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Helvetica Standard

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  1. Like
    Helvetica Standard got a reaction from Tyrael in Kizumonogatari countdown.   
    http://www.kizumonogatari-movie.com/
     
     
    IT'S HAPPENING.
     
    AWOJDNBNCDJHSBCFHSDJBVCDHSJVNHVXDJHBXDJVBXDNMBVXNM!!!
  2. Like
    Helvetica Standard got a reaction from TheFantasm in Kizumonogatari countdown.   
    http://www.kizumonogatari-movie.com/
     
     
    IT'S HAPPENING.
     
    AWOJDNBNCDJHSBCFHSDJBVCDHSJVNHVXDJHBXDJVBXDNMBVXNM!!!
  3. Like
    Helvetica Standard got a reaction from iKiritoCy in Noble Works Translation Project (COMPLETE Patch Released!)   
    October/December = octember.
    And that doesn't help the fact that I'm totally not dying to read this moege because Koirizo left me all hot and bothered with its super short fuwa fuwa goodness.
    I need more romance, I need more moege! it's like a drug!  *breathes heavily*
  4. Like
    Helvetica Standard reacted to TexasDice in Princess Evangile Release 2015   
    Have you ever considered the possiblity, that Princess Evangile is a simple moege without too much focus on tight plots and dramatic twists? It is for people who want to date the cover girls, while being led along by an easy to follow script and some tropes for humor and light tension. Some folks like breakfast simple, corny and cheesy.
     
    Sure, there are plenty of things worth adressing in Princess Evangile. But it seems like you're expecting it to be something that it isn't even trying to be in the first place. You ain't gonna find Clannad or Grisaia in here, you know?
  5. Like
    Helvetica Standard reacted to Tyrael in Shiny Days discussion thread   
    It's not even about her looking too loli, she is confirmed to be under age in game which makes it impossible for Jast to include her in the official release since that would present them with legal issues in a ton of countries.
  6. Like
    Helvetica Standard reacted to GlassDemon in Shiny Days discussion thread   
    Even if they patched it back, you could never find the Kokoro route.
     
    Ever.
     
