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Dreamysyu

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Blog Comments posted by Dreamysyu

  1. Quote

    It is pretty common for LN series to run to 20+ volumes and yet never really get anywhere...

    I noticed so far that the ideal length of a light novel seems to be between 5 and 10 volumes. The shorter ones often feel undeveloped, and the longer ones tend to forget what they were about. Actually, the only LN I've read that has more than 10 volumes and still hasn't lost its momentum is Honzuki. But in its case, the first 12 volumes are often considered more or less the extended prologue.

  2. I've read the first two volumes of the LN translation. Honestly, while the idea seemed interesting, I ended up dropping it in the end. I just didn't like all the grinding, especially since the protagonist has to grind a hundred times more than everyone else to get to the same level. Also, there's way too little character interactions for my taste. Most of the story is just pure leveling, and everything else is secondary. Maybe it changes later, but I don't really care anymore.

  3. Honestly, sound just like a pretty basic combination of some very common isekai cliches. I don't know how well it handles them though.

     

    By the way, are you interested in reading Monster Tamer? It'd be interesting to read your reaction to it. I'd say, thematically and plotwise it's somewhat similar to Arifureta, but darker and without comedic parts. I'm not a big fan of its writing, but I like how deeply it explores its characters and the relationships between them.

  4. Well, it's a bit sad that you're stopping doing the blog, but it's totally understandable. Your blog was one of the most enjoyable ones I've been following on this site, and there were quite a few VNs that I found pretty interesting and added to my backlog. By the way, I'm still yet to play Heart of the Woods, but I have really high expectations for it. :)

    Well, in the end, thank you for everything you wrote here! Can't really talk for everyone, but you did manage to change my personal perceptions of EVNs a bit. I think, before you started talking about them, the most common thing I heard about them was that they are mostly pretty low quality and mostly aren't worth playing, but now I know that there are plenty of ones that I should probably check out eventually, as long as I don't drop VNs entirely.

  5. This reminds me, I myself was kind of into writing when I was in high-school. I was really bad at first, got a bit better after a few novels. Though I recently found one of the novels I wrote back then, and it was still pretty awful. :ganbarimess: But then the uni started, and I started having a lot less free time, so I eventually just stopped. Ever since then I never really got motivation to sit down and actually write something. Probably never will. I still liked making up stories in my head without actually writing them on paper, but a few years ago I stopped doing even that. Though, who knows, just a couple of days ago a had an idea of a story (which, incidentally, is a lot more openly weebish than anything I imagined before), so who knows, maybe I'll get anywhere with it.

  6. 6 hours ago, Plk_Lesiak said:

    It reminds me the most of that Demon Lord anime from last year, with the protagonist being an OP player roleplaying a villain (rather than actually being one). But even that makes it sound way more fun than it actually is – it does nothing interesting with the premise, nor does it know how to implement the tropes in a fun way. :wafuu:

    Well, the LN/manga I mentioned is the only one with a somewhat similar premise that I'm aware of, but I'm not surprised if this is really a pretty common trope. Isekais quite often rely on reusing ideas from the earlier works over and over again, to the point that often nobody even knows who came up with that idea originally. On the other hand, many authors still manage to make creative and/or genuinely well written works using these tropes. This game is most likely neither of these. :meguface:

  7. On 7/4/2019 at 8:47 PM, littleshogun said:

    If we talk about it from the number of translation released, I think nowadays would be better. Although if you think that nowadays there's too much release so much that it become saturated, then yeah 2010 would be better because there's still few releases back then. Of course it's also interesting to note that some of the VNs from the list (6 out of 10) already have official rerelease, so maybe you can say that there's some demand for the rerelease here.

    I wasn't talking about the number of releases (it's not like that many VN readers read more than 10 every year on average), but about general quality of the games translated. I mean, looking through this list, there's a lot of very popular stuff. Compare it to the last year, for example.

  8. Quote
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    Another is that more wasn't done to make Shun a better antagonist... to be frank, his twisted mentality is only poorly explained, even with the extra scenes at the beginning that pop up on your second playthrough.  Spending some time with him in the Empire would have helped greatly to illustrate his fall from a slightly twisted teenager into true madness. 

     

     

     

     

     

    Spoiler

    Yeah, I agree. Personally I felt like the secondary antagonists were done a lot better. Especially Quedgin.

     

     

  9. 7 minutes ago, LemiusK said:

    Still, the interest just isn't there anyone, you know? I like that there's an option to skip past the main route and go straight for the new routes, but having moved on from Little Busters (not to mention all Key-produced games in general) for such a long time, to return to that world, that story just for two additional routes/heroines... I don't know. Just feels kinda awkward. It's just not the same feeling as going into a sequel for a VN like Grisaia no Meikyuu (which expands the story for five heroines + Yuuji, not just two). I didn't even like Sasasasasamigawa that much back then. :makina:

    Yeah, it's more or less the same for me. I don't know, I just don't care about traditional Key that much anymore.

    On the other hand, I read Planetarian last year, and it was still amazing. It was by a different author than the most other Key VNs and it actually doesn't have most flaws other Key VNs have. Rewrite is also pretty cool, but it's Key only in name. Summer Pockets, apparently, is also handled by completely new people, though I heard some mixed reactions about how it actually came out.

    6 minutes ago, LemiusK said:

    And frankly speaking, I think I've outgrown Key VNs. Not that they're childish or anything but... I don't know. Key VNs have gotten progressively worse over the years, and their themes of friendship and family are kinda too corny for me.

    To be honest, the problem with Maeda's writing is that he got used to one particular way of writing things (which got old years ago), and whenever he tries to even slightly go away from it, he fails. He failed in Moon., he failed the same way in Charlotte more than 15 years later.

  10. Quote

    Now that they have been translated, however, I'm still unaware of how these new routes are accessed, and whether if they would require me to replay the whole story or not.

    You would probably need to replay through the whole VN to reach them, yeah. The new routes spoil the true route, so originally they were supposed to be locked before you finish it. The Japanese version of EX gave you a choice at the very beginning to unlock them (in case you already played the original version), but I don't think you can do it in the official English version.

    OR you could just use a 100% save file. Or just skip the additional routes, like I did. I mean, I literally played this game more than five years ago. :makina: As if I would care anymore.

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