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Szabo Sandor Istvan

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Everything posted by Szabo Sandor Istvan

  1. I try my best I think the main difference is that Talefab has a non-linear storytelling concept, not like Tyranno or VNM. However, there's much more to be done and improve. @Veshurik, but you should try it yourself.
  2. We have a Community Hub also on FB. Feel free to join it for questions, updates, etc. https://www.facebook.com/groups/talefab
  3. Hey Novellers! I'm a newbie here, but with decent knowledge of indie game development. I always liked visual novels, and especially FF series' storytelling concepts. I wanted to make my own visual novel (mixed with RPG elements), but was too bored to learn Ren'Py, and couldn't afford Visual Novel Maker. So I started to build my own visual novel engine, and I think it turned out pretty good. I though it could be useful for others too, so I just released it - for FREE! The game engine's URL: https://talefab.com/ My main focus points were: No coding required Short learning curve, but deep enough to make a decent game Items with interactions and conditioning Easy branching The product is released now, and I just made some test games: A short visual novel: https://talefab.com/game-preview/the-lost-amulet-g1.html An escape room: https://talefab.com/game-preview/escape-from-my-home-g11.html A word learning educational game: https://talefab.com/game-preview/find-lucifer-g2.html A demo game, which can be imported in a new project: https://talefab.com/game-preview/find-lucifer-g2.html Feel free to register, create and play games, and share your opinion. Your voice matters! PS: some screenshots
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