing is totally doubling down on the whole cute young poster heroine in an oceanic setting lol. Finished Ginka and currently reading ATRI


    "I'm something of a Ginka-lover myself"
  6. Like
    Eclipsed got a reaction from Rahman N in Ikinari Anata ni Koishiteiru   
    Ikinari Anata ni Koishiteiru

    Summary
    "Choujo-sama... You're a healthy young male so maybe it's impossible to avoid it but... How long are you going to keep groping me?"
    High-spirited Tane, bitter smiling Eika, cold gazing Ryou and new resident Tsumugu. How did Chouji's normal life suddenly become like the Palace of Versailles? The story is constructed like a slice-of-life light novel, albeit with lots of ichaicha since there's four heroines who are already at max affection with him.

     
    Ending Guideline / Suggested Route Order
    There are four heroines: Tsumugu, Tane, Eika, and Ryou.
    You may play in any order you like based on your preferences.

     
    Route Guideline
    I *think* the first three choices don't matter when it comes to locking in a heroine. Never got around to fully testing; PM me if otherwise.
     

     Yourou Tsumugu
     
     

     Onigase Tane
     
     

     Yanagise Eika
     
     

     Yukawa Ryou
     

    Attribution
    This walkthrough was created, formatted, and tested by Eclipsed. Yes, this walkthrough has the most views ands 'his' credentials on it, but it wasn't created by him, he just stole it bwahahaha, try again!
    Special thanks for information provided by predecessors who attempted to make this walkthrough (Sioxz, HackRabbits).
  7. Thanks
    Eclipsed got a reaction from 2218 in Kara no Shoujo   
    Kara no Shoujo
    Licensed by Mangagamer

    Summary
    "I want you to look for something ---- Me. My true self."
    The year is 1956; a series of bizarre murders rocks the city of Tokyo. Tokisaka Reiji, an ex-cop turned private eye, joins the investigation at the behest of his friend Uozumi Kyozo, a detective in the MPD. At the same time, he takes on a missing persons' case at a private all-girls high school, as well as a mysterious request from a girl named Toko to find her true self. As Reiji frantically struggles to crack the case, he learns that the murders bear an uncanny resemblance to a case in which his own fiancé was murdered six years ago.
    But try as he might, the body count just keeps rising... 
     
    Ending Guideline / Suggested Route Order
    Kara no Shoujo is a linear story for the most part; there are no in-depth character specific routes (mainly just H-scenes and endings for them instead).
    There are many game overs & bad endings, three normal endings, and one true end. True end is accessible upon completing at least one normal end.  
    Route Guideline
    *Due to the murder mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough! Use this walkthrough only after you get your first normal end to get the other endings that you didn't get!
    To save you some time from control-skipping, I have included Save Points in addition to the full route guides. Mizuhara Toko's guide has all of the Save Points, and from there you can Ctrl-F to find the closest Save Point to another ending.  
    First Playthrough

    Tsukishima Orihime

     

    Mizuhara Toko

     

    Yosomiya Tsuzuriko 
     
     

    Akazaki Nene 

     
     

    Hazuki Kyoko
     
     

    Bad Ending
    There is a certain bad ending that you can get if you are a bad detective.
     


    Second Playthrough

    Amemiya Hatsune
     
     

    Kuchiki Toko


    Attribution This walkthrough is based on info attained on tlwiki.org with some adjustments made by Eclipsed.
    " KnS is all about finding cool and fun ways to break the player. ". You know what to do. Above. it was Toko... 
    If I derped something let me know ASAP via PM!
  8. Like
    Eclipsed got a reaction from ChaosRaven in What are you playing?   
    Yaho, time for another one of my sporadic shilling of the few VNs that I've read over the past few months.
    SHINRAI -broken beyond despair- it was an alright Halloween Party murder mystery between 10 middle school friends. What's great about it is that you can have totally logically sound but incorrect deductions at the very end as to who the master mind is and you'll feel like a total dumbass afterwards when the protagonist realizes her mistake. 7/10

    "Remember, these are a buncha middle schoolers lol."
     
    Fragment's Note+ & Fragment's Note 2+ This was apparently a mobile-VN made 10 years ago, remade for the Switch recently as + versions. Gee, wonder how their sales went lol. Anyways Fragments Note is a standard charamoege high school slice of life, with the twist being that in the first game the protagonist's future daughter travels to his time in order to prevent a tragic fate that would befall him if she were to not intervene. That's pretty much the only thing that kept me interested in this VN, cuz I just can't with HS SoL nowadays lol. 7/10

    "Guys I'm not a Lolicon I swear lol, but Miu is just too cute."
     
    Fragment's Note 2 is an indirect sequel taking place 1 year later at the same high school, but with a different protagonist. What I found particularly interesting is that this protagonist was only briefly mentioned in the first game, and now he has his own story! Talk about Ascended Extra. I'm a sucker for these types of continuity in stories. Even better, one of the unromanceable heroines from the first game (because plot) is actually romanceable this time around hehehe. Unfortunately, most of the plot is wasted on the protagonist's trauma, because a core theme of this VN is to conquer your inner demons and move on type of deal. 7.5/10

    "^This here's Ayame. And hori shi she might just be my most guilty pleasure character ever lol. She's the doting gentle older sister type. Totally gives my pink-haired heroine bias a run for its money"
     
    Paranormasight: Hoh boy, if you are ever looking for a supernatural battle of wits murder mystery, look no further. Paranormasight's gotchu covered. Simple premise. 7* Mysteries of Honjo, 7* Curse Bearers with relics/kill methods based on those mysteries, and you're in for a good time. Only gripe is the whole deathnote-style kill or be killed thriller gameplay is literally reserved only for the PROLOGUE, yes only the PROLOGUE, and the rest of the game after that is piecing together the mystery/lore/character motivations and does away with the climactic character confrontations. Also kind of short, clocking in only 10-15 hours. 8/10

    "Give me a 30hr VN that's purely more about these type of character confrontations sizing each other up before going for the killing blow and you'd have a masterpiece lol"
     
    Yurukill: Four pairs of "Prisoners" and "Executioners" are taken to a 'theme park' Yurukill Land and the winning pair that makes it through all the 'attractions' will get the Prisoner exonerated from their crime, with the Executioner having any wish of theirs granted. This VN seriously doesn't know what it wants to be, murder mystery, escape game, Danganronpa logic puzzles, bullet hell shoot 'em up... it implements all of these mechanics, so like a jack of all trades but master of none. Fun enough though. 7/10

    "Totally unrelated comment, but Rina totally looks like someone who would appear in like Fata Morgana or something LOL"
     
    Suhoshin: Another short (~5-7hrs) murder mystery VN (see a trend here?) this time taking place in a more medieval setting. Interesting, up until you get to a certain midway point and get one of those infodumps that totally ruins the intrigue because the characters just know too much about what they are dealing with at that point. 7/10

    "Oh yes, you'll totally always frustratingly be one step behind the killer lol -_____-"
     
    Currently reading: Kunado Kokuki Gee, Purple Software really liked the Kotodama gimmick that they made in Amatsutsumi didn't they >.>. I didn't get very far in Amatsu before I got bored of the high school SoL as usual, but Kunado Kokuki is set in post apocalyptic man vs machine setting and the Kotodama gimmick is quite intriguing there.

