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alpalin

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  1. Love
    alpalin reacted to eplipswich in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    Hey guys, just hopping in here quickly to say that no, the project has not died. It'll still be officially released by us regardless as that leaked version is based off an older version anyway.
    And sorry that this has been taking so long, but we will get to the finish line. Cheers
  2. Yes
    alpalin got a reaction from Okarin314 in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    Omg how did i missed this I am still one of the people who didn't play partial patch, i am gonna play it when it's done. This been a journey. Fingers crossed, maybe this summer. And as i always say you don't have to say sorry for life happening, i personally will be waiting and just be gratefull.
  3. Like
    alpalin reacted to eplipswich in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    So, as of this post, the TLC is finally 100% complete. Yes, finally haha. So sorry for the very long delay, but with my new job and all as mentioned before and some lack of motivation, I haven't had much time for TLC. But now, with the TLC complete, we can finally almost see the light at the end of the tunnel.
    So what does this mean? Of course, it's still not quite done yet because we have 1 more stage to go through: the QC. This one, I won't be able to tell the estimated time this will be done, but hopefully it can be completed by this year so we can finally release this patch to the public.
    Once again, thank you all for those who are still sticking around. We're almost there!
  4. Like
    alpalin reacted to PyroCyan in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    Didn't realize there was so much discussion here, so I thought I would come here to clarify things.
     
    The TLC for Eustia is 100% done. I would know since I completed it! The reason why the spreadsheet does not match what I'm saying is simple: I don't have editing control of the spreadsheet. As of right now, what's being done is programming and QC, and the TLC progress on the spreadsheet more accurately reflects the programming percentage as opposed to the TLC percentage. 
     
    Once programming is done, then we'll move onto the final round of QC. From there, Eustia should be complete. As for any timeline, there is none and work is being done slowly but it's by no means dead. However, it is not something you should expect anytime soon, hence my "Spring 2023" comment, as it's a way to temper people's expectations (and I realistically don't expect it to be done until then anyways unless something drastic happens in either direction).  
     
    Hope I cleared things up! 
  5. Like
    alpalin reacted to Bathhouse_Owner in Noratoto - 18+ Restoration Project   
    Ah, sorry for not answering for a while.
    We're still alive. Progress has been slow for a while due to some internal problems, but we're still making progress I can assure you of that.
    Our programmer got some free time recently, so he can begin work on Noratoto 2. Maybe. We'll see.
  6. Thanks
    alpalin reacted to Kennedy Krane in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    Lol same here mate, i've made this account when i was in highschool, now i'm in college, and boy my hype and hope for this project still haven't fade, which is rare for me since i'm always losing interest about something in a few months, 
    i still have a good grip on the hopes that this project will be finished one day, and i'll keep waiting, like a child waiting for his dad who went out to buy a milk
    Say you willing to bet which fan translation will go out first between this one and other august game senmomo?
     
  7. Like
    alpalin reacted to eplipswich in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    There's definitely nothing going on behind the scenes, don't worry guys. Nor am I looking for profit whatsoever. Fact is that I've been busy lately ever since finding a new job a few months ago, and I don't like to get rushed.
    That being said, I can't and won't confirm when I will finish this, but I've been doing my best to make progress and finish this, while at the same time not rush to give you guys a rushed translation, so I would appreciate if people can be patient and not spread rumors or make wild speculations. Thanks for your understanding!
     
     
    Also, this has been blown out of proportions. To clarify, he has been trying to get me to release the translation quicker, when really, I don't want to be rushing my translation especially with my new job now. So that's that. Either way, there's no actual tensions in the team, so don't worry.
  8. Haha
    alpalin reacted to nazim10 in Noratoto - 18+ Restoration Project   
    And to come to paint my house. And mow my lawn.
  9. Like
    alpalin reacted to Bathhouse_Owner in Noratoto - 18+ Restoration Project   
    Hey, it's been a while. Now that our hacker and translator are back in action, we should be able to continue the project. And in fact, I bring good news:
    Proud to announce that we're releasing another partial, with Yuuki's Hscenes!
    https://mega.nz/file/wQYAlT6S#JOnB7tImLTwVGGAf54u4P5y2UFZE65snfwTN-2IgOB8
     
    Also a progress update on the others:
    Michi: 100% translated, 25% edited.
    Shachi: Starting up.
    Patricia - 1 Scene translated and edited. On hold.
    (linecount pending)
    If everything goes well, next patch should come in a month or so, and the one after that before the end of the year.
    Extra stuff: so, a few post back I said we'll be releasing a version with honorifics. I decided to put that on pause while we deal with how to restore the missing/censored lines from the non-H script. I hope it's not much trouble.
  10. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       14267/43896
    Still proofreading.
  11. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       14267/43896
  12. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       14267/43896
  13. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       14267/43896
    Currently proofreading/playtesting beta version of the common route patch.
  14. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       13441/43896
  15. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21886/43896
    Editing:       13441/43896
  16. Like
    alpalin reacted to Novel21 in Aiyoku no Eustia Translation Project (Partial Patch is Out!)   
    I'm really looking forward to play this VN and i hope you can translate Fortune Arterial or someway finish translate it. 
    Fortune Arterial it's my favorite anime and i always want to try play Fortune Arterial but sadly can't.
  17. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation:  19232/43896
    Editing:          10482/43896
  18. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation:  19727/43896
    Editing:          10482/43896
    Yes, progress stalled in december/january due to holidays.
    Due to personal reasons Meat won't continue working as an editor and I have no idea how long it will take to get a new one, would y'all rather have a patch with an incomplete common route translation(~80%) or wait until we get a new editor and complete it?
  19. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation:  19727/43896
    Editing:          10482/43896
    Noted, thanks for your comments, then if we can't manage to get a new editor in the near future we'll be releasing the common route patch with some unedited lines.
  20. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 21131/43896
    Editing:       12835/43896
  21. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation:  20062/43896
    Editing:          12443/43896
    @d1nte joins as an editor.
  22. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation:  19232/43896
    Editing:          10482/43896
  23. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 18610/43896
    Editing:          9973/43896
  24. Like
    alpalin reacted to tenshi25 in Pure x Connect Translation [Prologue and UI patch released]   
    Status update
    Overall progress:
    Translation: 18473/43896
    Editing:          9475/43896
    Will start translating Arisa route
  25. Like
    alpalin reacted to Fabler in Livia: Little Fledgling [Life Sim][School][Fantasy]   
    Website: https://liviagame.com 
    Sign up for news at our upcoming Indiegogo & be the first to hear of the upcoming demo! https://www.indiegogo.com/projects/livia-little-fledgling

