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Posts posted by Szabo Sandor Istvan
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Hey Novellers!
I'm a newbie here, but with decent knowledge of indie game development. I always liked visual novels, and especially FF series' storytelling concepts.
I wanted to make my own visual novel (mixed with RPG elements), but was too bored to learn Ren'Py, and couldn't afford Visual Novel Maker.
So I started to build my own visual novel engine, and I think it turned out pretty good. I though it could be useful for others too, so I just released it - for FREE!
The game engine's URL:
My main focus points were:
- No coding required
- Short learning curve, but deep enough to make a decent game
- Items with interactions and conditioning
- Easy branching
The product is released now, and I just made some test games:
A short visual novel: https://talefab.com/game-preview/the-lost-amulet-g1.html
An escape room: https://talefab.com/game-preview/escape-from-my-home-g11.html
A word learning educational game: https://talefab.com/game-preview/find-lucifer-g2.html
A demo game, which can be imported in a new project: https://talefab.com/game-preview/find-lucifer-g2.htmlFeel free to register, create and play games, and share your opinion.
Your voice matters!
PS: some screenshots
NEW! Visual novel engine - Talefab.com
in Visual Novel Talk
Posted
I try my best
I think the main difference is that Talefab has a non-linear storytelling concept, not like Tyranno or VNM.
However, there's much more to be done and improve.
@Veshurik, but you should try it yourself.