    "And let's be real, Haruhime (center) is a God-tier heroine lol. Ruler of the nation, gorgeous as fuh, and has the same exclusive Kotodama powers as the protagonist. It's a match made in heaven."
  9. Like
    Eclipsed got a reaction from adamstan in What are you playing?   
    Yaho, time for another one of my sporadic shilling of the few VNs that I've read over the past few months.
    SHINRAI -broken beyond despair- it was an alright Halloween Party murder mystery between 10 middle school friends. What's great about it is that you can have totally logically sound but incorrect deductions at the very end as to who the master mind is and you'll feel like a total dumbass afterwards when the protagonist realizes her mistake. 7/10

    "Remember, these are a buncha middle schoolers lol."
     
    Fragment's Note+ & Fragment's Note 2+ This was apparently a mobile-VN made 10 years ago, remade for the Switch recently as + versions. Gee, wonder how their sales went lol. Anyways Fragments Note is a standard charamoege high school slice of life, with the twist being that in the first game the protagonist's future daughter travels to his time in order to prevent a tragic fate that would befall him if she were to not intervene. That's pretty much the only thing that kept me interested in this VN, cuz I just can't with HS SoL nowadays lol. 7/10

    "Guys I'm not a Lolicon I swear lol, but Miu is just too cute."
     
    Fragment's Note 2 is an indirect sequel taking place 1 year later at the same high school, but with a different protagonist. What I found particularly interesting is that this protagonist was only briefly mentioned in the first game, and now he has his own story! Talk about Ascended Extra. I'm a sucker for these types of continuity in stories. Even better, one of the unromanceable heroines from the first game (because plot) is actually romanceable this time around hehehe. Unfortunately, most of the plot is wasted on the protagonist's trauma, because a core theme of this VN is to conquer your inner demons and move on type of deal. 7.5/10

    "^This here's Ayame. And hori shi she might just be my most guilty pleasure character ever lol. She's the doting gentle older sister type. Totally gives my pink-haired heroine bias a run for its money"
     
    Paranormasight: Hoh boy, if you are ever looking for a supernatural battle of wits murder mystery, look no further. Paranormasight's gotchu covered. Simple premise. 7* Mysteries of Honjo, 7* Curse Bearers with relics/kill methods based on those mysteries, and you're in for a good time. Only gripe is the whole deathnote-style kill or be killed thriller gameplay is literally reserved only for the PROLOGUE, yes only the PROLOGUE, and the rest of the game after that is piecing together the mystery/lore/character motivations and does away with the climactic character confrontations. Also kind of short, clocking in only 10-15 hours. 8/10

    "Give me a 30hr VN that's purely more about these type of character confrontations sizing each other up before going for the killing blow and you'd have a masterpiece lol"
     
    Yurukill: Four pairs of "Prisoners" and "Executioners" are taken to a 'theme park' Yurukill Land and the winning pair that makes it through all the 'attractions' will get the Prisoner exonerated from their crime, with the Executioner having any wish of theirs granted. This VN seriously doesn't know what it wants to be, murder mystery, escape game, Danganronpa logic puzzles, bullet hell shoot 'em up... it implements all of these mechanics, so like a jack of all trades but master of none. Fun enough though. 7/10

    "Totally unrelated comment, but Rina totally looks like someone who would appear in like Fata Morgana or something LOL"
     
    Suhoshin: Another short (~5-7hrs) murder mystery VN (see a trend here?) this time taking place in a more medieval setting. Interesting, up until you get to a certain midway point and get one of those infodumps that totally ruins the intrigue because the characters just know too much about what they are dealing with at that point. 7/10

    "Oh yes, you'll totally always frustratingly be one step behind the killer lol -_____-"
     
    Currently reading: Kunado Kokuki Gee, Purple Software really liked the Kotodama gimmick that they made in Amatsutsumi didn't they >.>. I didn't get very far in Amatsu before I got bored of the high school SoL as usual, but Kunado Kokuki is set in post apocalyptic man vs machine setting and the Kotodama gimmick is quite intriguing there.

    "And let's be real, Haruhime (center) is a God-tier heroine lol. Ruler of the nation, gorgeous as fuh, and has the same exclusive Kotodama powers as the protagonist. It's a match made in heaven."
  10. Love
    Eclipsed got a reaction from supersajajin135 in Koi to Senkyo to Chocolate   
    Koi to Senkyo to Chocolate

    English Translation Patch (by Basic Translations)

     

    Summary
    "To protect you... I decided to eat the chocolate."
    Yuuki, who wants to fall in love, and Chisato, who doesn't like chocolates. They are lifelong friends and students of the same school. They both belong to the food club with Mifuyu, their classmate. Actually, they don't do anything everyday, just enjoying chatting...
    But one day, Satsuki, president candidate of the student council, promises to close the clubs that do nothing. To stop it, they decide to run against her... But who will they send out..?
    Yes, Yuuki is forced to run for the election... To save the club, he will just need to be the next president! 


    Ending Guideline / Suggested Route Order
    There are five heroines: Chisato, Satsuki, Isara, Mifuyu, and Michiru
    First playthrough will always be Chisato route. Afterwards, you may play in any order you wish based on your preferences. I'm going for Chisato -> Satsuki -> Isara -> Mifuyu -> Michiru
     
    Route Guideline
    Your first playthrough will auto-lock onto Chisato regardless of your choices.
    Second+ playthroughs follow the guide to enter your desired heroine's route.
     

    Sumiyoshi Chisato
     
     

    Shinonome Satsuki
     
     

    Aomi Isara


     

    Kiba Mifuyu


     

    Morishita Michiru
     
     
    Attribution
    This walkthrough was created and formatted by Eclipsed  
    Special thanks for information provided by Charmed!
     
