Jump to content

Intrinsic

Members
  • Posts

    53
  • Joined

  • Last visited

Everything posted by Intrinsic

  1. Historically I played Planetarian and really liked it, and reccently I started to watch the Little Busters anime, and it started out good so I decided to read the visual novel for greater emotional impact but it turned out be awful. I've finished one route through the game, and with thirty or more hours of reading time invested I didn't feel even half as emo as when I palyed planitarian. I'm not sure I can stomach the repition and the pain of making dozens of correct choices to flesh out a hopefully better path through the game. I was hoping for a really emotional experince and it felt like a big waste of time when all that time spent reading resulted in little more than a couple of chuckels. I'm not sure why the game is so highly rated... I like visual novels with few choices that branch out like a tree. Ones that require you to select multiple correct choices to end up with a half decent story are a waste of time.
  2. Thanks for the info. I checked out the reddit thread and it sounds like this realse might not ruin future fan translation of the sequals, so that's good. If they do release an official adult version as well I'll buy that copy, otherwise I've already spend enough to support this game \ don't want to encourage more gimped releases. Sorry. I didn't read a lot of the posts, and just wanted to add my two cents because this was one of my favorite games. If many other people have voiced the same concerns then that's a good thing . Can't help but think "If manga gamer was doing this release we'd just get the original and maybe even an uncencored version and we'd not be seeing these big threads full of worry".
  3. Answer: It would appear post English patch the save data is located here: C:\Users\USER NAME\AppData\Roaming\Frontwing\Grisaia no Kajitsu
  4. Recently I upgraded my computer, and I was just trying to put Grisaia no Kajitsu on my new computer. I re-installed the game, and it runs. Then I tried to restore my save games can't seem to do so. From my old computer I copied the following location: C:\Users\USER NAME\AppData\Roaming\フロントウイング\グリザイアの果実 To the same respective place on my new computer, but the game doesn't acknowledge these files, or my old save data. What files do I need to copy over to restore my saves? I know I can put a brick on my ctrl key, but I had many points in the storey I liked saved, and also it's a pain to ctrl through the whole game to 100% it again - like it was before my upgrade. Any ideas?
  5. I have already spent around 300 dollars to buy Grisia no Kajitsu and its two sequels in anticipation that they will be fan translated too. I don't like the fact that sekai project is now doing Grisia no Kajitsu as it might result in no fan translation for the two sequels of the game. Also this "official" translation will be an all ages version. Most of the entertainment value during the long common route is the adult humor. The later stories contained a lot of adult content too and it's hard to imagine these stories being as good without that adult content. Even the H-scenes, which were my least favorite portion of this visual novel, would be missed if they were removed. Companies sole purpose is to make money. Supporting a neutered visual novel market will result in us getting more neutered visual novels, and not translated works with all their original content and ideas intact. If this release was a full and proper release, and not a censored version, I'd buy it for sure as I really liked this visual novel. Spending more money solely to support the gimping of one of my favorite visual novels, I'm not so sure is a good idea though...
  6. Again, it doesn't say "if we sold more we'd release more". The amount of sales could have been so bad, and the bar set by other developers could have been so high, that triple or quadruple the amount of sales could have been required. Many people in the community paint a negative picture all the time, stating the required sales are so far out of reach. Before this statemented amount, even if it a relative amount, there was nothing obvious about the volume of sales that would be required to bring us more product diversity. Some assumptions do need to be made, as exact figures were not provided, but rather a relative amount. If other articles are referenced actual sales numbers have been provided, and those can be used to create a guesstimate. All in all, it can be viewed a great news, and be interpreted that we are not as far off from getting a lot m ore VNs localized that some people once thought. By proxy the the efforts to bring awareness to VNs in the west are also more valuable that one might have thought too, as "about twice as much" should be very attainable amount. Anyway, I'll leave it at that to prevent further repetition, and because there is too much to do this time of year and not enough time =(
  7. Compared to a lot of companies MG has been very honest and transparent with it's info. Preceding the small quote I posted they commented on a positive trend of increasing customers and sales. If one reads between the lines this quote states "with twice the current volume of sales, they will achieve the numbers other developers are looking for before they try their hand at the western market." Combined with the previous statement that sales are always on the rise it also states we are on a collision course for that very positive happening. If the wording was "if we sold more we'd release more" then it wouldn't mean anything. Stating "twice" is about as close as a company will get to publishing it's sales figures on the internet, and gives you a rough idea of what needs to change before we see a flood of additional titles in our market. I hope Kotaku's review does bring them a big step closer to that "twice as much" figure they need before many more VNs are brought our way.
  8. To me, the best part of that article was this: "if we keep expanding to about twice the user base and sales we see now, I think we’ll start seeing even more developers joining in."
