-
Posts
115 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Events
Everything posted by JeMhUnTeR
-
What happened to the Iroseka Project?
JeMhUnTeR replied to Nosebleed's topic in Fan Translation Discussion
I really hope someone contacts the translators and pick up the project so it goes back to life. I really want to read this VN. T.T -
hmmm this sounds interesting. But who's the leader??? Are you guys gonna form a group? What do you call yourselves at the moment? How active are the members and how many people are there in the team? And I'd like to volunteer as a part time image editor, if you still need one. Considering the pace of the project, I can probably finish all the images alone (assuming there are about 30-80 UI images and around 5-20 CGs) before prologue scripts are ready for release. I can also do basic aegisub kfx and video typesetting, in case you guys are gonna hardsub the videos. I can't prioritize this project though, since Koiken Otome is my focus right now. Just leave me a pm if you need help on graphics. ^^
-
About How Long Are the Hoshizora no Memoria Routes? (Spoilers)
JeMhUnTeR replied to Zenophilious's topic in Visual Novel Talk
oh gosh that Rewrite took me forever to finish. -
Can't login.
-
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
first time playing around with After Effects. I can help with video work if we're altering the video itself (instead of using Aegisub TS). I haven't fixed the motion of the text (it's moving a bit faster than the kanji) since it's the most annoying part. I also haven't played around with After Effects' particles. Credits to Oystein for the original template/positioning of the text. -
I regret clicking most of the spoiler buttons. huhuhu Saddest moment: when you realize that a pretty VN you found on VNDB hasn't been translated yet. But anyway. Key VNs are full of feels.
-
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
I really should try messing around with AegiSub some more. -
Hello there katomic! Lol hurray to all the procrastinators in the world! And don't worry you're not the only one who watches the anime but doesn't read the manga. :3 (personally I don't like manga since it's static and colorless and hard to follow and and and I don't know lol hehe)
-
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
yeah, just some issue that got delayed for so long because blame defendos. btw, to all team members, I accept signature requests if you want one like mine. PM name and position, then choose a background from my dropbox folder or provide your own. edit: past members are also free to request one edit edit: nope, no former members, apparently -
meh, I don't code in C++ that much anymore. I only used Dev Cpp since it was required for our class 2 years ago. Now we're using a normal text editor for coding, then compiling cpp files with Cygwin Terminal G++. And I also have Visual Studio 2012, and I know how much easier it is to use it (especially the window designing feature ). But meh, I only often code in C# right now (because of Unity3D). // off-topic
-
this is so sexy. <3
-
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
oh gosh I didn't know defendos was missing in action D: he probably got lost on the internet or something haha okay whut -
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
GOOD JOB HAHAHAHAHAHA -
Erect! (it's a visual Novel title)
JeMhUnTeR replied to Nimandrous's topic in Fan Translation Discussion
The art is sooooooooooooooo tempting (* ̄ii ̄) But it's still a nukige. Now I'm not sure whether I want it translated or not :< -
Anime/Manga you're ashamed you enjoyed?
JeMhUnTeR replied to atchikotchi's topic in Anime/Manga Talk
Vividred Operation. I can't believe most people are saying that the show is bad. I enjoyed it tho, mainly because of the PRETTY art. Yeah, the art is just SO DAMN PRETTY. -
rigging the models would certainly take a lot of time and effort. If a company rushes the making of its game, there would be less polishing of the models. Stretching/squeezing of the muscles whenever the joints fold could break the model's proportion. Also there should be awesome shader effects so there wouldn't be hanging outlines or something. If you want tutorials, Maya should have enough to teach you on everything it can do. The program costs a lot tho (that's if you don't want to pirate stuff). I also see torrents of videos on 3D modeling tutorials on the internet. You should give it a go if you're feeling passionate about making 3D anime characters.
-
lovely. although I think animations would break it a little bit.
-
i shall wait for le Kurumi drawing.
-
it's fine since Rift is still probably the first of its kind. After a few years, high resolution VR machines would eventually pop up. The only thing I hate about the Rift right now is its size. It looks too big and uncomfortable. I haven't tried it though, so I'm not really sure.
-
crap VR porn I'll make VR visual novels when I grow up
-
Koiken Otome: Recruitment and News
JeMhUnTeR replied to defendos's topic in Fan Translation Discussion
yeah, and I'm having a hard time keeping up with them </3 -
okay, I changed my mind, may I have the source code? :>
-
this. or just name her Cat. or mimi.