  11. Thanks
    Eclipsed got a reaction from matthiaskusanagi in Kara no Shoujo: The Second Episode   
    Kara no Shoujo: The Second Episode
     
    Licensed by Mangagamer
     

    Summary
    "To become my true self... I'll become one with them."
    Prewar-era Japan. Deep in the snowy mountains of northwestern Japan there exists a settlement called Hitogata, the Village of Dolls. On the night of the festival honoring the clay idol Hinna-sama, a girl is murdered. The villagers all blame Hinna-sama's curse. One outside the faith has joined in the festival of Hinna-sama, and brought the painful death of the curse down upon themself.

    October, 1957. Two years have passed since Kuchiki Touko's abduction from her hospital room. Tokisaka Reiji's younger sister saves a man who had tried to commit suicide. He, too, is the most recent victim of "Hinna-sama's curse". Reiji begins his investigation, clinging desperately to the hope that Touko can be saved, and at the same time, a strange religious group said to have dissolved six years ago begins to move again to put a certain plan into motion...

    The curse will be carried out, whether by the gods or by human hands.
     
    Ending Guideline / Suggested Route Order
    Kara no Shoujo: The Second Episode is a linear story with eleven endings. There are no individual heroine routes.
    There are seven gameover endings, four endings, and one true end. You have access to all gameover ends, but only one ending on your first playthrough. The other three endings and true ending can only be accessed upon getting this ending and starting your second+ playthrough. You also need to get Bad End #2 "To Search for Toko" to get True and Obsession Ends.
      Route Guideline
    *Due to the mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough to avoid spoilers! You can do it!
    *Though, to avoid being locked into Bad End #3, you have to make sure you visit Yukiko at least 3 times during your Free Time before 1/9


    First Playthrough
    I have included Save Points in the walkthrough for Memories of That Day below since all Bad Endings can branch from it.
    End (Ending 08)
     

    Memories of That Day
     

    Bad Ends (Endings 01 ~ 07)
     

    1. Hinna-sama’s Curse


     

    2. To Search for Toko...
     



    3. The Holy Prophet
     



    4. Disappearance
     



    5. Yukio
     

     

    6. Karen




    7. The Two Yukaris
     

    Second Playthrough
    Must obtain Ending #08 "Memories of that Day" and start a new playthrough to get these following endings. Also must get Bad Ending #2 "To Search for Toko" to get True End and Obsession Ends There are extra dialogues and scenes scattered throughout the story this time, so pay attention if you are control skipping! There are H-scenes for Yukiko, Ayumu, Nanako, and Meguri.
    Ends (Endings 09 ~ 11)


    Normal End


     

    True End
     



    Obsession

     
    Attribution
    This Kara no Shoujo 2 (kns2) walkthrough is based on info attained from a source with some adjustments made by Eclipsed.
     
     
  12. Thanks
    Eclipsed got a reaction from matthiaskusanagi in Kara no Shoujo   
    Kara no Shoujo
    Licensed by Mangagamer

    Summary
    "I want you to look for something ---- Me. My true self."
    The year is 1956; a series of bizarre murders rocks the city of Tokyo. Tokisaka Reiji, an ex-cop turned private eye, joins the investigation at the behest of his friend Uozumi Kyozo, a detective in the MPD. At the same time, he takes on a missing persons' case at a private all-girls high school, as well as a mysterious request from a girl named Toko to find her true self. As Reiji frantically struggles to crack the case, he learns that the murders bear an uncanny resemblance to a case in which his own fiancé was murdered six years ago.
    But try as he might, the body count just keeps rising... 
     
    Ending Guideline / Suggested Route Order
    Kara no Shoujo is a linear story for the most part; there are no in-depth character specific routes (mainly just H-scenes and endings for them instead).
    There are many game overs & bad endings, three normal endings, and one true end. True end is accessible upon completing at least one normal end.  
    Route Guideline
    *Due to the murder mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough! Use this walkthrough only after you get your first normal end to get the other endings that you didn't get!
    To save you some time from control-skipping, I have included Save Points in addition to the full route guides. Mizuhara Toko's guide has all of the Save Points, and from there you can Ctrl-F to find the closest Save Point to another ending.  
    First Playthrough

    Tsukishima Orihime

     

    Mizuhara Toko

     

    Yosomiya Tsuzuriko 
     
     

    Akazaki Nene 

     
     

    Hazuki Kyoko
     
     

    Bad Ending
    There is a certain bad ending that you can get if you are a bad detective.
     


    Second Playthrough

    Amemiya Hatsune
     
     

    Kuchiki Toko


    Attribution This walkthrough is based on info attained on tlwiki.org with some adjustments made by Eclipsed.
    " KnS is all about finding cool and fun ways to break the player. ". You know what to do. Above. it was Toko... 
    If I derped something let me know ASAP via PM!
  13. Like
    Eclipsed got a reaction from Kirivert in Noble☆Works   
    Noble☆Works
    English Translation Patch (by The Oxford Comma is Superior Subs)

    Summary  
    "Well, I'll just come out and say it. We want you to... become Shuri's body double!"
    Fujishima Takumi is a regular high school student just trying to make ends meet via his part-time jobs. Unfortunately, one day his employer becomes bankrupt and bails without giving Takumi his pay. Depressed and now broke, Takumi wanders the streets and eventually bumps into someone... who looks exactly like him! Turns out this clone of his is Kanemoto Shuri who is from a rather wealthy family.   Due to very, very special circumstances involving Shuri's medical condition and constant harassment of kidnappers, Takumi is asked by the Kanemoto household to attend the prestigious Rokuroku Academy in Shuri's place. Initially only accepting due to his financial needs, Takumi slowly but surely finds himself enjoying his new life as the doppelganger of Shuri...
        Ending Guideline / Suggested Route Order There are five heroines and one bonus route: Akari, Sena, Hinata, Shizuru, Maya, and The bonus route is unlocked after completing at least one route.
    Extras (CG + H-scene viewer) are unlocked upon completing at least one route. Sprite viewer is unlocked upon completing all routes + bonus route. You may play in any order you like (besides bonus first), I'm going Akari -> Hinata -> Sena -> Maya -> Shizuru -> bonus
     
    Route Guideline Beware: there are three "return-to-title-screen" gameover choices:  
    Kanemoto Akari
       
     
    Tsukiyama Sena
       
     

    Kunihiro Hinata
       
     

