Jump to content

Freestyle80

Members
  • Posts

    1333
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by Freestyle80

  1. 6 hours ago, Dreamysyu said:

    It could be better for commercial success, sure, but I personally prefer when the companies find a good proportion between popular and niche stuff. Obscure and niche VNs often end up being a lot better than the most popular titles, and it's possible to find a lot of hidden gems between them. It may also be a good idea to localize titles that cater to more niche audiences that don't get that many releases, so they are more likely to buy everything that gets released in their respectable niche. I guess, Mangagamer recently went this way, though they may have gone a bit overboard if you ask me. Not sure how exactly it applies to Sol Press. The only title by them that attracted my attention so far was Daresora, and you know how it went.

    You can go that way after you are on your way but not when you are just starting up. No one knows Sol Press and they chose such an old game for their first title and an even more obscure one for their 2nd. Not to mention Sakura Sakura in the end got delayed over 6 months i think

     

     

     

  2. On 7/31/2019 at 4:51 AM, bakauchuujin said:

    Btw can anyone think of any ways we as fans can try to increase the numbers of people buying things legally rather than pirating? Like trying to make publishers of VNs and their financial situations more known or adding where to get things legally when recommending things especially for people new to the medium or any smart ideas anyone can think of?

    For Sol Press it would be to go after better, well-known games and not the obscure ones that Sol Press usually goes for like Sakura Sakura Newton(like seriously i never heard of it or the company that made it and it was boring to read) or Niche ones like Yotsuhana

     

    Look at Nekonyan, they arrived at the scene almost at the same time or a bit after Sol Press and they look far more successful (I actually bought and played their titles anyway). They are going with SMEE, Yuzusoft, spirte (have you seen how successful their Aokana kickstarter was?) etc. Popular brands that are notable. They are also mostly sticking with Moege with Aokana being their first one thats not just that i believe? Hello Lady is also a chuunige i believe which is due to release soon.

     

    So find it hard to believe that 1 in 5 ratio, maybe its true for his company but certainly not everyone 

     

    On 7/31/2019 at 7:30 AM, Clephas said:

    Newton was a poor choice overall. 

    From what I've seen of their releases, their choices for localization are almost exclusively mid to low quality charage, with the only significant announcements (from the games I've played, anyway) being HHG, Irotoridori, and Witch's Garden.  All three of these are also listed as TBA, so who knows when they will come out... and they are also ridiculously long and thus expensive to translate.  

    The Western market is currently on a SOL craze, but the market is already saturated.  While there isn't a variety, there is enough SOL localized to get thoroughly sick of the genre if you don't have a natural aptitude for reading that stuff constantly.  Sol Press's poor sales are occurring because they've made poor choices of games to localize (the ones that have already been completely localized).  To be blunt, none of the games they have completed localization of so far were pushed by the community before they were announced, and none of them were anywhere near the top of anyone's list to try. 

    While picking titles by little-known and low-budget companies, as well as old titles that are immensely forgettable probably let them keep the money they shelled out to the Japanese side to a minimum, the titles they chose weren't titles that could compete with the higher-end SOL titles already available here in the West.  As such, Sol Press doesn't really have my sympathy.  Their own poor business practices are what are killing their profits, not piracy, though piracy does harm the industry as a whole (though not nearly as bad as companies say it does). 

     

    Exactly!

  3. 5 hours ago, Fred the Barber said:

    Why? MG fucked up the Hapymaher translation worse than Sekai fucked up the Chrono Clock translation, and at least Sekai knows that Chrono Clock had issues, whereas nobody but me seems to be bitching at MG for their absolute butchery of Hapymaher. I know the people slated to do Amatsutsumi and I have every confidence it's going to come out great; meanwhile, it would've been the same team from Hapymaher butchering Amatsutsumi on the MG side. SP getting it is great news.

    yeah so they can release it in the year 2030

  4. 1 hour ago, Nier said:

    Hasn't this game has had a fan-translation project since 2012-2013? Same thing with Pure Pure Story of Ears and Tails. None of them have had a patch released yet though.

    Pretty sure this group is different from the one before. but yeah there was a project on this before as well

    Afaik they made a post that they plan to release the patch during 2019

    Bad news is their last update was back in November so could be stuck in editing/tlc hell

  5. Forum was way more active back in 2014 :P, Guess a lot of them are inactive now but hey atleast people still come to discuss new releases:mare:

     

    As for your question, the latest two titles I've dropped quickly are Hello Goodbye because of the utterly idiotic way the MC gave up his identity (might go back to it later) and also not a fan of the art. Also Trinoline which felt like a really empty game because no one else exists in that world except the MC and a few girls, felt like the game had no budget or something.

