alexfang452 reacted to Angela DeMille in Penlight [16+] [BxG] [Free / Donate] (Latest Release: September 10th 2022)
This month sees the long-awaited continuation of Nozomi's Reversal storyline, with its most significant update in about two years! I'm still still a fair ways from finishing it, but we have a new scene scripted plus a little outlining for what comes next. I hope those who've been patiently wanting to see this storyline continued will enjoy what I have laid out, and rest assured you won't be waiting so long for the next meaningful update to this storyline~
With Reversal not being ready for new artwork I had two new CGs commissioned for Hiroko's original storyline instead, plus one for Nozomi's original story (Trance) as well. Hiroko's new CGs turned out lovely, but the star is the new Nozomi art. The attention to detail really is something ^.^
Finally, this release includes an update to the text presentation throughout the game. I gave the letters a thicker outline to make them pop a bit more and made the plain background a bit lighter to show off the visuals a bit more. There's also an option to remove the background entirely, which you can access via the preferences menu in-game.
As usual, you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon.
And that wraps up another month! Next time, expect to see more progress on the Reversal storyline as I work towards a conclusion at last. See you then~
WRITING: Scripted one new scene for Nozomi's Reversal storyline, and added some new outline for the following scenes ART: Two new CGs for Hiroko's original storyline ART: One new CG for Nozomi's Trance storyline GUI: Added a thicker outline to all in-game screen text and lightened the background for the dialogue window, and added an option to remove it entirely via the preferences menu Word count is now around 351,000 LOCALIZATION: Various edits and corrections to the existing Spanish script Minor typo corrections
alexfang452 reacted to Angela DeMille in Penlight [16+] [BxG] [Free / Donate] (Latest Release: September 10th 2022)
And we're back again!
This update keeps the focus on the Tennis Bot sub path of the Villainous Robot storyline that I began last month. As mentioned last time, you'll need to follow the Robot path and choose "No, I need to chill out" when prompted to get on this path.
The new content takes us to the weekend's events, adds a couple of neat CG sequences and ends on quite the cliffhanger. I also added one more CG to Nozomi's Trance storyline, along one of the alternate paths.
As ever, you can find this month's release in PC, Linux, Mac and Android versions on my Patreon, itch.io or SubscribeStar pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon.
That's all for this month's major updates. It's been another difficult month for me personally, but I'll try to crack on with writing a conclusion to the Tennis Bot path in time for next month. I hope you'll look forward to it
WRITING: Additional script for the Robot-Tennis Bot story path, up to the seventh day ART: Added two new CGs for the Robot-Tennis Bot story path ART: Added a new CG for the Nozomi Trance story path FIX: Sayori's induction CG in day 14 of the Doll storyline was not displaying correctly Word count is now around 336,500 LOCALIZATION: Various edits and corrections to the existing Spanish script Minor typo corrections
alexfang452 got a reaction from Angela DeMille in Penlight [16+] [BxG] [Free / Donate] (Latest Release: September 10th 2022)
This VN has characters playing Tennis.
You have my attention.
alexfang452 reacted to alpacaman in What are you playing?
A few days ago I finally finished Muramasa. My feelings towards it are complicated. It seems like Nitroplus applied their own law of balance where for each brilliant idea in the game they had to put in a bad one as well. To name one example, one of the core ideas Muramasa poses is how using violence / killing someone evil for the sake of good actually makes you evil as well, making the case that those one considers evil have different ideals for which they deem using violence justified, like you do for yours, putting you on the same level morally. While I personally don't agree with the conclusions the Muramasa draws from this seeming contradiction, I admit it makes its case well and in a nuanced fashion, at least for the most part. It would be easier to accept these ideas though if the "villains" our "heroes" are supposed to be morally equal to weren't either
There are a lot of really interesting concepts like how the individual mecha (which are sentient btw) and their powers are basically the manifestation of the violent form of the ideals of their masters. I know it's not exactly revolutionary to have a character's personality match their fighting style but imo Muramasa handles this aspect especially well, turning fights into battles of ideas with stakes that go beyond "will the protagonist survive". To balance this out, a few of these mechas
Speaking of H-content, I'd even say most of these scenes involving the protagonist are handled relatively well. There's pretty dubious consent in most of them and I totally get if they cross the line for anyone but at least for me they kind of work in their thematic context. Then again there are numerous rape scenes that just exist to show you how evil a certain character is.
There is a lot more stuff (good and bad) I could write about. But overall I'd say Muramasa is worth checking out, at least if you can stomach a few rape scenes, an extremely gloomy protagonist (don't get me wrong, I think he's well-written and his overly literal and honest character makes for a few very funny scenes, I just wish he wouldn't take himself so seriously sometimes) and some pacing issues in the first half. I would say Muramasa has too many flaws too be called a masterpiece, but it's definitely one of the most ambitious "mainstream" VNs out there, and when it gets good, it gets reeaally good. It actually has some depth to its themes, the fight scenes can be extremely suspenseful and it has a strong main cast. I gave it an 8/10 on vndb. Without all the bad stuff I might have landed on a 9 or even 9.5, but even so the bad stuff can get quite annoying at times but at least to me not distracting enough to award Muramasa anything close to a low rating. But I totally get how it could ruin the experience for someone else.
alexfang452 got a reaction from Mr Poltroon in What are you playing?
