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uyjulian

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  1. Like
    uyjulian got a reaction from Entai2965 in Looking for Translators for Japanese Game Engine Documentation [and forming group and eventually some FanTL]   
    I already translated the KAG3, TJS2, and Kirikiri Z documentation. It was translated mostly using Google Translate, with some accuracy and grammar corrections by myself.
     
    https://ghpages.uyjulian.pw/kag3-documents/e/contents/index.html
    https://ghpages.uyjulian.pw/krkrz-documents/e/contents/index.html
    https://ghpages.uyjulian.pw/tjs2-documents/e/contents/index.html
    https://ghpages.uyjulian.pw/multi_platform_design/apiref/
     
    As others has mentioned, Kirikiri is poorly documented and has a poor ease of use.
    As such, I don't recommend using it for new projects, instead recommending Ren'Py which has a larger and active Western community. (In fact, I am contributing to Ren'Py myself)
    The codebase may be fast and lean, but it is also heavily fragile and also uses poor programming practices, which can result in security issues (A documented one is CVE-2015-5672, but there are many others that are not documented, such as one in KAGParser (Out of bounds read), another **major** one in Layer (Arbitrary memory read/write), and another one in WaveSoundBuffer (Arbitrary code execution)).
     
  2. Like
    uyjulian got a reaction from Emi in Kirikiri ported to HTML5   
    Kirikiri has been ported to HTML5. Please take a look. https://ghpages.uyjulian.pw/krkrsdl2/
  3. Thanks
    uyjulian got a reaction from test in [EVER17] Need softwares to pack and unpack EVER17 scripts.   
    Use AnimED E17 SCR tool.
  4. Like
    uyjulian got a reaction from supercar in Where japanese discuss visual novel?   
    You need to pay in order to post on 5ch from overseas IP. If you have domestic IP and provider is not blacklisted (that means no VPNs) you can post for free.
    You can find more information about the premium service here: https://premium.5ch.net/
    Make sure to call your bank to ensure that overseas transaction won't be rejected.
     
    Forums, blogs, etc have been dying, in preference to modern social media platforms like Twitter, Facebook... and chat applications like LINE, Discord...
     
  5. Sad
    uyjulian got a reaction from Ramaladni in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    This project is dead.
     
    Progress will not continue anytime soon.
     
  6. Like
    uyjulian got a reaction from startrekfan22 in Tasogare no Sinsemilla Translation Project (?) Script Extraction   
    Use KrkrExtract to extract XP3 file: https://github.com/xmoeproject/KrkrExtract
  7. Like
    uyjulian got a reaction from Funyarinpa in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Good news: All assets needed are extractable. Now all I need to do is to make plugins that allow the reading of the assets directly.
    This is a patch that requires a copy of the Vita version of "The House in Fata Morgana Dreams of the Revenants Edition" to work, and I will not be bundling it with my patch.
     
  8. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Both.
  9. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    I decided to look into differences between Steam scenario and Vita scenario. 
     
    Character tags have been replaced with a generic "SetSpeaker" tag. For example, 'jinobun' changed to 'SetSpeaker name=""'.
    'resetfont' is added after every 'cm' statement.
    's' statement seems to be replaced by 'choice_exec' statement.
     
    It seems like I need to make some changes to KAG, probably to add some no-ops.
  10. Like
    uyjulian got a reaction from kudaratan in Encrypted Kirikiri game won't read patch?   
    Check initialize.tjs to make sure the patch file is in the correct location, and if the game is using an encryption plugin, make sure that the patch file is encrypted correctly, or decrypt all of the files and remove the encryption plugin.
  11. Like
    uyjulian got a reaction from Ramaladni in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    It will be released whenever it is finished. There is no ETA. I'll work on it when I feel like it.
  12. Like
    uyjulian got a reaction from Ramaladni in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Good news: All assets needed are extractable. Now all I need to do is to make plugins that allow the reading of the assets directly.
    This is a patch that requires a copy of the Vita version of "The House in Fata Morgana Dreams of the Revenants Edition" to work, and I will not be bundling it with my patch.
     
  13. Thanks
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    This will work; I just need to implement it. It shouldn't be complicated; just dump, (extract,) drag, and drop the aforementioned files to the same directory as the patch executable.
  14. Confused
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Update to the supported file formats.
    I can do direct reading from the pkg file downloaded straight from PSN servers, or extracted (PFS encrypted or not) resources.assets/resources.assets.resS/resources.resource files.
    Direct VPK/ZIP reading is not supported; the resources.assets/resources.assets.resS/resources.resource files need to be extracted first. MaiDump and NoNpDRM format is supported.
     
  15. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    It will be released whenever it is finished. There is no ETA. I'll work on it when I feel like it.
  16. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    PSN or dump your own cart from the physical version on sale.
    I'm planning on direct reading from PKG, VPK, or extracted resources.assets/resources.assets.resS/resources.resource files.
     
  17. Like
    uyjulian got a reaction from Zenophilious in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Good news: All assets needed are extractable. Now all I need to do is to make plugins that allow the reading of the assets directly.
    This is a patch that requires a copy of the Vita version of "The House in Fata Morgana Dreams of the Revenants Edition" to work, and I will not be bundling it with my patch.
     
  18. Like
    uyjulian got a reaction from solidbatman in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Good news: All assets needed are extractable. Now all I need to do is to make plugins that allow the reading of the assets directly.
    This is a patch that requires a copy of the Vita version of "The House in Fata Morgana Dreams of the Revenants Edition" to work, and I will not be bundling it with my patch.
     
  19. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Good news: All assets needed are extractable. Now all I need to do is to make plugins that allow the reading of the assets directly.
    This is a patch that requires a copy of the Vita version of "The House in Fata Morgana Dreams of the Revenants Edition" to work, and I will not be bundling it with my patch.
     
  20. Like
    uyjulian got a reaction from Deeth in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Project has been canceled.
    I am no longer working on it.
  21. Like
    uyjulian got a reaction from kokoro in ~~~~~~~~~~ Canceled Project ~~~~~~~~~~   
    Project has been canceled.
    I am no longer working on it.
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