    Masamune Shizuru
     
       
    Nagamitsu Maya
       
        ~~ Bonus Route (accessible upon completing at least one route)    
      Attribution This walkthrough was created and formatted by Eclipsed with information based on trial-and-error (10%) and the Fiddler (90%).
    Special thanks to Fiddle for his suggestions, edits, facts, and in general for letting me fiddle with his diddle
  14. Like
    Eclipsed got a reaction from ChaosRaven in What are you playing?   
    I've red a handful of VNs over the past few months but never got around to really doing one of my usual misc. thoughts/comments 😅
    A Clockwork Ley-Line: good if you're still into SoL high school setting, except make it in a magic school setting. There's not really heavy emphasis on the magic itself ie. no classroom infodumps about magic and/or students learning about magic and battling each other sorcerer vs witches style, just mainly protagonist Koga Michiru and friends from the Bureau of Investigation club running around trying to capture rogue magical artifacts that cause supernatural shenanigans to occur in the school, with an overarching mystery regarding the school itself. Trilogy, so you have plenty of time to get attached to the cast and watch the blossoming romance between Michiru and main heroine Shishigatani Ushio. Now that I think about it, I actually didn't finish this lol, stopped early on in the last episode because life so I'll pick it up #soon. 7/10

    "Ya, the Bureau totally works for the sake of the school and aren't a part of any sketchy conspiracies "
     
    Corpse Factory: randomly tried this OELVN, yes you read that right OEL, ENGLISH VN, and surprisingly had a pretty good time with it. The English voice cast was decent enough that I actually listened to most of the lines fully instead of my usual half-listen-but-then-move-onto-next-line-before-audio-finishes for regular JVNs. Plot was alright, was mostly intrigued by the characters themselves and how messed up in the head they can be. 8/10.

    "Yeah... I've never actually watched DEATH NOTE (i know, blasphemy, sue me), but I'd imagine there's some inspiration taken from it..?"
     
    Process of Elimination: The Detective Alliance consists of 100 super detectives that have a particular special ability and they are trying to capture "The Quartering Duke" a criminal mastermind who's been on a killing spree. 14 of the detectives get isolated trapped at their very own Detective Alliance Headquarters, murders start happening, and chances are the mastermind is among the 14...Yup it's a Danganronpa offbrand isolated murder mystery setting type with a quirky cast each with specializations, but hey you have technically 14 Ultimate Detectives this time around so how hard could it be to find out who's the mastermind ?
    The "investigation" and eureka! segments are played out as strategy RPG gameplay where you turn based move characters to points of interest and analyze evidence. Not as flashy as Danganronpa's classroom trials, and overall most of the murders and cases are pretty meh and ultimately the confrontation with the big bad totally falls flat and totally cannot hold a candle to Danganronpa's Hope vs Despair shenanigans, but it was fun enough. 7/10

    "^This here's 'Ideal Detective', and yeah, they totally made her such an ideal type lol. Btw the protagonist is known as 'Incompetent Detective'"
     
    Umineko: When the Seagulls Cry: Sigh, yes, I finally got around to reading the masterpiece that is Umineko. I red someone say that Umineko's mass 10/10 ratings is from survivor bias- this thing is LONG, like probably the longest VN I've ever read, and took me like 1-1.5months on and off casual reading to take down lol. The 75hr length estimate on VNDB is no joke. And that's just for Ep 1-4, with 5-8 also being another 70+hr estimate!!! And so the people that did manage to finish were the ones that thoroughly enjoyed and thus were able to make it to the end.
    Umineko's very good. Especially for its time. It's basically a murder mystery with an emphasis on battle of wits on whether it was done via a witch/supernatural or whether everything could be logic'd out and the culprit was human with realistic methods. It unfortunately kinda... devolves and drags later on, but I enjoyed my time with it. 8/10
    "^If you don't get absolutely hooked on this VN by the time you reach the end of Episode One and hear this BGM, just drop the VN."
     
    Master Detective Archives: Rain Code. Spike Chunsoft's latest Danganronpa x Al: Somnium Files had a baby. Technically not a pure VN since they have enough adventure game aspects so this game got the Zero Time Dilemma treatment on VNDB but yeah. 

    "If you enjoyed Danganronpa's Classroom Trials this game implements some of that, and if you enjoyed Al Somnium Files' quirky female companion or the Somniums this game also implements some of that via Shinigami and the Mystery Labyrinths. Play it."
     
  15. Like
    Eclipsed got a reaction from adamstan in What are you playing?   
    I've red a handful of VNs over the past few months but never got around to really doing one of my usual misc. thoughts/comments 😅
    A Clockwork Ley-Line: good if you're still into SoL high school setting, except make it in a magic school setting. There's not really heavy emphasis on the magic itself ie. no classroom infodumps about magic and/or students learning about magic and battling each other sorcerer vs witches style, just mainly protagonist Koga Michiru and friends from the Bureau of Investigation club running around trying to capture rogue magical artifacts that cause supernatural shenanigans to occur in the school, with an overarching mystery regarding the school itself. Trilogy, so you have plenty of time to get attached to the cast and watch the blossoming romance between Michiru and main heroine Shishigatani Ushio. Now that I think about it, I actually didn't finish this lol, stopped early on in the last episode because life so I'll pick it up #soon. 7/10

    "Ya, the Bureau totally works for the sake of the school and aren't a part of any sketchy conspiracies "
     
    Corpse Factory: randomly tried this OELVN, yes you read that right OEL, ENGLISH VN, and surprisingly had a pretty good time with it. The English voice cast was decent enough that I actually listened to most of the lines fully instead of my usual half-listen-but-then-move-onto-next-line-before-audio-finishes for regular JVNs. Plot was alright, was mostly intrigued by the characters themselves and how messed up in the head they can be. 8/10.

    "Yeah... I've never actually watched DEATH NOTE (i know, blasphemy, sue me), but I'd imagine there's some inspiration taken from it..?"
     
