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Seraphim

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Everything posted by Seraphim

  1. Well, until it has been confirmed, this is all speculation. It would be very disappointing and a step in the wrong direction if it turns out to actually be a case of geoblocking, but I guess you could always find some other way to play the games if you want to.
  2. Whenever their company name is mentioned, I always think of this:
  3. I couldn't resist the urge to create a GIF when I saw this screenshot in Carpe Diem: Reboot.
  4. Yeah, Acting Lessons is better, but I think we'll have to await the full release of Being a DIK before we can really compare the two. I mean, this is just the beginning of the story, so a lot can happen. As for Derek, I also hated him at first, but he grew on me after a while and I expect to see him evolve a bit over the upcoming seasons. (Liam seemed pretty shallow too at first but turned out to be a great character.) One of my biggest issues with the game is the fact that
  5. After devoting my time to a bunch of lenghty VNs lately, I opted to change things up by reading some shorter ones. Here's some input on them, in order of completion: Ambre - a heartbreaking kinetic novel The fact that they're using "heartbreaking" as a selling point in the title made me a bit skeptical, and rightfully so, it turned out. The main plot twist was too obvious, and despite the game only being somewhere between 60-90 minutes long, it still managed to feel repetitive, because you're forced to view the same events all over again after said plot twist has been unveiled. Furthermore, while rather well-written, the narration feels needlessly convoluted. I like variation as much as the next guy, but they kinda went overboard here. At times, it felt like the writer was just randomly piecing together fancy words in an attempt to make it sound like there was some deeper meaning there, when, in truth, there wasn't. The Language of Love One of the most wholesome and adorable slice of life VNs I've read to date. I really liked the character design. The eyes, in particular, look great; especially when compared to the lifeless eyes in Baldr Sky, which I finished a few weeks ago. I also have to say that it was nice to not be stuck in high school for once, and relationships with single mothers aren't exactly commonplace either, at least when we're talking non-fetish titles. Furthermore, it was oddly refreshing to see a character who makes average-tasting food. (It's usually one of two extremes; either really tasty or bad to the point of basically turning into coal.) I've had several of ebi-hime's VNs in my wishlist for a while now, and I intend to look into some of those other ones in the near future. She actually released a new one, The End of an Actress, just a week ago and it seems interesting. (Sidenote: The dude in the screenshots reminds me of Jacopo in Fata Morgana.) missed messages. This one caught my eye due to the "Overwhelmingly Positive" reviews on Steam. I tend to be skeptical whenever I see that for a title I've never heard of before, and I was even more so this time around due to the fact that there's a mention of "memes" in the game description. However, just as was the case with Acting Lessons a couple of months ago, this turned out to be a worthwhile experience. It's really short - just 30-or-so minutes to complete all four endings - but it somehow still managed to make me develop an emotional bond with the characters. The artstyle is cool and the psychedelic music fits the ambience of the game rather well. I wouldn't have minded paying for this title, so the fact that it's completely free is all the more reason to give it a chance. Carpe Diem This received a major visual overhaul at the end of last year, and judging by the old screenshots on VNDb, it now looks a lot better. In any case, this is probably the shortest VN I've ever read, clocking in at around 10 minutes playtime. While "missed messages" (referring to the VN above) managed to, despite a lack of information, make me care for the characters to a decent extent in a remarkably short time, this VN ultimately failed to do so. The twist at the end felt interesting enough to warrant giving the direct sequel, Carpe Diem: Reboot, a go, though. So, without further ado... Carpe Diem: Reboot Leaps and bounds above the original, but that doesn't really say much, considering the lack of substance in that one. To make things a bit clearer, let's just say that this wasn't anything special either. The scenes leading up to the twist in the original are replayed at the start of Reboot, so right off the bat, the original becomes kinda redundant. The art (mainly the character art) is better this time around, and there's even English voice acting; something I've only seen in a couple of VNs before. Problem is, there's only English voice acting, so if you find it awkward, like I did, you'll have to turn off voices completely. The slice of life scenes were rather nice, but all that stuff about and whatnot that they started spewing later on felt out of place and unnecessary. I don't really see the point of adding that when the story could easily have stood well enough on its own with the prerequisites it started out with, but I guess it's all just meant as a setup for the true ending, which was equal parts depressing and disappointing. The two choices that determine whether you get the good ending or the true one shouldn't influence the story progression in the way that they do. Despite the choices being more or less entirely irrelevant, the contrast was like night and day, and the protagonist started acting really out of character for seemingly no reason whatsoever. The ending is a prime example of forced drama and solidified my opinion of Jung as one of the worst protagonists ever. Being a DIK: Season 1 Honestly, I kinda regret playing this. Not because it's not good, because it most certainly is, but because it's unfinished. I was under the impression that the seasons would have individual conclusions