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InvertMouse

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Posts posted by InvertMouse

  1. Hey everyone 8)!

    I have been in the workforce for about a decade, and in recent years, I am getting opportunities to do team management tasks. It is something I enjoy a lot, and it is affecting the rest of my lifestyle as well. I used to be a self centered basketball player, but now, I finally appreciate the value of teamwork. As a kid, I idolized players like Jordan and Kobe, and lately, I have taken an interest in how guys like Pat Riley managed to assemble those dominant teams.

    My newfound interest made me pick up XCOM2, because I love the idea of managing a base, and if I fail, the human race will fall to ruin. I actually would have loved to have a mode where you interview and hire a tactician, then you let her run the battles and report the results to you, or maybe I am just too chicken to take on that responsibility :wahaha:.

    When the latest basketball manager game came out, I was tempted to pick it up as well, but I am unfamiliar with how salaries work, so I kind of wimped out.

    I want to get everyone's thoughts on these types of games, and maybe some suggestions as well, both weebern and western titles. Civilization is one example that I have in mind. It is still early, but I want to invest into producing a game of this sort next year, too.

    Thank you :)!

  2. iMWNKHZl.jpg

    Hello everyone! Hope you are doing well :miyako:.

    Unhack 2’s script has gone through several rounds of revisions, and after receiving player feedback, I have decided the story needs further editing. I have passed the stage where I desperately try to please everyone, but in this case, almost everyone has raised the same issues, so I have to address them. 

    Previous games like Cursed Sight and Without Within are ultimately about the relationships between people. I am used to handling that. The link between human and AI, however, provides a new challenge. Unhack 2 is longer and more complex than the first game, which means more opportunities for mistakes as well, and I have definitely made plenty. 

    I will allocate an extra month or so to revisit the story several more times. Nobody likes delays, especially not the person who has been staring at this script for the past six months, but I am already thinking of solutions to the problems raised by readers, and the potential excites me. 

    Rather than bragging about how awesome this game is going to be, once in a while, I want to share my struggles and failures with you. Not for long, though. I am heading back to work, so please look forward to the result. 

    Thank you!

  3. Hi everyone. Unhack 2 has been approved by Valve for publication on Steam, so thank you for your support :). Matt Hamm (Brainfed), the composer for this game, showed off his studio in a short video here:

    Hope you like it! I want to make more development diary videos just this, but it is hard to schedule them in when we have such a small team. If you are interested in seeing more, please let me know ^_^.

  4. 1 minute ago, DarkZedge said:

    I hope itll be as hard as dooms are meant to be

    I hope it won't be another Doom 3 scenario where on Nightmare they keep draining your health and give you the Soul Cube in exchange. Never got motivated to beat it as a result because of that weird setup~

  5. 1 hour ago, DarkZedge said:

    Same here...in my eyes that was the golden age of FPS...they were so amazing...i've played about all Duke Nukem's (even forever T.T)  I've played all the DOOM games (Still play Doom 3 BFG) and i adore quake and shadow warrior aswell (waiting for SW 2 which was announced and is in production..redux and the new one were great too)  As for Quake.. The original one, Quake II, Then Quake III Arena one of the best multiplayer FPS  of it's time and still well and alive to this day...Quake IV even if it had a lot of issues i still enjoyed  it for what it was.

    The point being I'm super hyped for DOOM 4 after seeing all the information and E3 gameplay footage..i just hope they will do the franchise justice as it deserves so we can all enjoy our Doom Dose.

    PS: I still have my original Quake III Arena ^^

    KOqPFO0.jpg

    Awesome! Yeah, I am hoping Doom 4 will turn out to be awesome and is a game I can devote heaps of hours into. Already keen to try and beat it on max difficulty, and I want to mess around with their map creation tool as well.

  6. 41 minutes ago, Decay said:

    Who here had to play the original Doom in a tiny-ass window because their PC wasn't good enough to display it full screen? Those were the days. You had to squint to see all the action.

    I remember that :miyako:! There used to be two computers at my place. One of them was older, and when I played Doom on it, I needed to shrink to that tiny-ass window as well, haha. I also remember there was a turbo button you could press to speed things up a bit 8).

    Yeah, that's fair enough. I am just really desperate for more Doom! In my case, every time I see those same enemies portrayed in a new installment, I feel like I am meeting old friends again. Doom 3 was meant to be scary, but whenever a new enemy appeared, I was like wow it's great to see you again brother :wahaha:!

  7. 1 hour ago, Deep Blue said:

    Big fan a doom here, I played doom, duke nukem, blood, unreal, quake 2, shadow warrior and wolfenstein 3d when I was 6-7 years old :P I still play them from time to time. 

