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Helvetica Standard

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Everything posted by Helvetica Standard

  1. Glad to see I'm not the only one with a beef for the dating sim elements. In my case, i'll just wait patiently till a kind soul, well versed in these types of games (or just a lot of free time) concocts a proper walkthrough. Meanwhile, skipping text and trying different choices seems to be the only effective way to explore the routes.
  2. Let's say SukiSuki is a 3 part cake. 2 slices are Dating Sim and 1 slice is VN. That's the thing, there's no memo about that, so if you bought it, you're stuck with a weird DS/VN hybrid. It could have worked very well as a regular VN but the dating structure and the convoluted mechanics for confession and weekly MVP system kill the narrative horribly. So yeah, making a guide for a dating sim is a tough endeavor, specially when some events are random and can disappear without warning. Picking an event and then completing its chain in order is often necessary for some routes. That's why the game has a tutorial you can refer to if you get lost, but even with save scumming, you can get stuck many times trying to get an ending. I suspect we won't have a proper walkthrough in a long time unless someone translates the official Chuable one. u.u
  3. Moved to Creative Corner. Good luck finding team members!
  4. Congrats on completing your project! Kind reminder: this project will soon be added to the "completed project" archive. If you wish to keep advertising your project please do so at the "Creative Corner" sub forum. Cheers
  5. Upvoted! good luck with your project! A kind word of warning: This sub forum is for ongoing/in development projects. While there's no issue with advertising finished projects, please do so at the Creative Corner sub forum, since if you announce a completed project here it will be moved to the completed project archive. Cheers
  6. Hello everyone! Yup, we're alive. To cut a long story short, we had a share of difficulties with our script, real life and time zones. Which of course is nothing new. We have no excuse and we sincerely apologise for the delay. While we are currently doing our very best to get the demo out ASAP there's no estimated ETA yet but we'll keep you guys updated, tentative release date would be early this year. Without further ado we leave you with the first update of the year and the changelog (Indeed, we changed a boatload of things) As you have probably noticed if you checked our main page post, well....there's plenty of changes made to both plot and setting. From character names to location and framework, Violet Hill underwent a massive overhaul. The changes are as follows: --Changelog for Violet Hill v5.0-- - Names and nicknames - Character names have been updated accordingly; some have remained similar or unchanged, most have been changed entirely. - Lore - all manner of worldbuilding will be adjusted to match the new location of the story. - Location - Now in Oxfordshire England ~60-100k people in the large town/small city, mainly British in inspiration. - Backstory - Sarah and Kaylee have been changed (esp. Sarah); some changes to Andrea - Landmark names - Landmarks have been changed accordingly with the exception of the Wakamoto express which will stand true to its homage *salute*. - School system - British system; think about A-levels - School events - Mostly the same; adapted to fit with culture. - Schedules and habits - Changing them to reflect the new location. - Mindstorm- Some changes. - Route framework- Pretty much the same. - Mindstorm info - Unchanged save for mythology adjustments on the sci-fan end; sci-fi remains the same - Clothing - Unchanged, uniforms will remain the same also as well as any fanservice resulting in their use. - Flag events - In discussion. Possibly 1 or 2 flags to keep narrative consistent. - Exploration segments - Unchanged mostly - House combing - Still thinking about how we insert this. - Nighttime events - Mostly moved to later development. - Geotags - Overhauled to match the new location and lore. - Audio logs - overhauled to match changes. Need to think about distribution. - Art club - Changed in how it’s made and its cultural side, but quite similar. - Club events - Changed to reflect new school system. - Romance and lovey dovey stuff- Almost completely unchanged. May include a couple of British cultural references tho. That's all for the moment, we'll keep you guys updated. It might be abit late but: HAPPY NEW YEAR 2016! Many thanks for your support! It means the world to us!! Kind regards, Red Lattice Studio Team.
  7. -November Update- Hello guys! How are you doing? We're doing just fine..err..more or less actually. We're still alive and kicking despite appearances, however there's some good news and bad news to announce. The good news? The project is very much alive and we're doing our best to complete it ASAP. The bad news.... ...is that we were back to the drawing board with the script. That's right, for reasons yet unspecified Alex_Omega has left the team and we were left without a DEMO script and without anything to replace it. Fortunately we managed to create a solid and consistent framework which will help us in the future once we find a new writer. It's sad and yeah, it's frustrating but all we can do is chin up and keep doing our best. For now, do know that we're in search of talented writers! and we'd very much love to have you if you're interested! So don't hesistate to post below or PM anyone from the team. I'll also post the pro forma below for those interested As for our current status, we have more assets and are still actively working in what can be done for now. We can no longer give you guys an ETA for the DEMO due to these circumstances but we assure you we'll do our best to have it ready as soon as possible. Kind regards: Red Lattice Studio team.
  8. eh, you could call it a trademark word gag of hers Like Monogatari girls (I think each and every single one of them has a catchphrase of some sort.) I don't speak or read moonrunes but perhaps "Zurui" is more like "meanie" in most instances.
