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hsmsful

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  1. Confused
    hsmsful reacted to Dergonu in Things that you want to see less of in Visual Novels   
    Less meaningless choices. I want the choices I pick to make a difference. Meaningless choices are my biggest pet peeve in VNs. Like, why are they even there?! Grrr... 
  2. Thanks
    hsmsful reacted to HMN in What VN's Have You Stalled On? Or Outright Dropped?   
    Have you even finished anything?
  3. Thanks
    hsmsful got a reaction from HMN in What VN's Have You Stalled On? Or Outright Dropped?   
    1-Grisaia no Kajitsu 
    2-Majikoi
    3-Rewrite
    4-Kanon
    5-Kara no Shoujo
    6-OsaDai (my gf is the prez)
    7-Fate/hollow atarxia
    8-Yandere
    9-Euphoria
    10-Kamidoria
    11-ShiniKiss
    12-Swan Song
    Yup, you guessed it. I never finish what I start and stall it forever and ever 
  4. Like
    hsmsful reacted to MaggieROBOT in In your opinion, do visual novels portray romance realistically   
    No, and that's why it's good.
  5. Like
    hsmsful got a reaction from Frullo NDE in Your experience of "the visual novel entry barrier"   
    I never really got into visual novels much. I was really into anime back when I was 15 and I watched some key anime and heard that there were "games" for them. Same happened for danganronpa and school days. School days was such a weird experience that I wanted to search for the game itself (plus youtube-chan said it was animated). So I kept googling it but all that came up was websites having moon runes in them (dunno if School Days was translated back then or if I was bad at searching stuff). Then I searched for English visual novels and boom.... Katawa Shoujo came up. So I played the game and after finishing it, I searched for similar English visual novels and this led me to this website, fuwanovel itself (a friend told me about it). I found Danganronpa and started playing it. Since I started playing visual novels after Katawa Shoujo, characters being voiced was such an amazing finding for me. I really liked the concept of visual novels because I had a really bad imagination (still do!) so voiced characters + seeing the expressions of characters + having some kind of an ost playing in the background + still having the novel atmosphere was really a good combination.
     I then read Steins;Gate and Fate/stay night and didn't manage to finish one whole visual novel since. So I can't really say that I really got into visual novels. As you can see, what I found to be barriers for me to get into visual novels were several things though (those are subjective to me and probably not a lot of people agree with me on them) :
    1-Sexual Content: until F/SN, I didn't really have much sexual content (I used to skip h-scenes in katawa shoujo) in my visual novels but the sexual content in F/SN had to do with the story so it was arguably ok. I still didn't feel a need to go into an h-scene from beginning till end. I used to read books from time to time and sex scenes were just implied and not described form beginning till the end in full detail (and ofc didn't have illustrations for all their stages) so it was really annoying for a bit since they were not enjoyable. Additionally in other visual novels, sexual content felt really unnecessary. I still think of most sexual content in the visual novels to be utterly unnecessary because there are nukige after all. It's like ignoring all hentai and doujins and just overly implementing h-scenes in all anime and manga.
    2-Idea of routes: despite me liking the idea of being able to choose a route, the inconsistencies in some routes really aggravated me especially in quality. I was never the kind of guy who you can tell "The story gets better ahead so  keep reading". This happened with Shizuru's route in rewrite and mitchiru's route in grisaia no kajitsu and they both made me drop their respective visual novels.
    3-RomCom moments being way too long: even in games that were not considered moege, the romcom moments were still way too long (e.g. fate/stay night itself). Trust me, I do love RomCom moments but I don't want to spend over 10-20 hours of my reading experience on it. And obviously it gets even worse in games that seem to be dedicated to RomCom but are still long (in terms of hours) like my gf is the president, princess evangile and almost every common route (especially in key visual novels like kanon and rewrite and it kinda continued in the routes to a huge degree). Such moments eventually feel repititive and boring for me, put me off and I stop reading the visual novel for a while until I ultimately lose all interest in the visual novel.
    4-Setting of visual novels and being repetitive: Now this is not a problem for me towards visual novels only but it has really irritated me even in anime and manga. After consuming japanese products as my hobby for about 5 years, I am starting to get bored of the same highschool setting with the same generic characters having the same character traits that were introduced in the 80s and 90s and then they were thought to be amazing to just repeat for almost 3 decades. All encounters start to feel so cliché to the point that it's just a meme when they happen. Lack of seriousness and being almost always unrelatable started to become annoying. I guess you could say that not introducing relatable problems might be good since it's a means of escapism but I'd love to see relatable problems from time to time. 
  6. Like
    hsmsful got a reaction from Thyndd in Test your English vocabulary   
    I think I have seen this website before but I don't remember my result back then. This is my result now. Actually I expected much more out of myself but then again I haven't been improving my English at all for almost 2 years now. Not to mention that my vocabulary use has become quite questionable recently. Hopefully all of that can just be solved by reading moar 
  7. Like
    hsmsful reacted to Plk_Lesiak in Your experience of "the visual novel entry barrier"   
    Hah, this was actually exactly the thing that re-ignited my interest in VNs, the anime was so messed up that I had to find out what the good routes look like - basically to see if the story can have a happy end at all. I really liked both of the girls and wanted to see them getting some happiness.
    I've played Analogue: A Hate Story a few years earlier and loved every piece of it, but didn't really get interested in the genre. From School Days however it somehow escalated into yuri OELVNs, than Flowers and I was hooked ever since. So, there was no real "entry barrier" for me, I picked them up being so old that neither reading nor sexual content could really scare me off, as long as I've enjoyed the story. It just took me cutting down on other games to "free some space" for VNs and truly appreciate them.