     

     
    The brightest and the best of all children in the Saldacian Empire are brought in to Snowdrop Academy.
    There, they’re taught etiquette, leadership, history, poetry… and, of course, the use of Magic.
    These children will be the future leaders and champions of the Empire.
    And among them… a little orphan girl called Livia.

     
    You are Livia. This is your story.
    You see her live a life of wonder, magic, friendships and challenges.
    You see her develop her skills and talents and grow from a sweet little girl to a bright young woman.
    What kind of a person will your Livia be? What kind of a future awaits her?

     


     


     
    Hi all! Thanks for checking out the project!
    Livia: Little Fledgling is a visual novel / life simulator with heavy RPG elements. It’s a story-based game in which you go through young Livia’s life in a magical academy, make friends and enemies… and try to figure who you are, and who you’re going to become!
    We take inspiration from cult classics such as Princess Maker and Long Live the Queen, but give the concept our very own flavor!
    What makes this game special?
    What if you could make your own character to be just the kind of a person you want them to be… and the game world actually reacted to it?
    In Livia: Little Fledgling, the game track all the choices you make throughout the game and changes accordingly. When you act a certain way and make certain kinds of dialogue options, other characters start reacting to you differently.
    And, once you gain a certain reputation, your whole story changes: a kind-hearted, popular Livia will encounter very different story events than a hard-boiled Livia with a reputation of a bully!
    At the end of Livia’s school journey, you will see one of dozens of endings, showing you what Livia grows up to be… an artist? magician? carpenter? teacher? …a princess?
    In most story-based games, you’re either given a pre-made character with a complex personality, needs, wants, dreams and desires; a character who’s really interesting, but isn’t someone you created. Or else your character will be a silent protagonist who never speaks and never shows any trace of emotion or character, outside of what you imagine in your head. Livia: Little Fledgling tries to do something completely different… a character who’s uniquely yours, and the game world acknowledges that!
    Who is making the game?
    Livia: Little Fledgling is developed by Fabler Studios, a small but ambitious new indie studio based in Finland.
    Our game designer and writer, Fabler, has worked as a game designer for “real” game companies since 2011. Most recently he worked for Frozenbyte on games such as Trine 3, Shadwen and Trine 4. Fabler Studios, and Livia: Little Fledgling in particular, is his leap into indie game development, with the ambition of exploring narrative games in completely new and unprecedented ways!
    Our character and background artist is the amazingly talented LPchan. You can find more of her work at her ArtStation: https://www.artstation.com/lpchan !
    Our UI has been created by the wonderful Sasquatchii. For programming, we’ve received help from multiple great and talented programmers: carrot, naomimyselfandi and drKlauz!
    Depending on the scale of the full game, we’ll be expanding the team in the coming year!

    Will there be a demo I can try?
    Yes! A free demo version of the game will be available very shortly.
    The demo version will contain a fraction of the features we’re hoping to accomplish, as well as a small preview of exactly what the adapting gameplay could be like. All of this will be greatly expanded upon and improved based on your feedback!
    Don’t worry, though: a small example it may be, but the demo already contains over 60,000 words of story and a proper little story arc for you to experience as you get your glimpse into what life in Snowdrop Academy might be like!
    Why a crowdfunding campaign?
    Livia: Little Fledgling is a passion project that we’ve already invested lots of time and work into. The full version of our dreams will require even more work, especially with all the plans and ideas we have lined up!
    We’re hoping to raise funds to finish the full game, yes; but also, to see just how big and ambitious we should make the final game!
    If the crowdfunding reveals modest interest, we’ll polish the game into a finely tuned little story that will likely last for a couple of years of in-game time. If the interest is great, however, we’ll be happy to take Livia through all her school years!
    Either way, we’ll look forward to bringing you the best, most complete story and experience we can!
    Where will the full game be released, and how much will it cost?
    The game will be released on Steam and Itch.io for the PC. Other platforms pending!
    Final price will depend on a lot of factors and is yet to be decided. If you take part in our crowdfunding campaign, your pledge will absolutely guarantee you a copy of the final game, no matter the final price!
    When will the full game be finished?
    Depending on the success of our Indiegogo campaign and the final scope of the project, we’ll be looking at a 2021 or 2022 release!
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