  9. Cholula sauce is from my country! Not the best hot sauce tho. If you want the best go for Valentina (the black label one) stomach ulcer guaranteed or your money back here: https://www.ulabox.com/media/13595_l1.jpg
  10. Seasons of Sakura - The only bad end you can get has Yuuji join the School liberation front and the Survival club. There's nothing bad about it except you don't get a girlfriend. Hoshizora e Kakaru hashi - There's one ending where you pick Ayumu over any of the girls. You simply decide to stay by your brother's side and take care of him. Steins;Gate - With the exception of the True end, all other endings are arguably bad ends (although they're of the "happy ever after variety", the main plot never gets resolved). I'd put forward my arguments as to why but, spoilers. Rewrite - Same case as with S;G, except for the main plot ends (moon and terra) every other ending is essentially a bad one. It only turns "bad" if you consider what will happen in the future, tho.
  11. I'm more depressed at the fact that we don't have "Pepsi Perfect" and instant "Pizza Hut" pizza than flying cars XD They did nail the skype-ish video call, several TV channel streams, the obsession for retro-stuff and mobile fever to an extent
  12. Ok. you gotta stop reading post-apocalyptic, dystopian future, sci-fi novels. XD Sadly reality is more boring than fiction and someone owning the internet anytime soon is a tall order. The repercussions of censoring all forms of free speech and expression would trigger your belated war anyway. XD
  13. Wonderful! The premise is very interesting and I can't wait to know more about the story. I was hooked just by the synopsis! Do you plan on releasing a demo?
  14. well, let's assume this BS passes. Do you think pirates can't find a simple workaround like they have done for decades? XD Spooffing IPs is still pretty simple and setting up a dedicated VPN is enough to mask your info even if your ISP leaks your browsing history and downloads list. Of course this would still screw regular non-pirate savvy ppl.
  15. You rip them from original games you own. Alternatively you download them. How? google it. Edit: if you already have what you need, here's a guide that might help you: http://ngemu.com/threads/running-pcsx2-guide-for-noobs.101343/
  16. I just started watching Code Geass after downloading it and then ignoring it for years. I was loving it so much till the SAZ incident, which pissed me off to no end. Talk about an asspull XD Still, I'll finish it. It's a brilliant anime, despite its flaws.
  17. Literally zero. If you say you're a visual novel enthusiast, who the fuck has any say in the matter? You can be a Shoot 'em Up fan without having ever finished one. I agree. It a really subjective thing and you can't exactly grade ppl by the amount of games they've played. Hell you could grade them based on the knowledge of existent VNs or the number of hours read/played. If anyone would like a friendly scale of fandom, then perhaps... casual-----------------------enthusiast------------------------------------fan----------------------------------------adept--------------------------veteran 2-5 hours read 10+ hours read or 1-2 VNs read 30+ hours read or 5-7 VNs read 100+ hours 15+VNs 500+hours 30+VNs YMMV of course and then again, it's still subjective. It would be hard to call yourself a VN reader if you haven't even finished one tho, regardless of how many hours you've read, but it's still possible as Palas said (for example you could read most of a VN and drop it halfway since you didn't like it, the same we all do with anime.)
  18. Tsukihime? hahahaha. My first VNs were Seasons of Sakura, True Love, Nocturnal Illusion, Runaway City...... ..............................now I feel old....oh yeah! and paradise heights and...
  19. I agree. Screw proofing, let's think about...BEWBS. <3
  20. Best OP: "Tokyo Ravens - X-Encounter" Best ED: "Aldnoah Zero - aLIEz"
  21. Deardrops is quite likely the worst VN I have ever played. Wait, scratch that. EVERYTHING from Overdrive is quite possible the worst VNs I have ever played. With the exception of Dengeki Stryker, Overdrive titles are terrible. It's like watching 30+ hour low budget, soap opera episodes.
  22. As a professional graphic designer myself, indeed rotating text is the way to go. You can also modify a font and/or let photoshop's pharagraph tool do the magic but in the end what you want is to keep type space even and readable.
  23. Ah the good old "japanese only context/subtext jokes that do not work for any other country/in any other language" Indeed it's one of the things lost in translation that will either fly over our heads or come off as a very lame joke. I know the feeling as my favourite anime "Nichijou" is rife with japanese jokes and puns. I had a hard time figuring what the context of the jokes was and even when I got the meaning behind them, they weren't very good for a gaijin like me.
  24. This season looks quite bleak so I can't say I'm excited about any shows save for Owarimonogatari. That said, this weekend I turned off my brain and approached a couple of shows with an open mind and boatloads of patience. So far I've watched: Asterisk Magical Knight I'm saving Monogatari for tonight Both of those fantasy school setting shows are so generic and bland that it hurts, not to mention the MC might as well be the exact same person in both of them. Luckily, Asterisk has a sizeable budget and very cute girls and Magic Knight has pretty good action sequences and reverse groping! XD At the very least they did not fail to entertain, but that's just me.
  25. I bought Dark Souls recently. I'm quite green (just killed Taurus) and yeah the game is indeed a modern classic. It's hard but in a good way. It lets you learn from your mistakes and 99.9% of the time deaths are your own fault. I still don't think the game is that unforgiving but I'm sure I'll feel it soon enough when I get to the later bosses and the elite mooks. I'm pretty sure those thousands of hours in Monster Hunter really helped. Tough games are fun if the challenge is well planned instead of just adding fake, cheap difficulty. This is why I love DS, it's tough but fun.
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