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Kenshin_sama

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  1. Like
    Kenshin_sama got a reaction from Templarseeker in What Anime are you watching now?   
    So yeah, this might be something of a hot take, but I don't think Demon Slayer was good at all. I don't mind it going for a simple plot, and there were some things I found interesting, but it's a major flaw when 80% of the anime's storytelling comes from internal monologues. Not only is it lazy since it requires little to no planning, but it fails to fully utilize its assets as an anime. I wouldn't mind it as much if it was kept to a minimum, but they packed so much into every episode that it severely impacted my enjoyment of the series.
    There is so much information that anime is able to convey compared to something like a book, so it makes no sense for Demon Slayer to restrict itself to the degree it has been. Anime can benefit from a variety of techniques such as facial expressions, meaningful dialogue, camera zooms, sound direction, atmosphere, and various other aspects that are unique to the medium. But no, Demon Slayer decided to hamfist almost everything with monologues and poorly timed flashbacks.
    It's a shame too; I really wanted to like this anime. The animation is stunning, but no matter how much you dress up garbage, it's still garbage. I probably would've enjoyed this more as a picture book than I did as an anime. Other than the animation, I have absolutely no respect for what this anime does. Hell, even that one awesome fight scene on episode 19 was bogged down by this.
    4/10
  2. Like
  3. Like
    Kenshin_sama reacted to Emi in Text overlapping the avatar and... stuff   
    forum 4.5.X update have more options of darkmode later whenever we update to that. 
    themes can have darkmode toggle. 
  4. Thanks
    Kenshin_sama got a reaction from Emi in Text overlapping the avatar and... stuff   
    Okay, I just realized it's my dark mode addon causing the issues. Thought it might've been a site issue.
    I'll just switch to a theme with native dark mode and turn the addon off for this site. Thanks!
  5. Love
    Kenshin_sama got a reaction from Emi in Genshin impact   
    Okay, so I saw this post on reddit after looking up some guides , and now I immediately regret a few of the statements I made in this forum.
    I shouldn't have bragged about my Venti pull. I got caught up in the moment and I unintentionally promoted unhealthy consumerism. If anyone here has any sort of gambling tendency, I sincerely apologize for that.
    The game's gacha rates might be more generous than FGO's, but that comes with its own slew of issues. They're not doing it to make the game more fair and enjoyable, but to encourage awful spending habits by conditioning the player. I always wanted to downplay the gacha pushback because people were making shit arguments to attack it (and I still think they're shit), but thankfully I did run into the one logical argument as to why the system they have in place is actually worse than FGO.
     
    The fact that I still love this game is something that bothers me somewhat. I know that I don't have to keep playing this game, but I'm already so invested that I can't pull myself away. I want to build more characters so I can experiment with their skill sets; I want to progress further in the abyss so I can earn more primo gems and get more characters to tinker with; and I want to experience that same high that I got after pulling Venti (I'm literally chasing the dragon at this point). Because of this, I am already feeling the effects of the game's conditioning. I would most definitely want to start off with the monthly primo gems, and I might not have much resistance at all if a generous sale happens to come up (I've fallen for this in Granblue Fantasy and FGO).
    I would really want to support a game like this too, except I don't want to support this kind of monetization. Personally, I would value the game at $60 and would happily buy it at this price if there were no MTX, but now that I realize what this game is doing, I won't give it a dime. The game is fun, but the monetization is just as scummy as any other gacha game.
     
    Anyways, just thought I'd share my two cents.
     
    TL;DR:
    The gacha system is more scummy than you might think.
  6. Like
    Kenshin_sama reacted to SabrinaF in Shout out your #1 waifu/husbando!!!   
    My forever love, Naruto Uzumaki
  7. Like
    Kenshin_sama got a reaction from Templarseeker in Fuwanovel Confessions   
    Hey, those are the brain cells that count!