Currently reading through Master Magistrate. Despite the story being serious, the balance of comedic moments keeps it from being serious. The CGs I have seen so far look great. I like the use of the CGs in black and white during actions scenes. It is almost like I am reading a comic book. Since I haven't played any Ace Attorney game yet, getting evidence and the trials are new to me. While the one for the first chapter was easy to figure out, Chapter 2's trial did stump me a few times.
I am currently on Chapter 3. I am excited to see what happens next.
Also, I finished Love Duction. While Yoshia's route was good, Annie's route disappointed me. To explain why,
Despite my thoughts on Annie's route, I still thought that this VN was still decent. You will enjoy more if it can make you laugh. Unfortunately, I didn't even laugh once.
alexfang452 reacted to Larxe1 in What are you playing?
It's a very lighthearted story, I'm still in the first few hours of the game and the presentation does kinda stand out from other vn's, There is early on a large amount of cg's but it is mostly in the form of a manga, so basically its like reading a voiced manga sometimes while coming back to the VN format again.
It has both a trap protagonist and an outrageous setting. Usually I dislike trap games, because well, I'm not really into traps but more on that I dislike the common trope of trap protagonists being a mixture of extremely kind, and girlish. Like trap protagonists are usually the same just like how self insert protagonists in random moeges are the same. The trap protagonist here Saruyoshi is kinda a fresh take on it since I don't think I have read a trap VN before where the protagonist was a delinquent, but yeah idk I don't read trap vn's a lot.
The setting is outrageous in the sense that it is fun but just dont think about it too deeply lol, I was able to notice a lot of weird holes in the setting but I think that I nor future readers should take this setting a bit too seriously just suspend your disbelief.
I'm still early on so I can't say if its good but it did pass the test of me not dropping it within the first hour, I drop a lot of VN's in the first hour if it doesn't hold my attention but Monkeys is a standard lighthearted vn so far with good execution and a unique presentation for me. Also Karasu's VA is new but her voice is very nice, looking forward to her career in the future
alexfang452 reacted to Silvz in What are you playing?
Today I finished World End Syndrome. It was fantastic, I loved it and it got me hooked through the whole story. I just wish the routes were longer - it felt that when the routes were finally starting to get interesting, they ended.
Now I'm still reading Angel Beats and plan to finally restart SeaBed. This is one that I've read for some time and didn't enjoy because it was too slow-paced. But now I got it on the Switch and am actually pretty excited to try it again.
alexfang452 got a reaction from Novel21 in What are you playing?
Currently reading through Love Duction. Also, not only did I finish Miniature Garden, but I started AND finished both Livestream: Escape from Hotel Izanami and Prison Princess.
Miniature Garden: Overall, a fine VN. My only problems with it are that some parts to the story are unanswered and there are a few things I can't suspend my disbelief for. To name a few:
Livestream...Hotel Izanami: As someone who gets scared easily, I was terrified while playing this from start to finish. However, the mascot chasing me quickly went from terrifying to annoying with how frequent it can show up. I thought this VN was enjoyable and fun to read through. The endings are what really scared me, with one that WOULD give me nightmares from the visuals if I decided to sleep after seeing it. The only thing I can complain about is that in one instance, the mascot showed up RIGHT BEHIND ME, giving me very little time to escape and it killed me.
Prison Princess: Another good VN. I like the two princesses and there were one or two unexpected moments in this VN. I prefer Aria slightly over Zena. While Zena does know martial arts and swordplay, Aria knows magic and is a massive bookworm. The fanservice moments during puzzles are interesting and I like how they are implemented in the game. However, some parts did leave me lost for a long period of time. I would play more games like this to get more used to them.
alexfang452 reacted to Fred the Barber in Miniature Garden
In the woods not far from the city lies a school called the 'Miniature Garden.' In keeping with the school's name, an original 'Miniature Festival' is held there every three years. There’s a rumor that an unnatural death will befall someone on the night of the festival. This year, as the sun sets, Yasunari and four other students find themselves trapped alone in the school on the night of the festival. Is it just a mistake, or could the rumors be true?
Ending Guideline / Suggested Route Order
Miniature Garden has seven total endings, in keeping with its Seven Mysteries theme, and it's really not obvious why a specific collection of choices is going to lead you to any given different ending. That said, I don't recommend any particular order, and in fact I'd recommend you play without a guide at first. However, uncovering all the endings is an exercise in frustration and annoyance because of the lack of any obvious hints or obviously correct/incorrect combination of choices for many of them, so I basically recommend you to simply play around and see various endings until you start to feel annoyed by the repetition and/or by the frustration of looking, and at that point just use this guide to unlock the remaining endings (since they are generally worth seeing).
Ending 1: An Old Memory
Ending 2: Trigger
Ending 3: With Memories
Ending 4: Accomplices
Ending 5: Allegory
Ending 6: All Alone
Ending 7: The Seven Mysteries
Summary from Steam, and image linked from the game's VNDB page: https://vndb.org/v16658
Walkthrough created by @Fred the Barber