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nyoron

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  1. There are those unpacker tools, but the unpacked scenario files are often binary files or (?)encrypted in some way. I want to implement a VN engine and test with real data, (I need to find out which VN should I begin first), but I can not find a method to convert a scenario file (of many VNs I've on my disk) to a readable txt file. I could parse a text file like this ;BGMの再生 [playbgm wait=false time=1 storage="music"] but not binary files. I do not want to translate the scenario files, therefor a simple string replacement in the scenario files is not enough for me. I would like to open the scenario files, parse them, then recreate the whole scenario on the screen. Unpacking asset archives (for png, audio files) can be done by unpacker tools, but I still have to find a VN and a VN game engine for my goal. I don't think scenario file parsers are available for public. Also I need a recent game (2014 or later), I can not download older games. I only play VNs, I don't know the inner structure of those, I need help to find a project to work on.
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