    Good luck trying though.
  7. Like
    Helvetica Standard reacted to Flutterz in 9/28 - Detailed Community Update   
    Yeeeah, about that... I was just thinking of ways to charge people for it.
  8. Like
    Helvetica Standard reacted to Tay in 9/28 - Detailed Community Update   
    Contents of this Update:
    1. Introduction 2. Site analytics 3. Abbreviated financial report 4. Loligeddon feedback survey 5. Commentary from Tay       ----------------------------------- 1. Introduction   I hope the information in this community update is both useful and interesting to those of you who want to keep a finger on Fuwa’s pulse. This report may not look like a lot, but it took a lot of time to compile (especially trying to compensate for an analytics bug which I’m incapable of fixing myself). Now that it’s done, I’m already noticing things I should have included but forgot. Just remind me of questions you have in the thread below, and I’ll try to reply to everything.   - Tay     ----------------------------------- 2. Site analytics   A few weeks ago we started paying for a second, small server to host our analytics software. There’s a bug in the software which makes it difficult to get hard numbers for the past few weeks, but I think I found a clever work-around. Here are the numbers as best as I'm able to find:    Front site: 4-5k unique visitors a day and something like 7-8k daily hits
      Fuwazette Blog: Weekdays: 1.7k unique visitors (average); Weekends: 2-4k unique visitors per day following VNTS posts
      Forums: 6-10k unique visitors a day, 11-15k hits per day
      Reviews Hub: 40-60 unique visitors a day; each time a FuwaReviews review goes up, it spikes to several hundred uniques per day for several days
      VNTL-Moon: ~60 unique visitors a day, ~100 hits     ----------------------------------- 3. Abbreviated Financial report   Many members have been extremely generous with their donations, and from the bottom of my heart I want to say THANK YOU. All donated site funds have been put directly towards site costs: I’ve saved up a 3 month rainy day fund (split between donations and my personal funds) We’ve had one full round of software license fees We paid $100 past site debts Put aside funds for new Reviews Hub theme $70 spent on developing an articles hub site which ended up being extremely unsecure and ex’d by Nayleen (Maef and I were SO CLOSE). $40 of the $70 came from saved-up donation funds. Free: The feeling you get flirting with Flutterz or getting clever ideas in a PM from Eclipsed Free: #Renenvy   ----------------------------------- 4. Feedback Survey: Loli Policy   I promised Sanah a follow-up survey about Loligeddon, and haven’t been able to follow-up until now (well, technically, a bit later in October). If you’d like to give feedback on the Loli policies, have suggestions for changing them, or have something you want to tell me, here’s the link:   https://docs.google.com/forms/d/1Yp2ADO3AROV7LvQ3mS47g0sINkFn-OEaPRPf6ZHzsqE/viewform?usp=send_form    Any proposed changes will be considered with our law maester when I next talk to him. There’s an option to include your forums username and be added to a follow-up roundatable discussion (space is limited) once that occurs.     ----------------------------------- 5. Commentary from Tay   Commentary on Analytics: It may come as a surprise to some that this quarterly update is the first time I’ve officially opened our analytics numbers to the public (Nay’s done it in the past, but always on his own impetus). This coincides with a decision to make the front site open-source and seek help from a much larger coding pool than before. These may be small steps, but they’re meaningful and I hope they’ll represent the seeds for yet more transparency in the future.   So. Let’s talk about these numbers. The big-picture take-home message is that Fuwa has continued to grow in the four(ish) months since our last analytics report. I’m a big data nerd who likes to try to use big-boy statistics (and, inevitably, breaks something and needs a math genius friend’s help), so here are a few other trends: Users are spending a lot more time, on average, in the Visual Novel and Dev/Translation boards. Almost twice as much time as they were in March 2015 Walkthroughs are still a huge draw New members are, literally, about nine times more likely to go to the dev boards than they were in March 2015 (within their first week on the boards). They’re about six times more likely to regularly go there afterwards. The amount of VN-centric sites linking to Fuwanovel has increased a tremendous amount. Like, a seriously crazy amount. Several times more links to us from other VN communities than in March 2015 (I didn’t do any hard numbers for this, though, since I only thought to check it right before posting this. Apologies.) Tay’s daily hatemail has decreased by several hundred percent since March 2015 The blog’s popularity on VNTS days has increased by about 45% since July. The front site’s traffic has decreased somewhere between 20-40% since pre-torrents, but the other sites have maintained solid, steady growth Daily user registrations on all the various sites are still a horrible approximation for traffic and engagement Autoposting is the bomb Our Google+ page is a lonely, lonely place, but I met a few really nice people on there who have since become friends. So… yay. Google+ did something good. The reviews hub traffic has continued to steadily grow. It’s not a steep growth, but it’s steady. The traffic spikes for FuwaReviews official reviews are higher than ever and they last for longer than the used to, as well. Our new anti-spam-user software is doing fairly well, which is great     Commentary on Site Finances: I just wanted to thank everyone who has generously donated to the site. As soon as I can get Nay’s help with an authentication library (or something like that), I’ve got a slick new donations app which will automate the donation process and make sure you get your goodies instantly.     Commentary on Site Leadership: Fuwanovel is an important part of my life. I’ve learned a lot over the years from building and running this place, and many of the most important lessons I’ve learned came from making mistakes or falling short of goals and deadlines. I’d like to open up a bit and share a bit of vulnerability on two such shortcomings.   I’d like to publicly apologize for my inconsistent presence in the community. I have not been able to give the site everything it’s needed, and I want everyone to know that I recognize it. Beyond being busy in general, I’ve had a truly bizarre amount of freak accidents or tropical storms or RL craziness mess up my genuinely well-meaning plans time and time again. I’m not trying to make excuses, I’m more or less just trying to express that I’m likely as frustrated as you with the lack of progress in certain site projects. I have plans burning in my brain for where we need to go and what we need to do in order to get there, and at times I, too, get a little burned out and discouraged when I see the discrepancy between where we are and where we need to be.   Secondly, I’d like to apologize to the dozens of friends who have spent hundreds of hours participating and working on the site who don't feel adequately appreciated. In the real world I make a real effort to reach out to and thank the people I work with for their good work. It’s an important part of being a leader, and it’s an important part of being a friend. I am disappointed when I review my track record for tracking and recognizing all the work done by so many great people on this site. When I get "Fuwa time", I tend to jump in and do work on the site without taking time to check in with everybody. I want to improve in this department, and I hope you'll help me as I try to do better.   As far as site leadership goes, only one other thing to discuss: adding another (/more) admin(s). This is something I feel like I’ve discussed so many times I worry that you all think I’m a broken record. I’ll be the first to agree that we need to spread the autonomy around. The way this works at the moment is that all the different parts of Fuwanovel have a dedicated leader who has the autonomy to run their project within a pre-agreed upon framework that she/he and I set at the beginning of the quarter (or year, depending on the project). It’s not a perfect system – in many ways because this is a hobby site, not a paying job, and I’m fairly adamant that people keep Fuwa in a healthy balance and not burn out – but it’s also not too bad.    Judging from recent posts as well as more than a few a hellaton PMs and emails, many people disagree with me on two fronts: the forums and the front site. I’ll tackle each of those below.       Commentary on the Forums: I’m quite happy with the trends I’m seeing in the analytics. I like to think that the improved engagement of new members with the VN and Dev boards heralds the wider change of userbase from torrent-seekers to VN-community-seekers. Even if that’s not true, VN engagement is higher than it was earlier this year, and traffic is still robust.   I’m still embarrassed and frustrated about the forums’ sidebar formatting. I spent an hour last week trying to figure out what I needed to do to fix it, but I can’t find my old notes anywhere. I’ve reached out to Nay about this and other things, of course, and I really hope I can get this fixed for you soon.   Earlier this quarter Sanah and I had some great discussions about the limitations of the current blog app and how we might provide a better blogging platform for users. At the moment I’m still waiting to see how the upcoming IPB 4 forums’ software upgrade feels for our bloggers. Sanah eventually opted to start his own blog and use the Fuwa app to drive readers to his new location. That’s, obviously, fantastic, since my goal with the blogs app has always been to give people a platform and help drive VN fans to them. So, what I’m getting at here is that if the IPB 4 upgrade is poorly received, I’m up to the challenge of finding a way to host a blogging platform if need be. Hopefully it won’t come to that, but the blog authors need to know, at the very least, that we’ll do our best to take care of them.   Not going to write any more about Loligeddon. Go take the survey if you want to share your views and/or propose policy changes. I will personally review all the entries.   Quite a few people have asked me to add a forums admin who would be in charge of both moderation and engagement. I’m skeptical of the idea due to past experience, but it’s brought up enough that I’m willing to open the door to feedback. Would you like me to make a survey about the forums experience and include a field for you to write desired forums organizational/leadership changes?       Commentary on the Front Site: Here’s the situation: we’ve committed to the open-source plan, but I’m not technical enough to make sure that’s set up or manage the various software forks that will result. Nayleen, our webmaster, has been traveling and working and dealing with craziness and thus hasn’t been around lately, but as far as I’m aware he’s sticking with us. Which is a good thing: the man’s a genius.    Back in August Nay and I realized that the plans we had for the front site were too ambitious to try and bite off all at once, so we decided to scale-back the initial launch plans and simply try and get a basic redesign up and running (using a lot of the old code under the hood) which would then be improved bit-by-bit over the next few months. This was poorly communicated to the design team, and Emi and Beato deserve an apology. Furthermore, that scaled-back version is still not up and running. Which is frustrating. It isn’t something I or a novice coder can address, however, since the front site is written with multiple coding languages.    The critical bottlenecks are currently: open development onto git (or wherever) (which Nay has already done to some extent), finalize the database structure so the other coders can know how it’s structured, roll out the design update with or without an underlying total code revamp, tackle each module one at a time thereafter. (Maef and I have been working on the articles and team builder concepts, and I think they’re going to be pretty great.)   After the bottlenecks are addressed and the rest of the design timeline is sorted out, Nay, maef and I will be posting some more information on the rest of the evil plans.       Conclusion Thank you for reading this post and for being a part of this community. I’m dedicated to keeping the site alive and improving it (even if by uneven pacing), and having friends and fellow fans like you makes the effort worth it.   Tay
  9. Like
    Helvetica Standard reacted to GlassDemon in Shiny Days discussion thread   
    A walkthrough would be quite something for this maze of a game.
     