    Process of Elimination: The Detective Alliance consists of 100 super detectives that have a particular special ability and they are trying to capture "The Quartering Duke" a criminal mastermind who's been on a killing spree. 14 of the detectives get isolated trapped at their very own Detective Alliance Headquarters, murders start happening, and chances are the mastermind is among the 14...Yup it's a Danganronpa offbrand isolated murder mystery setting type with a quirky cast each with specializations, but hey you have technically 14 Ultimate Detectives this time around so how hard could it be to find out who's the mastermind ?
    The "investigation" and eureka! segments are played out as strategy RPG gameplay where you turn based move characters to points of interest and analyze evidence. Not as flashy as Danganronpa's classroom trials, and overall most of the murders and cases are pretty meh and ultimately the confrontation with the big bad totally falls flat and totally cannot hold a candle to Danganronpa's Hope vs Despair shenanigans, but it was fun enough. 7/10

    "^This here's 'Ideal Detective', and yeah, they totally made her such an ideal type lol. Btw the protagonist is known as 'Incompetent Detective'"
     
    Umineko: When the Seagulls Cry: Sigh, yes, I finally got around to reading the masterpiece that is Umineko. I red someone say that Umineko's mass 10/10 ratings is from survivor bias- this thing is LONG, like probably the longest VN I've ever read, and took me like 1-1.5months on and off casual reading to take down lol. The 75hr length estimate on VNDB is no joke. And that's just for Ep 1-4, with 5-8 also being another 70+hr estimate!!! And so the people that did manage to finish were the ones that thoroughly enjoyed and thus were able to make it to the end.
    Umineko's very good. Especially for its time. It's basically a murder mystery with an emphasis on battle of wits on whether it was done via a witch/supernatural or whether everything could be logic'd out and the culprit was human with realistic methods. It unfortunately kinda... devolves and drags later on, but I enjoyed my time with it. 8/10
    "^If you don't get absolutely hooked on this VN by the time you reach the end of Episode One and hear this BGM, just drop the VN."
     
    Master Detective Archives: Rain Code. Spike Chunsoft's latest Danganronpa x Al: Somnium Files had a baby. Technically not a pure VN since they have enough adventure game aspects so this game got the Zero Time Dilemma treatment on VNDB but yeah. 

    "If you enjoyed Danganronpa's Classroom Trials this game implements some of that, and if you enjoyed Al Somnium Files' quirky female companion or the Somniums this game also implements some of that via Shinigami and the Mystery Labyrinths. Play it."
     
  16. Love
    Eclipsed got a reaction from fujoneko in What are you playing?   
    I've red a handful of VNs over the past few months but never got around to really doing one of my usual misc. thoughts/comments 😅
    A Clockwork Ley-Line: good if you're still into SoL high school setting, except make it in a magic school setting. There's not really heavy emphasis on the magic itself ie. no classroom infodumps about magic and/or students learning about magic and battling each other sorcerer vs witches style, just mainly protagonist Koga Michiru and friends from the Bureau of Investigation club running around trying to capture rogue magical artifacts that cause supernatural shenanigans to occur in the school, with an overarching mystery regarding the school itself. Trilogy, so you have plenty of time to get attached to the cast and watch the blossoming romance between Michiru and main heroine Shishigatani Ushio. Now that I think about it, I actually didn't finish this lol, stopped early on in the last episode because life so I'll pick it up #soon. 7/10

    "Ya, the Bureau totally works for the sake of the school and aren't a part of any sketchy conspiracies "
     
    Corpse Factory: randomly tried this OELVN, yes you read that right OEL, ENGLISH VN, and surprisingly had a pretty good time with it. The English voice cast was decent enough that I actually listened to most of the lines fully instead of my usual half-listen-but-then-move-onto-next-line-before-audio-finishes for regular JVNs. Plot was alright, was mostly intrigued by the characters themselves and how messed up in the head they can be. 8/10.

    "Yeah... I've never actually watched DEATH NOTE (i know, blasphemy, sue me), but I'd imagine there's some inspiration taken from it..?"
     
    Process of Elimination: The Detective Alliance consists of 100 super detectives that have a particular special ability and they are trying to capture "The Quartering Duke" a criminal mastermind who's been on a killing spree. 14 of the detectives get isolated trapped at their very own Detective Alliance Headquarters, murders start happening, and chances are the mastermind is among the 14...Yup it's a Danganronpa offbrand isolated murder mystery setting type with a quirky cast each with specializations, but hey you have technically 14 Ultimate Detectives this time around so how hard could it be to find out who's the mastermind ?
    The "investigation" and eureka! segments are played out as strategy RPG gameplay where you turn based move characters to points of interest and analyze evidence. Not as flashy as Danganronpa's classroom trials, and overall most of the murders and cases are pretty meh and ultimately the confrontation with the big bad totally falls flat and totally cannot hold a candle to Danganronpa's Hope vs Despair shenanigans, but it was fun enough. 7/10

    "^This here's 'Ideal Detective', and yeah, they totally made her such an ideal type lol. Btw the protagonist is known as 'Incompetent Detective'"
     
    Umineko: When the Seagulls Cry: Sigh, yes, I finally got around to reading the masterpiece that is Umineko. I red someone say that Umineko's mass 10/10 ratings is from survivor bias- this thing is LONG, like probably the longest VN I've ever read, and took me like 1-1.5months on and off casual reading to take down lol. The 75hr length estimate on VNDB is no joke. And that's just for Ep 1-4, with 5-8 also being another 70+hr estimate!!! And so the people that did manage to finish were the ones that thoroughly enjoyed and thus were able to make it to the end.
    Umineko's very good. Especially for its time. It's basically a murder mystery with an emphasis on battle of wits on whether it was done via a witch/supernatural or whether everything could be logic'd out and the culprit was human with realistic methods. It unfortunately kinda... devolves and drags later on, but I enjoyed my time with it. 8/10
    "^If you don't get absolutely hooked on this VN by the time you reach the end of Episode One and hear this BGM, just drop the VN."
     
    Master Detective Archives: Rain Code. Spike Chunsoft's latest Danganronpa x Al: Somnium Files had a baby. Technically not a pure VN since they have enough adventure game aspects so this game got the Zero Time Dilemma treatment on VNDB but yeah. 

    "If you enjoyed Danganronpa's Classroom Trials this game implements some of that, and if you enjoyed Al Somnium Files' quirky female companion or the Somniums this game also implements some of that via Shinigami and the Mystery Labyrinths. Play it."
     
  17. Like
    Eclipsed got a reaction from kiraio in Translation Projects - Thread Guidelines   
    TL Thread Guidelines
     
    How should I Format the Thread?
    No specific formatting style; just follow these Minimum Formatting Guidelines to include a proper thread title, project introduction, and progress: 
     
    Thread Title
    Your thread title should be of this type: VN/Project Title + (Latest Update)*
    *(Latest Update) is optional, use it for your most recent released update ie. (Common Route Patch Released)
    If for any reason you feel the need to make the title follow any different standard, contact a mod and explain your reasons. Exceptions/changes can be made.
     
    Project Introduction
    Introduce your project team, the project you are working on, and any relevant info such as the Visual Novel's name, a VNDB link (if available), your website, recruiting status, etc.
     
    Progress
    Outline the current progress made in your project.
    Keep this up-to-date. You should have this section even if you haven't made any progress yet.
     
