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Kenshin_sama

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Everything posted by Kenshin_sama

  1. Here's something with a list of individual quests. https://gamefaqs.gamespot.com/ps4/284257-ara-fell-enhanced-edition/faqs/78292/quests-list
  2. Yeah, I really like the controller support on Steam. I've never liked Xbox controllers because of how bulky they are, and the Logitech wireless controllers are awful at keeping a connection. Granted, InputMapper and JoyToKey can be used to similar effect, but it's not quite as easy to operate.
  3. I have a thing for dramatic entrances, lol. It's good to see you again. Been kinda keeping to myself lately after my hospital visit in February (I'm fine now, no worries), but I think I'll be sticking around more often. I really missed you guys.
  4. Out of the entries in your list, it seems only KoiTate and OtoBoku have been translated, and they're both dominant types. I prefer submissive type heroines in general, but I don't think I've come across a dominant trap type yet. There are a couple others that are translated, but didn't make the list. What are your thoughts on Heart de Roommate and Otomaid? I don't plan on prioritizing these titles over KoiTate or OtoBoku, but I'd like to know if they're at least worth reading.
  5. Yeah, same. I was actually planning to wait on the gold edition to start Umineko at all, but I've lost all hope for the project. Kind of a shame since this would've been the best way to read Umineko. :/
  6. All hail Dergonu, the king of degenerates!
  7. It kinda is, but not as bad as ITRTG. At least with NGU Idle I can figure out what to do after reading a guide. The prior has a miserably cluttered interface that doesn't even have a proper in-game tutorial and throws a lot of complex mechanics at you from the get-go. Ya know, that was true at the time I posted that, but now that I've unlocked beards of power, it's kinda starting to feel like a daily grind now. Granted, you can still progress the game at a reasonable rate offline, but beards are way too powerful to ignore. They give a permanent multiplier to your adventure stats, and these are the stats that actually determine how fast your progress the game once you down your first titan (before that, boss stats are better). To make matters worse, there is only one other way to permanently boost your adventure stats aside from upgrading your gear, and that method doesn't really give you any leeway to put points into those stats since the other upgrades have higher priority (before that, you need 400 levels in respawn, and that take a while). And see, while beards are seriously powerful in this regard, they hit a massive performance drop after 24 hours and requires a reset in order to regain that performance. What's worse is that it takes about 2 hours to set yourself back up for optimal gains, and it does require a bit of babysitting as you approach the 2-hour mark. I've been losing sleep to this game, and it's having a negative impact on my grades and overall well-being. That said, there's still a part of me wants to keep at it with this game since it's actually enjoyable. Like, if I could no-life NGU Idle without consequence, I'd have no beef with this. It really is a fun game by its own right, but it's way too big of a time investment at this point for me to stay committed to it.
  8. Got around to watching Railgun, Somali, and Hanako-kun, and so far I'm not too disappointed. I do feel Hanako-kun needs work on its atmosphere; I'm not really getting the same creepy vibes I got from the trailer. There's not much else to compliment Ogata's voice acting, so it feels kinda flat for the most part. I think I'll keep watching this. Somali has just about everything I loved in Uchinoko, and then some. The art and music are both well done and greatly enhance the atmosphere. The anime showcases Somali's playfulness really well, especially when it's held in contrast to the golem's quiet stoicism. While there was a minor error in one of the scenes, I do enjoy the subtlety with which the anime tells its story. What I really appreciate about this anime is that it doesn't forcefeed small details through cheap dialogue and just lets everything unravel organically, and I quite like this format of storytelling. I think the idea of the girl being the last of the human race is a rather interesting twist on traditional lore, and it seems that the anime is building something on it already. It's only the first episode, but it's already given me much to look forward to. Oh, and Somali herself is just precious. She makes me wish I was a father.
  9. Ah, good choice here! I love the characters in this series. Surprisingly good music too. I watched an episode of this at my anime club; it's hilarious. Good to see it managed to keep things going until the end. Ooh, that reminds me, I need to add the movie to my list. It was so nice being able to watch that in theaters. And yeah, definitely a good ending here (although part of me wishes he ended up with Koga). Huh, you don't see very many comedies with satisfying endings these days. How was that?