  6. Kickstarter for the phyiscal edition will be starting soon and seems they plan to release it digitally around 8.30.2019 based on what they saying.

    They are behind on Hello Lady so thats been pushed back to a Autumn release(Late Q3). Other projects seem be to on schedule.

    Seems they'll be releasing a title every month or so from end of August if they make the deadlines :Chocola:. There's even an unannounced Project scheduled for December (FanDisk of something?) 

    Also good to see that Sankaku Renai sold well so far, I quite liked it so hope they pick up some more titles from Asa Project

  7. Overall I liked the VN, it felt short though. Esp after a route starts its around 2 hours of SoL stuff and around 4 H-scenes and you are done. 

    The comedy was the traditional 'boke' 'tsukkomi' style which I dont think I've ever read another VN that done it. Since I'm a big fan of Gintama I enjoyed that a lot :sachi:. The 4th wall breaks were funny, esp when Shiina tells you to make a choice.

    The common route was not bad, involved the typical school/club SoL with elements of comedy.  I've seen people calling the MC a pervert and stuff but didnt realyl see that, he just jokes around with Nanaru most of the time and thats how they communicate. He doesn't really do it with the other girls.

    The routes were a mixed bag, I started with the 'love triangle'(Maho/Shiina) one and it was pretty good

    I liked the way they handled the love triangle in both instances, like Maho finally realising the mistake she made was a nice touch

    After you get past that and enter one of their routes though its pretty short, they could've expanded a bit more but atleast they didnt make it unnecessarily long like Hoshi Ori (Stil lhavnent finished that, takes too long :pyaa:

    The sister triangle routes were disappointing though, I've done Nanaru and even then had to skip a bit of it and only a bit of Suzu and it wasnt even half as interesting as Maho/Shiina's one. Dont think i'll finish it. 

    Another thing, I liked that the parents had sprites and actually got involved a fair bit in comparison to other VNs where they are either working overseas or 'works till late' :vinty:


    Wish they did more with the side-routes other than just add them in as a joke.(Cara and Akane)

    You essentially time-skip to 2 months and they tell you in text that 'somehow you started dating' and you get some SoL stuff on their first date or sth and 2 H-scenes, thats it lol. The other characters dont even show up. Esp with Akane it was disappointing

    and on the translation, it was good. I saw people saying its too Westernized but I doubt most of us would understand the actual references they made had they not changed it. The Quality was good as usual from NekoNyan. Man they still got like 4 releases to go for this year, not sure how they manage to do it so fast.

     

    I'd give it a 7. Needed more of it, would like to see more of Asa Project stuff localized :mare: Maybe next year

     

     

  8. 5 hours ago, ArgentstR said:

    That's what it says in the Japanese line too, I don't think it was specifically targeted at OELVNS though.

    oh really? They mentioned steam? Does steam have a JP store? never knew that 

    Well more like bashing stuff like the Sakura games or those 18+ puzzle games :makina:

     

     

  9. Well its a comedy ish moege for sure, pretty good so far. Translations are the same quality as previous Nekonyan titles

    MC is not really a pervert, just making "dirty" jokes usually in reponse to his step-sister. He seems pretty proactive instead of 'hetare' so far 

    I'm only 4 hours in though

     

    Also good to see the parents having sprites, thats rare :sachi:

  10. On 5/20/2019 at 7:51 PM, adamstan said:

    Now you got me interested ;)

    Are there other similarities, besides characters' ages? (Asking about Damekoi of course, as I really liked Kazoku Keikaku)

    And I have to agree that Kazoku Keikaku is great. While I rated it only at 7.5, it was mostly due to editing issues in translated version. It's one of the most memorable VNs I've read.

    Its similar in the fact that it explores the same theme about people who never had much familial love, the story is pretty engrossing from the start and the MC is not too much of a pushover and focuses on how he is getting his life back together. Also ofcourse both have adult MCs which is rare.

    One big issue with Damekoi is that its too centered around Mitoko, her route is locked behind everything and you can see that less effort was put in the other routes for that reason, Mitoko is also barely tolerable till mid-way through the VN but not as bad as Himeo i guess. I have not read all the routes yet though so maybe my opinion changes but so far the tag of 'kamige' is undeserving imo.

×
×
  • Create New...