  8. Like
    hsmsful got a reaction from Plk_Lesiak in Your experience of "the visual novel entry barrier"   
    I never really got into visual novels much. I was really into anime back when I was 15 and I watched some key anime and heard that there were "games" for them. Same happened for danganronpa and school days. School days was such a weird experience that I wanted to search for the game itself (plus youtube-chan said it was animated). So I kept googling it but all that came up was websites having moon runes in them (dunno if School Days was translated back then or if I was bad at searching stuff). Then I searched for English visual novels and boom.... Katawa Shoujo came up. So I played the game and after finishing it, I searched for similar English visual novels and this led me to this website, fuwanovel itself (a friend told me about it). I found Danganronpa and started playing it. Since I started playing visual novels after Katawa Shoujo, characters being voiced was such an amazing finding for me. I really liked the concept of visual novels because I had a really bad imagination (still do!) so voiced characters + seeing the expressions of characters + having some kind of an ost playing in the background + still having the novel atmosphere was really a good combination.
     I then read Steins;Gate and Fate/stay night and didn't manage to finish one whole visual novel since. So I can't really say that I really got into visual novels. As you can see, what I found to be barriers for me to get into visual novels were several things though (those are subjective to me and probably not a lot of people agree with me on them) :
    1-Sexual Content: until F/SN, I didn't really have much sexual content (I used to skip h-scenes in katawa shoujo) in my visual novels but the sexual content in F/SN had to do with the story so it was arguably ok. I still didn't feel a need to go into an h-scene from beginning till end. I used to read books from time to time and sex scenes were just implied and not described form beginning till the end in full detail (and ofc didn't have illustrations for all their stages) so it was really annoying for a bit since they were not enjoyable. Additionally in other visual novels, sexual content felt really unnecessary. I still think of most sexual content in the visual novels to be utterly unnecessary because there are nukige after all. It's like ignoring all hentai and doujins and just overly implementing h-scenes in all anime and manga.
    2-Idea of routes: despite me liking the idea of being able to choose a route, the inconsistencies in some routes really aggravated me especially in quality. I was never the kind of guy who you can tell "The story gets better ahead so  keep reading". This happened with Shizuru's route in rewrite and mitchiru's route in grisaia no kajitsu and they both made me drop their respective visual novels.
    3-RomCom moments being way too long: even in games that were not considered moege, the romcom moments were still way too long (e.g. fate/stay night itself). Trust me, I do love RomCom moments but I don't want to spend over 10-20 hours of my reading experience on it. And obviously it gets even worse in games that seem to be dedicated to RomCom but are still long (in terms of hours) like my gf is the president, princess evangile and almost every common route (especially in key visual novels like kanon and rewrite and it kinda continued in the routes to a huge degree). Such moments eventually feel repititive and boring for me, put me off and I stop reading the visual novel for a while until I ultimately lose all interest in the visual novel.
    4-Setting of visual novels and being repetitive: Now this is not a problem for me towards visual novels only but it has really irritated me even in anime and manga. After consuming japanese products as my hobby for about 5 years, I am starting to get bored of the same highschool setting with the same generic characters having the same character traits that were introduced in the 80s and 90s and then they were thought to be amazing to just repeat for almost 3 decades. All encounters start to feel so cliché to the point that it's just a meme when they happen. Lack of seriousness and being almost always unrelatable started to become annoying. I guess you could say that not introducing relatable problems might be good since it's a means of escapism but I'd love to see relatable problems from time to time. 
  9. Thanks
    hsmsful got a reaction from Chewy in Your experience of "the visual novel entry barrier"   
    I never really got into visual novels much. I was really into anime back when I was 15 and I watched some key anime and heard that there were "games" for them. Same happened for danganronpa and school days. School days was such a weird experience that I wanted to search for the game itself (plus youtube-chan said it was animated). So I kept googling it but all that came up was websites having moon runes in them (dunno if School Days was translated back then or if I was bad at searching stuff). Then I searched for English visual novels and boom.... Katawa Shoujo came up. So I played the game and after finishing it, I searched for similar English visual novels and this led me to this website, fuwanovel itself (a friend told me about it). I found Danganronpa and started playing it. Since I started playing visual novels after Katawa Shoujo, characters being voiced was such an amazing finding for me. I really liked the concept of visual novels because I had a really bad imagination (still do!) so voiced characters + seeing the expressions of characters + having some kind of an ost playing in the background + still having the novel atmosphere was really a good combination.
     I then read Steins;Gate and Fate/stay night and didn't manage to finish one whole visual novel since. So I can't really say that I really got into visual novels. As you can see, what I found to be barriers for me to get into visual novels were several things though (those are subjective to me and probably not a lot of people agree with me on them) :
    1-Sexual Content: until F/SN, I didn't really have much sexual content (I used to skip h-scenes in katawa shoujo) in my visual novels but the sexual content in F/SN had to do with the story so it was arguably ok. I still didn't feel a need to go into an h-scene from beginning till end. I used to read books from time to time and sex scenes were just implied and not described form beginning till the end in full detail (and ofc didn't have illustrations for all their stages) so it was really annoying for a bit since they were not enjoyable. Additionally in other visual novels, sexual content felt really unnecessary. I still think of most sexual content in the visual novels to be utterly unnecessary because there are nukige after all. It's like ignoring all hentai and doujins and just overly implementing h-scenes in all anime and manga.