    Guide dang it.
     
    Your actual standing on the route map should be fine, you can check it after loading a game. Worked for me at least.
     
    At this point I cant even see how the moms are even an option, as they collectively bugger off to france rather early on.
    Also, as I see, there are like 2 or 3 overarching routes. The rest is "Setsuna route with surprise buttsecks NTR".
     
    ...I wish I was joking.
     
     
    Not even a prequel, more of an alternate universe I guess? Nothing to worry about for hemophobiacs at least.
  10. Like
    Helvetica Standard got a reaction from Deep Blue in Violet Hill (DEMO released)   
    Tiags-chan! Did you think we would leave you out of the loop? Here's a hint: October soon.
  11. Like
    Helvetica Standard reacted to Mr Poltroon in Violet Hill (DEMO released)   
    *hype hype*
     
    Of course, there's always a careful choice of words to consider. For instance, "soon" relatively to the time it takes for the Solar System to rotate around the centre of the Milky Way would only be about a couple million years.
  12. Like
    Helvetica Standard reacted to Diamon in Lucid9 (available for free on Steam)   
    Well that's a good thing, I was about to post a status update about our recent progress!
    So, last time I posted here, I was talking about how we were having issues in programming and composing. Well, good news for both, those issues have been solved! We've recruited a lot of fresh blood, and we gained a lot of dynamic and made quite a lot of progress, thanks to :
    - Zuka, who joined the team as a programmer and who is taking care of the GUI
    - jbonesy, who also joined as a programmer, and who is taking care of Narrative scripting
    - breeze, Ultrakitsune, Yunyunsae and Ziassan who all joined as composers for the project (damn, I was complaining about not findig any composer one month ago, and now we have four).
    - Zander, who will produce SFX for us.
    - Suna who joined our ranks as a writer

    It's probably a legitimate question to wonder if having so many composers won't be counter-productive. Well, I can't deny that there is a risk, but at the same time, putting all the workload on only one composer would be way too unreasonable, and having more hands allow us to create more tracks to fit specific situations, instead of having to content ourselves with generic OST that try to fit everywhere. Musical consistency might suffer a bit, but it's a risk we're willing to take to tell the truth.