    Beyond the Minimum Formatting, you can also take a look at this sample guide of a typical thread's contents:
      Where does my Thread go?
    If you are looking to start a TL project or already have one underway, you can simply make a thread following the already detailed guidelines in the Translation Projects forum.
    If you are currently recruiting members, consider making a thread recruiting over in the Recruitment subforum.
    Note that this is separate from your main project thread where you give updates and people comment.
    Once work on the project has finished and the project is complete, it'll be moved to the Released subforum.
    Finally, be aware that inactive projects will be moved to the Archives. A project is considered inactive if it goes without any updates for over a year. Additionally, recruitment threads will be removed from the Recruitment subforum after 6 months of no updates on the main thread.
    Do not worry too much if you end up making your thread in the wrong section. A staff member is likely to move it to the correct place.
    I'm Recruiting - What should I do to get more People?
    If your project is recruiting here are some various things you could try:
    Add [Recruiting] and prefix it to your thread title.
    If you are currently recruiting members, consider making a thread recruiting over in the Recruitment subforum.
    Take advantage of the forum's development blogs! More info how to access dev blogs here.
    You could check various external places and websites: {/r/visualnovels; Aarinfantasy; LemmaSoft}
    Make your own Website/Thread and have it linked to VNDB. People who come across said game will all be redirected towards your efforts.
    You could try to look through our Fan Translator Skills Registration thread in order to find the right people.
    For more PR methods, check this thread, where you can learn how to make Recruitment Blog Posts or how to promote your Project. 
    Check this thread for member suggestions!
      
    Additional Rules & Posting Guidelines
    Posts which violate the general Forum Rules will be moderated as usual.
    However, this board will be more strictly moderated than the other boards.
     
    Translating Already Licensed Products
    If the product you are looking to translate has already been licensed by a publisher, that means they have paid for the right to create and publish a translation for said product. In this situation, creating fan projects that are in direct competition with publishers who have paid for the right to legally create a translation is simply bad sport and may create legal conflicts. For this reason, such projects will not be allowed to be hosted or advertised on Fuwanovel.
    This is in direct opposition to projects that aim only to modify an already published translation. Such projects, as long as they require that the published translation be bought, are not in competition with publishers, and therefore allowed.

    Multiple Short Projects
    If you are promoting multiple short (<2 hours) projects in the same series (such as episodic or chapter-based projects), they should all be covered in a single thread, so as to not dilute and fragment visibility, views, and discussion.
    Payment options
    Any form of payment options for patches is NOT allowed. taking payment for patches is illegal and a conflict on copyright law.
    Hiding Posts
    Due to the nature of the board, irrelevant chatter is discouraged. However, support, feedback, and relevant discussion is very much welcome in their respective threads.
     
    Posts which WILL be hidden include:
    Off-topic chatter* Excessively harsh criticism** *Posts that do not in any way involve or are relevant to the project team, their project, or the product they are working on.
    **Keep the criticism constructive. Criticism that begins to berate, belittle, or outright harass a project's efforts will be hidden.
     
    Posts which WON'T be hidden include:
    Feedback "Good luck!" posts. "I'm looking forward to this!" posts. "Thank you very much!" posts. Questions regarding the translation, the team, or the progress. Discussion regarding the translation or the team. Discussion about the game in question (In the eventuality of a final release, these will be split into a new topic for discussion over in VN Talk forums). If a post of yours is hidden and you wish to contest, please PM a moderator for further inquiry.
    Do NOT contest moderation decisions publicly - these posts will be hidden. Keep it to PMs.
  18. Love
    Eclipsed got a reaction from Rahman N in Koi to Senkyo to Chocolate   
    Koi to Senkyo to Chocolate

    English Translation Patch (by Basic Translations)

     

    Summary
    "To protect you... I decided to eat the chocolate."
    Yuuki, who wants to fall in love, and Chisato, who doesn't like chocolates. They are lifelong friends and students of the same school. They both belong to the food club with Mifuyu, their classmate. Actually, they don't do anything everyday, just enjoying chatting...
    But one day, Satsuki, president candidate of the student council, promises to close the clubs that do nothing. To stop it, they decide to run against her... But who will they send out..?
    Yes, Yuuki is forced to run for the election... To save the club, he will just need to be the next president! 


    Ending Guideline / Suggested Route Order
    There are five heroines: Chisato, Satsuki, Isara, Mifuyu, and Michiru
    First playthrough will always be Chisato route. Afterwards, you may play in any order you wish based on your preferences. I'm going for Chisato -> Satsuki -> Isara -> Mifuyu -> Michiru
     
    Route Guideline
    Your first playthrough will auto-lock onto Chisato regardless of your choices.
    Second+ playthroughs follow the guide to enter your desired heroine's route.
     

    Sumiyoshi Chisato
     
     

    Shinonome Satsuki
     
     

    Aomi Isara


     

    Kiba Mifuyu


     

    Morishita Michiru
     
     
    Attribution
    This walkthrough was created and formatted by Eclipsed  
    Special thanks for information provided by Charmed!
     
  19. Like
    Eclipsed got a reaction from zizo33 in Koisuru Natsu no Last Resort   
    Koisuru Natsu no Last Resort
    English Translation Patch (by KoiRizo translation team)
     
    Summary
    "S-Senpai! There's... something... a promise I made. On this island... I need you to... t-to spend our time here as my boyfriend!"
    Soutarou just manages to pay his school fees by doing part-time jobs. After helping his junior Umi and skipping his shift, he was fired from his part-time job and was having problems making ends meet. Umi felt responsible for his present situation and introduced him to a part-time job at a Southern resort.  With deep blue skies, clear seas and vibrant vegetation, the place looked exactly like in the travel magazines. 
    Moreover, he was surrounded by many girls: energetic little sister-like Sango, affectionate tennen ojousama Riho, shy and earnest Shiori, and the kind but also strict manager Nagisa. Arriving at the resort, Umi turned to him and asked him to spend the time there as her boyfriend.
    Welcome to paradise!
     
    Ending Guideline / Suggested Route Order
    There are five heroines: Umi, Shiori, Riho, Sango, and Nagisa.
    Nagisa's route is unlocked upon completing at least one route. A bonus "3P" route will be accessible on the main menu upon completing at least one route. Contains two H-scenes: one for Protagonist x Shiori x Sango, and another for Protagonist x Umi x Riho. My (planned) route order is Umi -> Shiori -> Riho -> Sango -> Nagisa, but feel free to go however you want!
     