    2-Idea of routes: despite me liking the idea of being able to choose a route, the inconsistencies in some routes really aggravated me especially in quality. I was never the kind of guy who you can tell "The story gets better ahead so  keep reading". This happened with Shizuru's route in rewrite and mitchiru's route in grisaia no kajitsu and they both made me drop their respective visual novels.
    3-RomCom moments being way too long: even in games that were not considered moege, the romcom moments were still way too long (e.g. fate/stay night itself). Trust me, I do love RomCom moments but I don't want to spend over 10-20 hours of my reading experience on it. And obviously it gets even worse in games that seem to be dedicated to RomCom but are still long (in terms of hours) like my gf is the president, princess evangile and almost every common route (especially in key visual novels like kanon and rewrite and it kinda continued in the routes to a huge degree). Such moments eventually feel repititive and boring for me, put me off and I stop reading the visual novel for a while until I ultimately lose all interest in the visual novel.
    4-Setting of visual novels and being repetitive: Now this is not a problem for me towards visual novels only but it has really irritated me even in anime and manga. After consuming japanese products as my hobby for about 5 years, I am starting to get bored of the same highschool setting with the same generic characters having the same character traits that were introduced in the 80s and 90s and then they were thought to be amazing to just repeat for almost 3 decades. All encounters start to feel so cliché to the point that it's just a meme when they happen. Lack of seriousness and being almost always unrelatable started to become annoying. I guess you could say that not introducing relatable problems might be good since it's a means of escapism but I'd love to see relatable problems from time to time. 
  10. Thanks
    hsmsful got a reaction from HMN in Your experience of "the visual novel entry barrier"   
    I never really got into visual novels much. I was really into anime back when I was 15 and I watched some key anime and heard that there were "games" for them. Same happened for danganronpa and school days. School days was such a weird experience that I wanted to search for the game itself (plus youtube-chan said it was animated). So I kept googling it but all that came up was websites having moon runes in them (dunno if School Days was translated back then or if I was bad at searching stuff). Then I searched for English visual novels and boom.... Katawa Shoujo came up. So I played the game and after finishing it, I searched for similar English visual novels and this led me to this website, fuwanovel itself (a friend told me about it). I found Danganronpa and started playing it. Since I started playing visual novels after Katawa Shoujo, characters being voiced was such an amazing finding for me. I really liked the concept of visual novels because I had a really bad imagination (still do!) so voiced characters + seeing the expressions of characters + having some kind of an ost playing in the background + still having the novel atmosphere was really a good combination.
     I then read Steins;Gate and Fate/stay night and didn't manage to finish one whole visual novel since. So I can't really say that I really got into visual novels. As you can see, what I found to be barriers for me to get into visual novels were several things though (those are subjective to me and probably not a lot of people agree with me on them) :
    1-Sexual Content: until F/SN, I didn't really have much sexual content (I used to skip h-scenes in katawa shoujo) in my visual novels but the sexual content in F/SN had to do with the story so it was arguably ok. I still didn't feel a need to go into an h-scene from beginning till end. I used to read books from time to time and sex scenes were just implied and not described form beginning till the end in full detail (and ofc didn't have illustrations for all their stages) so it was really annoying for a bit since they were not enjoyable. Additionally in other visual novels, sexual content felt really unnecessary. I still think of most sexual content in the visual novels to be utterly unnecessary because there are nukige after all. It's like ignoring all hentai and doujins and just overly implementing h-scenes in all anime and manga.
    2-Idea of routes: despite me liking the idea of being able to choose a route, the inconsistencies in some routes really aggravated me especially in quality. I was never the kind of guy who you can tell "The story gets better ahead so  keep reading". This happened with Shizuru's route in rewrite and mitchiru's route in grisaia no kajitsu and they both made me drop their respective visual novels.
    3-RomCom moments being way too long: even in games that were not considered moege, the romcom moments were still way too long (e.g. fate/stay night itself). Trust me, I do love RomCom moments but I don't want to spend over 10-20 hours of my reading experience on it. And obviously it gets even worse in games that seem to be dedicated to RomCom but are still long (in terms of hours) like my gf is the president, princess evangile and almost every common route (especially in key visual novels like kanon and rewrite and it kinda continued in the routes to a huge degree). Such moments eventually feel repititive and boring for me, put me off and I stop reading the visual novel for a while until I ultimately lose all interest in the visual novel.
    4-Setting of visual novels and being repetitive: Now this is not a problem for me towards visual novels only but it has really irritated me even in anime and manga. After consuming japanese products as my hobby for about 5 years, I am starting to get bored of the same highschool setting with the same generic characters having the same character traits that were introduced in the 80s and 90s and then they were thought to be amazing to just repeat for almost 3 decades. All encounters start to feel so cliché to the point that it's just a meme when they happen. Lack of seriousness and being almost always unrelatable started to become annoying. I guess you could say that not introducing relatable problems might be good since it's a means of escapism but I'd love to see relatable problems from time to time. 
  11. Thanks
    hsmsful reacted to SpinningShiat in Favourite Foods   
    I REALLY ENJOY GARBAGE
  12. Thanks
    hsmsful reacted to Yuuko in Smash or Pass (Glorious Fuwo Edition)   
    Since I thought that Asonn's dating thread was kinda awkward I decided to create a little easier version!!
    Just type if you would smash or pass on these cute bois! (I numbered the pictures for you to make it even easier!)
     