  8. Like
    Kenshin_sama got a reaction from Plk_Lesiak in Genshin impact   
    omfg yes this is awesome I can't believe I actually got him iwegfhbiqwnfpoiiwbghfqpwh
  9. Like
    Kenshin_sama reacted to bakauchuujin in Why Don't More People Read Visual Novels? - A Short Video Analysis   
    I think that one of the problems with VNs is that so many of the heavily recommended VNs are very long. So many of the ones that are really often recommended and very highly rated are 50-100 hour titles and I just don't think that getting into something where those types of titles are seen as an introduction is easy.
    Another thing is how so many in the community tries highlight VNs as some sort of high art superior to every other medium and completely disregard anything part of the VN market that doesn't adhere to what they consider good, like calling moege and nukige trash and trying to make it out to be as if VNs would be way more amazing and mainstream had it not been for those damn genres.
    I personally think that one of the ways to get people into VNs would be to actually get people into things like moege or nukige as I think there are a lot of people who would want harem anime and manga to actually have conclusive endings and based on the amount of 18+ doujins of popular characters there is a demand for ero content with characters you actually get emotionally attatched to during a story.
    I think trying to highlight VNs as having good stories won't really do much as every medium has good stories to offer, I think instead it is important to highlight the things which makes VNs special and the types of content you either won't find in other mediums or you won't find done as well. Some I would highlight is integration of porn in the story, harem stories with branching routes and romantic development as well as mystery which can be enhanced by route and choice systems.
    Take nekopara for instance, in the realm of moege it was well done but nothing special, but it managed to go sort of mainstream and there seems to be quite a large base of people who are fans of it outside of the VN communities. I think some of this love people have for it comes from how it has done stuff they haven't seen before as they haven't gotten into VNs.
  10. Like
    Kenshin_sama reacted to Dreamysyu in Why Don't More People Read Visual Novels? - A Short Video Analysis   
    I personally think that VNs right now are in a sense stuck in a cursed loop. VNs as a medium just really lack variety and as a result appeal to a small number of people. Even most all-ages titles follow the same story structure: even in non-adult titles a male protagonist always has to be surrounded by a lot of female love interests; it almost always has to take place in high-school; even in plot-focused stories there are a lot of slice-of-life scenes, which aren't even well written, and mostly just serve as a way to stall the story for some time rather than developing the characters; finally, the personalities of the protagonist, the heroines and even the side characters typically just follow certain well-known archetypes. So, if you just happen not to enjoy some of these titles and just want to find something more unique, you're much better off watching some anime or reading a manga. Otome games are a bit different, but, from my limited experience with them, they seem to have a bag of different, though slightly similar, problems. There are indeed some unique and experimental VNs that do things differently, but most of these are doujin titles and don't get that much exposure. Most of them aren't even that good, since good authors are likely to join some company at some point and start making a lot more standard VNs, or leave the medium altogether. Also, we, the current VN fans, enjoy these tropes to at lest to some extend, and a lot of us actually prefer them. As a result, in a short run it's not a very good strategy for companies to experiment with story structures, since they don't know if the fans would like these changes, and they just stick to the strategy that worked thus far. And VNs are also expensive to make, so they don't allow for much flexibility. Nowadays, manga and light novel authors don't even have to make any initial investment at all, since they just can start posting their stories online and see how people react to them, or even completely stick to episodic online distribution. In case of VNs, even a single financially unsuccessful product can make a whole company go bankrupt.
    I personally think that if VNs somehow let this loop, there's a good chance that they would start appeal to a bigger number of people. They probably wouldn't be the same people as the current VN fans. Will they ever do that? I doubt it, but I don't know. EVNs might actually lead to something interesting at some point, who knows?
  11. Like
    Kenshin_sama got a reaction from Emi in Genshin impact   
    I've mainly been focusing on Razor and Xiangling, but I'm dumping resources into Barbara when my limiting factor is adventure rank. Those are probably the 3 I'll end up using for the quests.
  12. Yes
    Kenshin_sama reacted to Yuuko in Genshin impact   
    First time I only had anemo protag with me and it can kill only 1 of the orbs at the time so had to do it 3 times 
  13. Like
    Kenshin_sama reacted to Shaun in Genshin impact   
    I would say it's the player that sucks at using Amber and not Amber herself being useless and I could care less what most of the community thinks about it.
  14. Like
    Kenshin_sama got a reaction from Shaun in Genshin impact   
    The gacha system is total BS. I don't find it particularly disadvantageous to use 4* characters to progress the game, but the barrier to fully utilizing 5* characters is absurd. Diluc isn't even worth using until he's at max constellation, and he is one of the most sought after DPS chars in the game. In that regard, Genshin Impact really does have the worst gacha. I've never encountered a game that expects you to roll multiple high-tier characters to make them usable (I couldn't even imagine the outrage).
    I don't think the resin system is as restrictive as the post makes it out to be, but it could definitely be better. I'm able to get more resources than I need just from exploring, and I never felt like I ran into a progression wall (which already puts it ahead of Dragalia Lost), but man do I hate running out of mora all the time. It ends up taking away from the time and resin I could be spending on acquiring artifacts with better set bonuses.
    Mihoyo's censorship of critical feedback is deplorable. No matter what people may think of a product, their feedback should never be tossed aside and ignored. China might not have that many qualms with censorship in general (at least going by what a Chinese friend in college told me), but for the international community blocking feedback is only going to make matters worse when people look outside the company-owned platforms for criticisms.
     
