Draconix814
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Posts posted by Draconix814
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I'm currently using ren'py. I don't know if this is possible with this engine, but bear with me. The closest comparison to what I want to do that I can think of is the gameplay of Fate/Hollow Ataraxia. In FHA, after you go through the prologue and whatnot, you have basically the option to go to different locations at different times of the day to get a piece of the story, which will then unlock different scenes that you can choose later on. Its different from "the consequences of choices", like most visual novels. I figured since my visual novel has a lot of moving parts that will require different character perspectives, something like this is more suitable than the traditional guided story path that implements choices as a gameplay mechanic primarily. I also saw something about ren'py possibly supporting other engines that it can work with, but idk if I'm misunderstanding it.
If you understand what I'm talking about, it would be a great help if you could lead me in the direction in how to implement it. -
5 hours ago, Darbury said:
Welcome to Fuwa!
You can absolutely do what you’re looking for in Ren’Py. Just use NVL mode: https://www.renpy.org/doc/html/nvl_mode.html
It’s a little harder to customize than ADV mode (text and name tag at bottom), but still entirely doable.
Awesome, thanks!
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So I just started coding my visual novel's script in Renpy. I don't know if I would have to use another software to do what I'm about to ask about... So what I want to know is, instead of the dialogue and narration being shown on the bottom of screen, can I make it closer to say, Fate/ Stay Night's, where the dialogue and narration covers the entire screen over a low-opacity black square. Maybe something like that isn't as appealing nowadays and it is a bit of a nitpick, but I figured I'd ask now before jumping too far into this project.
Btw I am new here and nice to meet everyone
So I want to do this with my visual novel....
in Creative Corner
Posted · Edited by Draconix814
how about less "time of day" and more "menu where I can click on different scenes based on location"... maybe 20% v 80% respectively