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Chronopolis

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Posts posted by Chronopolis

  1. Near the end of Ichijyou's Route in Muramasa.

    The H-scene disturbed me significantly(and this is coming from someone who recently tried out euphoria). I had seen a glimpse of the Ichijyou (kissing) CG and thought the scene was going to be literary but romantic literary. Oh how it is to be so wrong. Kageyaki, wtf!!??

    I kinda freaked out when a bunch of choices came out of nowhere.

     

    I'm definitely taking a break after Ichijyou's route. So worn out mentally from wading through the text.

     

    Edit: Finished it. *falls over dead*. It got quite quite good at the end, but it was just so long and drawn out in parts. My favourite part was how Minato's (and others') way of thinking crystallized near the end. On that front, it was amazing.

  2. I used to only read VN's one at a time, but the withdrawal is so strong (and I can't read anything during that time), so I kinda stopped. I still limit myself (2 or three at most)...I won't start a similiar type of game (utsuge, mecha, mystery) if I'm already playing one of that type. I still might only play one visual novel for a few days straight: playing multiple VN's at once doesn't mean I don't get into one.

  3. I just finished Hello Lady yesterday, it's better than I thought though the art and eru's CV kinda bothered me. Now I was planning to play 翠の海 but some of my friends recommended me 僕が天使になった理由 as one of the most underrated works of 2013, but again, that's coming from a diehard WA2 fanboy, so if anyone played this, please share your opinion.

    翠の海、The mystery/atmosphere is interesting/captivating for about the first half, but heroine routes lose a lot of their interest after you finish like two or three because the circumstances become known. Fair amount of 'alright' slice of life, but I suppose that "life" turns out to be an important topic later on. The music is great by the way.

  4. Art styles, and whether or not I like them effect my enjoyment of the VN, so they probably indirectly increase the score I give the VN.

    If I feel like the CG's really bring out or spearhead the important scenes in the novel, or if they contribute to the atmosphere, then I might consciously increase my rating of the VN. People rarely bring up and talk about individual CG's, and yet, there are those that really produce a great impact. In general VN's with an art style you like is more accessible. It can help you get through dull parts, etc.

     

    Eustia had pretty good art, and awesome backgrounds, but the fight CG's were lifeless.

  5. Apparently Caramel Box Great Art is much darker then the others. For Imouto's, only thing that comes to mind is Hapymaher (two imoutou's for the price of one!), but I think you dropped it a while back. Here's another moe atmosphere game with high rating and art: http://vndb.org/v14062. Bolverk is playing it atm, and I plan on giving it a soon.

     

    I had an eye on the Tiny Dungeon series before. Something about swords and medieval fantasy, I think I could enjoy as long as characters are fun even with weak plot.

  6. The thing is, you might not want to talk about every last game you've played. This way you've actively extending to any one else to approach you. Which I find is a lot different then going and pm'ing random strangers just because they've listed the VN as Finished. Like does anyone even do that?

     

    The stuff I played is rather obscure, so I'm not expecting anything in like the next month. Still, I'm thinking there's a fair amount merely somewhat well-known VN's, that could benefit from this.

     

    Well if this doesn't work out, let's just say I couldn't stand not trying :).

  7. I did a tally of the most recent 50 or so threads, and:

    Spoiler

    Rec/Seeking Info


    Dating sim for PC?
    Helping a friend *ehem* with his VN endeavors
    Help! Recommendation for a first VN to a female friend
    SFW VNs to recommend?
    reading japanese visual novels
    Tsundere-free VN?
    G-Senjou no Maou routes and order?
    Request: VNs that have a long playtime 30 - 50 hours
    when will pure pure will be finished?

    GD
    What's your favourite type of heroine?
    What are you playing?
    Your Worst VN Experience
    Favorite/Best VN openings
    Any scenes in Vn's remind you of a song not on the ost?
    Underrated Visual Novels
    Which Visual were you most upset to see end?
    The most unforgettable moment in your VN experience
    Visual Novels are evil?
    Your first experience
    What is your most hated VN character?
    How did you start reading VNs?
    What are your favourite VN structures?

