Single Status Update
I'd say this is the first moment in Seinarukana where I didn't consider it to be a bundle of generic tropes.
I wonder why I feel the same about both games in the series? Their starts manage to be really stale despite being no more and no less than the average moege I read. I believe it may have to do with my mentality going in: If I started playing it, I want gameplay, not unoriginal slice-of-life.
On the other hand, once I do finish it, if replays become necessary I may feel that I don't want to go through the gameplay again, meaning I employ HAX.