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PixelFade

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  1. Thank you for your faith in us!
  2. I'll never tell! Really happy to hear ACE was a fun experience!
  3. Wow! There is quite a bit of feedback already. Hello all, I am Dishu from PixelFade Studios. Just dropping by to thank you for your time and consideration regarding Kendo Crush! I do see that there are a few concerns that have been raised. I'll try my best to shed some light: Voicing: The voice over is not mandatory and can be turned off if that is your personal preference. Why are you using Japanese dialect in a western made visual novel?: While the overall game is minimal on Japanese dialect (you won't be hearing any "Senpai noticed me!") we are using a few common ones. The sister, for instance, does call the MC western conventional terms for brother but uses onii-chan selectively for teasing or being endearing. We know it's hard to please everyone but hopefully we can find a happy medium without upsetting either side too much. The trailer makes the VN seem generic and weeaboo: If you get some time, please feel free to give the demo a playthrough. It may surprise you! Thank you for the positive feedback! We are glad that it was surprisingly more enjoyable. If you have any questions or concerns, please feel to let me know. Thanks again for your time! Best Regards, PixelFade Studios - Dishu
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