  10. Kaguya-sama S2 - Huh, I just finished watching the first season. Looking forward to the sequel! Re:Zero S2 - More Rem please! Shironeko Project - So far this is the only non-sequel I'm interested in. It's a non-isekai action fantasy with pleasant visuals and character designs, and it looks like it could go somewhere. Not terribly enthusiastic about the director, but at least he's not bad. Given my love for fantasy in general, I'll be happy if this anime is just half-decent. Edit: I should also mention that Taku Iwasaki is going to be composing for Shironeko Project. If nothing else goes right, at least his music will add a lot to this series.
  11. So, has it been this long since you've gotten a satisfying ending, or are you not posting here anymore? I was digging around the anime forum to reference your list, and I was a little surprised to see it was pushed to page 2. D:
  12. I think I remember us having a discussion on this once. Not gonna lie, though, I'm having my own moment of weakness atm. Been playing NGU Idle again just recently. Even though it's a slightly predatory game that managed to pull $10 out of me (screw that timegated loot filter), I still can't seem to pull myself away from it. But see, unlike most of the other idles I've played in the past, this one actually does have a few redeeming features that make it worth playing. For one, the scaling in this game is nuts. There are a lot of unique mechanics that add to your overall progression, and the challenges you unlock over time are interesting and add even more to its scaling. The gear drops have some really interesting benefits to progression, too. Going through various reset mechanics and planning your build around them is also kinda cool, and allows you to further appreciate the scaling of the game. Additionally, it doesn't disincentivize you from staying offline for longer periods due to the way progression is structured. I can't say I feel a particularly strong urge to play when I'm not feeling up to it. To me, it feels like both active and passive players are rewarded fairly once you down your first titan (which doesn't take long). Lastly, the game's humor is mean, stupid, and charming in its own way. I'll admit it's not the funniest game I've played, but it does add something to the overall experience. This right here is one of the best examples of toilet humor I've seen in a while (feel free to judge me), and it even includes some cleverly disguised comedy. Do expect some references to Legend of Zelda in the forest zone. But still, somehow I feel like I shouldn't be playing this. :/
  13. Confession: I don't know why, but I randomly started thinking about this old meme again. God I miss Caramelldansen.
  14. Okay, so I've decided to play this after randomly looking up a review for it (I never noticed we had a thread for it already), and I'm so happy with my experience with it. I had tried Fallout 3 years ago after borrowing it from a friend, but I just never got that into it. For someone who just isn't into shooters at all, it didn't sell itself that well to me at the time, although that probably has more to do with my strong aversion to FPS at the time (Halos 2 & 3 were the only ones I even bothered with). Because I was put off initially, I never quite got around to New Vegas, so The Outer Worlds is mostly a new experience for me. If anyone has had a few meaningful conversations with me, they'll likely know how firmly anti-establishment I am. So for a game that humorously exaggerates corporate greed and influence while setting up a disturbingly chilling premise for the story to build on, I was hooked very quickly. Even though I'm not particularly drawn to this style of gameplay, I had more than enough reason to continue going. I wasn't disappointed at all with how the story's themes played out as I progressed, and I was impressed by the narrative depth and weight behind some of the choices choices you make and the well-crafted skill association that complimented it. It provided for a highly immersive experience. And because the dialogue system is so rich, it gave me a reason to replay it immediately. In fact, I'll probably play it again a few more times–once to get a more balanced good ending, again to get the joke ending, and one final time for the bad ending. The game has a pretty steep learning curb for both gameplay and dialogue choices (at least to scrub players like myself), so I'm pretty much gonna have to lean on guides from here on out. While I certainly do not regret playing this game blind, I do recall a few instances where I could've made better choices. So now that I've got that experience under my belt, I'm gonna be playing around with a few builds I've found on Youtube to further optimize my gameplay. With that being said, I do feel that there were a few major detractors that kept this game from being amazing. While this is most certainly designed well, it is still shy of a proper AAA game. A solid AA for sure, but the experience is bogged down by its limitations in scale, innovation, and storytelling. While the characters are far from boring, they're not terribly interesting, either. I enjoy my interactions with them enough to not want to skip through their dialogue, but that's not exactly pushing any boundaries. I also take issue with the game's ending not feeling as rewarding as I'd have liked, and there wasn't really anything that surprised or excited me. As with the characters, the story was enjoyable enough that I was consistently entertained and interested, but not enough to completely satisfy me. I also think the story should've gone on for much longer than it did due to its dissatisfying ending and wasted potential for an interesting continuation. For what it does, I'd consider The Outer Worlds an 8/10 game. Keep in mind, an 8 is still a very high score from me considering my tendency to rate most things a 5 or 6. The game is still excellent, and