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Scalemail

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Everything posted by Scalemail

  1. And bumping again with our first release!
  2. Bumping with the release of our Steam page at: http://store.steampowered.com/app/387100?beta=0 Tentative release set for May. In all likelihood, we will be ready a month earlier.
  3. We're currently at 81% funded with two days to go on our Kickstarter: https://www.kickstarter.com/projects/574761396/walkerman Reminder that you can download the free prologue chapter at our itch.io page if you haven't already done so.
  4. Well, the change of direction is not set in stone yet. Right now I'm just gathering information on why the funding is proceeding a lot slower than was expected.
  5. We're now gathering feedback on Walkerman's art direction, as it's become apparent that some VN fans don't enjoy Western art very much. You can leave your thoughts here: https://www.surveymonkey.com/r/MHRSTVBor in this very thread.
  6. Update #4 on the KS, regarding our signing with Sekai Project and plans for the future: https://www.kickstarter.com/projects/574761396/walkerman/posts/1262687 Thanks to everyone that supported us so far!
  7. So we were saving this for a little later in the campaign... But I'll share it now. Here's a little showtune from Nora's route, wherein she attempts to educate Jorgen on the benefits of finance: https://www.youtube.com/watch?v=lfngo-DmrkU
  8. Thanks for the responses. We're off to an okay start, considering we're just running off small vn communities right now. Again, if you'd like to support the game but aren't interested in Kickstarter, you can always vote for us on Greenlight or tell your friends on twitter, tumblr, etc.
  9. Walkerman is an Adventure Game/Visual Novel about hunting supernatural creatures. These creatures follow rules similar to old folk tales about vampires and garlic, or werewolves and silver bullets; rules that must be exploited to defeat them. Each act of Walkerman centers on a creature and the process of investigating it. Players will study the monster in order to ascertain its weaknesses, gather the necessary items, and then confront it in battle. Combat takes place on an isometric, pseudo-board game in which the player selects actions from a list of options. These battle sequences have multiple solutions, depending on the player's collected items and their knowledge of the monster. Players also steer the protagonist through his personal life in a similar fashion: deciding whom to trust, where to borrow money, etc which alters how the story progresses. We've released the Steam page for Walkerman: Click Here We are also on itch.io: https://scalemail.itch.io/walkerman We also have a twitter at: https://twitter.com/Scalemail_Vox And our game is also available at our main website: http://www.scalemail.com/ And here is our vndb entry: https://vndb.org/v16907
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