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LeafCascade

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  1. Hey guys, and thank you all for supporting Cerulean Days' Kickstarter thus far! This a short update to let you know that there's now only roughly 48 hours left of the Kickstarter campaign – now's the time to strike if you're interested in any of our Kickstarter-exclusive rewards. After the campaign has been finished, the majority of rewards will not be available again. The 18+ stretch goal is not yet reached, so please check out the campaign if you think you'd be interested in helping out towards that! Leaf
  2. Yeah, not sure, maybe because it's considered "modern" or maybe they just don't have the best sense for graphic design. Not that I'm the best at it either – I let Sunako decide everything visual. lol.
  3. Thank you for the kind words and the support! Honestly, these are things that often bother me about EVNs too, so yeah, definitely understand where you're coming from. "Be the change you want to see," or what is it they say? haha. Truly terrifying, I know. That's why I'm making my characters go through it, so you don't have to.
  4. Click here to be taken to it! Demo download links: Windows --- Mac --- Linux 2016.Inre Island. A seemingly idyllic, modern island in the middle of the Atlantic Ocean. A constant tranquil breeze along a mild climate, and a well-off society embracing a harmonious way of life. Its citizens often refer to the island as their very own miracle, counting themselves lucky to have been born on it. Tourism is low despite Inre being a highly desired travel destination, and for good reason. Not only is it a trip only the rich can afford, a rigorous regime means a special visa is required for entry. 2018. Over a course of six months, a lethal biological attack claims a significant amount of lives. While tragedy occupies people's minds to the brim, a controlling governmental plan is constructed and put into motion. All to prevent such attacks from ever occurring again. The following years, Inre Island's citizens face unexpected change from their usual ways. On a sombre day – damp, dark, and horrifying – the internet is shut down, leaving the island disconnected from the world around it. 2020 - present. After a long internet-less spring tinged with uncertainty, a new system to replace it with is introduced. A new "internet" along digital setbacks result in major changes to everyday life. Unable to adapt, many find themselves spiritually stuck in a world that no longer exists. Suddenly, the island appears shrouded in mysteries. The closed hearts are many. A select few want a way out. But most want to reset and forget. People who never would've met, meet. People who never would've loved, love. An island that had never known sadness, knows it now. Cerulean Days is set in 2020, and follows two outliers of society – mellow Michael and competent Séverine – as they discover the true effects of 2018. Amidst tragedy of lost friends and family bonds are grown, solace is found, feelings blossom, truth is discovered, and conspiracies are seemingly unraveled. Hearts in need of mending await you. Welcome to Inre Island. Séverine - A creative and intelligent girl working as a professional pastry chef in a luxurious mall. Due to strict schooling and an arduous upbringing, she has a habit of setting a high bar for both herself and those around her. She has a bold side to her, but typically only lets it show around people she's comfortable with. Her past is filled with loneliness, but found comfort in chatting with like-minded people online. Due to the changes to Inre Island, and their effects on the social landscape, she is put in a position she's unfamiliar with. And she does not like it. Grace - A kind-hearted and bubbly woman working at Inre City High School. For three years, she was Michael's homeroom teacher. After a tragic personal crisis of Michael's, Grace offers him all the support a grieving one could wish for. Since that day, they've lived in harmony under the same roof. Since that day, they've found solace in each other's company. Since that day, they've been an uncommon "family". Rose - A cheerful full-time streamer meets an internet-less society. Confusion about life ensues. Her online community – her everything – is forever gone. Rose is lost, and knows not how to get out of the pit she has been put in. And her stubbornness makes everything all the more difficult! Will she adapt? Or will she remain stuck, holding onto fragments of her past? Greetings, Fuwanovel! I'm Leaf, and I like to create stories in my favorite medium: visual novels! This is my third project, and it has been titled Cerulean Days. And I come bearing a demo! A great deal of effort has gone into it, and I'd love to hear your thoughts on both the demo and the game as a whole! The download links are at the top of the page, but I'll put them below as well. A Kickstarter campaign is also running currently – please give it a look if you like what you see on this page! Windows --- Mac --- Linux If you have any other thoughts or questions – let me know! - Leaf
  5. Anomie's Kickstarter has soon run its course and we're currently 91% funded! With 48 hours left, the project may very well be a success. If you haven't yet, please check us out. : )
  6. https://www.kickstarter.com/projects/toneyemedia/anomie-a-dystopian-visual-novel There we go. Months of hard work. I hope you guys check it out.
  7. Veera is in Germany right now, so once she gets back and has some time to whip up graphics for the Kickstarter page it shouldn't be too long. I already have all the text for it done. Maybe the second or third week in May? I also intentionally left a gap in between this and the Kickstarter so people have a chance to read it and spread the word. As for that heroine, I'll do my best in case the project is a success! Lastly, thanks again for filling out the survey. And I'll keep that offer in mind! Have fun! Glad you're excited about it - I am too.