I'm so happy to have picked it up, but I still think there's a lot it can improve on. While I'd be remiss to downplay the hard work and planning that went into it, it's probably the timing for which The Outer Worlds came out that attributed greatly to its hype. With Fallout fans being utterly deprived from the most recent title's massive failures, it makes sense that they'd be praising Obsidian's rendition to high heaven for filling in the void. However, I think the main detractors that kept it from living up to its hype are mostly attributed to budget constraints as opposed to staff incompetency, so I'm thrilled to see this game performing as well as it did. I'd also like to see if Obsidian's acquisition by Microsoft will address some of the budgeting issues the company suffers from... and not blow up in our faces later on. Hopefully by now they'll understand the pitfalls of the current high-budget gaming industry and take notice of what makes companies like Obsidian so damn valuable. While the potential for increased creative freedom is there, I'd hate for Microsoft's horrendously greedy practices in the gaming industry to have the opposite effect. Microsoft has made a shitton of dumb choices in the past, but I don't think they could be that shortsighted (especially with the predicament Activision-Blizzard and Bethesda are in). Btw, this is the first game I've played by Obsidian, and I think I understand why their other games are so well-received. Now that I think about it, I've had a copy of Neverwinter Nights 2 sitting on my shelf for over a decade now... lol. Maybe it's about time I played Pillars, too. And wow, this turned into a really long post. Edit: Oh gfdi apparently the version of NW2 I have only includes one expac instead of 3. Now I'm feeling like this'll be shelved permanently. :/
  15. I went to my first anime convention (Holiday Matsuri), and boy did I go to town on the merch there. I did not think I could go over the $300 spending limit I set for myself, but somehow I managed to throw in another $70 on top of that. Oh well; it happens. No regrets!
  16. The thing with about tsunderes is that if they're not written properly, they can come off as terrible and bitchy characters. In order to create some form of endearment, these types of characters have to either be toned down to only be moderately mean (Kurisu and Rin), have some kind of justification for their behavior (Taiga and Lucia), or show some capacity for kindness (Misaka and Hinagiku). Although with that being said, I can't really imagine that many prominent tsunderes who don't fit that category, and the ones who don't probably belong to anime that have more issues than just poorly written tsundere characters. When I think back to the tsunderes I came to love, I feel that I can still justify my attachment to them because this is such an effective trope for romance writing when done well. To me, there's something quite spectacular about a girl who puts up a powerful emotional barrier only to have to crumble entirely as soon as they're able to expose their weak side to someone they've fallen in love with. It's something that I feel provides for a compelling relationship that is likely to stick with me for a very long time. Of my top 3 romance stories in otaku media, Lucia's route in Rewrite stands at the top, and the Toradora anime is ranked 3rd.
  17. Railgun T is definitely going on my to-watch list this season. The anime has been nothing but great so far–especially with the last season making my top 5–so no reason for me not to. I imagine Somali to Mori no Kamisama would be somewhat similar to UchiMusume, but with the roles in reverse. Definitely does not hurt to have Satelight's budget for this series, either. They did a bang up job with the PV. A friend recommended Jibaku Shounen Hanako-kun for the upcoming season. I notice there's been a bit more variation in artstyle with shounen lately, and thankfully this one does it tastefully (I don't really care for the art in Dr. Stone or Promised Neverland). I'm hearing good things about the source material too, so there's that. Lerche has been putting out good anime lately, too. Getting some pleasantly creepy vibes from the PV. And that pretty much does it for my 3. I am also interested in Boku no Tonari ni Ankoku Hankaishin ga Imasu, but I think 3's a good number for me. If something manages to flop, I'll likely switch to this.
  18. Alright, so, we're halfway through the season now, so I'll just leave a quick update here. Mairimashita Iruma-kun - Last time I commented on this anime, I only watched the first episode, and I'm impressed with how much it improved in the second episode and continued to maintain its enjoyability throughout. The characters are endearing, the scenario writing is on-point, and there are no annoying gags that bog things down. It's not quite the best comedy anime I've watched, but it's definitely up there! I'm really interested in seeing how things develop with Azazel, lol. Dr. Stone - Still watching this from last season, and it hasn't lost my interest at all yet. I like how the story is able to incorporate elements of scientific development with elements of battle shounen without making a complete mess of it. And seriously, if I had watched this anime as a kid, I might've been more motivated to pay better attention in science class, lol. Hero Aca 4 - The anime isn't doing anything different from what it usually does, and I am absolutely okay with this. What makes MHA so damn fun to watch is that it takes a simple story and loads it with emotions. For this season, it seems that MHA is quickly setting things up with a heroine whose situation is already pulling on my heartstrings. This is gonna be a real tearjerker. Yeah, it doesn't seem to be going anywhere. I started falling behind after episode 6, and decided to just not catch up, lol. No one in the anime club I joined seems to like it that much, either.
