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oliviaisinspace

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  1. I'm not sure, I'm not familiar with Skights, but I'm aware that it would be a very tedious, uphill battle to make the concept worth something in game. I haven't decided yet, but if I did it, I would 100% make each story fully developed, interesting, and give each one its own personality. If I was in the development process and found myself spreading a thin plot even thinner over the different character paths, I would stop doing it and scrap the idea if I couldn't fix it.
  2. Thank you guys all for your responses! Just to make a few clarifications, I am published author and will for sure be focusing a lot of energy on the story no matter what. This poll wasn't meant for the purpose of making you guys choose one or the other, but just the thing/s that are MOST important to YOU in a VN. Also, there WILL be music, and the reason it's not on the poll is because that is hands down, unarguably, already going to be a big part of the project . One more question for those listening, how would you feel about having a game that has three or so playable characters, each one with a fairly broad but different personality type. Each character would be in the same story, but would just be playing it from a different angle. That way your initial play through feels sort of personality-tailored (maybe not) and then you can go back and play through the other perspectives. It might sound weird, but give it an honest thought and tell me what you think!
  3. Hi! My name is Olivia and I have come here for the purpose of asking true visual novel fans a few questions. You see, me and my friend are currently beginning to develop a visual novel game and we do have a few tricks up our sleeve, but I'd really like to hear what all of you like to see in a visual novel the most. Any feedback would be fantastic!
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