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Blog Comments posted by SaintOfVoid
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44 minutes ago, aliciarune said:
I am not trying to write .....
sorry if that sounded a bit rude, but it wasn´t neccessarily aimed at you, more generally talking, or in the case of noby refering to your previous comment. the "maybe presented itself too much of being the next Clannad and others, rather then focusing on making a good product" part that is.
in short, neither has a debut title to be commercial, nor does it have to look like one. good writing and story is all that matters in the beginning. seen some friends pour tons of their savings into creating sth and still put it on freem, only to get some exposure first. budget, media coverage and hype gets you nowhere if the aforementioned are lacking. -
4 hours ago, aliciarune said:
Anyway, I always worry about my own game and whether people will play and will it be good/fun for them. I'm not the best writer in the world and lack much confidence. Never sure if what I'm writing is good. I just hope I can finish and make a good Yuri game for players.
Still, I did want NOBY to work. Yeah, it was a bit generic, but I don't mind that. I think it could've been a good game, but maybe presented itself too much of being the next Clannad and others, rather then focusing on making a good product.
like mentioned before, some sort of talent (in writing) and dedication is needed, though whilst no one sane expects nobel prize winning quality, it shouldn´t read like dick either.
honestly i don´t get most of the english galge scene, cause starting out right of the bat with kamige-esque titles is neigh impossible at best and those ending up halfbaked garbage tier at worst. why even being that much of a selfdelusional fag? why does some complete rookie have to produce the alpha & omega as his/her first work? why no aiming to improve naturally over time? why is that so? just fucking polish your idea+ script to an extend, gather some like minded staff and create a doujin which is then put on itchio or wherever. constructive critism and a will to improve is all you need from there on - which in all honesty might take a while. whole bunch of (now) successful eng studios/devs did it that way, didn´t have an omnipotent publisher when starting out and didn´t mean to revolutionize the medium with their debut novel. seriously feels as if sudden money and 5min of fame fried peoples brains beyond rationality. -
in my opinion its been doomed from the beginning. honestly, and unless you´re a lucky fucker who´s got fairies writing the script at midnight, there´s simply no way sth good will come out of it without having at least some talent for writing. granted there´s also a massive mountain of garbage available in jp, but the vast majority doesn´t even dare declaring it as some sort of next level written whatnot, instead puts it on freegame and good is. this whole "let´s kickstart xy, cause i´m able to play with my dick - talent is for the simpleminded and there´s no stopping me" attitude is what ridicules those who really put their heart into it, eg. invertmouse, ebi-hime etc etc. no even wanting to touch upon the subject of releasing a barebone piece of rubbish, or getting mad upon being confronted with the ugly truth via reviews/blogbposts
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dunno about it on win10, but most versions of force did get quite a couple of crashs at multiple occassions on multiple systems other than that. anyhow the game´s true kamige tier despite its age, but yo, can already see them pseudo purists whining because of no ero being in there.
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for many readers the biggest issue will be to get the game even running rather than the language barrier, glad i got its dreamcast version like over a decade ago
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actually aroduc´s been quite interested in doing force, it´s just those technical shenanigans which kept screwing his butt, no idea what happened after/during/in the meantime, guess we´ll see, or not, probably
Master Magistrate - Early-Access Review
in Ramaladni's Gift
A blog by Ramaladni in General
Posted
this game´s an awesome read, and also totally wouldn´t mind dmm going full force at non japanese markets, seeing how much they lately focus on developing own titles etc.
+ their budget is sky-high, can´t complain about its tl-quality, adult-dlc planned and the whole thing´s just appears to be well thought-through.
hope this keeps up.