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CruelN1N1

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  1. Like
    CruelN1N1 reacted to Rose for a blog entry, Majikoi complete patch is live!   
    Hello everyone, quick post and no time for introductions this time, for if you didn't received the news, then there you have it: After four years in development, the Majikoi translation project is finally complete! So if you plan to read this game or was waiting for the complete patch to finish it, then go thank the team in the discussion thread, you can find their profile links in the translation thread if you feel like PMing then as well. Thanks a lot everyone on the team, you guys are amazing and our deepest gratitude!
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    CruelN1N1 reacted to ExtraMana for a blog entry, Hyperdimension Neptunia Rebirth 1 - Review (PS Vita, Pc)   
    Review - Hyperdimension Neptunia Re;Birth 1 (PS Vita, Pc)
        Hyperdimension Neptunia Re;Birth1 cover art     If you’ve been a fan of Japanese role playing games in the last 5 years chances are you’ve heard of the Hyperdimension Neptunia series. To date there is a trilogy of games on PS3, a manga series, an anime series and another manga series based on the anime. It also has 3 spin off games, 3 remakes the first two of which are already out in the West, and more games currently in development. Needless to say the franchise has become pretty popular. Re;Birth 1 overhauls a lot of problems with the original Hyperdimension Neptunia. For one it uses an enhanced battle system from Hyperdimension Neptunia: Victory. The story sequences in the original game used 3D models whereas in Re;birth they have been completely redone in 2D animation. The story itself focuses around the fantasy land of GameIndustri. A place divided into 4 kingdoms ruled by goddesses who gain there powers from share energy a sort of metaphysical equivalent to the democratic process. The Moe goddess Neptune loses her memory and so the bulk of the plot centers on exposition. Tonally the game is very light, the series is about meta humor, breaking the 4th wall a lot and of course being kawaii, and yes there is plenty of fan service that should go without saying. There are a lot of references to otaku culture in general in this game even which includes discussions of ‘2d-husbandos’. Since I started this review the game has since been ported to PC. However the move to PC doesn’t have any graphical advantages except higher resolutions .Which Given that this game was designed for the limitations of the Vita this shows, whilst the dialogue sections look great no matter what you’re playing on; The low resolution textures of the environments are going to look pretty rough on PC.            Hyperdimension Neptunia - 3D models cutscene(left) Hyperdimension Neptunia Re;Birth1 - 2D animated cutscene (right)   Where the visuals shined at least on the Vita was the character models they were nicely detailed and the animations for special attacks are the high point even if they did cause the game to did cause a few dropped frames. First off this game does feature dual audio so you hardcore RPG fans aren’t going to have a problem with the voice acting. I’d wager the English dub is of a high enough quality to warrant using. Even as someone who doesn’t consider himself an elitist I must concede that my jimmies get pretty rustled if I don’t have the option switch to Japanese. The advantage of the original Japanese is that Neptune’s character sounds far more believable as Moe whereas the English voice actress sounds much older. Also the soundtrack is flat out incredible, all the main characters and locations have their own theme. One of the most used tracks called 100 dollars is so damn addictive that I’m not kidding when I say I’ve spent hours listening to it when not even playing the game. The soundtrack manages to encapsulate the high technology meets fantasy vibe of the game, and I’d be hard put to try and find any fault with it. Rebirth 1 has completely overhauled Hyperdimension Neptunia’s battle system making the movement more fluid. The game using an active turn based battle system, it’s actually more or less identical to Fairy Fencer F which I previously reviewed.    There is one serious gripe I have with the game and that is one of its core mechanics that is the EXE drive does not become available until you are over 10 or so hours into the story by which point you would have done some serious grinding since the game is mostly focused around this. The EXE drive is a gauge that fills every time you get a hit on an enemy the more hits you combo the faster it fills. Once the gauge is filled you can use some very powerful one hit attacks. The problem is that the EXE gauge is on screen being filled for at least 10 hours before it’s unlocked for use. Now with the EXE drive you may be thinking big deal who cares? Well put it this way battles in this game are very freaking repetitive. You combo your standard moves, you break the enemies guard then maybe you finish them off with more powerful special attack linked to your MP; All very standard fare.   If you want to get fancy during harder battles you can use buffs, and de-buffs but it’s impossible to claim there is much variety during the long hours of grinding you’ll need to do in order to beat the end level boss and progress to the next hilarious story cut scene, EXE drive adds that much needed variety.     Hyperdimension Neptunia Re;Birth gameplay screenshot   Outside battle you can take on fetch quests for more money which you can spend on buying better weapons and buffs for your characters. There is a decent amount of customizability here I was able to more than double some of my party’s HP using the more expensive items bought in shops, and of course give them some kawaii accessories because why not? You can also change your individual characters move sets allowing basic attacks to inflict elemental damage, or vary the total damage done and effect radius of a move-set. It’s a great little system and a lot of fun to use, it helps to give your party some much needed customizability. The last feature worth mentioning is ‘Disk Dev’. Which allows you to change data in dungeons which in turn can modify enemy types, enemy levels, and items found in dungeons. You will probably find yourself earlier on in the game more than later where it begins to feel more like window-dressing. There are plenty more little systems I could talk about in Hyperdimension Neptunia that would bog this review down with some serious technical jargon. So instead I’ll just wrap it up here. Re;Birth brings a much needed update to the battle system and facelift to the tremendously ugly original game and makes for a decent starting point for newcomers to the series.   Dodd, R. (2015). ComicConReviews: Review - Hyperdimension Neptunia Re;Birth 1 (PS Vita, Pc). [online] Comicconreviews.blogspot.co.uk. Available at: http://comicconreviews.blogspot.co.uk/2015/02/review-hyperdimension-neptunia-rebirth.html [Accessed 11 Aug. 2016].
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    CruelN1N1 reacted to Monmon for a blog entry, Osu~~~   
    So i made this blog with some of my friends here. We are just going to talk about 2ds stuff basically. From anime,manga,vn,games,pictures and Funny videos.
    Just remember all of this based on mine and their point of view,if some of you are disagree with some of it please let us know.

