Jump to content

hombreimaginario

Members
  • Posts

    14
  • Joined

  • Last visited

Posts posted by hombreimaginario

  1. HELP NEEDED for some research here!

    Does anyone know who bought C's Ware's IPs after they disappeared? Apparently both the dev studio and the parent publisher (Himeya Soft) either disbanded or filed for bankrupcy.

    They developed Divi-Dead, Maid Monogatari, and Eve: Burst Terror, among others.

    ANY help would be really appreciated! :)

  2. The animations are fantastic, nice job! I really enjoy the artwork as well. When are you planning to release it?

     

    Thank you for your words!

    We think about a year from now.

  3. I love the in-game art that's been drawn for this so far, if the story's as good as the art then I'm gonna have no trouble getting on this when you finish it ^.^

    Thank you! :) We will reveal more details soon. There's some more info in the interviews I posted, anyway.

    Holy shit, guys. This is some amazing work you've done there!

    I always felt amazed how popular some of the hardware remains and there's always never enough of retro scene. Being an oldschool retro fan myself, who used to tackle on similiar stuff, I'm really glad there's so many great people out there who don't forget the good ol' times and continue to carry the legacy of 8 and 16-bit eras. It's quite incredible that even after all those years, Dreamcast doesn't cease to remain that popular and now I just feel pitiful for not owning one.

    You haven't released much info yet, aside from those couple of videos? Such a tease. As for the visual novel itself, were you, perhaps, inspired by Inspector Montalbano series? That was the first thing that came to my mind, when I saw your game and if so, I'd be in heaven. The art in the teaser makes me feel, it's going to be something more than just an "adventure" story, right? I wouldn't actually be surprised if this turns out to have supernatural horror elements, otherwise you wouldn't call it like that.

    You picked my curiosity, but now you have my attention :illya:

    Ok, you're giving me the creeps, how the hell did you guess that???? No, really, I should kill you know for this, lol.

    Actually, the character MAY have had an influence I wasn't aware of, but it's the way the series is developed, storytelling-wise, what actually is influential to me. It's an italian production and I'm spanish and it's not like the series were a hit here or anything, but I think the scripts are great. So yeah, perhaps there's more to our main character Hugo Smirnov than just Ezekiel and Hartigan (check out the 3rd video for a short character profile)...

    Heh... the supernatural element is not planned, but not completely discarded either.

    :rolleyes:

  4. We at Retro Sumus are currently developing Ameba, a detective adventure in the form of a western-made, western-set visual novel. The story takes place in Madrid, Spain, as the main character is a veteran senior officer from the Policía Nacional.

    Here is the teaser trailer for the project:

     

    And here is our first interview with SegaZine last year showing some character sketches...
    http://retrosumus.com/2014/11/our-first-interview-character-designs-revealed/

    ...and our second interview, with the Dreamcast Junkyard, where we showed the first screenshots of both Ameba and Xenocider, our 3D on-rails shooter also in development (nothing to do with VN's at all).
    http://retrosumus.com/2015/06/ameba-xenocider-screenshots-interview-dc-junkyard/
     

    ameba1.jpg

    ameba2.jpg

    We have been sharing our progress (on both projects currently in development) in a series of videos we call the Dev Diaries:

     

     

    Also, we showed our first very early demo a few days ago at RetroBarcelona, the biggest indie/retro event here in Spain. Not a great video but, for now...

     

    So, why the Dreamcast, a 15+ year old console? Well, we're developing the game for PC as well as Dreamcast and Saturn :D

    This is my second thread here so I hope I'm doing this right!

     

    You can follow us on:
    http://facebook.com/retrosumus
    http://twitter.com/retrosumus
    http://youtube.com/retrosumus
    http://soundcloud.com/retrosumus

  5. Thanks for the welcome, guys :) 

    Welcome to the community, feel free to ask any questions you may have. 

    Well, I would like to know people's preferences, as we're creating a commercial game. What VN genres do you like best, and what mystery/suspense/"detective adventure" VN's would you recommend to a newbie? ;)

  6. Hello, my name is Carlos and I'm from Málaga, southern Spain.

    I'm a writer and all-around-communications guy at a small development team called Retro Sumus.

    We are currently developing two commercial games, one of them being a 3D on-rails-shooter, the other one being a visual novel set in Madrid, Spain.

    http://retrosumus.com
    http://amebaofficial.com


    I registered as a user so I could learn more from the community of VN fans and, of course, to promote our project as well.

    I've really enjoyed Xblaze: Code Embryo and Steins;Gate lately. I'm not particularly fond of date sims.

×
×
  • Create New...