    Route Guideline
     

    Kouzaki Umi
     
     

    Maki Shiori
     
     

    Kitsuki Riho
     
     

    Tsukumi Sango
     
     

    Kariu Nagisa
    Unlocked upon completing at least one route
     
     
    Attribution
    This KoiRizo walkthrough was created by Eclipsed based on info attained from http://seiya-saiga.com/
  20. Like
    Eclipsed got a reaction from kare in Corpse Party: Book of Shadows   
    Corpse Party: Book of Shadows
    Summary
    "I'm going to save you! I swear!"
    This sequel tells a series of short stories that help develop many of the characters introduced in the first game and even explores some hypothetical scenarios, answering those “What if they survived?” questions. Players will be given an opportunity to change the fates of the game’s characters – for better, or, in classic Corpse Party fashion, for worse. Despite the apparent benefit of knowing the first game’s events, players should not expect to have all the answers, and at times will find themselves asking if the destiny of these unfortunate souls can truly be altered.
     
     
    Ending Guideline / Suggested Route Order
    In order to move onto the next chapter, you must obtain the current chapter's True End. To unlock the final chapter Blood Drive, you must obtain all True & Wrong Endings OR import a Corpse Party: Blood Covered save file.  
    Chapter Guideline
     

    Chapter 1: Seal
    True End
    Wrong End(s) 
     

    Chapter 2: Demise
    True End
    Wrong End(s)
     

    Chapter 3: Encounter
    True End
    Wrong End(s)
     

    Chapter 4: Purgatory
    True End
    Wrong End(s)
     

    Chapter 5: Shangri-La
    True End
    Wrong End(s)
     

    Chapter 6: Mire
    True End
    Wrong End(s)
     

    Chapter 7: Tooth
    True End
    Wrong End(s)
     

    Chapter 8: Blood Drive
    True End
     
    Attribution
    This walkthrough is based on info attained on Gamefaqs.com (Ajogamer's walkthrough) with some adjustments made by me.
    Good, now go check the next least popular walkthrough by 'him'. Starts with a K.
     
    v .01: basic walkthrough template created. (9-19)
    v .02: Wrong Ends added. (9-20)
    v 1.0: True Ends added. (9-20)
  21. Love
    Eclipsed got a reaction from ihateuall34 in Ikinari Anata ni Koishiteiru   
    Ikinari Anata ni Koishiteiru

    Summary
    "Choujo-sama... You're a healthy young male so maybe it's impossible to avoid it but... How long are you going to keep groping me?"
    High-spirited Tane, bitter smiling Eika, cold gazing Ryou and new resident Tsumugu. How did Chouji's normal life suddenly become like the Palace of Versailles? The story is constructed like a slice-of-life light novel, albeit with lots of ichaicha since there's four heroines who are already at max affection with him.

     
    Ending Guideline / Suggested Route Order
    There are four heroines: Tsumugu, Tane, Eika, and Ryou.
    You may play in any order you like based on your preferences.

     
    Route Guideline
    I *think* the first three choices don't matter when it comes to locking in a heroine. Never got around to fully testing; PM me if otherwise.
     

     Yourou Tsumugu
     
     

     Onigase Tane
     
     

     Yanagise Eika
     
     

     Yukawa Ryou
     

    Attribution
    This walkthrough was created, formatted, and tested by Eclipsed. Yes, this walkthrough has the most views ands 'his' credentials on it, but it wasn't created by him, he just stole it bwahahaha, try again!
    Special thanks for information provided by predecessors who attempted to make this walkthrough (Sioxz, HackRabbits).
  22. Like
    Eclipsed got a reaction from HyperSin in Kara no Shoujo   
    Kara no Shoujo
    Licensed by Mangagamer

    Summary
    "I want you to look for something ---- Me. My true self."
    The year is 1956; a series of bizarre murders rocks the city of Tokyo. Tokisaka Reiji, an ex-cop turned private eye, joins the investigation at the behest of his friend Uozumi Kyozo, a detective in the MPD. At the same time, he takes on a missing persons' case at a private all-girls high school, as well as a mysterious request from a girl named Toko to find her true self. As Reiji frantically struggles to crack the case, he learns that the murders bear an uncanny resemblance to a case in which his own fiancé was murdered six years ago.
    But try as he might, the body count just keeps rising... 
     
    Ending Guideline / Suggested Route Order
    Kara no Shoujo is a linear story for the most part; there are no in-depth character specific routes (mainly just H-scenes and endings for them instead).
    There are many game overs & bad endings, three normal endings, and one true end. True end is accessible upon completing at least one normal end.  
    Route Guideline
    *Due to the murder mystery nature of this VN, it is strongly advised that you make your first playthrough without a walkthrough! Use this walkthrough only after you get your first normal end to get the other endings that you didn't get!
    To save you some time from control-skipping, I have included Save Points in addition to the full route guides. Mizuhara Toko's guide has all of the Save Points, and from there you can Ctrl-F to find the closest Save Point to another ending.  
    First Playthrough

    Tsukishima Orihime

     

    Mizuhara Toko

     

    Yosomiya Tsuzuriko 
     
     

    Akazaki Nene 

     
     

    Hazuki Kyoko
     
     

    Bad Ending
    There is a certain bad ending that you can get if you are a bad detective.
     


    Second Playthrough

    Amemiya Hatsune
     
     

    Kuchiki Toko


    Attribution This walkthrough is based on info attained on tlwiki.org with some adjustments made by Eclipsed.
    " KnS is all about finding cool and fun ways to break the player. ". You know what to do. Above. it was Toko... 
    If I derped something let me know ASAP via PM!
  23. Like
    Eclipsed got a reaction from ChaosRaven in What are you playing?   
    Felt in the mood to read some trapped VNs, idk why 🤷‍♂️ happy holidays 🎅🎄

    Killer Queen - it's a 2006 isolated trapped / killing game ruleset type story. Being 2006 it's one of the earlier attempts at such a genre, and boy does it really show. I totally didn't care for the characters, and the shit that happens was very yawn inducing, nothing special and just drags. Doesn't help that the protagonist is a total pacifist, geebus writers that ain't gonna work in this type of narrative rofl 5/10. There was a remake in 2008 with a bit more moeified artwork and a more fleshed out story (~2-3x the length of the original) but not translated.
     
    The Sekimeiya: Spun Glass - Ok so, you want some trapped mystery sci-fi and you've already read all the Root Doubles and Ever17s and Zero Escapes, look no further. This VNs got 8 characters trapped in a gemstone exhibit museum called Ashiya Tower centered around the mysterious gemstone- the Sekimeiya itself- and they'll be in for a world of mindscrews- including you.