  8. Cool that you liked it! Feels good to make at least a decent impression on those who feel similarly about many OELVNs as myself. And yeah, those are two of the main issues with the current engine. Definitely migrating the project elsewhere if the Kickstarter is successful. Tough question at this point. Here's an answer, but I won't promise it's a good one: I don't mind writing heroine routes. At this stage I have some ideas for at least one full heroine route on top of the true route. The question is whether or not I'll have the time/money to do so. Depending on how the Kickstarter goes, I may or may not have heroine routes. The true route will definitely be prioritized though. Such a messy answer, but yeah. I want to, though! Another difficult question, haha. You see... she's not your average heroine (as you may have guessed), which complicates things. I'm not sure how much more I should tell you, but I'd love to explore her character further. I see what you're saying, fair point. I figured I'd win some points with certain people with that, so that's basically why it's there. It was fun to write too, hehe. That'd be great - haven't gotten all that many form responses yet. Thanks for everything man.
  9. I appreciate it! Looking forward to hearing your thoughts, even if you think it's trash, haha. And it's okay, I just wanted to do my own thing.
  10. Hahaha, awesome! Well, if it is trash, then I'm sure you'll let me know. I do hope you can enjoy it for what it is though. It's about an hour long, I'd say.
  11. Sorry you feel that way. He's quite spot on - I wanted something simple and fitting so not to be a distraction from the actual game elements.
  12. Wow, thanks for that, Aaron! Your words mean a great deal to me. The prospect of resuming work on the VN excites me!
  13. Released. can be found here : https://store.steampowered.com/app/625410/Anomie/ Kickstarter link can be found right here! Anomie is now on Steam Greenlight! _____________ Introduction Hi there. I go by the name of LeafCascade - mainly on reddit's visualnovel sub (/r/visualnovels). Today, I'm here to show off a demo of a game that my team and I have been working on during the last couple of months. After about 60 full-length titles under my belt, translated and untranslated alike, I am making my own VN. This is merely a demo. It is rough around the edges at times. I have, however, put a great deal of effort into this, and so have a few of my friends. Not releasing it didn’t feel like an option, though. Here is a list of things I know it is lacking/issues (mostly due to engine limitations - probably going to have to migrate the project elsewhere): - Backlog - A proper title screen and menu - Settings - Preemptive line breaking - Skipping sometimes makes the engine turn BGs dark - One of my beta testers couldn’t get the game running at all (no fix at the moment) About the work that has been done so far I wrote the majority of the demo scenario in a bit over a month around this winter after mapping out major future plot points. Since then, we've also spent around a month polishing the text and rewriting segments we weren’t happy with. A huge shout out to insanityissexy for helping me out with a whole slew of things (without compensation, I might add) - you’re the best, and the text in particular simply wouldn’t be what it is without you. I’d also like to thank my artist Veera (DulcetDove) for getting involved in the project on such short notice - the dedication you’ve shown to me and our project truly warms my heart. I could go on thanking people, but I’m afraid this text would end up far too long: Daniel, Gustav, Majk, Isak - you all know who you are and what you’ve done for me. About the game itself Anomie is a major and recurring theme in this visual novel. The term anomie signifies a breakdown in the norms, values, and culture of a group or society. With influence from some of my favorite visual novels (Sharin no Kuni, Umineko no Naku Koro ni, Harumade Kururu/Natsukumo Yururu, Forest, Cross Channel) I'm confident I can bring something worth reading to the table. This demo should be around an hour long, and it shows off the setting and the characters to a degree. Mostly though, it demonstrates my idea of what makes a VN interesting. Vague, I know, but I really would prefer if you just gave it a read! Though, if you beg me, maybe I'll write up some kind of summary... I can't wait to actually get started on the real thing, or well, I hope I even get the chance to. I'll make this fun. For us all! Conclusion Lastly, as with most indie projects: I need your help. As I stated earlier, this is more or less a one time effort, should everything go as planned. If you do give the demo a try, kindly do me a huge favor and fill out the form at the end. Thank you for reading both this wall of text and the demo itself. No matter what you think about it - let us know. We can take it, and we fully welcome it, too. Regardless of which side of the spectrum you end up on, truthfully, I’m just happy you used some of your free time to give our demo a try. I'll be answering all and any questions in the comments. Collection of links! Demo - Demo download (Windows) - Demo playable in browser Twitter - Toneye Media’s - LeafCascade’s - Veera’s Miscellaneous - LeafCascade’s SoundCloud - Isak Björn Hedlund’s SoundCloud - Majk’s SoundCloud - Veera’s DeviantArt -LeafCascade http://i.imgur.com/2us3S1K.jpg
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