as parts of a greater, overarching story keeping them all together, but that turned out to not be the case. No matter which choices you make over the course of the game, you'll inevitably just end up with a bunch of questions that won't be answered for a long time, possibly several years (considering the fact that DrPinkCake has said that he plans to make somewhere between 10-20 episodes in total, which would equal 3-5 seasons). The game itself is great, just as expected, with the same type of humor as in Acting Lessons. The story isn't quite as dark as Acting Lessons, but there's still drama and I expect it will escalate rapidly in the upcoming seasons. The characters aren't as relatable for me as the ones in Acting Lessons, due to the college life theme and age difference, but the developer does a good job at making you care about them nonetheless. One of my main concerns is that there are so many choices and branching paths in this first season alone that I honestly have no idea how DrPinkCake is going to be able to piece everything together without cutting a few corners in the end. Hopefully, he won't do something among the lines of what the Walking Dead game series did. Depraved Awakening While Acting Lessons and Being a DIK are storydriven games with sex scenes mixed into the plot to spice things up, Depraved Awakening feels more like a porn game with some plot added for good measure to lead the player into the next sex scene. Sure, the noir approach is a bit interesting, but it didn't manage to keep me interested enough to actually care about the story. The same goes for most of the characters, who feel pretty hollow; the protagonist included. Some of the stuff happening was really stupid, like Moments like that make it hard to take the story seriously and it really cements this title as a porn game through and through. Kill or Love Another free VN. I don't have much to say about this one other than that it wasn't anything to write home about. It did, weirdly enough, still somehow manage to keep me entertained for the two-or-so hours it lasted, which I assume might be because I haven't read that many VNs with yanderes in them, so it felt a bit fresh despite some awkward story developments and blatantly obvious plot twists. I originally planned to give Totono a go by now, but what with the last minute delay until May, I'll have to improvise a bit and take on another project. We'll see where I end up.
  6. I'd actually rank Sora last out of all the heroines, mainly for three reasons:
  7. Just FYI, if you've got a PS4, there are a bunch of Japanese games on sale on PS Store right now, including 428: Shibuya Scramble for $9.99, Utawarerumono: Deception and Truth Bundle for $14.99, Chaos;Child for $11.99 and Psycho-Pass for $5.99, among others.
  8. I also went with 428. As a matter of fact, I'm playing it right now and I'm enjoying both the story and its quirkiness a lot. Chaos;Child is great as well, but you should play Chaos;Head first to fully appreciate it. I imagine the same goes for Utawarerumono. At the very least, the only reason I haven't played MoD/MoT myself yet is because I'm awaiting the remake of the original, which will be released in a few months. I haven't played Psycho-Pass yet, but it's supposed to be pretty mediocre, so it's definitely the least interesting title out of the four listed.
  9. You can probably count yourself among the lucky ones then! During my hours of troubleshooting, I noticed quite a few other people who ran into various problems while using Windows 10 in particular. The thing that turned out to work best for me in the end was completely ditching Windows 10 and playing on Windows 7 instead (compatibility mode in Windows 10 wasn't enough), but even then I would still get frequent crashes if I tried playing in fullscreen mode. (I should mention that this mostly concerns Shiny Days. School Days wasn't quite as unstable, although it definitely suffered from more crashes than I would deem acceptable.) There are some cases where certain VNs seem to play completely fine for some people, despite being broken messes for others. For example, I've heard people state that One and Moon won't play on Windows 10, but both of those ran without any issues at all for me.
  10. It's worth pointing out that even if the hardware's good enough, there are some VNs that run really bad (or possibly not at all) on Windows 10. The first that comes to mind is School Days/Shiny Days. The constant crashes and freezes I suffered through when playing those VNs could probably serve well as some sort of torture method to extract information from basically anyone.
  11. Noble Works isn't bad per se, but it isn't very good either. It never reaches any extreme, but rather manages to stay somewhere at the line inbetween, ultimately ending up as quite a forgettable experience. The premise for the story sounded more interesting than the VN itself turned out to be, so I think there was some missed potential here.
  12. Heh, I had totally forgotten that a mention of Depraved Awakening was what initially brought us into that conversation. I guess it's less a case of it going under my radar, and more one of me having a faulty memory unit then.
  13. This one has gone completely under my radar, just like basically all other 3D EVNs (Acting Lessons was my first and so far only one). It sounds interesting enough, so I picked it up on Steam just now and will probably read it when I'm done with Evenicle in the next week or so!
  14. It's definitely not out of the question! You might want to have an ambulance on standby if you decide to try it out!
  15. I honestly knew very little about it. I've just seen a bunch of people recommend it, and since it has a decent rating on VNDb, I figured it would be worth a go. I'll keep playing for now since it, despite my complaints, is rather fun, but I hope the protagonist's vocabulary evolves somewhat over the course of the game. The "cute" barrage coming from his mouth could lead to some serious cases of alcohol poisoning if used as the basis of a drinking game.
