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IronWhale_JMC

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  1. Thank you so much! I'll pass your compliments along to the rest of the team! The game is made in the Unity engine, because it was what I was most familiar with when we started. Using Unity is pretty intimidating at first, but it's so flexible that I decided we should stick with it.
  2. Hello! My name's Luther, I'm the game designer on a new game that combines elements of Visual Novels and Roguelikes called 'Ambition: Minuet in Power'. We launched on Kickstarter a few weeks ago and we're already 71% funded. In Ambition, you play at Yvette, a woman of fashion in France right before the revolution. Yvette wants power, wealth and love, by any means necessary. Attend parties, charm guests, seduce powerful people and snub your enemies. However, the revolution is approaching and you must be careful, in order to survive, you'll need to end up on the winning side of history. Some random thoughts about the game: Every playthrough is different! Characters that appear in one playthrough may not appear in another. History is a mystery! The revolution might win this time, or it might not, carefully observe political events and adapt as they unfold, in order to avoid the guillotine. Revolutionary fashion! All the outfits worn in the game are based on actual paintings and fashion plates from the period. Strut like a queen, or march like a Jacobin! Both male and female romance options will be available (hence the GxB&G tag). The game won't be fully voice acted (way too expensive), but we'd like to have voice overs for some of the main story points. Thanks for reading! If any of this sounds cool to you, please check out our Kickstarter and our hi-res story trailer.
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