    So Why Mon Chérie, Ma Chéri? Fyi i`m not a french but i took it from Kana Hanazawa's song with the same title(and there is mon which is half of my name).

    And for the first post... i`m going to talk about one of videos that i found not a long time ago.




    I dont know why but its so moe, with perfect bgm which is from Idolm@ster(Otona no hajimari) made this vid really catchy as hell.
    As you guys know Isis always on the news these days because their negativity.And Isis-chan is a gijinka of ISIS,so seeing this video somehow made me laugh. I`m not sure if this is a roundabout way for Japanese people mocking ISIS, but if it is they r awesome.
    If you guys want to know about Isis-chan,you can search it in forum.For people who are lazy i`m goin to copypaste(from knowyourmeme.com) the origin and the profile of Isis-chan below.

    Origin
    On January 24th, 2015, a user on 2channel’s /news4vip/ board submitted a thread titled “Let’s make ISIS into a moe girl and send it to them!” with the intention of Google-bombing the search engine’s image search results for “ISIS” with anime character illustrations." Soon, the physical features and personality of the proposal character were determined through “anchor designation,” a popular forum game in which the specifications of a proposed idea are randomly selected through a lottery of specific post numbers as pre-designated by the original poster. Within first three hours, the post garnered 1,000 replies.

    <Profile of ISIS_chan>
    Name: ISIS_chan
    Clothes: Black (like ISIS’s uniforms)
    Hairdo: Short hair
    Hair color: black
    Age: 19yo
    Skin color: Brown
    Bust size: Big
    Height: small (about 150cm)
    Eye color: Green-ish
    Favorite foods: Muskmelon (from Japan)
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