    I don't know but doom 3 (or quake 4) wasnt bad for me, at least it wasn't a corridor shooter like many of the fps this days are...and it was fast paced and the weapons felt good when you shot them, yeah the flashlight thing was a bummer and the leves being really dark too but overall is was really good specially compared to the mass shit fps you see this days (and back then too) I'm really hyped for doom 4 or doom :P 

    Pretty much the same history as me then :miyako:! I really enjoyed Doom 3 and Quake 4 as well. Can't wait for May!

  8. The original Doom is an important game from my childhood and I have been pumped for this upcoming reboot ever since I saw that gameplay footage at E3 last year. I picked up a recent GameInformer issue because I saw it had a 12 page feature on the game. The read made me feel like a kid again. I skimmed the article, then read it again thoroughly, and I went through the online materials they had as well:

    http://gameinformer.com/doom

    Proof that I love the original Doom :P:

     

    I know Doom 3 was a bit questionable but I am really excited for this one. Anyone else looking forward to the release :)?

  9. 4 hours ago, Valmore said:

    Maybe it's me, but I think the outlook for a lot of people tends to shift as the years go by. When you're younger, you tend to look forward to what the future will bring. When you're older, you tend to look back and remember things you've done fondly. Imagine it like a road, at the beginning there's so much road ahead of you that can't help but look forward; but as you keep driving and you realize the road doesn't last forever and there's more road behind you then ahead, you start to reflect and try to downshift to finish the ride slower.

    Yeah, this sums up my experience really well. I definitely find myself looking back more as I get older. Thanks for all the responses! Really cool to hear about all the different experiences.

  10. Hey there :). Just wanted to share an issue of mine with everyone. People always say to try out new things, which is totally cool, but I find that once I love something, I want to do that over and over instead.

    Travelling would be the simplest example. I went to Melbourne a few years ago, loved the place, and now I enjoy visiting every year. Once in a while, I might also check out a new country for the first time, but I still find myself more excited over revisiting cities like Melbourne, because that connection is already there. I made a game out of the place, so enough said I guess. Just wanted to bring it out into the open and see if anyone has similar feelings, or if you think this is a bad attitude, etc.

    I recently listened to a Doom documentary called the Masters of Doom. This is my favorite all time game, and I admire John Romero and John Carmack a lot. During the documentary, they mentioned that one of the Johns love keeping everything and remembering the past, while the other prefers to look ahead and never holds much sentimental value for anything. Both guys are of course pretty successful to say the least, so this kind of talk made me interested enough to open this topic. How do you folks approach this type of thing?

    Thanks :).

  11. iW0qmzYm.jpg

    Hey everyone :)! So this anime season, I have been watching Shokomeza (Shoujo-tachi wa Kouya wo Mezasu), and it of course brings back memories of Saekano (Saenai Heroine no Sodatekata), since both titles are about making visual novels. I produce games as well, so I am attracted to premises that I might be able to relate to. To be honest, yeah, I am locked in my bedroom alone when working, so maybe I am desperately hoping for some sort of fantasy escape where I get to work with people face to face. If they are a bunch of cute girls as well, then hey, you know :yumiko:.

    I actually dropped Saekano a few episodes before it ended, though the lack of time was a major reason for that. Now that Shokomeza is here, I actually feel inspired to go back and finish off Saekano as well. See, perhaps Saekano is a bit less grown up to me. You know, some guy finds a pretty girl and then decides to make a game about her. For me, writing is real work and not quite that romantic. I do really like Kato, though. Got a thing for the normal girls :wahaha:. The show attempts to have some character development here and there, and in this case, I actually wished they focused more on making their game. It is a subjective balance, of course.

    6oi8zsTl.jpg

    Now for Shokomeza. To tell the truth, if it were not for the visual novel making premise, I might have dropped it already. I do like how the crew, especially the main girl, seem more ambitious and a bit less naïve compared to Saekano's lead. She is someone I can get behind. I love how she seems like your typical cold girl, but she is actually pretty kind hearted without falling into the tsundere trope. Perhaps a bit dull for others, but she is like a normal person to me. She seems like a pretty all right boss to work with, too.

    Then I found out they are actually making a visual novel out of Shokomeza:

    image_01.jpg

    http://www.minatosoft.com/koya/

    And I am kind of excited! The art looks great, and I think they have retained the cast from the anime. I am going to check out the trial version later, and hey, I might even get the full game.

    So yeah, just wanted to see if anyone else here has been following both series. I would love to hear some general thoughts about them. Thank you :D!

     

     

     

  12. On January 23, 2016 at 8:31 AM, XReaper said:

    good luck as always mouse-tan, may your effords be not in vain - much appreciated.

    edit: hope you realize that those works of yours are pretty much the sole reason there´s still some hope for oelvns in general...

    Thank you! But I think there are plenty of great English titles like An Octave Higher, which to me is criminally underrated.

  13. Only just realized this thread exists. I have to say myself that I don't think Bermuda deserves to be on there. It is an older title that I made a lot of management mistakes with. If my newer titles are ever deemed worthy, I am honored, but I think there are more deserving titles than Bermuda.

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