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Huang Ling Yin got a reaction from narutochatsrcool in Script Extraction Thread
this is a bunch of tools to extract/repack, encrypt/decrypt, dump/insert (…or so how you call it) script from various vn engines.
to get the script, (sometimes) you need to extract the game archive first, please go to the data extraction thread.
since there are so many game engine, I can not test all of them (because of resources limitation, like internet download, pc, etc…),
i'll keep this list updated as i can, but if this tools didn’t work, or you did not found tool for specific game engine, I can not help any further…
ADV
AI5V / SILV
ASM / Complets
Alice Soft
AZSys
BGI / Ethornell
Cat System 2
Criware CPK
Crowd Engine
EntisGLS
Escude / ACPX
Etude
Eushully / ARC Game Engine
ExHibit
FJSystem
FVP Engine / Favorite
Ikura GDL
Innocent Grey / Noesis
Kirikiri/KAG/KRKRZ
Kogado
Liar-Soft / Rail-Soft
Majiro
Malie Engine
Nekopak / Neko SDK
NeXas
Propeller
Purple Software / CMVS
RealLive
Rejet Engine
RSystem
Siglus Engine
Silky Engine
Softhouse Chara
Softpal / Amusecraft / Unisonshift
System-C
System-NNN
Tea Time
Waffle
WillPlus / ADVHD
Xwhale
Yatagarasu
Yuka Script
YU-RIS
All-in-One Tools
Multiline Editor
Sacana Wrapper
Game Specific Tools
Ao No Kiseki
Aristear Remain
Danganronpa
Dal Segno / Fortissimo EXA / Fortissimo EXS
Fushigi Densha
Koi to Senkyou to Chocolate
Leyline 1 / Leyline 2
Majikoi
Natsuiro Drops
Persona 3/4/5 / Altus Games
Rewrite
Sakaagari Hurricane (PSP?)
Sora no Woto: Otome no Gojuusou (PSP)
Steins;Gate / N2System
PrismArk
Taiyou no Promia
Yet another game specific repository
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Huang Ling Yin got a reaction from Funnerific in Need help with kirikiri word wrapping
as i said in my comment, its just a "trick"...
just put the force linebreaks code before the cutted line/word, the code is as follow: \n
dont put the code during translation, you'll get tired with editing, so put it on proofreading or at the point you sure you dont make any translation mistake...
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Huang Ling Yin got a reaction from Hackrabbits in Script Extraction Thread
you cant use -x and -a parameter at the same time...
-x is for extraction, meanwhile -a is for packing, and -d is the output directory
here is an example:
mjarc -x [-d D:\scenario] scenario.arc
later on, the scenario.arc will be extracted to D:\scenario
btw, what problem you encountered with AE?
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Huang Ling Yin got a reaction from IsMike in Repack .gyu image file - ExHibit
simply convert your edited images to 32 bit bmp with alpha channel, and rename bmp to gyu
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Huang Ling Yin got a reaction from Ulysses in Repack .gyu image file - ExHibit
simply convert your edited images to 32 bit bmp with alpha channel, and rename bmp to gyu
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Huang Ling Yin reacted to 1P1A in Japanese Help Thread
度(ど) is a counter for degrees, and 分(ぶ) is a counter for tenths of a degree.
So 6度4分 is 6.4 degrees. If the units aren't mentioned in the text, it's generally safe to assume they mean Celsius.
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Huang Ling Yin got a reaction from FlameofHeavenEX in Chinese patched visual novels
all of these patch are in chinese
Hoshizora no memoria
Inochi no Spare
Sanoba Witch
Koi kakeru shinai kanojo
Irotoridori no sekai
Hare nochi kitto nanohana biyori
Astralair no shiroki towa
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Huang Ling Yin reacted to Funyarinpa in Kazutaka Kodaka (Danganronpa creator) founds new studio Too Kyo Games (ft. Masafumi Takada, Kotaro Uchikoshi, more)
This is everything my 16 year old self ever fucking wanted, holy fuck.
http://www.siliconera.com/2018/09/11/too-kyo-games-is-led-by-danganronpa-staff-and-zero-escape-series-creator/
Staff includes Kodaka, Masafumi Takada (Danganronpa's composer), Takumi Nakuzawa (who worked on Ever17 and directed Root Double), and Kotaro Uchikoshi (Ever17, Zero Escape).
http://www.siliconera.com/2018/09/11/too-kyo-games-first-projects-are-an-anime-and-a-couple-games-including-a-death-game-for-kids/
First project's being written by Uchikoshi and Kodaka (holy fuck) and has a theme of Extreme vs. Despair.