    1. @hsmsful
     
    2. @Asonn
     
    3. @HMN
     
    4. @Zakamutt
     
    5. @SpinningShiat
     
    6. @Kiriririri
     
    7. @Zander
     
    8. @Barry Benson
     
    9. @Chewy
     
    If YOU want to be part of this glorious thread too just PM me with a picture of you and I will add you to it!!
  13. Sad
    hsmsful reacted to HMN in M/F/K Fuw0 Edition 2018~   
    Finally the sweet relief of death will come.
  14. Like
    hsmsful reacted to HMN in The Fuwa shipping thread   
    @hsmsful X @AaronIsCrunchy
    congratulations on the website guys!
  15. Like
    hsmsful got a reaction from DarkZedge in M/F/K Fuw0 Edition 2018~   
    Marry: @Zander, he seems like the kind of guy who I would never get bored of talking to.
    Fuck: @HMN, I am getting your good ending baby.
    Kill: @Zakamutt, as a revenge for my poor Mahmood.
  16. Confused
    hsmsful got a reaction from Zander in Find a good avatar for Amethyst!   
    Might these be airbags? 
  17. Sad
    hsmsful reacted to Amethyst in Find a good avatar for Amethyst!   
    Sadly, the haters have forced him to obscure his face so I can't judge if he's a cute boi or not...
     
    @HMN he confirmed my suspicions... 
  18. Like
    hsmsful got a reaction from Jptje in Find a good avatar for Amethyst!   
    Might these be airbags? 
  19. Sad
    hsmsful reacted to Amethyst in Find a good avatar for Amethyst!   
    Sorry for late reply, combed over the thread several times but I can't spot it... Are you sure you posted in the right thread?
    As cute as the fruit ninja is, he's not quite my type  
  20. Thanks
    hsmsful reacted to Chewy in Find a good avatar for Amethyst!   
    Might I suggest this cute boi
  21. Confused
    hsmsful got a reaction from babiker in Find a good avatar for Amethyst!   
    Might these be airbags? 
  22. Thanks
    hsmsful got a reaction from Chewy in Find a good avatar for Amethyst!   
    Might these be airbags? 
  23. Confused
    hsmsful got a reaction from HMN in Find a good avatar for Amethyst!   
    Might these be airbags? 
  24. Thanks
    hsmsful reacted to Chewy in Find a good avatar for Amethyst!   
    To english or not to english.... that is the question
  25. Thanks
    hsmsful reacted to HMN in Find a good avatar for Amethyst!   
    dare desu kaaaaa
    I've been recommending cute boys all this time and this is the thanks I get? Never have I ever been hurt this much in my 4 years of browsing Fuwa. 
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