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Looking for help with Sakura no Uta extraction
kooritsukai replied to kooritsukai's topic in Fan Translation Discussion
I suckered my roommate (a software dev) into helping me and I got it up and running. Thanks for all the help! -
Looking for help with Sakura no Uta extraction
kooritsukai replied to kooritsukai's topic in Fan Translation Discussion
How do I go about compiling BGIKit? -
Looking for help with Sakura no Uta extraction
kooritsukai replied to kooritsukai's topic in Fan Translation Discussion
Somewhat. I was able to extract the audio and images fine, and I was able to locate the script files, but garbro isn't extracting them properly. They just end up as generic files. Is this the bit where I'm supposed to use bgi tools/ethornell editor? EDIT: I also have no idea how to repack the game once I'm done fiddling with it, but I suppose I can cross that bridge when I get there. -
kooritsukai reacted to a post in a topic: Looking for help with Sakura no Uta extraction
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Looking for help with Sakura no Uta extraction
kooritsukai replied to kooritsukai's topic in Fan Translation Discussion
Forgive me for the stupid question, but... how do I run it? I'm not seeing an executable inside the GUI folder. EDIT: Never mind, I think I accidentally installed the source code the first time around -
Hey! I'm looking to extract basically everything from Sakura no Uta (script/assets/UI stuff) and I'm running into some trouble. The two main problems I'm running into are (a) ExtractData is telling me that the .arc files don't exist and (b) I have straight-up no idea what I'm doing. Would anyone mind giving me some pointers?