  16. Finished Baldr Sky yesterday, and sadly, it didn't live up to my expectations. The final/true route managed to fall completely flat and made me uninterested to the point where I didn't really care about what happened to any of the characters. Quite an impressive feat, considering how much I enjoyed the other routes. (Well, I guess it's not that uncommon for Japanese works to start off interesting and then fail to deliver in the end due to going way over the top, adding too much nonsense and whatnot.) I also have to say that this is one of the worst gaming experiences of my life. Every moment the story wasn't progressing was more or less just a pain in the ass. I didn't enjoy the combat one bit, and it didn't exactly help that the text skip function was more or less useless, so I was forced to wade through repeating content for hours on end as I progressed through the different routes. I probably had to spend at least 20-30 hours on manually going through stuff I'd already read, just because it wasn't properly flagged as such in subsequent routes. Not exactly my idea of fun. Anyway, I'm done with that now and have started playing Evenicle. Does the story get interesting later on? I've only finished chapter 1, but so far it's just been some shallow plot mixed with rape and the protagonist going around calling girls cute every 10 seconds. (Perverted protagonists really aren't my cup of tea, and it's one of the main reasons I'm skeptical about delving into the Rance series.) It's kinda annoying that there's no gamepad support, and I don't understand why there has to be unit bars covering 30% of the screen at all times. (It would have made sense if there were real-time battles or as a way to mask a 4:3 resolution while converting the game to 16:9, but that isn't the case.) /end of whining
  17. Kinda disappointing that we're missing out on Reflection Blue, which releases in Japan in a few months and has a ton of new content, but I guess I'll take what I can get. Been wanting to read this for a while now!
  18. I second this. I'd say Rin's route is either hit or miss; more so than any other route in Katawa Shoujo. The people who like it seem to really love it, but for everyone else, it ends up being pretty "meh". I think one of the main reasons is that a lot of people, myself included, find it a bit hard to relate to her personality and problems, which in turn makes it difficult to get truly immersed in the story.
  19. Is the school life reminiscence stuff worth the bother? There's supposedly some new content there, but it mostly seems to consist of stuff that I've already read in the main story and it feels like a pain in the ass to go through since the skip function doesn't work and there are no indicators for what's new and what isn't.
  20. Well, there are quite a few of them, so I'll just go ahead and list the ones that came to mind first. in SubaHibi in Grisaia in ef in Rewrite All of these hit me pretty hard, but I think the one from SubaHibi affected me the most. I still get depressed whenever I think back on it.
  21. I haven't dared looking further into the walkthrough before (since I want to avoid spoilers at all costs), but I just did a Ctrl + F search for "humiliation scene" and it actually seems like only Rain's and Nanoha's routes contain those. In other words, will I not have to worry about battle timings in the remaining routes? That would be a load off my mind.
  22. Am I correct in assuming that I'm on track to the good endings as long as I don't get these so called "humiliation scenes"? If so, how do I know if I've triggered a humiliation scene? There's plenty of humiliation and bad stuff going on in some of the regular scenes as well, so I'm not sure I'd be able to tell them apart unless there's some obvious indicator. I'm asking all this because I want to pick up all the good endings right away in order to unlock the scenario skip function.
  23. So how do I know which battles actually affect the endings? Being told by the walkthrough to finish "3rd stage" within 2:15 doesn't really help me when I have no idea what "3rd stage" even is. I've checked everywhere I can think of in-game (preparation screen before battles, UI and pause screen during battles, etc), but I've not found a single mention of any "stages". The only things that are numbered are the chapters, but that can't be what they're talking about either, because I just finished Nanoha's route and there aren't enough chapters when compared to the stage list in the walkthrough.
  24. Does anyone have any idea what "stages" is referring to in this walkthrough? It's obviously not battles, since there are way more of those, so are they actually talking about the story chapters but calling them "stages" instead for some weird reason? (meaning chapter 10 in Rain's route would count as stage 1, chapter 11 as stage 2, and so on) If so, how am I supposed to interpret the timings for the respective endings? Do I need to finish the final battle of each chapter within the listed time limit, or every individual battle within the chapters? I also have no idea what they mean by "[First priestess prompt]" in Nanoha's route (which is the one I'm currently reading), although I should already be past that point in the game. This all seems overly complicated for no reason whatsoever.
  25. Finished the first route yesterday and I'm currently halfway (I'm guessing) into the second one. Can't say I enjoy the gameplay very much, but since it's not that time-consuming, it's not really a big deal. By far, the biggest issue with Baldr Sky is that content is flagged as read/unread based on scenes rather than individual lines of text. This means that now that I'm in the second route, I have to wade through a ton of dialogue I've already read in the first route, just because there are some (often very minor) alterations that marks entire scenes as unread, thus rendering them unskippable. There is a force skip function, but using it would mean I run the risk of missing out on the new content that's been added here and there, so it's not exactly an option. Will I have to keep repeating these same scenes over and over again whenever I go down a different route? If so, I'd have to say this is one of the worst VN experiences I've ever had, despite me loving the story, characters and music.
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