    I'm pretty sure everyone would want some more concrete news though, so here we go :
    - First of all, we decided to release a new demo for January 2016. I can't give a precise day yet, not can I guarantee that it won't be delayed by several weeks, but we'll try our best to respect this deadline.
    - This demo will include the entirety of common route. As a reminder, Common route spans over 13 days, and should pretty much last you for something between 5 hours (for the fastest readers) and 7-8 hours.
    - Despite what you could have believed from our previous demo, the pace is not going to be a 13-days slice of life comedy without any plot progression. First 5 days are pretty much exposition, character introductions and comedy, days 5 to 8 get into the heart of the mystery and has a much more tensed ambiance, while days 9 to 13 will be the climax of common route.
    - Interestingly enough, common route can be seen pretty much as a standalone story/arc in the greater scheme of the Lucid9 universe. Several reasons to that, mainly, it will allow us to release a demo that has a complete development story-wise, and give some sort of satisfaction to the reader. Kinda comparable to a reader finishing the first tome of a book series (not exactly the same, but you get my idea). Some people will like it and ask for more, some others won't and will question our choices, we're aware that we can't please everyone, but nevertheless this will be the story we wanted to tell.
    - The days 1 to 4 of this demo have been reworked a bit, so there will be new and changed content compared to the previous demo (the most noteworthy being a rework on Misaki's personality).
    - The demo will be released on ren'py as a downloadable. For those who were wondering, the current demo you can find on cloudnovel won't be worked on anymore and will be discontinued in favor of the ren'py version. We're already working on implementing the script on ren'py, and most of the GUI has already been created and implemented (as you can see here :

    Well that's about it! I'll try to give more updates as things progress!

    Since it was a pretty long post, here is a potato a drawing as a reward :


    Akira, drawn by Yuuko, our BG artist.
  13. Like
  14. Like
    Helvetica Standard reacted to DimDito in Show off your art   
    Here are some of my most recent drawings in full resolution;
    [EDITED: Apparently the post's images were lost after the site update so I reuploaded some new ones]
     
    Hitokiri Battousai (Rurouni Kenshin):
    Tohsaka Rin and Archer (Unlimited Blade Works):
    Eren Jaeger (Shingeki no Kyojin):
    Heiwajima Shizuo (Durarara!!)
    This random anime girl I found on the internet...
     
    I forgot what I wrote here last time... ^^;; I'd been exposed to drawing since I was very little and it's become an undying hobby ever since. Half of these were drawn back when I was in highschool, usually for a friend's birthday. I haven't been drawing anything lately since uni though, I never really had the time. Hopefully I will sometime soon, it's a hobby I love to much to let go.
    Please visit my DeviantArt to see more of what I've drawn~. Thank you! 
    http://dimdito.deviantart.com/
  15. Like
    Helvetica Standard reacted to Diamon in Violet Hill (DEMO released)   
    (The moment where the post on the Violet Hill thread reminds you that you have to make your own update on your own thread...)
    Nice to see that your team is getting more and more members!
    I just realized that the last time I actually checked your demo was nearly 1 year ago, (November I think?) I should probably give a try to the latest version.
  16. Like
    Helvetica Standard got a reaction from Omega_93 in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  17. Like
    Helvetica Standard got a reaction from Diamon in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  18. Like
    Helvetica Standard got a reaction from Schnarf in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  19. Like
    Helvetica Standard got a reaction from Deep Blue in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  20. Like
    Helvetica Standard got a reaction from delapropia in Koisuru Natsu no Last Resort Translation Project   
    Many thanks for the hard work! You're all going to heaven/nirvana/higher plane of existence!
     

  21. Like
    Helvetica Standard got a reaction from Mr Poltroon in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  22. Like
    Helvetica Standard got a reaction from Gibberish in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  23. Like
    Helvetica Standard got a reaction from Vokoca in Violet Hill (DEMO released)   
    We welcome our newest member, Lucas!
    who joins our ranks as a Video Editor.
     
     

     
     

  24. Like
    Helvetica Standard got a reaction from Kosakyun in Koisuru Natsu no Last Resort Translation Project   
    Many thanks for the hard work! You're all going to heaven/nirvana/higher plane of existence!
     

  25. Like
    Helvetica Standard got a reaction from BookwormOtaku in Koisuru Natsu no Last Resort Translation Project   
    Many thanks for the hard work! You're all going to heaven/nirvana/higher plane of existence!
     

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