    Normalizing shitty gameplay aspects is never productive. You might think that Genshin Impact is great by modern standards of f2p gacha systems, but that is a really low bar for the mainstream gaming audience. I've played enough gacha games to understand how relatively good Genshin Impact is in terms of enjoyability, but I've been divorced from them long enough to understand people's frustration with it.
    Bad mechanics should always be called out. If a game wants to market itself to a mainstream audience, it needs to hold itself to a higher standard. It's like marketing KFC-tier food with a few fancy doodads to people who are accustomed to 4* restaurants. No matter how well you try to dress it up, crap will always be crap.
     
    The feedback on artifacts is kinda meh. Finding favorable main stats are not that hard to come by; heck, it's not even that hard to find good set bonuses with favorable stats. And as for the substats? Even good rolls will barely contribute to your overall effectiveness. Finding a good artifact with the best substats is essentially min-maxing to an extreme. Yeah, it might be worth doing eventually, but only when you've already maxed out everything else.
    I strongly disagree with the argument that 99% of the game is locked behind resin. It's not the kind of game where your progress is completely halted when running out of stamina. I do think the resin system should be done away with entirely, but there are better arguments for that. There's still a lot of content to enjoy while waiting for resin to refill.
    I also think the chests argument is a little eh. I don't mind frequent chests with half-decent rewards, and I kinda like the way they're implemented in the game. The process of finding chests is, itself, fairly enjoyable, and the loot is never useless (unlike many other RPGs I've played). That said, I think it'd be nice if the precious/luxurious chests had better rewards considering how rare they are.
    The criticisms are fair, tbh. There are some points I do disagree with, but there are plenty of ways the game can improve.
  15. Like
    Kenshin_sama got a reaction from Plk_Lesiak in Genshin impact   
    Ya know, this is actually not too bad. I guess I've just played a few too many gacha games and maybe had one too many discussions about said games that it's hard for me to know what to expect when someone says something about "optional spending." Because yeah, spending money is technically optional, but most of the games I've played with optional spending almost always come with a heavy-handed approach to force money out of your wallet.
    But you're right on this one. In some ways it reminds me of Another Eden in that it plays a lot like a real game and only tacks the gacha elements on for people who want to buy stuff.
    I suppose I was also turned off by this initially because of the language used in some of the reviews I've seen. I've heard the same things being said about so many other games that turned out boring after just one week. And see, even when they do get boring, I still find myself easily addicted to them too, so it's hard for me to trust games like these.
     
    Thankfully it's turning out to be nothing like what I was expecting it to be. It's fun, it's engaging, the art is gorgeous, and the exploration bits are quite nice. I'm glad I didn't shy away from this one.
  16. Like
    Kenshin_sama got a reaction from Plk_Lesiak in Genshin impact   
    Going off the trailer, this almost looks like something I would like, but I'm skeptical.
    Between the MTX and the daily system, this seems like a game that is going to either be a colossal grind for resources and possibly timegated to oblivion. In games like these there's almost always a gameplay incentive to spend money, and I'm not sure I need something like that right now.
    That said, the gameplay does seem unique and interesting, and I am a sucker for exploration mechanics. And even though I find most gacha games deplorable, I do enjoy the gacha system itself.
    Idk, I'm kinda on the ropes on this one.
  17. Love
    Kenshin_sama got a reaction from Emi in Genshin impact   
    The gacha system is total BS. I don't find it particularly disadvantageous to use 4* characters to progress the game, but the barrier to fully utilizing 5* characters is absurd. Diluc isn't even worth using until he's at max constellation, and he is one of the most sought after DPS chars in the game. In that regard, Genshin Impact really does have the worst gacha. I've never encountered a game that expects you to roll multiple high-tier characters to make them usable (I couldn't even imagine the outrage).
    I don't think the resin system is as restrictive as the post makes it out to be, but it could definitely be better. I'm able to get more resources than I need just from exploring, and I never felt like I ran into a progression wall (which already puts it ahead of Dragalia Lost), but man do I hate running out of mora all the time. It ends up taking away from the time and resin I could be spending on acquiring artifacts with better set bonuses.
    Mihoyo's censorship of critical feedback is deplorable. No matter what people may think of a product, their feedback should never be tossed aside and ignored. China might not have that many qualms with censorship in general (at least going by what a Chinese friend in college told me), but for the international community blocking feedback is only going to make matters worse when people look outside the company-owned platforms for criticisms.
     