    SD (Specific VN Discussion)
    Clephas' VN of the month (it's mostly one way though)
    Yumiko Sakaki route praise thread?
    Favorite/Best Routes in Grisaia no Kajitsu
    Muv-Luv [series]
    Questions about Muv-Luv Alternative (Just finished it) *Spoilers*
    Yosuga no Sora VN Comparison with Anime.
    Umineko: Thoughts, Opinions, and the Realization That I Am Too Stupid To Understand This Game (Spoilers)
    G-senjou question/complain
    ShiniKiss Ending Question
    Just finished School Days (VN)


    ->SHOWCASING A VN (either not released yet, or with more of a "Hey, look, check this out" tone rather than story discussion.)
    Violet Hill: Community Based Visual Novel Project
    Maze - The Visual Novel - Development
    I'm at a lost for words... [Huniepop]
    Kendo Crush! Kickstarter
    fault milestone one Kickstarter
    Sakura Spirit original VN by MangaGamer, Sekai Project and Winged Cloud (located here because most of the thread is about what the repercussions and opinions around having a game like SS, not about the actual game content.)

    VN Development
    Promote/Advertise a visual novel
    Data extraction thread

    News
    Sekai Project Official Grisaia Translation?
    Kiri Kiri on Android (KiriKiroid2)
    AstralAir no Shiroki Towa - new FAVORITE game (news because it's not released yet)
    Super Duper High School Level Hype Thread [Danganronpa 2]


    Other
    OriginalRen's Projects - Some (Possibly Final) Words
    Cocoro@Function! Stream with Mephisto & OriginalRen!
    How is the Visual Novel Talk section doing?
    Fuwacast Ideas Page and Future Plans
    Prism Rhythm Live TL Stream - (Looking for TL) -
    Dracu-riot! Stream with Guest & OriginalRen!


    Reference:
    List of all English translated VNs - discussion and suggestions
    50 translated VNs you should read before you die



    Interpretation: In the last week (=first two pages of threads), there have only been 7-9 s seperate VNs for where there has been discussion about the content of the game. I'm sure the fuwanovel community is playing many many more games then that.

     

    Many VN's have few enough players so that people are playing them months apart. Heck, VN's in general take long enough that you can finish weeks apart even if you start around the same time. Basically, if what you are playing isn't translated and at least somewhat popular, you're pretty out of luck. There are too few people at one time to support a specific VN thread.

    Here's what I'm proposing:

     

    Everyone put down a list of the VN's they are open to discussing. It could be most of the VN's you've played recently, or just a few. Then when you or someone else finishes a VN and are looking for someone else to talk about it with , you can search the VN title in this thread and try PM'ing that person.

     

    You can edit and keep your list updated as you read more VN's, or if you don't want to get PM's anymore.

     

    To start off, here's my list.

    Midori no Umi

    Aiyoku no Eustia

    Houkago no Futekikakusha

    Gin'iro

     

     

     

  8. As far as Visual Novels go Katawa Shoujo is alright for babby's first visual novel, its nothing special beyond that though.

    It does pleasantly escape a few ubiquitous vn tropes such as white knighting, osanajimi. Rin's and Shizune's route are probably pretty uncommon in terms of their flavour and feel. Also, the MC's though process/how he mulls over the concept of disability and how to interact with people in the first chapter is a degree better than the average self-loathing protagonist or simply the protagonist who is afraid of making work/bothering other people. The variety of settings, production values, and execution are only middling though. I would say it's a alright, noticeably better as a first game.