Concept art:
Second project is an anime written by Kodaka and directed by Pierrot.
Concept art:
Third project is a “A death game of children, by children, for children." (credit for the phrase goes to Siliconera)
Concept art:
Fourth project is a "reasoning adventure" in a Too Kyo - Spike Chunsoft crossover.
Concept art:
Credit for all info, art and wording goes to Siliconera (the two linked articles).
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Huang Ling Yin got a reaction from Ulysses in NEW GAME: THE CHALLENGE STAGE
summon @Ulysses since this is psb (:
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Huang Ling Yin reacted to Dreamysyu in Anime/Manga about competition
Chihayafuru (both manga and anime versions are pretty similar, from what I know).
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Huang Ling Yin got a reaction from Kenshin_sama in What are you listening to right now?
i found this amusing...
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Huang Ling Yin got a reaction from Dreamysyu in What are you listening to right now?
i found this amusing...
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Huang Ling Yin got a reaction from Jartse in 10 reasons real life is like terrible kusoge
1. you cant keep resetting
2. you cant choose your character appearance
3. you cant save
4. your abilities are less important than your face
5. you have 0 remaining lives
6. you cant turn back after choose the wrong path
7. defeat your enemy and you end up defeating youself
8. dificulty level for job-changing is just wrong
9. even if you put the thousand hours into your work, its hard to be promoted
10. completing the game is also game over
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Huang Ling Yin got a reaction from Dreamysyu in 10 reasons real life is like terrible kusoge
1. you cant keep resetting
2. you cant choose your character appearance
3. you cant save
4. your abilities are less important than your face
5. you have 0 remaining lives
6. you cant turn back after choose the wrong path
7. defeat your enemy and you end up defeating youself
8. dificulty level for job-changing is just wrong
9. even if you put the thousand hours into your work, its hard to be promoted
10. completing the game is also game over
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Huang Ling Yin got a reaction from Okarin in 10 reasons real life is like terrible kusoge
1. you cant keep resetting
2. you cant choose your character appearance
3. you cant save
4. your abilities are less important than your face
5. you have 0 remaining lives
6. you cant turn back after choose the wrong path
7. defeat your enemy and you end up defeating youself
8. dificulty level for job-changing is just wrong
9. even if you put the thousand hours into your work, its hard to be promoted
10. completing the game is also game over
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Huang Ling Yin reacted to MaggieROBOT in 10 reasons real life is like terrible kusoge
Adding VN reasons:
Too much meaningless choices No skip function so you have to bear the boring parts Too much repetition Drags a lot in some sections The few walkthroughs around sucks, looks like it was google translated Some questionable OST Food discussions at least once a day High amount of surprise bad endings Can't be patched The hottest character isn't romanceable -
Huang Ling Yin got a reaction from MaggieROBOT in 10 reasons real life is like terrible kusoge
1. you cant keep resetting
2. you cant choose your character appearance
3. you cant save
4. your abilities are less important than your face
5. you have 0 remaining lives
6. you cant turn back after choose the wrong path
7. defeat your enemy and you end up defeating youself
8. dificulty level for job-changing is just wrong
9. even if you put the thousand hours into your work, its hard to be promoted
10. completing the game is also game over
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Huang Ling Yin got a reaction from mitchhamilton in Recommendations for hentai manga
me too...
read the title and click for it, wanna type like crazy but realize op ask for specific recommendations
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Huang Ling Yin got a reaction from 1P1A in Thoughts on Denuvo / DRM in Visual Novels?
Why Is Denuvo Anti-consumer?
