Basileus777
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Everything posted by Basileus777
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This is a good reason to can the OELVN acronym altogether. It's a ridiculously long and unwieldy acronym for a simple concept.
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Finally here, Himawari -The Sunflower- released
Basileus777 replied to littleshogun's topic in Visual Novel Talk
2048 spoilers -
Finally here, Himawari -The Sunflower- released
Basileus777 replied to littleshogun's topic in Visual Novel Talk
2048 spoilers -
Finally here, Himawari -The Sunflower- released
Basileus777 replied to littleshogun's topic in Visual Novel Talk
Unless you're including Aqua After this is not true, Himawari ends with a sequel tease/cliffhanger that I found pretty unsatisfying even after reading the side stories. -
"Re: Sharin no Kuni Project" Kickstarter preview page is up
Basileus777 replied to trickzzter's topic in Visual Novel Talk
8k is a key difference. You're not likely to get a sustained stream of new backers in the middle of a KS. -
"Re: Sharin no Kuni Project" Kickstarter preview page is up
Basileus777 replied to trickzzter's topic in Visual Novel Talk
The Muv Luv Kickstarter plugging them in their KS update helped a lot too. Dies Irae got a big bump from that too. -
"Re: Sharin no Kuni Project" Kickstarter preview page is up
Basileus777 replied to trickzzter's topic in Visual Novel Talk
It's going to reach it very soon, they are 2.5k away now. -
Finally here, Himawari -The Sunflower- released
Basileus777 replied to littleshogun's topic in Visual Novel Talk
I just finished 2048 and it has actually sapped me of much of my enthusiasm for it. The pacing was off, it just went on forever and felt like it would never end. The whole route should have been several hours shorter. It doesn't help that I never really found -
Tayutama 2 -You're the Only One- on Steam
Basileus777 replied to Veshurik's topic in Visual Novel Talk
The Chinese audience for VNs on Steam is probably larger than you think. Look at the geography tabs on Steamspy for things like Nekopara and China is often the top country represented. -
Moenovel teases localization of a new title
Basileus777 replied to Decay's topic in Visual Novel Talk
And Moenovel outed themselves as being the people responsible for localizing Shuffle by forgetting to edit their template. -
How is the localization? I've heard some negative things about the quality of the translation.
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Chrono Clock Sudden Kickstarter Announced
Basileus777 replied to littleshogun's topic in Visual Novel Talk
MangaGamer probably had nothing to do with it, but Chrono Clock didn't have an 18+ version announced until this Kickstarter. -
They are relaunching the Kickstarter mid-September, not releasing the game then.
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Chrono Clock Sudden Kickstarter Announced
Basileus777 replied to littleshogun's topic in Visual Novel Talk
Audi comes off poorly with all his sarcastic quips. I'm not surprised it has rubbed people the wrong way, -
Chrono Clock Sudden Kickstarter Announced
Basileus777 replied to littleshogun's topic in Visual Novel Talk
A marketing and distribution deal is a lot more substantial than just putting a game on their storefront. -
Chrono Clock Sudden Kickstarter Announced
Basileus777 replied to littleshogun's topic in Visual Novel Talk
From Audi's comments the partnership seems a lot more substantial than that. -
Chrono Clock Sudden Kickstarter Announced
Basileus777 replied to littleshogun's topic in Visual Novel Talk
I don't really have a problem with a Kickstarter being used to sell some physical goods, but it says January 2017 for expected delivery/release, hah. The game is only 31% translated, there's no way it will ever make that date. SP never hits its dates, but they should at least aim for something that is plausible! -
steins;gate (the original VN)finally comes to steam
Basileus777 replied to Kurisu-Chan's topic in Visual Novel Talk
This will almost certainly happen, probably next year. 5pb/Mages aren't getting into the self-publishing on Steam business for just one older title. -
Pqube localizing Steins;Gate 0, 2016, PS4/Vita, Preorders Up
Basileus777 replied to Funyarinpa's topic in Visual Novel Talk
It's $120 with shipping for US customers... Too bad PQube keeps exclusivity and doesn't let local retailers sell it at reasonable prices. -
Why would it be dead? The official localization wasn't even announced all that long ago. Visual Arts just keeps quiet about these things, look at how they stealth release Tomoyo After.
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steins;gate (the original VN)finally comes to steam
Basileus777 replied to Kurisu-Chan's topic in Visual Novel Talk
This has been in the works for a while. It was part of the Steamdb leak from last year. -
Pqube localizing Steins;Gate 0, 2016, PS4/Vita, Preorders Up
Basileus777 replied to Funyarinpa's topic in Visual Novel Talk
There's no reason to delay a port because of piracy. You actually tend to maximize sales by launching on all platforms at once because that's when word of mouth and marketing is hitting all at once. -
What's the initial word on the quality of the revised translation?
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I/O Revison II - Question about routes.
Basileus777 replied to Mkilbride's topic in Visual Novel Talk
You should read the routes in alphabetical order. I/O is a mess, a ridiculous one, but calling it "very good" in a non-ironic manner is a stretch. Just roll with it and be ready to laugh at how dumb it gets by the end. -
By internal I meant not using an already done fan translation, obviously everyone uses contracted workers. But it's a management issue if you are consistently unable to find translators that can work at a decent rate (or at a high quality considering some of the work SP has published). The WEE debacle and how they went through like 4 translators is a pretty glaring example of this.