  9. You'll have to let me know what you think. MGQ is the only nukige game I've liked so far. The game's purpose doesn't feel like crazy amounts of sexual content that are in it. There is a legitimately interesting story and adventure in there. The RPG part is fun, but not too hard or complicated. The story seems to get a bit over the top, but it's neat all the same. When I first started into the game it felt like you are setting out on an adventure and you can't wait to see the other areas as you and the character explore them. Later it feels like you have seen and done a lot and you feel you\the protagonist growing slowly stronger compared to the world. It's hardly perfect, but much better than I'd expected it to be.
  10. Monster Girl Quest part 3. The content in this series is a bit "different", but it has also been surprisingly enjoyable so far.
  11. Matcha and water. I don't like eating stuff while reading them as that just means crumbs in your keyboard.
  12. I think the answer might depend on the quality and type of title. I'd bet stuff that is pure porn people are more likely to not see a problem pirating, and DRM would be required to get any type of decent sales. Before you call me crazy, how many people have looked at porn on the web? Nearly everyone has probably looked at images that have a copyright on then, and did you feel the need to sign up with the site that image came from? Has anyone here signed up somewhere and paid for on-line porn? There might be a few, but a bet most people are probably like "pfft, that's silly, there is porn all over the net why pay for it?" and the ratio between people consuming and people paying is probably 99 to 1. Anything with good substance that isn't pure porn will likely sell as good or better without DRM, and even if a game doesn't sell as good right away long term sales will likely increase as the game will get passed around and becomes more popular with a larger audience in the end. The cost of DRM, plus the loss of sales because DRM puts more hassle on paying customers, and simply because the game is less out there and passed around, is likely not worthwhile for most non-nukige titles. I strongly believe convenience is a large driving factor in many purchases, and overly restrictive DRM can remove one of the largest incentives to actually buy a game \ music \ anything digital
  13. Grisaia no Meikyuu and Grisaia no Rakuen I've already bought and installed them... probably going to be years before patches come out for them though
  14. If you like what you see on JAST USA it's best to get the titles from right stuf as they sell the same titles for considerably cheaper. As of December 9th it sounds like all hard copies that ManagaGamer released will all be available on their page, so you no longer have to buy them through j-list any more. I try my best not to deal with J-list as they over price most of their stuff. MangaGamer I've grown to quite like. They have a strong community presence and release stuff on a regular basis, even if that stuff is mostly cheap nukige at least it's something and there are some good titles mixed in their lineup. The DRM on the digital titles is a bit odd, but when I contacted support about it they provided an honest and transparent answer to my inquiry and that was part of what helped win me over and just accept it.
  15. VNs hit a sweet spot for me packing everything I liked into one package. I like narrative, but western stories are often quite reserved often following very safe and conventional plot lines and ways of thinking. Even the “controversial” reading material created in the west is almost formulaic I like reading but I read slowly. Without other stimuli, like sound and nice art, I would often lose the will to grind through more brown and black pages to extra the story hidden within. Also I like some visual images with the story, so that enjoying a vivid scene is not all a test of one’s imaginative abilities. Typically if western media starts adding pictures to a medium that medium loses depth and maturity. VNs retain full novel depth and their mature content while providing beautiful art, and other stimuli while reading. I like anime style art, so I was attached to Japanese RPG games, but I found that I don’t like repetitive girding, I like narrative, so these types of games were not for me. VNs on the other hand were exactly what I was really looking for. The music with NVs can add depth, and simply having a sound track adds value The themes provided in VNs paint the picture they want to paint without worrying too much about what people might think. Harems, perfectly crafted girls, taboo scenarios, strong human emotion and desires are painted without restraint. So many basic human desires and emotions look bad in the public eye, so they are simply avoided in other media, as not to offend anyone and gain mass appeal. VNs not only use these “awkward” themes but they have refined these desires and feelings into acute pieces of art. Character stories are by far my favorite. I don’t much care for worldly events. I like when the world acts as a stage for a character’s story and conflict. In western media it’s often the other way around and the characters are a lot shallower and are almost more like props for a more global story. I don’t care about global stories, and like personal struggle, conflict, and development to be the story, rather than be part of a story. Motivational messages and thoughts about life are often found in VNs. VNs novel toy with concepts about the human condition, how one should live life, how people almost need each other or how living certain ways can shape people. These philosophical concepts are great food for though. I’d go so far as to say that there is almost a subliminal message in Japanese media telling people that life is harsh and pushing forward regardless is worthwhile as there is a strange beauty in the darkness, confusion, and pain that is life. I like how these themes make me feel, and like the food for thought. I like anime, but they often lack the depth you can get from a book. VNs provide that depth while still providing me with all the things I like about anime. I like female characters, and cute things in my stories, and VNs deliver with prejudice Even the visual novel industry is interesting. Companies work closely with fans and are rather transparent. We also might be on the verge of seeing more content official coming to the west. Starting to read VNs I found myself acting like a kid again; staying up later than I should reading till all hours of the night simply because I was enjoy myself that much. I’ve not had that kind of experience with a game or any other type of media in quite a while. While I do enjoy other things, it’s not to the extent that I’d put off my chores and stay up till all hours of the night like some irresponsible youth. But then again, it’s great that I’ve once again found something in life I do enjoy that much.