  9. If it's news on English releases, Fuwanovel, reddit, or somewhere else will be busy talking about. For Japanese titles, apparently, it's a combination of browsing reviews and articles on erogegamescape and twitter.

    http://indiegames.com/cgi-bin/mt5/mt-search.cgi?blog_id=14&tag=visual%20novel&limit=20

    Here's another active enough discussion thread. http://amaterasu.tindabox.net/forums/index.php?topic=111.1590

     

    Pre-release coverage on like evverything: http://omochikaeri.wordpress.com/

     

    Not really active or news but worth checking around:

    http://www.neechin.net/

    http://ask.fm/moogy0

    http://whatistomato.wordpress.com/index/

    http://clephasstomach.blogspot.ca

  10. It might be Aiyoku no Eustia. Having spent a bit over 100 hours reading. Being used to sitting in the middle of the setting, and watching characters wrangle while the situation slowly but surely develops, the withdrawal was severe.

     

    The sudden change in the protagonist, lack of interaction with the true heroine, and lack of complexity with regards to circumstances surrounding her and what she does. While I later could accept how the first point fits in to the novel, at the time, together, it felt like a sinking pit in my stomach even before the novel ended.

  11. Finished Chapter 3 of Muramasa. I later read gare's rundown of the chapter https://gareblogs.wordpress.com/2012/08/29/133/ and learned what was up.

    W-Wha-Wha-Wha-What? What? What the hell did you do, Nitro+? What the fuck? What?

     

    I preferred Ichijyou over Kanae, but either would have been fine. I *was* headed for Kanae's route because I heard Ichijyou's route had more punch. The worrying thing is my affection level with Ichijyou is low (it was 1 at the end of Chapter 3.) Does that mean that I won't be able to go through her route? The right click menu has been functionally disabled (only after *that* event), which might be a hint that this save is dead. Oh well, since you can navigate directly to the save menu with the hotkey 's', I still can progress...


  12. RPG (You walk around to interact and advance every part of the story)

    Adventure Game (You click at things in a gameplay/interactive fashion, to advance most parts of the story).

     

    VN (You read text to advance to virtually all parts of the story. You may arrive at plenty of gameplay or point and click (like Kara no Shoujo), but how you "got there" was through reading text, not physically moving there in-game.)

  13. Played up until I think the end (the game looped back automatically, and I did the escort battle second (it was the only battle that took me multiple tries).

     

    The story is space opera but on the light end. Choosing where to go in the ship, starmap, and upgrades gives you a sense of direct agency, but the dialogue and story isn't that strong. Even so, since the game structure and setting combined is unique, it still is exiciting, if not more of a game with story, than a story with gameplay. Which is fine, because the gameplay is fun. If the non-gameplay storytelling or character depth increases later, then I'm looking forward to that as well.

     

    There isn't much numerical explanation in-game, but I was able to figure out most things (except flak and the range).

    http://sunrider.gamepedia.com/Combat

    edit: never mind it shows number of hits.

  14. I can't help but feel that you turned away from an acceptable half-measure and adopted the worst possible solution. While I appreciate your translation work, haphazardly cutting away content like that is pretty damn lame. :/

    What you can do is copy a second copy of the game and leave it unpatched, download a 100% save file. When you hit a h-scene, just swap the save file (back the old one up), open the unpatched folder,  go to recollection, and enjoy the "deleted scene".  Shouldn't actually take much extra time.

  15. 時間は流転し、死へ臨む存在とともに生まれ消えてゆく。有限

    一方で時間は過去から未来へと移ろい行くのでわなく、超自然的に悠然とただそこに在る。 無限。

    智をしる者は智に溺れ、智を知らぬ者は泳ぐ術を知らず

    知らぬことは知らぬと認めることこそが、髪へと近づく第一歩となるーー

  16. Hello, I need help with a sentence. Context is that the guy just passed out and cant perfectly remeber what happened so he is having a girl tell him what she saw.

    白粉の話を聞く限りでは、意識が飛んでいようといまいとあまり差はないらしかった。

    The part that is really giving me trouble is this one here: いようといまいと, no idea what that is.

    According to 白粉's account, it wouldn't been much different whether (I?) was unconscious or not,

    いとうといまいと = そうであっても、そうじゃくても、~

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