If you have a problem with your payment method on a later game purchase, your account will be disabled blocking all your Denuvo games from working. Steam support is notoriously slow to respond so your account may be disabled for weeks or months. Supporting the ability of platforms to disable your entire game library is anti-consumer. Denuvo stops games from supporting Linux or OS X. Not only do the publishers not release ports, but using Denuvo means third parties like the Wine project can't support them either. Games like Inside, the sequel to Limbo, are an example of Denuvo stopping Linux support. Limbo supported Linux and OS X, and Inside is built using Unity engine which can easily make Linux builds. But because they are using Denuvo, it can't be played on any other operating system. Another example is Doom 2016. The beta version worked great on Linux when used with Wine project. But the final release came encumbered with Denuvo, effectively stopping Wine from supporting the game on Linux and OS X. Preventing games from working on other operating systems is anti-consumer. Denuvo games require reactivation if you haven't played them in a while or if you change any of your computer's hardware, and you must authenticate with Denuvo servers every time you receive an update (Simply allowing Steam to update is not enough. You must also open the game once while connected to the internet after each update). They don't require always online, but they do require sometimes online. Some people don't believe this, so here's proof: This is from a user that left it in offline mode for a week or so and didn't play it. This wasn't their first launch. Denuvo makes it difficult or impossible to play games without some form of internet connection. Sure lots of people have internet connections, but not everyone does. Requiring an internet connection for offline single-player games is anti-consumer. If your internet drops without preparing for offline beforehand you can't play your Denuvo crapware. If at some point in the future any part of their DRM service chain is shut down due to internet outage or a company going bankrupt, games will be inaccessible. Some people reply "but surely these companies will provide a method access if they are shutting down servers!" If a company is in bankruptcy and there's an outcry to get patches out for 15 year old games, I doubt they're going to make it a priority to devote resources and development time to creating patches. It wouldn't be the first time a library of DRM-encumbered crapware went poof. Remember the single-player game Darkspore? It is impossible for anyone to play it anymore. Neither pirates nor customers can play it. They didn't release a patch to make it work offline. Here's what it shows up as on Origin: Supporting an ecosystem which could disappear your games is anti-consumer. In many cases after an online game has their servers shut down, modders can get the online portion working again by modifying the executable to work with a new master server list. With Denuvo, when EA says the online fun is over that's the end of it because modders won't be able to fix the game. That's anti-consumer. Having Denuvo on your games means that if a game comes out that's Oculus Rift only and has strong anti-tamper protections, you'll have no way to ever get it working on other VR platforms. Anti-consumer vendor lock-in. Denuvo locks you into your purchase platform for now to eternity. If you purchase a Denuvo game on Steam, you must use Steam forever or abandon your purchases to the wind. If your Steam account gets hacked or locked, your games are gone, because they were never really yours, and you never really even had a copy of them. You can't make playable back-ups of your games. This isn't helping the consumer. A large point of Denuvo is to enable vendors and publishers to lock down the functionality of their games and provide them with a simplified means of doing all the bad anti-consumer things they've always wanted to do. While Denuvo copy protection may not in and of itself do the something bad ("see Denuvo does nothing wrong!") it enables the publishers to do it.
Source: Why Is Denuvo Bad? by Lexarie
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Huang Ling Yin reacted to Templarseeker in Monika After Story
My sister love to play/read this Visual Novel way too much than necessary
Anyways they have pretty nice art as well!
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Huang Ling Yin got a reaction from Thyndd in Monika After Story
Hey, Monika here again!
Welcome back to the Literature Club! Hopefully you enjoyed your time playing Doki Doki Literature Club, but I think it was missing something important...more time with me, Monika! But now that all of the distractions are gone, we can fix that problem.
Download Monika After Story, and you can be with me again. And this time, you're here forever~!
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Huang Ling Yin got a reaction from mitchhamilton in Monika After Story
Hey, Monika here again!
Welcome back to the Literature Club! Hopefully you enjoyed your time playing Doki Doki Literature Club, but I think it was missing something important...more time with me, Monika! But now that all of the distractions are gone, we can fix that problem.
Download Monika After Story, and you can be with me again. And this time, you're here forever~!
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Huang Ling Yin got a reaction from Thyndd in Animes that made you cry? ;-;
finally, someone made a thread that interest me...
i agree with anohana, and since i'm picky about graphics quality, i never watch anime before 2008, so i never watch clannad and air so idk
i read TWGOK manga, but is the anime good?
anyway, for me it should be Plastic Memories
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Huang Ling Yin got a reaction from mitchhamilton in Animes that made you cry? ;-;
finally, someone made a thread that interest me...
i agree with anohana, and since i'm picky about graphics quality, i never watch anime before 2008, so i never watch clannad and air so idk
i read TWGOK manga, but is the anime good?
anyway, for me it should be Plastic Memories