    Normalizing shitty gameplay aspects is never productive. You might think that Genshin Impact is great by modern standards of f2p gacha systems, but that is a really low bar for the mainstream gaming audience. I've played enough gacha games to understand how relatively good Genshin Impact is in terms of enjoyability, but I've been divorced from them long enough to understand people's frustration with it.
    Bad mechanics should always be called out. If a game wants to market itself to a mainstream audience, it needs to hold itself to a higher standard. It's like marketing KFC-tier food with a few fancy doodads to people who are accustomed to 4* restaurants. No matter how well you try to dress it up, crap will always be crap.
     
    The feedback on artifacts is kinda meh. Finding favorable main stats are not that hard to come by; heck, it's not even that hard to find good set bonuses with favorable stats. And as for the substats? Even good rolls will barely contribute to your overall effectiveness. Finding a good artifact with the best substats is essentially min-maxing to an extreme. Yeah, it might be worth doing eventually, but only when you've already maxed out everything else.
    I strongly disagree with the argument that 99% of the game is locked behind resin. It's not the kind of game where your progress is completely halted when running out of stamina. I do think the resin system should be done away with entirely, but there are better arguments for that. There's still a lot of content to enjoy while waiting for resin to refill.
    I also think the chests argument is a little eh. I don't mind frequent chests with half-decent rewards, and I kinda like the way they're implemented in the game. The process of finding chests is, itself, fairly enjoyable, and the loot is never useless (unlike many other RPGs I've played). That said, I think it'd be nice if the precious/luxurious chests had better rewards considering how rare they are.
    The criticisms are fair, tbh. There are some points I do disagree with, but there are plenty of ways the game can improve.
  18. Like
    Kenshin_sama reacted to Emi in Genshin impact   
    it have had abit of complains recently. 
    alot of it being due to the stamina (resin) 
    (wall of text in spoiler)
  19. Like
    Kenshin_sama got a reaction from Mr Poltroon in Birthday thread   
    Perhaps you can abuse your admin rights a little?
  20. Haha
    Kenshin_sama reacted to Fiddle in Birthday thread   
    I forgot to wish a happy birthday to my friend @Tiagfvarela! Well, perhaps it's still his birthday in the timezone of Spain, the land from which he hails. Happy birthday, sir!
  21. Like
    Kenshin_sama got a reaction from Mr Poltroon in Birthday thread   
    Happy belated, littleshogun!
    And happy birthday to you, Mr. Tiag!
  22. Like
    Kenshin_sama got a reaction from Mr Poltroon in Fuwanovel Confessions   
    Hey, those are the brain cells that count!

  23. Haha
    Kenshin_sama got a reaction from Plk_Lesiak in Fuwanovel Confessions   
    Hey, those are the brain cells that count!

  24. Like
    Kenshin_sama reacted to Plk_Lesiak in Fuwanovel Confessions   
    Confession: With all my love for computers, I'm apparently a complete idiot when it goes to tech.
    For like a year now I was getting more and more problems with my PC's tiny (128GB) SSD, always running out of space and bottlenecking my system despite me putting all large apps on the accompanying hard drive and actively trying to keep things tidy. For the last few months I was thinking about various workarounds and only today it occurred to me that I should check out what kind of SSD it is, buy a larger one, make a system backup to an external drive and switch it out... Which will cost me like 70$ and a few hours of work max. Aren't my last two living braincells amazing?
    Edit: So, the surgery was successful and the patient is stable! Quite possibly, he'll soon be better than he ever was... :3 I had to make a clean Windows install after all, but I guess that's for the better after a few years of continous use. This should make the daily use quite a bit nicer... And my life by extention, considering the coronavirus is going out of control in Poland and I'm likely to sit in this room, looking at this screen quite a lot in the coming months. 😅

     
  25. Thanks
    Kenshin_sama got a reaction from littleshogun in Birthday thread   
    Happy belated, littleshogun!
    And happy birthday to you, Mr. Tiag!
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