  16. It's good to hear that I made a good choice. I'm not that far in, but I'm a bit surprised at how much animation it has in it. Compared to Grisaia, where many of the special events had no animation or that cheaper chibi animation ef seems to have a lot of high quality images in it. So far I'm pretty impressed.
  17. Grisaia no kajitsu is finally finished starting: ef - the first tale
  18. Fan translators are great, and nearly everyone who likes Visual Novels now likely started with a fan translation. If fan translations were to become too prevalent and easily acessible they will likely become the traget of copyright legal action. Pirated versions will always exist but their presence and accessibility will never be allowed to grow to the magnitude the visual community would like. A company will likely not just materialize and provide all of the best releases out of the gate. A company will not be able to establish agreements with all visual novel producers right away. They will not have the resources to produce and licence certain VNs right away either. Expecting this to happen is asking too much. Even if it did happen, which is unlikely, the revenue to back such ambitious efforts would not immediately materialize and the company would go under. When a small company appears, that has good enough policies and the right structure, it is a very exciting thing. The only thing then that can stop that company from becomming what fans want is a lack of revenue. If people do not buy their products the company will not have money to deliver more of the same or expand. With sufficient revenue though, the company would slowly acquire new contracts with VN producers. The type of VNs offered by them would slowly become more varied and the titles would become more prominent ones. I think what the visual novel community wants can only happen if an appropriate company is well backed by revenue.
  19. Making a list of what I want would take a long time, and the list would be too long. So instead here is the list images of what I have so far. Physical Digital and Steins;Gate pre-ordered...
  20. The very first visual novel I tried was Ever17. It was boring, and eventually, many boring hours of reading later, I just drowned under the ocean. The whole scenario presented in the game felt like you couldn’t escape, and even if you could I didn’t want to slog through the multitude of questions to figure out where I went wrong because the content before the end was very boring. So, one unsatisfying bad ending after a boring play through, I was done with that game. I was also done with Visual novels for a long period of time after that. I usually just tell people my first visual novel is Saya no Uta, as it was the first visual novel I found that I liked. After reading this VN I’d confirmed my suspicion that there must be good VNs out there, and now I’m a VN addict.
  21. Note sure there is an exact type, but here are some things I like and dislike: Likes Pure - pure of heart, showing honest ungraded emotions. Also not jaded from past intimate experience. Kuudere - shy or unsure of how to approach people, and then warming up to the right person, makes for the perfect excuse of the protagonist to have the first close relationship with the character. Clam & logical - Even if the logical isn't always correct, because of lacking knowledge or experience, it's nice when people think and don't just fail around all the time. While spastic characters might be good for comic relief they'd not be the heroine I'd be gunning for. Good natured - Who doesn't like people who have good intentions. Strong willed - even if they are shy and not able to advance with their wish, it's nice when a character has strong feelings about things, or passions in life. Developed - mature thinking, boobs, hips, and all those other good things that only a somewhat developed girl can offer Dislikes tsundere - prickly people who temporarily have rose colored glasses from the early stages of love will likely go prickly again after that initial glow wears off. I think these types of characters make for good comic relief. loli - I don't find characters that are not physically and mentally developed attractive in the type of way bishoujo games intend them to be. Lolis might be cute and good for some types of stories, but VNs take you places with loli's I'd rather not go.
  22. Sometimes, physical pain is a neat way to represent emotional pain. "Random" violence that fits the story is good too; were something bad happens at random or as a result of poor choices, or a fight breaks out because of that moment's conflict. I'm less fond of premeditated acts of violence. I do not like torture in any context, and it's one of the few things I never want to see in my media.
  23. Yay! Thanks for letting me know. I'm glad the post office didn't lose or abused them. aww, Sorries =( Who knows; there is a small chance I might do something similar some other day
  24. While it may not be what it started as, things always change, and it's one of the best on-line communities I've seen even as it is now. People express their opinions tactfully and nobody is very rude. Things are organized and seem to work well. I am a bit worried for the future, and hope things are ok as things continue to grow.
×
×
  • Create New...