  19. Oh hey, you're watching this too! I thought I'd be the first to bring it up here, but it seems you beat me to it, lol. Iruma is kinda like cross between the protagonist in Rosario+Vampire (human in a monster school) and Hayate no Gotoku (unlucky chap who gets sold off by his parents), which I thought was a hilarious mix. So far I really like the dynamics of this anime; the art is tasteful and the humor is quite fun, too. I'm glad I gave this anime a shot. And of course, I'll be watching the 4th season of Boku no Hype Academia. Last season ended with an absolute bang, so my anticipation for the rest of this season is going to be up there. Nothing terribly exciting so far, but I do like where things are going.
  20. I have mixed feelings on this. I am aware that this market isn't particularly lucrative, and it could be one of those cases where investing more in labor may be a risky move. I don't know if I'd consider this exploitation either, or at least not on the level of companies like Valve or Amazon. Plus, passion jobs typically don't pay well unless you're self-employed (and even that requires tremendous effort). You work a job you love to death at the expense of everything else. It's not a work philosophy I would advocate for because life is just too miserable when you don't make that much, but the choice is there. Still, not even $10k a year? Even if it was for a passion job, that's a pretty embarrassing salary. I can see why anyone would regret it after a while.
  21. My issue is that I would frequently post stuff for the sole purpose of getting responses from people, because in my mind, getting those responses was like a kind of social acceptance I was lacking IRL. That would be further compounded by the notifications which make it so easy to keep track of them. The red color of the notification makes things even worse because it's better at drawing attention than any other color. It's the reason Facebook switched from blue notifications to red. Keeping busy is a good way to mitigate this behavior, especially if it's urgent. Urgent activities are difficult to ignore, and can make it easier to step away from the more trivial matters. Like buttons can also be problematic. It was bad enough when people left low-quality comments saying things like "nice post" and whatever, but when Facebook introduced the like system, it became even more convenient to leave low-quality feedback and move on to the next post (while also de-cluttering comments for more diversity). Additionally, this provided a useful metric to contribute to the platform's engineered addiction since it allowed it to more reasonably curate content in news feeds. It also created a certain ecosystem for which people become dependent on likes, even though it doesn't sufficiently fulfill our social needs.
  22. Confession: Hello, everybody. I'm back from my month-long break from the interwebs. It was something I decided to do after reading Digital Minimalism and deciding to adopt a more focused lifestyle that doesn't involve compulsively browsing the internet, and so far it's going well! I'm able to engage in more productive activities to cope with anxiety, I'm learning how to avoid information overload, and I'm not allowing myself to be manipulated by new-generation technology. For the longest time I've been relying too heavily on quick fix life hacks to get my life together, and the book I read suggested that it's not enough to tackle the issues of hyper-connectivity. I need to establish a philosophy on tech so that I can maintain a greater lifestyle balance, and the book has some excellent advice in regards to that. One of those tips involved taking a 1-month hiatus from all optional technology so that I can practice better judgment for when I reintroduce them into my life. So far, I've decided to drop facebook entirely. I don't feel particularly close to anyone there except for my family, and I can just call them when I need to talk to them. I'm going to strictly limit my use of YouTube to educational use only. I've decided I don't want to use Discord anymore either (sorry, @mitchhamilton!); I just can't bring myself to use it moderately. I am going to restrict my time on Fuwanovel to 30 minutes and turn off all notifications as well. If I'm expecting replies to something, I'll just go directly to the thread. The issue with notifications is that they invoke addictive tendencies for me, and I just don't want to deal with them anymore. That said, I've gotten so much emotional support here that I just can't bring myself to leave completely. I wouldn't have even gone to therapy if it weren't for this very thread, and it was thanks to therapy that I even managed to start college at all. I still love the community here too. It wasn't hard to decide that I needed this forum in my life, even if it does seem a little odd for a minimalist, lol. Anyways, I'm happy to finally be back here. I missed you guys! (And that's it for my 30 minutes, lol. I'll be back on tomorrow~)
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