    The blue haired gal above is Shiroya. Best girl of course.
    Sekimeiya's made by amateur group Trinitite (their Twitter page says "Three people working to create plot-focused visual novels") so it unfortunately means that there's only like 10 CGs in a 25-35hr reading experience, and no voice acting, but other than that this VN is pretty well made.
    The writing is... very dense, to put it lightly. This is a VN where you can and will easily lose track of wtf is going on simply due to its sci fi mystery nature and so by the end of it when it is truth seeking infodumping time and the VN starts recapping everything and asking you to fill in the blanks it can be very  but everything IS technically answered and/or can be deduced. The protagonist himself Atsuki can get very longwinded when something mindscrewy happens and it can be tiresome to listen to his self theory-crafting (which he will do ALOT):

    5 minutes later something happens, and then you'll get another wall of text like this, no joke.

    There is a built in chapter/scene summary where you can input your own notes, an ingame map of the building, and a backlog where you can literally Cntrl-F to search through the text to help you keep track of things, but I just powered through this VN and took the twists and turns as they came without stressing too much being on top of things. You should pretty much be able to theorize the bigger stuff going on, and it's just the little nuances where you'll just have to take the L because yeah like I'm gonna remember what X person did Y time ago after A person did this B time ago etc etc.
    You only get access to the absolute disgusting mess of a flowchart when you finish the game and I guess want to spend additional time bridging the gaps of whatever you might've missed:
     
    ~~
    8/10 Here's my end results lol. They had the gall to have an entire stats thing of what % questions readers got right and whatnot. Pretty interesting stuff though.

    I got 41/94 (43%), putting me right in the middle of the pack of ~63% of players getting 30-49% of the ?'s right. Top 5% of readers who got 70%+ ?'s right: I call BS LOL they must've used a walkthrough or something!!
  24. Like
    Eclipsed got a reaction from adamstan in What are you playing?   
    Felt in the mood to read some trapped VNs, idk why 🤷‍♂️ happy holidays 🎅🎄

    Killer Queen - it's a 2006 isolated trapped / killing game ruleset type story. Being 2006 it's one of the earlier attempts at such a genre, and boy does it really show. I totally didn't care for the characters, and the shit that happens was very yawn inducing, nothing special and just drags. Doesn't help that the protagonist is a total pacifist, geebus writers that ain't gonna work in this type of narrative rofl 5/10. There was a remake in 2008 with a bit more moeified artwork and a more fleshed out story (~2-3x the length of the original) but not translated.
     
    The Sekimeiya: Spun Glass - Ok so, you want some trapped mystery sci-fi and you've already read all the Root Doubles and Ever17s and Zero Escapes, look no further. This VNs got 8 characters trapped in a gemstone exhibit museum called Ashiya Tower centered around the mysterious gemstone- the Sekimeiya itself- and they'll be in for a world of mindscrews- including you.

    The blue haired gal above is Shiroya. Best girl of course.
    Sekimeiya's made by amateur group Trinitite (their Twitter page says "Three people working to create plot-focused visual novels") so it unfortunately means that there's only like 10 CGs in a 25-35hr reading experience, and no voice acting, but other than that this VN is pretty well made.
    The writing is... very dense, to put it lightly. This is a VN where you can and will easily lose track of wtf is going on simply due to its sci fi mystery nature and so by the end of it when it is truth seeking infodumping time and the VN starts recapping everything and asking you to fill in the blanks it can be very  but everything IS technically answered and/or can be deduced. The protagonist himself Atsuki can get very longwinded when something mindscrewy happens and it can be tiresome to listen to his self theory-crafting (which he will do ALOT):

    5 minutes later something happens, and then you'll get another wall of text like this, no joke.

    There is a built in chapter/scene summary where you can input your own notes, an ingame map of the building, and a backlog where you can literally Cntrl-F to search through the text to help you keep track of things, but I just powered through this VN and took the twists and turns as they came without stressing too much being on top of things. You should pretty much be able to theorize the bigger stuff going on, and it's just the little nuances where you'll just have to take the L because yeah like I'm gonna remember what X person did Y time ago after A person did this B time ago etc etc.
    You only get access to the absolute disgusting mess of a flowchart when you finish the game and I guess want to spend additional time bridging the gaps of whatever you might've missed:
     
    ~~
    8/10 Here's my end results lol. They had the gall to have an entire stats thing of what % questions readers got right and whatnot. Pretty interesting stuff though.

    I got 41/94 (43%), putting me right in the middle of the pack of ~63% of players getting 30-49% of the ?'s right. Top 5% of readers who got 70%+ ?'s right: I call BS LOL they must've used a walkthrough or something!!
  25. Thanks
    Eclipsed got a reaction from Marvelous Dumpling in Noble☆Works   
    Noble☆Works
    English Translation Patch (by The Oxford Comma is Superior Subs)

    Summary  
    "Well, I'll just come out and say it. We want you to... become Shuri's body double!"
    Fujishima Takumi is a regular high school student just trying to make ends meet via his part-time jobs. Unfortunately, one day his employer becomes bankrupt and bails without giving Takumi his pay. Depressed and now broke, Takumi wanders the streets and eventually bumps into someone... who looks exactly like him! Turns out this clone of his is Kanemoto Shuri who is from a rather wealthy family.   Due to very, very special circumstances involving Shuri's medical condition and constant harassment of kidnappers, Takumi is asked by the Kanemoto household to attend the prestigious Rokuroku Academy in Shuri's place. Initially only accepting due to his financial needs, Takumi slowly but surely finds himself enjoying his new life as the doppelganger of Shuri...
        Ending Guideline / Suggested Route Order There are five heroines and one bonus route: Akari, Sena, Hinata, Shizuru, Maya, and The bonus route is unlocked after completing at least one route.
    Extras (CG + H-scene viewer) are unlocked upon completing at least one route. Sprite viewer is unlocked upon completing all routes + bonus route. You may play in any order you like (besides bonus first), I'm going Akari -> Hinata -> Sena -> Maya -> Shizuru -> bonus
     
    Route Guideline Beware: there are three "return-to-title-screen" gameover choices:  
    Kanemoto Akari
       
     
    Tsukiyama Sena
       
     

    Kunihiro Hinata
       
     

    Masamune Shizuru
     
       
    Nagamitsu Maya
       
        ~~ Bonus Route (accessible upon completing at least one route)    
      Attribution This walkthrough was created and formatted by Eclipsed with information based on trial-and-error (10%) and the Fiddler (90%).
    Special thanks to Fiddle for his suggestions, edits, facts, and in general for letting me fiddle with his diddle
×
×
  • Create New...